mirror of
https://github.com/Yours3lf/rpi-vk-driver.git
synced 2024-12-01 13:24:20 +01:00
68a9a4ee2c
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1632 lines
56 KiB
C++
1632 lines
56 KiB
C++
#include <iostream>
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#include <vector>
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#include <algorithm>
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#include <string.h>
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#include "driver/CustomAssert.h"
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#include <vulkan/vulkan.h>
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#include "driver/vkExt.h"
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#include "QPUassembler/qpu_assembler.h"
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//#define GLFW_INCLUDE_VULKAN
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//#define VK_USE_PLATFORM_WIN32_KHR
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//#include <GLFW/glfw3.h>
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//#define GLFW_EXPOSE_NATIVE_WIN32
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//#include <GLFW/glfw3native.h>
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//GLFWwindow * window;
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//#define WINDOW_WIDTH 640
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//#define WINDOW_HEIGHT 480
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// Note: support swap chain recreation (not only required for resized windows!)
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// Note: window resize may not result in Vulkan telling that the swap chain should be recreated, should be handled explicitly!
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void run();
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void setupVulkan();
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void mainLoop();
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void cleanup();
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void createInstance();
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void createWindowSurface();
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void findPhysicalDevice();
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void checkSwapChainSupport();
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void findQueueFamilies();
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void createLogicalDevice();
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void createSemaphores();
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void createSwapChain();
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void createCommandQueues();
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void draw();
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void CreateRenderPass();
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void CreateFramebuffer();
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void CreateShaders();
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void CreatePipeline();
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void CreateDescriptorSet();
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void CreateVertexBuffer();
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void CreateTexture();
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void recordCommandBuffers();
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VkSurfaceFormatKHR chooseSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats);
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VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& surfaceCapabilities);
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VkPresentModeKHR choosePresentMode(const std::vector<VkPresentModeKHR> presentModes);
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VkInstance instance; //
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VkSurfaceKHR windowSurface; //
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VkPhysicalDevice physicalDevice;
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VkDevice device; //
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VkSemaphore imageAvailableSemaphore; //
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VkSemaphore renderingFinishedSemaphore; //
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VkSwapchainKHR swapChain; //
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VkCommandPool commandPool; //
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std::vector<VkCommandBuffer> presentCommandBuffers; //
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std::vector<VkImage> swapChainImages; //
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VkRenderPass renderPass; //
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std::vector<VkFramebuffer> fbs; //
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VkShaderModule sampleShaderModule; //
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VkPipeline samplePipeline; //
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VkQueue graphicsQueue;
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VkQueue presentQueue;
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VkBuffer triangleVertexBuffer;
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VkDeviceMemory triangleVertexBufferMemory;
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VkPhysicalDeviceMemoryProperties pdmp;
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std::vector<VkImageView> views; //?
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VkSurfaceFormatKHR swapchainFormat;
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VkExtent2D swapChainExtent;
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VkDescriptorPool descriptorPool;
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VkDescriptorSet sampleDescriptorSet;
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VkDescriptorSetLayout sampleDsl;
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VkPipelineLayout samplePipelineLayout;
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VkImage textureImage;
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VkDeviceMemory textureMemory;
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VkSampler textureSampler;
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VkImageView textureView;
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uint32_t graphicsQueueFamily;
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uint32_t presentQueueFamily;
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char* readPPM(const char* fileName)
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{
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uint16_t ppm_magic;
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((uint8_t*)&ppm_magic)[0] = 'P';
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((uint8_t*)&ppm_magic)[1] = '6';
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FILE* fd = fopen(fileName, "rb");
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assert(fd);
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fseek (fd , 0 , SEEK_END);
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uint32_t fsize = ftell(fd);
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rewind(fd);
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char* buf = (char*)malloc(fsize);
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if(!buf)
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{
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return 0;
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}
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fread(buf, 1, fsize, fd);
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fclose(fd);
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uint16_t magic_number = ((uint16_t*)buf)[0];
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if(magic_number != ppm_magic)
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{
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fprintf(stderr, "PPM magic number not found: %u\n", magic_number);
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return 0;
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}
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char* widthStr = strtok(buf+3, " ");
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char* heightStr = strtok(0, "\n");
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char* maxValStr = strtok(0, "\n");
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int width = atoi(widthStr);
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int height = atoi(heightStr);
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int maxVal = atoi(maxValStr);
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printf("Image size: %i x %i\n", width, height);
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printf("Max value: %i\n", maxVal);
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char* imageBuf = maxValStr + strlen(maxValStr) + 1;
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//convert to BGRA (A=1)
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char* retBuf = (char*)malloc(width * height * 4);
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for(int y = 0; y < height; ++y)
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{
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for(int x = 0; x < width; ++x)
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{
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retBuf[(y*width+x)*4+0] = imageBuf[(y*width+x)*3+2];
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retBuf[(y*width+x)*4+1] = imageBuf[(y*width+x)*3+1];
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retBuf[(y*width+x)*4+2] = imageBuf[(y*width+x)*3+0];
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retBuf[(y*width+x)*4+3] = 0xff;
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}
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}
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free(buf);
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return retBuf;
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}
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void cleanup() {
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vkDeviceWaitIdle(device);
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// Note: this is done implicitly when the command pool is freed, but nice to know about
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vkFreeCommandBuffers(device, commandPool, presentCommandBuffers.size(), presentCommandBuffers.data());
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vkDestroyCommandPool(device, commandPool, nullptr);
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vkDestroySemaphore(device, imageAvailableSemaphore, nullptr);
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vkDestroySemaphore(device, renderingFinishedSemaphore, nullptr);
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for(int c = 0; c < views.size(); ++c)
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vkDestroyImageView(device, views[c], 0);
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for (int c = 0; c < fbs.size(); ++c)
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vkDestroyFramebuffer(device, fbs[c], 0);
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vkDestroyRenderPass(device, renderPass, 0);
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//vkDestroyShaderModule(device, shaderModule, 0);
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//vkDestroyPipeline(device, pipeline, 0);
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// Note: implicitly destroys images (in fact, we're not allowed to do that explicitly)
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vkDestroySwapchainKHR(device, swapChain, nullptr);
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vkDestroyDevice(device, nullptr);
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vkDestroySurfaceKHR(instance, windowSurface, nullptr);
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vkDestroyInstance(instance, nullptr);
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}
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void run() {
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// Note: dynamically loading loader may be a better idea to fail gracefully when Vulkan is not supported
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// Create window for Vulkan
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//glfwInit();
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//glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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//glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
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//window = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "The 630 line cornflower blue window", nullptr, nullptr);
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// Use Vulkan
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setupVulkan();
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mainLoop();
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cleanup();
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}
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void setupVulkan() {
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createInstance();
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findPhysicalDevice();
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createWindowSurface();
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checkSwapChainSupport();
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findQueueFamilies();
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createLogicalDevice();
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createSemaphores();
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createSwapChain();
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createCommandQueues();
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CreateRenderPass();
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CreateFramebuffer();
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CreateVertexBuffer();
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CreateShaders();
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CreateTexture();
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CreateDescriptorSet();
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CreatePipeline();
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recordCommandBuffers();
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}
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void mainLoop() {
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//while (!glfwWindowShouldClose(window)) {
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for(int c = 0; c < 300; ++c){
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draw();
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//glfwPollEvents();
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}
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}
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void createInstance() {
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VkApplicationInfo appInfo = {};
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appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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appInfo.pApplicationName = "VulkanTriangle";
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appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
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appInfo.pEngineName = "TriangleEngine";
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appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
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appInfo.apiVersion = VK_API_VERSION_1_0;
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// Get instance extensions required by GLFW to draw to window
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//unsigned int glfwExtensionCount;
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//const char** glfwExtensions;
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//glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
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// Check for extensions
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uint32_t extensionCount = 0;
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vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
