.. |
blending
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
clear
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changed shader module creation so that it goes through the std way
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2020-04-17 20:59:04 +01:00 |
CPAtest
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started writing some unit tests for CPA as it's finnicky
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2020-03-07 18:07:07 +00:00 |
cubemapping
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
depthTest
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
depthTex
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
ETC
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
HDR
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
indexedTriangle
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
mipmapping
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
MSAA
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
query
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
stencilTest
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
texturing
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
triangle
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
varyings
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
CMakeLists.txt
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added initial cubemapping test code
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2020-04-14 17:21:31 +01:00 |