1
0
mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-11-29 11:24:14 +01:00
rpi-vk-driver/driver
2019-09-29 20:13:01 +01:00
..
AlignedAllocator.c moved functions into separate files 2018-10-15 22:37:09 +01:00
AlignedAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
CMakeLists.txt now assembly can be loaded in text form 2019-05-06 16:58:34 +01:00
command.c added index buffering 2019-09-23 19:40:36 +01:00
common.c implemented depth/stencil shader patching 2019-09-29 19:06:26 +01:00
common.h implemented depth/stencil shader patching 2019-09-29 19:06:26 +01:00
compute.c cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
ConsecutivePoolAllocator.c cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
ConsecutivePoolAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
ControlListUtil.c depth testing example now works 2019-09-23 15:51:56 +01:00
ControlListUtil.h depth testing example now works 2019-09-23 15:51:56 +01:00
copy.c updated todos 2019-09-07 23:30:52 +01:00
CustomAssert.h cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
descriptorSet.c updated todos 2019-09-07 23:30:52 +01:00
device.c updated device caps 2019-09-29 19:53:08 +01:00
draw.c indexed draw example works 2019-09-23 20:27:07 +01:00
instance.c updated todos 2019-09-07 23:30:52 +01:00
kernelInterface.c updated todos 2019-09-07 23:30:52 +01:00
kernelInterface.h updated todos 2019-09-07 23:30:52 +01:00
LinearAllocator.c updated todos 2019-09-07 23:30:52 +01:00
LinearAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
map.c added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
map.h added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
memory.c updated todos 2019-09-07 23:30:52 +01:00
modeset.c cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
modeset.h implemented more of the vk driver for the triangle example 2018-09-18 21:22:43 +01:00
pipeline.c backup 2019-09-29 20:13:01 +01:00
PoolAllocator.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
PoolAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
query.c updated todos 2019-09-07 23:30:52 +01:00
renderpass.c added index buffering 2019-09-23 19:40:36 +01:00
resource.c updated todos 2019-09-07 23:30:52 +01:00
sampler.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
shader.c implemented depth/stencil shader patching 2019-09-29 19:06:26 +01:00
sparse.c updated todos 2019-09-07 23:30:52 +01:00
stateChange.c added index buffering 2019-09-23 19:40:36 +01:00
sync.c fixed viewport state 2019-09-20 10:30:03 +01:00
vkCaps.h updated device caps 2019-09-29 19:53:08 +01:00
vkExt.h now the multipass texturing example works! 2019-09-02 22:37:42 +01:00
wsi.c now assembly can be loaded in text form 2019-05-06 16:58:34 +01:00