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if (extensionCount == 0) {
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std::cerr << "no extensions supported!" << std::endl;
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assert(0);
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}
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std::vector<VkExtensionProperties> availableExtensions(extensionCount);
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vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, availableExtensions.data());
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std::cout << "supported extensions:" << std::endl;
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for (const auto& extension : availableExtensions) {
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std::cout << "\t" << extension.extensionName << std::endl;
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}
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const char* enabledExtensions[] = {
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"VK_KHR_surface",
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"VK_KHR_display"
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};
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VkInstanceCreateInfo createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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createInfo.pNext = 0;
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createInfo.pApplicationInfo = &appInfo;
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createInfo.enabledExtensionCount = sizeof(enabledExtensions) / sizeof(const char*);
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createInfo.ppEnabledExtensionNames = enabledExtensions;
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createInfo.enabledLayerCount = 0;
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createInfo.ppEnabledLayerNames = 0;
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// Initialize Vulkan instance
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if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
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std::cerr << "failed to create instance!" << std::endl;
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assert(0);
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}
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else {
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std::cout << "created vulkan instance" << std::endl;
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}
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}
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void createWindowSurface() {
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windowSurface = 0;
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uint32_t displayCount;
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vkGetPhysicalDeviceDisplayPropertiesKHR(physicalDevice, &displayCount, 0);
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VkDisplayPropertiesKHR* displayProperties = (VkDisplayPropertiesKHR*)malloc(sizeof(VkDisplayPropertiesKHR)*displayCount);
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vkGetPhysicalDeviceDisplayPropertiesKHR(physicalDevice, &displayCount, displayProperties);
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printf("Enumerated displays\n");
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for(uint32_t c = 0; c < displayCount; ++c)
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{
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printf("Display ID %i\n", displayProperties[c].display);
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printf("Display name %s\n", displayProperties[c].displayName);
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printf("Display width %i\n", displayProperties[c].physicalDimensions.width);
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printf("Display height %i\n", displayProperties[c].physicalDimensions.height);
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printf("Display horizontal resolution %i\n", displayProperties[c].physicalResolution.width);
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printf("Display vertical resolution %i\n", displayProperties[c].physicalResolution.height);
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}
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uint32_t modeCount;
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vkGetDisplayModePropertiesKHR(physicalDevice, displayProperties[0].display, &modeCount, 0);
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VkDisplayModePropertiesKHR* displayModeProperties = (VkDisplayModePropertiesKHR*)malloc(sizeof(VkDisplayModePropertiesKHR)*modeCount);
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vkGetDisplayModePropertiesKHR(physicalDevice, displayProperties[0].display, &modeCount, displayModeProperties);
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// printf("\nEnumerated modes\n");
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// for(uint32_t c = 0; c < modeCount; ++c)
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// {
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// printf("Mode refresh rate %i\n", displayModeProperties[c].parameters.refreshRate);
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// printf("Mode width %i\n", displayModeProperties[c].parameters.visibleRegion.width);
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// printf("Mode height %i\n\n", displayModeProperties[c].parameters.visibleRegion.height);
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// }
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VkDisplaySurfaceCreateInfoKHR dsci = {};
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dsci.sType = VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR;
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dsci.displayMode = displayModeProperties[0].displayMode;
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dsci.transform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
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dsci.alphaMode = VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR;
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dsci.imageExtent = displayModeProperties[0].parameters.visibleRegion;
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vkCreateDisplayPlaneSurfaceKHR(instance, &dsci, 0, &windowSurface);
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std::cout << "created window surface" << std::endl;
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}
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void findPhysicalDevice() {
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// Try to find 1 Vulkan supported device
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// Note: perhaps refactor to loop through devices and find first one that supports all required features and extensions
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uint32_t deviceCount = 1;
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VkResult res = vkEnumeratePhysicalDevices(instance, &deviceCount, &physicalDevice);
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if (res != VK_SUCCESS && res != VK_INCOMPLETE) {
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std::cerr << "enumerating physical devices failed!" << std::endl;
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assert(0);
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}
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if (deviceCount == 0) {
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std::cerr << "no physical devices that support vulkan!" << std::endl;
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assert(0);
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}
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std::cout << "physical device with vulkan support found" << std::endl;
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vkGetPhysicalDeviceMemoryProperties(physicalDevice, &pdmp);
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// Check device features
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// Note: will apiVersion >= appInfo.apiVersion? Probably yes, but spec is unclear.
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VkPhysicalDeviceProperties deviceProperties;
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VkPhysicalDeviceFeatures deviceFeatures;
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vkGetPhysicalDeviceProperties(physicalDevice, &deviceProperties);
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vkGetPhysicalDeviceFeatures(physicalDevice, &deviceFeatures);
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uint32_t supportedVersion[] = {
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VK_VERSION_MAJOR(deviceProperties.apiVersion),
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VK_VERSION_MINOR(deviceProperties.apiVersion),
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VK_VERSION_PATCH(deviceProperties.apiVersion)
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};
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std::cout << "physical device supports version " << supportedVersion[0] << "." << supportedVersion[1] << "." << supportedVersion[2] << std::endl;
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}
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void checkSwapChainSupport() {
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uint32_t extensionCount = 0;
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vkEnumerateDeviceExtensionProperties(physicalDevice, nullptr, &extensionCount, nullptr);
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if (extensionCount == 0) {
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std::cerr << "physical device doesn't support any extensions" << std::endl;
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assert(0);
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}
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std::vector<VkExtensionProperties> deviceExtensions(extensionCount);
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vkEnumerateDeviceExtensionProperties(physicalDevice, nullptr, &extensionCount, deviceExtensions.data());
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for (const auto& extension : deviceExtensions) {
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if (strcmp(extension.extensionName, VK_KHR_SWAPCHAIN_EXTENSION_NAME) == 0) {
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std::cout << "physical device supports swap chains" << std::endl;
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return;
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}
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}
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std::cerr << "physical device doesn't support swap chains" << std::endl;
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assert(0);
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}
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void findQueueFamilies() {
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// Check queue families
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uint32_t queueFamilyCount = 0;
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vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamilyCount, nullptr);
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if (queueFamilyCount == 0) {
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std::cout << "physical device has no queue families!" << std::endl;
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assert(0);
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}
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// Find queue family with graphics support
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// Note: is a transfer queue necessary to copy vertices to the gpu or can a graphics queue handle that?
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std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
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vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamilyCount, queueFamilies.data());
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std::cout << "physical device has " << queueFamilyCount << " queue families" << std::endl;
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bool foundGraphicsQueueFamily = false;
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bool foundPresentQueueFamily = false;
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for (uint32_t i = 0; i < queueFamilyCount; i++) {
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VkBool32 presentSupport = false;
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vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice, i, windowSurface, &presentSupport);
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if (queueFamilies[i].queueCount > 0 && queueFamilies[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
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graphicsQueueFamily = i;
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foundGraphicsQueueFamily = true;
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if (presentSupport) {
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presentQueueFamily = i;
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foundPresentQueueFamily = true;
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break;
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}
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}
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if (!foundPresentQueueFamily && presentSupport) {
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presentQueueFamily = i;
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foundPresentQueueFamily = true;
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}
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}
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if (foundGraphicsQueueFamily) {
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std::cout << "queue family #" << graphicsQueueFamily << " supports graphics" << std::endl;
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if (foundPresentQueueFamily) {
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std::cout << "queue family #" << presentQueueFamily << " supports presentation" << std::endl;
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}
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else {
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std::cerr << "could not find a valid queue family with present support" << std::endl;
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assert(0);
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}
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}
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else {
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std::cerr << "could not find a valid queue family with graphics support" << std::endl;
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assert(0);
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}
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}
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void createLogicalDevice() {
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// Greate one graphics queue and optionally a separate presentation queue
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float queuePriority = 1.0f;
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VkDeviceQueueCreateInfo queueCreateInfo[2] = {};
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queueCreateInfo[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queueCreateInfo[0].queueFamilyIndex = graphicsQueueFamily;
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queueCreateInfo[0].queueCount = 1;
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queueCreateInfo[0].pQueuePriorities = &queuePriority;
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queueCreateInfo[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queueCreateInfo[0].queueFamilyIndex = presentQueueFamily;
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queueCreateInfo[0].queueCount = 1;
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queueCreateInfo[0].pQueuePriorities = &queuePriority;
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// Create logical device from physical device
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// Note: there are separate instance and device extensions!
