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https://github.com/Yours3lf/rpi-vk-driver.git
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111 lines
4.4 KiB
Plaintext
111 lines
4.4 KiB
Plaintext
# Excluded texture function tests according to the Android GLES3 issue list
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dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_fragment
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dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_vertex
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# Excluded sparse version of the above texture function tests
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dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_fragment
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dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_vertex
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dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_fragment
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dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_vertex
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dEQP-VK.glsl.texture_functions.texturegrad.sparse_usamplercube_fragment
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dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler3d_vertex
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# Issue 420: Exclude problematic clipping tests
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dEQP-VK.clipping.clip_volume.clipped.large_points
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dEQP-VK.clipping.clip_volume.clipped.wide_lines_axis_aligned
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dEQP-VK.clipping.clip_volume.clipped.wide_lines_diagonal
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# Issue 419: Failing sparse tests (Image mismatch)
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dEQP-VK.glsl.texture_functions.texture.sparse_isampler2d_bias_fragment
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dEQP-VK.glsl.texture_functions.texture.sparse_usampler2d_bias_fragment
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dEQP-VK.glsl.texture_functions.texture.sparse_isamplercube_bias_fragment
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dEQP-VK.glsl.texture_functions.texture.sparse_usamplercube_bias_fragment
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dEQP-VK.glsl.texture_functions.texture.sparse_isampler2darray_bias_fragment
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dEQP-VK.glsl.texture_functions.texture.sparse_usampler2darray_bias_fragment
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dEQP-VK.glsl.texture_functions.texture.sparse_isampler3d_bias_fragment
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dEQP-VK.glsl.texture_functions.texture.sparse_usampler3d_bias_fragment
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# Excluded Amber example tests
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dEQP-VK.amber-example.*
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#VK-GL-CTS 1274
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dEQP-VK.rasterization.interpolation.basic.lines_wide
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dEQP-VK.rasterization.interpolation.projected.line_strip_wide
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dEQP-VK.rasterization.flatshading.lines_wide
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dEQP-VK.pipeline.multisample.*.primitive_point_1px
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dEQP-VK.pipeline.multisample.*.primitive_point_1px_sparse
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# VK-GL-CTS 1829
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# Test shader length is excessive, excluding until such time as the test case can be re-visited.
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dEQP-VK.ssbo.layout.random.scalar.75
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#TODO
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#segfault
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dEQP-VK.api.object_management.multiple_shared_resources.descriptor_set
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#
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dEQP-VK.api.object_management.max_concurrent.render_pass
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dEQP-VK.api.object_management.max_concurrent.descriptor_set_layout_empty
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#segfault
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dEQP-VK.api.object_management.max_concurrent.descriptor_set
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#
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dEQP-VK.api.object_management.max_concurrent.framebuffer
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#segfault
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dEQP-VK.api.object_management.max_concurrent.command_buffer_primary
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dEQP-VK.api.object_management.max_concurrent.command_buffer_secondary
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#
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#segfault
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dEQP-VK.api.object_management.multithreaded_per_thread_device.descriptor_set
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#
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#segfault
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dEQP-VK.api.object_management.multithreaded_per_thread_resources.descriptor_set
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#
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dEQP-VK.api.object_management.single_alloc_callbacks.render_pass
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dEQP-VK.api.object_management.single_alloc_callbacks.descriptor_set_layout_empty
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dEQP-VK.api.object_management.single_alloc_callbacks.framebuffer
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dEQP-VK.api.object_management.alloc_callback_fail.framebuffer
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#segfault
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dEQP-VK.api.object_management.alloc_callback_fail_multiple.descriptor_set
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#
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#segfault
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dEQP-VK.api.command_buffers.allocate_many_primary
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dEQP-VK.api.command_buffers.allocate_many_secondary
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#
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#segfault
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dEQP-VK.api.command_buffers.render_pass_continue
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dEQP-VK.api.command_buffers.record_simul_use_secondary_one_primary
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dEQP-VK.api.command_buffers.record_simul_use_secondary_two_primary
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dEQP-VK.api.command_buffers.order_bind_pipeline
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dEQP-VK.api.copy_and_blit.*
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dEQP-VK.api.image_clearing.*
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dEQP-VK.api.descriptor_pool.repeated_reset_short
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dEQP-VK.api.descriptor_pool.repeated_reset_long
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dEQP-VK.api.descriptor_pool.repeated_free_reset_short
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dEQP-VK.api.descriptor_pool.repeated_free_reset_long
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dEQP-VK.api.descriptor_pool.out_of_pool_memory
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dEQP-VK.api.granularity.single.r8g8b8_unorm
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dEQP-VK.api.granularity.multi.r8g8b8_unorm
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dEQP-VK.api.granularity.in_render_pass.*
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dEQP-VK.api.pipeline.pipeline_layout.lifetime.graphics
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dEQP-VK.api.pipeline.pipeline_layout.lifetime.compute
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dEQP-VK.api.invariance.random
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dEQP-VK.memory.pipeline_barrier.*
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dEQP-VK.memory.requirements.core.image.regular_tiling_optimal
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dEQP-VK.memory.binding.regular.suballocated.*
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dEQP-VK.memory.binding.regular.dedicated.*
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dEQP-VK.memory.binding.aliasing.suballocated.*
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dEQP-VK.pipeline.dynamic_offset.*
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dEQP-VK.pipeline.image.*
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dEQP-VK.pipeline.sampler.*
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dEQP-VK.pipeline.image_view.*
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dEQP-VK.pipeline.stencil.*
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dEQP-VK.pipeline.framebuffer_attachment.unused_attachment
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