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AlignedAllocator.c
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moved functions into separate files
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2018-10-15 22:37:09 +01:00 |
AlignedAllocator.h
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split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
CMakeLists.txt
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now assembly can be loaded in text form
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2019-05-06 16:58:34 +01:00 |
command.c
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depth testing example now works
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2019-09-23 15:51:56 +01:00 |
common.c
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stencil example now works
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2019-09-23 17:51:31 +01:00 |
common.h
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stencil example now works
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2019-09-23 17:51:31 +01:00 |
compute.c
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cleaning up TODOs, error messages
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2019-09-07 17:41:46 +01:00 |
ConsecutivePoolAllocator.c
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cleaning up TODOs, error messages
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2019-09-07 17:41:46 +01:00 |
ConsecutivePoolAllocator.h
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split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
ControlListUtil.c
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depth testing example now works
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2019-09-23 15:51:56 +01:00 |
ControlListUtil.h
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depth testing example now works
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2019-09-23 15:51:56 +01:00 |
copy.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
CustomAssert.h
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cleaning up TODOs, error messages
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2019-09-07 17:41:46 +01:00 |
descriptorSet.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
device.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
draw.c
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stencil example now works
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2019-09-23 17:51:31 +01:00 |
instance.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
kernelInterface.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
kernelInterface.h
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updated todos
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2019-09-07 23:30:52 +01:00 |
LinearAllocator.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
LinearAllocator.h
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split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
map.c
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added simple map implementation for descriptor sets
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2019-05-02 07:51:37 +01:00 |
map.h
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added simple map implementation for descriptor sets
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2019-05-02 07:51:37 +01:00 |
memory.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
modeset.c
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cleaning up TODOs, error messages
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2019-09-07 17:41:46 +01:00 |
modeset.h
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implemented more of the vk driver for the triangle example
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2018-09-18 21:22:43 +01:00 |
pipeline.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
PoolAllocator.c
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added vulkan code to create and bind a texture
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2019-08-19 22:12:51 +01:00 |
PoolAllocator.h
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split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
query.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
renderpass.c
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depth testing example now works
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2019-09-23 15:51:56 +01:00 |
resource.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
sampler.c
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added vulkan code to create and bind a texture
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2019-08-19 22:12:51 +01:00 |
shader.c
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added varying counting to frag shaders, fixed some stuff, needs work
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2019-09-20 23:05:19 +01:00 |
sparse.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
stateChange.c
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depth testing example now works
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2019-09-23 15:51:56 +01:00 |
sync.c
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fixed viewport state
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2019-09-20 10:30:03 +01:00 |
vkCaps.h
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update
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2019-08-25 21:59:18 +01:00 |
vkExt.h
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now the multipass texturing example works!
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2019-09-02 22:37:42 +01:00 |
wsi.c
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now assembly can be loaded in text form
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2019-05-06 16:58:34 +01:00 |