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VkDeviceCreateInfo deviceCreateInfo = {};
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deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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deviceCreateInfo.pQueueCreateInfos = queueCreateInfo;
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if (graphicsQueueFamily == presentQueueFamily) {
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deviceCreateInfo.queueCreateInfoCount = 1;
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}
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else {
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deviceCreateInfo.queueCreateInfoCount = 2;
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}
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const char* deviceExtensions = VK_KHR_SWAPCHAIN_EXTENSION_NAME;
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deviceCreateInfo.enabledExtensionCount = 1;
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deviceCreateInfo.ppEnabledExtensionNames = &deviceExtensions;
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if (vkCreateDevice(physicalDevice, &deviceCreateInfo, nullptr, &device) != VK_SUCCESS) {
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std::cerr << "failed to create logical device" << std::endl;
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assert(0);
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}
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std::cout << "created logical device" << std::endl;
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// Get graphics and presentation queues (which may be the same)
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vkGetDeviceQueue(device, graphicsQueueFamily, 0, &graphicsQueue);
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vkGetDeviceQueue(device, presentQueueFamily, 0, &presentQueue);
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std::cout << "acquired graphics and presentation queues" << std::endl;
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}
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void createSemaphores() {
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VkSemaphoreCreateInfo createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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if (vkCreateSemaphore(device, &createInfo, nullptr, &imageAvailableSemaphore) != VK_SUCCESS ||
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vkCreateSemaphore(device, &createInfo, nullptr, &renderingFinishedSemaphore) != VK_SUCCESS) {
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std::cerr << "failed to create semaphores" << std::endl;
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assert(0);
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}
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else {
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std::cout << "created semaphores" << std::endl;
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|
}
|
|
}
|
|
|
|
void createSwapChain() {
|
|
// Find surface capabilities
|
|
VkSurfaceCapabilitiesKHR surfaceCapabilities;
|
|
if (vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, windowSurface, &surfaceCapabilities) != VK_SUCCESS) {
|
|
std::cerr << "failed to acquire presentation surface capabilities" << std::endl;
|
|
assert(0);
|
|
}
|
|
|
|
// Find supported surface formats
|
|
uint32_t formatCount;
|
|
if (vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, windowSurface, &formatCount, nullptr) != VK_SUCCESS || formatCount == 0) {
|
|
std::cerr << "failed to get number of supported surface formats" << std::endl;
|
|
assert(0);
|
|
}
|
|
|
|
std::vector<VkSurfaceFormatKHR> surfaceFormats(formatCount);
|
|
if (vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, windowSurface, &formatCount, surfaceFormats.data()) != VK_SUCCESS) {
|
|
std::cerr << "failed to get supported surface formats" << std::endl;
|
|
assert(0);
|
|
}
|
|
|
|
// Find supported present modes
|
|
uint32_t presentModeCount;
|
|
if (vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, windowSurface, &presentModeCount, nullptr) != VK_SUCCESS || presentModeCount == 0) {
|
|
std::cerr << "failed to get number of supported presentation modes" << std::endl;
|
|
assert(0);
|
|
}
|
|
|
|
std::vector<VkPresentModeKHR> presentModes(presentModeCount);
|
|
if (vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, windowSurface, &presentModeCount, presentModes.data()) != VK_SUCCESS) {
|
|
std::cerr << "failed to get supported presentation modes" << std::endl;
|
|
assert(0);
|
|
}
|
|
|
|
// Determine number of images for swap chain
|
|
uint32_t imageCount = surfaceCapabilities.minImageCount + 1;
|
|
if (surfaceCapabilities.maxImageCount != 0 && imageCount > surfaceCapabilities.maxImageCount) {
|
|
imageCount = surfaceCapabilities.maxImageCount;
|
|
}
|
|
|
|
std::cout << "using " << imageCount << " images for swap chain" << std::endl;
|
|
|
|
// Select a surface format
|
|
swapchainFormat = chooseSurfaceFormat(surfaceFormats);
|
|
|
|
// Select swap chain size
|
|
swapChainExtent = chooseSwapExtent(surfaceCapabilities);
|
|
|
|
// Check if swap chain supports being the destination of an image transfer
|
|
// Note: AMD driver bug, though it would be nice to implement a workaround that doesn't use transfering
|
|
//if (!(surfaceCapabilities.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_DST_BIT)) {
|
|
// std::cerr << "swap chain image does not support VK_IMAGE_TRANSFER_DST usage" << std::endl;
|
|
//assert(0);
|
|
//}
|
|
|
|
// Determine transformation to use (preferring no transform)
|
|
VkSurfaceTransformFlagBitsKHR surfaceTransform;
|
|
if (surfaceCapabilities.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) {
|
|
surfaceTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
|
|
}
|
|
else {
|
|
surfaceTransform = surfaceCapabilities.currentTransform;
|
|
}
|
|
|
|
// Choose presentation mode (preferring MAILBOX ~= triple buffering)
|
|
VkPresentModeKHR presentMode = choosePresentMode(presentModes);
|
|
|
|
// Finally, create the swap chain
|
|
VkSwapchainCreateInfoKHR createInfo = {};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
|
createInfo.surface = windowSurface;
|
|
createInfo.minImageCount = imageCount;
|
|
createInfo.imageFormat = swapchainFormat.format;
|
|
createInfo.imageColorSpace = swapchainFormat.colorSpace;
|
|
createInfo.imageExtent = swapChainExtent;
|
|
createInfo.imageArrayLayers = 1;
|
|
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
createInfo.queueFamilyIndexCount = 0;
|
|
createInfo.pQueueFamilyIndices = nullptr;
|
|
createInfo.preTransform = surfaceTransform;
|
|
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
createInfo.presentMode = presentMode;
|
|
createInfo.clipped = VK_TRUE;
|
|
createInfo.oldSwapchain = VK_NULL_HANDLE;
|
|
|
|
if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {
|
|
std::cerr << "failed to create swap chain" << std::endl;
|
|
assert(0);
|
|
}
|
|
else {
|
|
std::cout << "created swap chain" << std::endl;
|
|
}
|
|
|
|
// Store the images used by the swap chain
|
|
// Note: these are the images that swap chain image indices refer to
|
|
// Note: actual number of images may differ from requested number, since it's a lower bound
|
|
uint32_t actualImageCount = 0;
|
|
if (vkGetSwapchainImagesKHR(device, swapChain, &actualImageCount, nullptr) != VK_SUCCESS || actualImageCount == 0) {
|
|
std::cerr << "failed to acquire number of swap chain images" << std::endl;
|
|
assert(0);
|
|
}
|
|
|
|
swapChainImages.resize(actualImageCount);
|
|
views.resize(actualImageCount);
|
|
|
|
if (vkGetSwapchainImagesKHR(device, swapChain, &actualImageCount, swapChainImages.data()) != VK_SUCCESS) {
|
|
std::cerr << "failed to acquire swap chain images" << std::endl;
|
|
assert(0);
|
|
}
|
|
|
|
std::cout << "acquired swap chain images" << std::endl;
|
|
}
|
|
|
|
VkSurfaceFormatKHR chooseSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats) {
|
|
// We can either choose any format
|
|
if (availableFormats.size() == 1 && availableFormats[0].format == VK_FORMAT_UNDEFINED) {
|
|
return { VK_FORMAT_R8G8B8A8_UNORM, VK_COLORSPACE_SRGB_NONLINEAR_KHR };
|
|
}
|
|
|
|
// Or go with the standard format - if available
|
|
for (const auto& availableSurfaceFormat : availableFormats) {
|
|
if (availableSurfaceFormat.format == VK_FORMAT_R8G8B8A8_UNORM) {
|
|
return availableSurfaceFormat;
|
|
}
|
|
}
|
|
|
|
// Or fall back to the first available one
|
|
return availableFormats[0];
|
|
}
|
|
|
|
VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& surfaceCapabilities) {
|
|
if (surfaceCapabilities.currentExtent.width == -1) {
|
|
VkExtent2D swapChainExtent = {};
|
|
|
|
#define min(a, b) (a < b ? a : b)
|
|
#define max(a, b) (a > b ? a : b)
|
|
swapChainExtent.width = min(max(640, surfaceCapabilities.minImageExtent.width), surfaceCapabilities.maxImageExtent.width);
|
|
swapChainExtent.height = min(max(480, surfaceCapabilities.minImageExtent.height), surfaceCapabilities.maxImageExtent.height);
|
|
|
|
return swapChainExtent;
|
|
}
|
|
else {
|
|
return surfaceCapabilities.currentExtent;
|
|
}
|
|
}
|
|
|
|
VkPresentModeKHR choosePresentMode(const std::vector<VkPresentModeKHR> presentModes) {
|
|
for (const auto& presentMode : presentModes) {
|
|
if (presentMode == VK_PRESENT_MODE_MAILBOX_KHR) {
|
|
return presentMode;
|
|
}
|
|
}
|
|
|
|
// If mailbox is unavailable, fall back to FIFO (guaranteed to be available)
|
|
return VK_PRESENT_MODE_FIFO_KHR;
|
|
}
|
|
|
|
void createCommandQueues() {
|
|
// Create presentation command pool
|
|
// Note: only command buffers for a single queue family can be created from this pool
|
|
VkCommandPoolCreateInfo poolCreateInfo = {};
|
|
poolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
poolCreateInfo.queueFamilyIndex = presentQueueFamily;
|
|
|
|
if (vkCreateCommandPool(device, &poolCreateInfo, nullptr, &commandPool) != VK_SUCCESS) {
|
|
std::cerr << "failed to create command queue for presentation queue family" << std::endl;
|
|
assert(0);
|
|
}
|
|
else {
|
|
std::cout << "created command pool for presentation queue family" << std::endl;
|
|
}
|
|
|
|
// Get number of swap chain images and create vector to hold command queue for each one
|
|
presentCommandBuffers.resize(swapChainImages.size());
|
|
|
|
// Allocate presentation command buffers
|
|
// Note: secondary command buffers are only for nesting in primary command buffers
|
|
VkCommandBufferAllocateInfo allocInfo = {};
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
allocInfo.commandPool = commandPool;
|
|
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
allocInfo.commandBufferCount = (uint32_t)swapChainImages.size();
|
|
|
|
if (vkAllocateCommandBuffers(device, &allocInfo, presentCommandBuffers.data()) != VK_SUCCESS) {
|
|
std::cerr << "failed to allocate presentation command buffers" << std::endl;
|
|
assert(0);
|
|
}
|
|
else {
|
|
std::cout << "allocated presentation command buffers" << std::endl;
|
|
}
|
|
}
|
|
|
|
void recordCommandBuffers()
|
|
{
|
|
// Prepare data for recording command buffers
|
|
VkCommandBufferBeginInfo beginInfo = {};
|
|
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
|
|
|
|
// Note: contains value for each subresource range
|
|
VkClearColorValue clearColor = {
|
|
{ 0.4f, 0.6f, 0.9f, 1.0f } // R, G, B, A
|
|
};
|
|
VkClearValue clearValue = {};
|
|
clearValue.color = clearColor;
|
|
|
|
VkImageSubresourceRange subResourceRange = {};
|
|
subResourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
subResourceRange.baseMipLevel = 0;
|
|
subResourceRange.levelCount = 1;
|
|
subResourceRange.baseArrayLayer = 0;
|
|
subResourceRange.layerCount = 1;
|
|
|
|
VkRenderPassBeginInfo renderPassInfo = {};
|
|
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
renderPassInfo.renderPass = renderPass;
|
|
renderPassInfo.renderArea.offset.x = 0;
|
|
renderPassInfo.renderArea.offset.y = 0;
|
|
renderPassInfo.renderArea.extent.width = swapChainExtent.width;
|
|
renderPassInfo.renderArea.extent.height = swapChainExtent.height;
|
|
renderPassInfo.clearValueCount = 1;
|
|
renderPassInfo.pClearValues = &clearValue;
|
|
|
|
VkViewport viewport = { 0 };
|
|
viewport.height = (float)swapChainExtent.width;
|
|
viewport.width = (float)swapChainExtent.height;
|
|
viewport.minDepth = (float)0.0f;
|
|
viewport.maxDepth = (float)1.0f;
|
|
|
|
VkRect2D scissor = { 0 };
|
|
scissor.extent.width = swapChainExtent.width;
|
|
scissor.extent.height = swapChainExtent.height;
|
|
scissor.offset.x = 0;
|
|
scissor.offset.y = 0;
|
|
|
|
// Record the command buffer for every swap chain image
|
|
for (uint32_t i = 0; i < swapChainImages.size(); i++) {
|
|
// Record command buffer
|
|
vkBeginCommandBuffer(presentCommandBuffers[i], &beginInfo);
|
|
|
|
{ //render to screen
|
|
renderPassInfo.framebuffer = fbs[i];
|
|
renderPassInfo.renderPass = renderPass;
|
|
renderPassInfo.clearValueCount = 1;
|
|
renderPassInfo.pClearValues = &clearValue;
|
|
|
|
vkCmdBeginRenderPass(presentCommandBuffers[i], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
vkCmdBindPipeline(presentCommandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, samplePipeline);
|
|
|
|
VkDeviceSize offsets = 0;
|
|
vkCmdBindVertexBuffers(presentCommandBuffers[i], 0, 1, &triangleVertexBuffer, &offsets );
|
|
|
|
vkCmdBindDescriptorSets(presentCommandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, samplePipelineLayout, 0, 1, &sampleDescriptorSet, 0, 0);
|
|
|
|
float Wcoeff = 1.0f; //1.0f / Wc = 2.0 - Wcoeff
|
|
float viewportScaleX = (float)(swapChainExtent.width) * 0.5f * 16.0f;
|
|
float viewportScaleY = 1.0f * (float)(swapChainExtent.height) * 0.5f * 16.0f;
|
|
float Zs = 1.0f;
|
|
|
|
uint32_t pushConstants[4];
|
|
pushConstants[0] = *(uint32_t*)&Wcoeff;
|
|
pushConstants[1] = *(uint32_t*)&viewportScaleX;
|
|
pushConstants[2] = *(uint32_t*)&viewportScaleY;
|
|
pushConstants[3] = *(uint32_t*)&Zs;
|
|
|
|
vkCmdPushConstants(presentCommandBuffers[i], samplePipelineLayout, VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(pushConstants), &pushConstants);
|
|
|
|
uint32_t fragPushConstants[1];
|
|
fragPushConstants[0] = 0x33800001; //1/(2^24-1)
|
|
|
|
vkCmdPushConstants(presentCommandBuffers[i], samplePipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(fragPushConstants), &fragPushConstants);
|
|
|
|
vkCmdDraw(presentCommandBuffers[i], 3, 1, 0, 0);
|
|
|
|
vkCmdEndRenderPass(presentCommandBuffers[i]);
|
|
}
|
|
|
|
if (vkEndCommandBuffer(presentCommandBuffers[i]) != VK_SUCCESS) {
|
|
std::cerr << "failed to record command buffer" << std::endl;
|
|
assert(0);
|
|
}
|
|
else {
|
|
std::cout << "recorded command buffer for image " << i << std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
void draw() {
|
|
// Acquire image
|
|
uint32_t imageIndex;
|
|
VkResult res = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphore, VK_NULL_HANDLE, &imageIndex);
|
|
|
|
if (res != VK_SUCCESS && res != VK_SUBOPTIMAL_KHR) {
|
|
std::cerr << "failed to acquire image" << std::endl;
|
|
assert(0);
|
|
}
|
|
|
|
std::cout << "acquired image" << std::endl;
|
|
|
|
// Wait for image to be available and draw
|
|
VkSubmitInfo submitInfo = {};
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
|
|
submitInfo.waitSemaphoreCount = 1;
|
|
submitInfo.pWaitSemaphores = &imageAvailableSemaphore;
|
|
|
|
submitInfo.signalSemaphoreCount = 1;
|
|
submitInfo.pSignalSemaphores = &renderingFinishedSemaphore;
|
|
|
|
submitInfo.commandBufferCount = 1;
|
|
submitInfo.pCommandBuffers = &presentCommandBuffers[imageIndex];
|
|
|
|
if (vkQueueSubmit(presentQueue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS) {
|
|
std::cerr << "failed to submit draw command buffer" << std::endl;
|
|
assert(0);
|
|
}
|
|
|
|
std::cout << "submitted draw command buffer" << std::endl;
|
|
|
|
// Present drawn image
|
|
// Note: semaphore here is not strictly necessary, because commands are processed in submission order within a single queue
|
|
VkPresentInfoKHR presentInfo = {};
|
|
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
|
presentInfo.waitSemaphoreCount = 1;
|
|
presentInfo.pWaitSemaphores = &renderingFinishedSemaphore;
|
|
|
|
presentInfo.swapchainCount = 1;
|
|
presentInfo.pSwapchains = &swapChain;
|
|
presentInfo.pImageIndices = &imageIndex;
|
|
|
|
res = vkQueuePresentKHR(presentQueue, &presentInfo);
|
|
|
|
if (res != VK_SUCCESS) {
|
|
std::cerr << "failed to submit present command buffer" << std::endl;
|
|
assert(0);
|
|
}
|
|
|
|
std::cout << "submitted presentation command buffer" << std::endl;
|
|
}
|
|
|
|
void CreateRenderPass()
|
|
{
|
|
VkAttachmentReference attachRef = {};
|
|
attachRef.attachment = 0;
|
|
attachRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
VkSubpassDescription subpassDesc = {};
|
|
subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
subpassDesc.colorAttachmentCount = 1;
|
|
subpassDesc.pColorAttachments = &attachRef;
|
|
|
|
VkAttachmentDescription attachDesc = {};
|
|
attachDesc.format = swapchainFormat.format; //
|
|
attachDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|
attachDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
attachDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachDesc.initialLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
|
attachDesc.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
|
attachDesc.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
VkRenderPassCreateInfo renderPassCreateInfo = {};
|
|
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
renderPassCreateInfo.attachmentCount = 1;
|
|
renderPassCreateInfo.pAttachments = &attachDesc;
|
|
renderPassCreateInfo.subpassCount = 1;
|
|
renderPassCreateInfo.pSubpasses = &subpassDesc;
|
|
|
|
VkResult res = vkCreateRenderPass(device, &renderPassCreateInfo, NULL, &renderPass);
|
|
|
|
printf("Created a render pass\n");
|
|
}
|
|
|
|
|
|
void CreateFramebuffer()
|
|
{
|
|
fbs.resize(swapChainImages.size());
|
|
|
|
VkResult res;
|
|
|
|
for (uint32_t i = 0; i < swapChainImages.size(); i++) {
|
|
VkImageViewCreateInfo ViewCreateInfo = {};
|
|
ViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
ViewCreateInfo.image = swapChainImages[i];
|
|
ViewCreateInfo.format = swapchainFormat.format; //
|
|
ViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
ViewCreateInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
ViewCreateInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
ViewCreateInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
ViewCreateInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
ViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
ViewCreateInfo.subresourceRange.baseMipLevel = 0;
|
|
ViewCreateInfo.subresourceRange.levelCount = 1;
|
|
ViewCreateInfo.subresourceRange.baseArrayLayer = 0;
|
|
ViewCreateInfo.subresourceRange.layerCount = 1;
|
|
|
|
res = vkCreateImageView(device, &ViewCreateInfo, NULL, &views[i]);
|
|
|
|
VkFramebufferCreateInfo fbCreateInfo = {};
|
|
fbCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
fbCreateInfo.renderPass = renderPass;
|
|
fbCreateInfo.attachmentCount = 1;
|
|
fbCreateInfo.pAttachments = &views[i];
|
|
fbCreateInfo.width = swapChainExtent.width;
|
|
fbCreateInfo.height = swapChainExtent.height;
|
|
fbCreateInfo.layers = 1;
|
|
|
|
res = vkCreateFramebuffer(device, &fbCreateInfo, NULL, &fbs[i]);
|
|
}
|
|
|
|
printf("Frame buffers created\n");
|
|
}
|
|
|
|
void CreateShaders()
|
|
{
|
|
char vs_asm_code[] =
|
|
///0x40000000 = 2.0
|
|
///uni = 1.0
|
|
///rb0 = 2 - 1 = 1
|
|
"sig_small_imm ; rx0 = fsub.ws.always(b, a, uni, 0x40000000) ; nop = nop(r0, r0) ;\n"
|
|
///set up VPM read for subsequent reads
|
|
///0x00201a00: 0000 0000 0010 0000 0001 1010 0000 0000
|
|
///addr: 0
|
|
///size: 32bit
|
|
///packed
|
|
///horizontal
|
|
///stride=1
|
|
///vectors to read = 2 (how many components)
|
|
"sig_load_imm ; vr_setup = load32.always(0x00201a00) ; nop = load32.always() ;\n"
|
|
///uni = viewportXScale
|
|
///r0 = vpm * uni
|
|
"sig_none ; nop = nop(r0, r0, vpm_read, uni) ; r0 = fmul.always(a, b) ;\n"
|
|
///r1 = r0 * rb0 (1)
|
|
"sig_none ; nop = nop(r0, r0, nop, rb0) ; r1 = fmul.always(r0, b) ;\n"
|
|
///uni = viewportYScale
|
|
///ra0.16a = int(r1), r2 = vpm * uni
|
|
"sig_none ; rx0.16a = ftoi.always(r1, r1, vpm_read, uni) ; r2 = fmul.always(a, b) ;\n"
|
|
///r3 = r2 * rb0
|
|
"sig_none ; nop = nop(r0, r0, nop, rb0) ; r3 = fmul.always(r2, b) ;\n"
|
|
///ra0.16b = int(r3)
|
|
"sig_none ; rx0.16b = ftoi.always(r3, r3) ; nop = nop(r0, r0) ;\n"
|
|
///set up VPM write for subsequent writes
|
|
///0x00001a00: 0000 0000 0000 0000 0001 1010 0000 0000
|
|
///addr: 0
|
|
///size: 32bit
|
|
///horizontal
|
|
///stride = 1
|
|
"sig_load_imm ; vw_setup = load32.always.ws(0x00001a00) ; nop = load32.always() ;\n"
|
|
///shaded vertex format for PSE
|
|
/// Ys and Xs
|
|
///vpm = ra0
|
|
"sig_none ; vpm = or.always(a, a, ra0, nop) ; nop = nop(r0, r0);\n"
|
|
/// Zs
|
|
///uni = 0.5
|
|
///vpm = uni
|
|
"sig_none ; vpm = or.always(a, a, uni, nop) ; nop = nop(r0, r0);\n"
|
|
/// 1.0 / Wc
|
|
///vpm = rb0 (1)
|
|
"sig_none ; vpm = or.always(b, b, nop, rb0) ; nop = nop(r0, r0);\n"
|
|
///END
|
|
"sig_end ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;\n"
|
|
"sig_none ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;\n"
|
|
"sig_none ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;\n"
|
|
"\0";
|
|
|
|
char cs_asm_code[] =
|
|
///uni = 1.0
|
|
///r3 = 2.0 - uni
|
|
"sig_small_imm ; r3 = fsub.always(b, a, uni, 0x40000000) ; nop = nop(r0, r0);\n"
|
|
"sig_load_imm ; vr_setup = load32.always(0x00201a00) ; nop = load32.always() ;\n"
|
|
///r2 = vpm
|
|
"sig_none ; r2 = or.always(a, a, vpm_read, nop) ; nop = nop(r0, r0);\n"
|
|
"sig_load_imm ; vw_setup = load32.always.ws(0x00001a00) ; nop = load32.always() ;\n"
|
|
///shaded coordinates format for PTB
|
|
/// write Xc
|
|
///r1 = vpm, vpm = r2
|
|
"sig_none ; r1 = or.always(a, a, vpm_read, nop) ; vpm = v8min.always(r2, r2);\n"
|
|
/// write Yc
|
|
///uni = viewportXscale
|
|
///vpm = r1, r2 = r2 * uni
|
|
"sig_none ; vpm = or.always(r1, r1, uni, nop) ; r2 = fmul.always(r2, a);\n"
|
|
///uni = viewportYscale
|
|
///r1 = r1 * uni
|
|
"sig_none ; nop = nop(r0, r0, uni, nop) ; r1 = fmul.always(r1, a);\n"
|
|
///r0 = r2 * r3
|
|
"sig_none ; nop = nop(r0, r0) ; r0 = fmul.always(r2, r3);\n"
|
|
///ra0.16a = r0, r1 = r1 * r3
|
|
"sig_none ; rx0.16a = ftoi.always(r0, r0) ; r1 = fmul.always(r1, r3) ;\n"
|
|
///ra0.16b = r1
|
|
"sig_none ; rx0.16b = ftoi.always(r1, r1) ; nop = nop(r0, r0) ;\n"
|
|
///write Zc
|
|
///vpm = 0
|
|
"sig_small_imm ; vpm = or.always(b, b, nop, 0) ; nop = nop(r0, r0) ;\n"
|
|
///write Wc
|
|
///vpm = 1.0
|
|
"sig_small_imm ; vpm = or.always(b, b, nop, 0x3f800000) ; nop = nop(r0, r0) ;\n"
|
|
///write Ys and Xs
|
|
///vpm = ra0
|
|
"sig_none ; vpm = or.always(a, a, ra0, nop) ; nop = nop(r0, r0) ;\n"
|
|
///write Zs
|
|
///uni = 0.5
|
|
///vpm = uni
|
|
"sig_none ; vpm = or.always(a, a, uni, nop) ; nop = nop(r0, r0) ;\n"
|
|
///write 1/Wc
|
|
///vpm = r3
|
|
"sig_none ; vpm = or.always(r3, r3) ; nop = nop(r0, r0) ;\n"
|
|
///END
|
|
"sig_end ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;\n"
|
|
"sig_none ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;\n"
|
|
"sig_none ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;\n"
|
|
"\0";
|
|
|
|
//clever: use small immedate -1 interpreted as 0xffffffff (white) to set color to white
|
|
//"sig_small_imm ; tlb_color_all = or.always(b, b, nop, -1) ; nop = nop(r0, r0) ;"
|
|
|
|
//8bit access
|
|
//abcd
|
|
//BGRA
|
|
|
|
//sample texture
|
|
char sample_fs_asm_code[] =
|
|
"sig_none ; r0 = itof.always(b, b, x_pix, y_pix) ; nop = nop(r0, r0) ;"
|
|
"sig_load_imm ; r2 = load32.always(0x3a72b9d6) ; nop = load32() ;" //1/1080
|
|
"sig_none ; r0 = itof.always(a, a, x_pix, y_pix) ; r1 = fmul.always(r2, r0); ;" //r1 contains tex coord y
|
|
"sig_load_imm ; r2 = load32.always(0x3a088888) ; nop = load32() ;" //1/1920
|
|
///write texture addresses (x, y)
|
|
///writing tmu0_s signals that all coordinates are written
|
|
"sig_none ; tmu0_t = or.always(r1, r1) ; r0 = fmul.always(r2, r0) ;" //r0 contains tex coord x
|
|
"sig_none ; tmu0_s = or.always(r0, r0) ; nop = nop(r0, r0) ;"
|
|
///suspend thread (after 2 nops) to wait for TMU request to finish
|
|
"sig_thread_switch ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;"
|
|
"sig_none ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;"
|
|
"sig_none ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;"
|
|
///read TMU0 request result to R4
|
|
"sig_load_tmu0 ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;"
|
|
///when thread has been awakened, MOV from R4 to R0
|
|
///shift 8 bits to right as the 24 bit depth is stored in the 24 msb bits
|
|
"sig_small_imm ; r0 = shr.always(r4, b, nop, 0x8) ; nop = nop(r0, r0) ;"
|
|
"sig_none ; r0 = itof.always(r0, r0) ; nop = nop(r0, r0) ;"
|
|
"sig_none ; nop = nop.pm(r0, r0, uni, nop) ; r0.8c = fmul.always(r0, a) ;" //uni = 1/(2^24-1)
|
|
"sig_small_imm ; nop = nop.pm(r0, r0, nop, 0) ; r0.8a = v8min.always(b, b) ;"
|
|
"sig_small_imm ; nop = nop.pm(r0, r0, nop, 0) ; r0.8b = v8min.always(b, b) ;"
|
|
"sig_small_imm ; nop = nop.pm(r0, r0, nop, 0) ; r0.8d = v8min.always(b, b) ;"
|
|
///"sig_load_imm ; r3 = load32.always(0x4affffff) ; nop = load32() ;" //2^24-1 / 2
|
|
///"sig_none ; nop = nop.pm(r0, r0, uni, nop) ; r0.8c = fmul.always(r3, a) ;" //uni = 1/(2^24-1)
|
|
"sig_none ; tlb_color_all = or.always(r0, r0) ; nop = nop(r0, r0) ;"
|
|
"sig_end ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;"
|
|
"sig_none ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;"
|
|
"sig_unlock_score ; nop = nop(r0, r0) ; nop = nop(r0, r0) ;"
|
|
"\0";
|
|
|
|
char* sample_asm_strings[] =
|
|
{
|
|
(char*)cs_asm_code, (char*)vs_asm_code, (char*)sample_fs_asm_code, 0
|
|
};
|
|
|
|
VkRpiAssemblyMappingEXT vertexMappings[] = {
|
|
//vertex shader uniforms
|
|
{
|
|
VK_RPI_ASSEMBLY_MAPPING_TYPE_PUSH_CONSTANT,
|
|
VK_DESCRIPTOR_TYPE_MAX_ENUM, //descriptor type
|
|
0, //descriptor set #
|
|
0, //descriptor binding #
|
|
0, //descriptor array element #
|
|
0, //resource offset
|
|
},
|
|
{
|
|
VK_RPI_ASSEMBLY_MAPPING_TYPE_PUSH_CONSTANT,
|
|
VK_DESCRIPTOR_TYPE_MAX_ENUM, //descriptor type
|
|
0, //descriptor set #
|
|
0, //descriptor binding #
|
|
0, //descriptor array element #
|
|
4, //resource offset
|
|
},
|
|
{
|
|
VK_RPI_ASSEMBLY_MAPPING_TYPE_PUSH_CONSTANT,
|
|
VK_DESCRIPTOR_TYPE_MAX_ENUM, //descriptor type
|
|
0, //descriptor set #
|
|
0, //descriptor binding #
|
|
0, //descriptor array element #
|
|
8, //resource offset
|
|
},
|
|
{
|
|
VK_RPI_ASSEMBLY_MAPPING_TYPE_PUSH_CONSTANT,
|
|
VK_DESCRIPTOR_TYPE_MAX_ENUM, //descriptor type
|
|
0, //descriptor set #
|
|
0, //descriptor binding #
|
|
0, //descriptor array element #
|
|
12, //resource offset
|
|
},
|
|
};
|
|
|
|
VkRpiAssemblyMappingEXT fragmentMappings[] = {
|
|
//fragment shader uniforms
|
|
{
|
|
VK_RPI_ASSEMBLY_MAPPING_TYPE_DESCRIPTOR,
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, //descriptor type
|
|
0, //descriptor set #
|
|
0, //descriptor binding #
|
|
0, //descriptor array element #
|
|
0, //resource offset
|
|
},
|
|
{
|
|
VK_RPI_ASSEMBLY_MAPPING_TYPE_PUSH_CONSTANT,
|
|
VK_DESCRIPTOR_TYPE_MAX_ENUM, //descriptor type
|
|
0, //descriptor set #
|
|
0, //descriptor binding #
|
|
0, //descriptor array element #
|
|
0, //resource offset
|
|
}
|
|
};
|
|
|
|
uint32_t spirv[6];
|
|
|
|
uint64_t* asm_ptrs[4] = {};
|
|
uint32_t asm_sizes[4] = {};
|
|
|
|
VkRpiAssemblyMappingEXT* asm_mappings[4] = {};
|
|
uint32_t asm_mappings_sizes[4] = {};
|
|
|
|
VkRpiShaderModuleAssemblyCreateInfoEXT shaderModuleCreateInfo = {};
|
|
shaderModuleCreateInfo.instructions = asm_ptrs;
|
|
shaderModuleCreateInfo.numInstructions = asm_sizes;
|
|
shaderModuleCreateInfo.mappings = asm_mappings;
|
|
shaderModuleCreateInfo.numMappings = asm_mappings_sizes;
|
|
|
|
asm_mappings[VK_RPI_ASSEMBLY_TYPE_VERTEX] = vertexMappings;
|
|
asm_mappings_sizes[VK_RPI_ASSEMBLY_TYPE_VERTEX] = sizeof(vertexMappings) / sizeof(VkRpiAssemblyMappingEXT);
|
|
asm_mappings[VK_RPI_ASSEMBLY_TYPE_FRAGMENT] = fragmentMappings;
|
|
asm_mappings_sizes[VK_RPI_ASSEMBLY_TYPE_FRAGMENT] = sizeof(fragmentMappings) / sizeof(VkRpiAssemblyMappingEXT);
|
|
|
|
{ //assemble cs code
|
|
asm_sizes[0] = get_num_instructions(cs_asm_code);
|
|
uint32_t size = sizeof(uint64_t)*asm_sizes[0];
|
|
asm_ptrs[0] = (uint64_t*)malloc(size);
|
|
assemble_qpu_asm(cs_asm_code, asm_ptrs[0]);
|
|
}
|
|
|
|
{ //assemble vs code
|
|
asm_sizes[1] = get_num_instructions(vs_asm_code);
|
|
uint32_t size = sizeof(uint64_t)*asm_sizes[1];
|
|
asm_ptrs[1] = (uint64_t*)malloc(size);
|
|
assemble_qpu_asm(vs_asm_code, asm_ptrs[1]);
|
|
}
|
|
|
|
{ //assemble fs code
|
|
asm_sizes[2] = get_num_instructions(sample_fs_asm_code);
|
|
uint32_t size = sizeof(uint64_t)*asm_sizes[2];
|
|
asm_ptrs[2] = (uint64_t*)malloc(size);
|
|
assemble_qpu_asm(sample_fs_asm_code, asm_ptrs[2]);
|
|
}
|
|
|
|
spirv[0] = 0x07230203;
|
|
spirv[1] = 0x00010000;
|
|
spirv[2] = 0x14E45250;
|
|
spirv[3] = 1;
|
|
spirv[4] = (uint32_t)&shaderModuleCreateInfo;
|
|
//words start here
|
|
spirv[5] = 1 << 16;
|
|
|
|
VkShaderModuleCreateInfo smci = {};
|
|
smci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
smci.codeSize = sizeof(uint32_t)*6;
|
|
smci.pCode = spirv;
|
|
vkCreateShaderModule(device, &smci, 0, &sampleShaderModule);
|
|
|
|
for(uint32_t c = 0; c < 4; ++c)
|
|
{
|
|
free(asm_ptrs[c]);
|
|
}
|
|
}
|
|
|
|
|
|
#define VERTEX_BUFFER_BIND_ID 0
|
|
|
|
void CreatePipeline()
|
|
{
|
|
VkVertexInputBindingDescription vertexInputBindingDescription =
|
|
{
|
|
0,
|
|
sizeof(float) * 2,
|
|
VK_VERTEX_INPUT_RATE_VERTEX
|
|
};
|
|
|
|
VkVertexInputAttributeDescription vertexInputAttributeDescription =
|
|
{
|
|
0,
|
|
0,
|
|
VK_FORMAT_R32G32_SFLOAT,
|
|
0
|
|
};
|
|
|
|
VkPipelineVertexInputStateCreateInfo vertexInputInfo = {};
|
|
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
vertexInputInfo.vertexAttributeDescriptionCount = 1;
|
|
vertexInputInfo.pVertexAttributeDescriptions = &vertexInputAttributeDescription;
|
|
vertexInputInfo.vertexBindingDescriptionCount = 1;
|
|
vertexInputInfo.pVertexBindingDescriptions = &vertexInputBindingDescription;
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo pipelineIACreateInfo = {};
|
|
pipelineIACreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
pipelineIACreateInfo.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
|
|
|
VkViewport vp = {};
|
|
vp.x = 0.0f;
|
|
vp.y = 0.0f;
|
|
vp.width = (float)swapChainExtent.width;
|
|
vp.height = (float)swapChainExtent.height;
|
|
vp.minDepth = 0.0f;
|
|
vp.maxDepth = 1.0f;
|
|
|
|
VkPipelineViewportStateCreateInfo vpCreateInfo = {};
|
|
vpCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
vpCreateInfo.viewportCount = 1;
|
|
vpCreateInfo.pViewports = &vp;
|
|
|
|
VkPipelineRasterizationStateCreateInfo rastCreateInfo = {};
|
|
rastCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
rastCreateInfo.polygonMode = VK_POLYGON_MODE_FILL;
|
|
rastCreateInfo.cullMode = VK_CULL_MODE_NONE;
|
|
rastCreateInfo.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
|
rastCreateInfo.lineWidth = 1.0f;
|
|
|
|
VkPipelineMultisampleStateCreateInfo pipelineMSCreateInfo = {};
|
|
pipelineMSCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
|
|
VkPipelineColorBlendAttachmentState blendAttachState = {};
|
|
blendAttachState.colorWriteMask = 0xf;
|
|
blendAttachState.blendEnable = false;
|
|
|
|
VkPipelineColorBlendStateCreateInfo blendCreateInfo = {};
|
|
blendCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
blendCreateInfo.attachmentCount = 1;
|
|
blendCreateInfo.pAttachments = &blendAttachState;
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencilState = {};
|
|
depthStencilState.depthTestEnable = false;
|
|
depthStencilState.stencilTestEnable = false;
|
|
|
|
{ //create sample pipeline
|
|
VkPushConstantRange pushConstantRanges[2];
|
|
pushConstantRanges[0].offset = 0;
|
|
pushConstantRanges[0].size = 4 * 4; //4 * 32bits
|
|
pushConstantRanges[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
|
|
|
pushConstantRanges[1].offset = 0;
|
|
pushConstantRanges[1].size = 2 * 4; //2 * 32bits
|
|
pushConstantRanges[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
|
|
VkPipelineShaderStageCreateInfo shaderStageCreateInfo[2] = {};
|
|
|
|
shaderStageCreateInfo[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
shaderStageCreateInfo[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
|
|
shaderStageCreateInfo[0].module = sampleShaderModule;
|
|
shaderStageCreateInfo[0].pName = "main";
|
|
shaderStageCreateInfo[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
shaderStageCreateInfo[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
shaderStageCreateInfo[1].module = sampleShaderModule;
|
|
shaderStageCreateInfo[1].pName = "main";
|
|
|
|
VkPipelineLayoutCreateInfo pipelineLayoutCI = {};
|
|
pipelineLayoutCI.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
pipelineLayoutCI.setLayoutCount = 1;
|
|
pipelineLayoutCI.pSetLayouts = &sampleDsl;
|
|
pipelineLayoutCI.pushConstantRangeCount = 2;
|
|
pipelineLayoutCI.pPushConstantRanges = &pushConstantRanges[0];
|
|
vkCreatePipelineLayout(device, &pipelineLayoutCI, 0, &samplePipelineLayout);
|
|
|
|
VkGraphicsPipelineCreateInfo pipelineInfo = {};
|
|
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
pipelineInfo.stageCount = 2;
|
|
pipelineInfo.pStages = &shaderStageCreateInfo[0];
|
|
pipelineInfo.pVertexInputState = &vertexInputInfo;
|
|
pipelineInfo.pInputAssemblyState = &pipelineIACreateInfo;
|
|
pipelineInfo.pViewportState = &vpCreateInfo;
|
|
pipelineInfo.pRasterizationState = &rastCreateInfo;
|
|
pipelineInfo.pMultisampleState = &pipelineMSCreateInfo;
|
|
pipelineInfo.pColorBlendState = &blendCreateInfo;
|
|
pipelineInfo.renderPass = renderPass;
|
|
pipelineInfo.basePipelineIndex = -1;
|
|
pipelineInfo.pDepthStencilState = &depthStencilState;
|
|
pipelineInfo.layout = samplePipelineLayout;
|
|
|
|
VkResult res = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, NULL, &samplePipeline);
|
|
}
|
|
|
|
printf("Graphics pipeline created\n");
|
|
}
|
|
|
|
uint32_t getMemoryTypeIndex(VkPhysicalDeviceMemoryProperties deviceMemoryProperties, uint32_t typeBits, VkMemoryPropertyFlags properties)
|
|
{
|
|
// Iterate over all memory types available for the device used in this example
|
|
for (uint32_t i = 0; i < deviceMemoryProperties.memoryTypeCount; i++)
|
|
{
|
|
if ((typeBits & 1) == 1)
|
|
{
|
|
if ((deviceMemoryProperties.memoryTypes[i].propertyFlags & properties) == properties)
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
typeBits >>= 1;
|
|
}
|
|
|
|
assert(0);
|
|
}
|
|
|
|
void CreateTexture()
|
|
{
|
|
VkFormat format = VK_FORMAT_X8_D24_UNORM_PACK32;
|
|
|
|
uint32_t width = 1081, height = 1081;
|
|
uint32_t mipLevels = 1;
|
|
|
|
//char* texData = readPPM("heightmap.ppm");
|
|
|
|
//convert to BGRA (A=1)
|
|
char* texData = (char*)malloc(width * height * 4);
|
|
|
|
for(int y = 0; y < height; ++y)
|
|
{
|
|
for(int x = 0; x < width; ++x)
|
|
{
|
|
float value = (float)x / (float)width * 16777215.0f;
|
|
uint32_t val32 = value;
|
|
uint32_t* texData32 = (uint32_t*)texData;
|
|
texData32[y*width+x] = (val32 << 8) | 0xff;
|
|
}
|
|
}
|
|
|
|
VkBuffer stagingBuffer;
|
|
VkDeviceMemory stagingMemory;
|
|
|
|
{ //create storage texel buffer for generic mem address TMU ops test
|
|
VkBufferCreateInfo bufferCreateInfo = {};
|
|
bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
bufferCreateInfo.size = width * height * 4;
|
|
bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
|
bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
vkCreateBuffer(device, &bufferCreateInfo, 0, &stagingBuffer);
|
|
|
|
VkMemoryRequirements mr;
|
|
vkGetBufferMemoryRequirements(device, stagingBuffer, &mr);
|
|
|
|
VkMemoryAllocateInfo mai = {};
|
|
mai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
mai.allocationSize = mr.size;
|
|
mai.memoryTypeIndex = getMemoryTypeIndex(pdmp, mr.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
|
|
|
vkAllocateMemory(device, &mai, 0, &stagingMemory);
|
|
|
|
void* data;
|
|
vkMapMemory(device, stagingMemory, 0, mr.size, 0, &data);
|
|
memcpy(data, texData, width * height * 4);
|
|
vkUnmapMemory(device, stagingMemory);
|
|
|
|
free(texData);
|
|
|
|
vkBindBufferMemory(device, stagingBuffer, stagingMemory, 0);
|
|
}
|
|
|
|
{ //create texture that we'll write to
|
|
VkImageCreateInfo imageCreateInfo = {};
|
|
imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
imageCreateInfo.format = format;
|
|
imageCreateInfo.mipLevels = mipLevels;
|
|
imageCreateInfo.arrayLayers = 1;
|
|
imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
imageCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
imageCreateInfo.extent = { width, height, 1 };
|
|
vkCreateImage(device, &imageCreateInfo, 0, &textureImage);
|
|
|
|
VkMemoryRequirements mr;
|
|
vkGetImageMemoryRequirements(device, textureImage, &mr);
|
|
|
|
VkMemoryAllocateInfo mai = {};
|
|
mai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
mai.allocationSize = mr.size;
|
|
mai.memoryTypeIndex = getMemoryTypeIndex(pdmp, mr.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
|
|
vkAllocateMemory(device, &mai, 0, &textureMemory);
|
|
|
|
vkBindImageMemory(device, textureImage, textureMemory, 0);
|
|
}
|
|
|
|
{ // convert image to optimal texture format
|
|
VkCommandBufferAllocateInfo allocInfo = {};
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
allocInfo.commandPool = commandPool;
|
|
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
allocInfo.commandBufferCount = 1;
|
|
|
|
VkCommandBuffer copyCommandBuffer;
|
|
|
|
vkAllocateCommandBuffers(device, &allocInfo, ©CommandBuffer);
|
|
|
|
VkImageSubresourceRange subresourceRange = {};
|
|
subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
subresourceRange.baseMipLevel = 0;
|
|
subresourceRange.levelCount = 1;
|
|
subresourceRange.layerCount = 1;
|
|
|
|
VkImageMemoryBarrier imageMemoryBarrier = {};
|
|
imageMemoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
imageMemoryBarrier.srcAccessMask = 0;
|
|
imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
imageMemoryBarrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
imageMemoryBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
imageMemoryBarrier.image = textureImage;
|
|
imageMemoryBarrier.subresourceRange = subresourceRange;
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {};
|
|
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
|
|
|
|
vkBeginCommandBuffer(copyCommandBuffer, &beginInfo);
|
|
|
|
vkCmdPipelineBarrier(copyCommandBuffer,
|
|
VK_PIPELINE_STAGE_HOST_BIT,
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
0, 0, nullptr, 0, nullptr, 1, &imageMemoryBarrier);
|
|
|
|
VkBufferImageCopy bufferCopyRegion = {};
|
|
bufferCopyRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
bufferCopyRegion.imageSubresource.mipLevel = 0;
|
|
bufferCopyRegion.imageSubresource.baseArrayLayer = 0;
|
|
bufferCopyRegion.imageSubresource.layerCount = 1;
|
|
bufferCopyRegion.imageExtent.width = width;
|
|
bufferCopyRegion.imageExtent.height = height;
|
|
bufferCopyRegion.imageExtent.depth = 1;
|
|
bufferCopyRegion.bufferOffset = 0;
|
|
|
|
vkCmdCopyBufferToImage(
|
|
copyCommandBuffer,
|
|
stagingBuffer,
|
|
textureImage,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1,
|
|
&bufferCopyRegion);
|
|
|
|
imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
imageMemoryBarrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
imageMemoryBarrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
vkCmdPipelineBarrier(copyCommandBuffer,
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
|
0, 0, nullptr, 0, nullptr, 1, &imageMemoryBarrier);
|
|
|
|
vkEndCommandBuffer(copyCommandBuffer);
|
|
|
|
VkFenceCreateInfo fenceInfo = {};
|
|
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
|
fenceInfo.flags = 0;
|
|
|
|
VkFence fence;
|
|
vkCreateFence(device, &fenceInfo, 0, &fence);
|
|
|
|
VkSubmitInfo submitInfo = {};
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submitInfo.commandBufferCount = 1;
|
|
submitInfo.pCommandBuffers = ©CommandBuffer;
|
|
|
|
vkQueueSubmit(graphicsQueue, 1, &submitInfo, fence);
|
|
|
|
vkWaitForFences(device, 1, &fence, VK_TRUE, -1);
|
|
|
|
vkDestroyFence(device, fence, 0);
|
|
vkFreeCommandBuffers(device, commandPool, 1, ©CommandBuffer);
|
|
|
|
vkFreeMemory(device, stagingMemory, 0);
|
|
vkDestroyBuffer(device, stagingBuffer, 0);
|
|
}
|
|
|
|
|
|
{ //create sampler for sampling texture
|
|
VkImageViewCreateInfo view = {};
|
|
view.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
view.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
view.format = format;
|
|
view.components = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A };
|
|
view.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
view.subresourceRange.baseMipLevel = 0;
|
|
view.subresourceRange.baseArrayLayer = 0;
|
|
view.subresourceRange.layerCount = 1;
|
|
view.subresourceRange.levelCount = 1;
|
|
view.image = textureImage;
|
|
vkCreateImageView(device, &view, nullptr, &textureView);
|
|
|
|
VkSamplerCreateInfo sampler = {};
|
|
sampler.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
|
sampler.magFilter = VK_FILTER_NEAREST;
|
|
sampler.minFilter = VK_FILTER_NEAREST;
|
|
sampler.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
|
sampler.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
sampler.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
sampler.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
sampler.mipLodBias = 0.0f;
|
|
sampler.compareOp = VK_COMPARE_OP_NEVER;
|
|
sampler.minLod = 0.0f;
|
|
sampler.maxLod = 0.0f;
|
|
sampler.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
|
|
vkCreateSampler(device, &sampler, 0, &textureSampler);
|
|
}
|
|
}
|
|
|
|
void CreateDescriptorSet()
|
|
{
|
|
{ //create sample dsl
|
|
VkDescriptorSetLayoutBinding setLayoutBinding = {};
|
|
setLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
setLayoutBinding.binding = 0;
|
|
setLayoutBinding.descriptorCount = 1;
|
|
setLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
|
|
VkDescriptorSetLayoutCreateInfo descriptorLayoutCI = {};
|
|
descriptorLayoutCI.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
|
descriptorLayoutCI.bindingCount = 1;
|
|
descriptorLayoutCI.pBindings = &setLayoutBinding;
|
|
|
|
vkCreateDescriptorSetLayout(device, &descriptorLayoutCI, 0, &sampleDsl);
|
|
}
|
|
|
|
VkDescriptorPoolSize descriptorPoolSizes[1]{};
|
|
descriptorPoolSizes[0] = {};
|
|
descriptorPoolSizes[0].descriptorCount = 1;
|
|
descriptorPoolSizes[0].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
|
|
VkDescriptorPoolCreateInfo descriptorPoolCI = {};
|
|
descriptorPoolCI.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
|
descriptorPoolCI.poolSizeCount = 1;
|
|
descriptorPoolCI.pPoolSizes = descriptorPoolSizes;
|
|
descriptorPoolCI.maxSets = 1;
|
|
|
|
vkCreateDescriptorPool(device, &descriptorPoolCI, 0, &descriptorPool);
|
|
|
|
{ //create sample descriptor set
|
|
VkDescriptorSetAllocateInfo allocInfo = {};
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
|
allocInfo.descriptorPool = descriptorPool;
|
|
allocInfo.descriptorSetCount = 1;
|
|
allocInfo.pSetLayouts = &sampleDsl;
|
|
|
|
vkAllocateDescriptorSets(device, &allocInfo, &sampleDescriptorSet);
|
|
|
|
VkDescriptorImageInfo imageInfo;
|
|
imageInfo.imageView = textureView;
|
|
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
imageInfo.sampler = textureSampler;
|
|
|
|
VkWriteDescriptorSet writeDescriptorSet = {};
|
|
writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
writeDescriptorSet.dstSet = sampleDescriptorSet;
|
|
writeDescriptorSet.dstBinding = 0;
|
|
writeDescriptorSet.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
writeDescriptorSet.pImageInfo = &imageInfo;
|
|
writeDescriptorSet.descriptorCount = 1;
|
|
|
|
vkUpdateDescriptorSets(device, 1, &writeDescriptorSet, 0, 0);
|
|
}
|
|
}
|
|
|
|
void CreateVertexBuffer()
|
|
{
|
|
VkMemoryRequirements mr;
|
|
|
|
{ //create triangle vertex buffer
|
|
unsigned vboSize = sizeof(float) * 1 * 3 * 2; //1 * 3 x vec2
|
|
|
|
VkBufferCreateInfo ci = {};
|
|
ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
ci.size = vboSize;
|
|
ci.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
|
|
|
|
VkResult res = vkCreateBuffer(device, &ci, 0, &triangleVertexBuffer);
|
|
|
|
vkGetBufferMemoryRequirements(device, triangleVertexBuffer, &mr);
|
|
|
|
VkMemoryAllocateInfo mai = {};
|
|
mai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
mai.allocationSize = mr.size;
|
|
mai.memoryTypeIndex = getMemoryTypeIndex(pdmp, mr.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
|
|
|
res = vkAllocateMemory(device, &mai, 0, &triangleVertexBufferMemory);
|
|
|
|
float vertices[] =
|
|
{
|
|
-1, 1,
|
|
1, 1,
|
|
0, -1
|
|
};
|
|
|
|
void* data;
|
|
res = vkMapMemory(device, triangleVertexBufferMemory, 0, mr.size, 0, &data);
|
|
memcpy(data, vertices, vboSize);
|
|
vkUnmapMemory(device, triangleVertexBufferMemory);
|
|
|
|
res = vkBindBufferMemory(device, triangleVertexBuffer, triangleVertexBufferMemory, 0);
|
|
}
|
|
|
|
printf("Vertex buffer created\n");
|
|
}
|
|
|
|
int main() {
|
|
// Note: dynamically loading loader may be a better idea to fail gracefully when Vulkan is not supported
|
|
|
|
// Create window for Vulkan
|
|
//glfwInit();
|
|
|
|
//glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
|
//glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
|
|
|
|
//window = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "The 630 line cornflower blue window", nullptr, nullptr);
|
|
|
|
// Use Vulkan
|
|
setupVulkan();
|
|
|
|
mainLoop();
|
|
|
|
cleanup();
|
|
|
|
|
|
return 0;
|
|
}
|