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rpi-vk-driver/driver/sync.c
2019-09-07 23:30:52 +01:00

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#include "common.h"
#include "kernel/vc4_packet.h"
//-----------------------------
//Semaphore vs Fence:
// Semaphore is GPU to GPU sync
// Fence is GPU to CPU sync
// Both are signalled by the GPU
// Both are multi-queue
// But Fence can be waited on by the CPU
// Semaphore can only be waited on by the GPU
//
//Events are general can be signalled by the CPU or the GPU
// But can only be waited on by the GPU
// Limited to a single queue
//
//TODO as a result the current semaphore
//implementation is wrong
//maybe use:
//clInsertWaitOnSemaphore
//clInsertIncrementSemaphore
//
//seems like each binCL needs to end with increment semaphore
//signalling that binning is done
//and each renderCL starts with a wait semaphore (to wait for binning)
//
//in theory we could add a wait for semaphore to the start of a binCL
//and an increment semaphore to either to the end of another binCL or renderCL
//but we can't control renderCLs as the kernel side creates those...
//
//also there's only one of this semaphore, and in Vulkan you can have many
//and should only signal those selected
//so maybe we could emulate this in shaders?
//ie. stall shader until a value is something?
//and increment said value?
//but we'd need to patch shaders and it'd probably be slow...
//-----------------------------
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCreateSemaphore
* Semaphores are a synchronization primitive that can be used to insert a dependency between batches submitted to queues.
* Semaphores have two states - signaled and unsignaled. The state of a semaphore can be signaled after execution of a batch of commands is completed.
* A batch can wait for a semaphore to become signaled before it begins execution, and the semaphore is also unsignaled before the batch begins execution.
* As with most objects in Vulkan, semaphores are an interface to internal data which is typically opaque to applications.
* This internal data is referred to as a semaphores payload. However, in order to enable communication with agents outside of the current device,
* it is necessary to be able to export that payload to a commonly understood format, and subsequently import from that format as well.
* The internal data of a semaphore may include a reference to any resources and pending work associated with signal or unsignal operations performed on that semaphore object.
* Mechanisms to import and export that internal data to and from semaphores are provided below.
* These mechanisms indirectly enable applications to share semaphore state between two or more semaphores and other synchronization primitives across process and API boundaries.
* When created, the semaphore is in the unsignaled state.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore(
VkDevice device,
const VkSemaphoreCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSemaphore* pSemaphore)
{
assert(device);
assert(pSemaphore);
//we'll probably just use an IOCTL to wait for a GPU sequence number to complete.
sem_t* s = ALLOCATE(sizeof(sem_t), 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if(!s)
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
sem_init(s, 0, 0); //create semaphore unsignalled, shared between threads
*pSemaphore = (VkSemaphore)s;
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCmdPipelineBarrier
* vkCmdPipelineBarrier is a synchronization command that inserts a dependency between commands submitted to the same queue, or between commands in the same subpass.
* When vkCmdPipelineBarrier is submitted to a queue, it defines a memory dependency between commands that were submitted before it, and those submitted after it.
* If vkCmdPipelineBarrier was recorded outside a render pass instance, the first synchronization scope includes all commands that occur earlier in submission order.
* If vkCmdPipelineBarrier was recorded inside a render pass instance, the first synchronization scope includes only commands that occur earlier in submission order within the same subpass.
* In either case, the first synchronization scope is limited to operations on the pipeline stages determined by the source stage mask specified by srcStageMask.
*
* If vkCmdPipelineBarrier was recorded outside a render pass instance, the second synchronization scope includes all commands that occur later in submission order.
* If vkCmdPipelineBarrier was recorded inside a render pass instance, the second synchronization scope includes only commands that occur later in submission order within the same subpass.
* In either case, the second synchronization scope is limited to operations on the pipeline stages determined by the destination stage mask specified by dstStageMask.
*
* The first access scope is limited to access in the pipeline stages determined by the source stage mask specified by srcStageMask.
* Within that, the first access scope only includes the first access scopes defined by elements of the pMemoryBarriers,
* pBufferMemoryBarriers and pImageMemoryBarriers arrays, which each define a set of memory barriers. If no memory barriers are specified,
* then the first access scope includes no accesses.
*
* The second access scope is limited to access in the pipeline stages determined by the destination stage mask specified by dstStageMask.
* Within that, the second access scope only includes the second access scopes defined by elements of the pMemoryBarriers, pBufferMemoryBarriers and pImageMemoryBarriers arrays,
* which each define a set of memory barriers. If no memory barriers are specified, then the second access scope includes no accesses.
*
* If dependencyFlags includes VK_DEPENDENCY_BY_REGION_BIT, then any dependency between framebuffer-space pipeline stages is framebuffer-local - otherwise it is framebuffer-global.
*/
VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier(
VkCommandBuffer commandBuffer,
VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask,
VkDependencyFlags dependencyFlags,
uint32_t memoryBarrierCount,
const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount,
const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier* pImageMemoryBarriers)
{
assert(commandBuffer);
//TODO pipeline stage flags
//VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT
//VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT
//VK_PIPELINE_STAGE_VERTEX_INPUT_BIT
//VK_PIPELINE_STAGE_VERTEX_SHADER_BIT
//VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT
//VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT
//VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT
//VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT
//VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
//VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT
//VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
//VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT
//VK_PIPELINE_STAGE_TRANSFER_BIT
//VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT
//VK_PIPELINE_STAGE_HOST_BIT
//VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT
//VK_PIPELINE_STAGE_ALL_COMMANDS_BIT
//TODO dependency flags
//VK_DEPENDENCY_BY_REGION_BIT,
//VK_DEPENDENCY_DEVICE_GROUP_BIT,
//VK_DEPENDENCY_VIEW_LOCAL_BIT
//TODO access flags
//VK_ACCESS_INDIRECT_COMMAND_READ_BIT
//VK_ACCESS_INDEX_READ_BIT
//VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT
//VK_ACCESS_UNIFORM_READ_BIT
//VK_ACCESS_INPUT_ATTACHMENT_READ_BIT
//VK_ACCESS_SHADER_READ_BIT
//VK_ACCESS_SHADER_WRITE_BIT
//VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
//VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
//VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
//VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
//VK_ACCESS_TRANSFER_READ_BIT
//VK_ACCESS_TRANSFER_WRITE_BIT
//VK_ACCESS_HOST_READ_BIT
//VK_ACCESS_HOST_WRITE_BIT
//VK_ACCESS_MEMORY_READ_BIT
//VK_ACCESS_MEMORY_WRITE_BIT
//VK_ACCESS_COMMAND_PROCESS_READ_BIT_NVX
//VK_ACCESS_COMMAND_PROCESS_WRITE_BIT_NVX
//TODO Layout transition flags
//VK_IMAGE_LAYOUT_UNDEFINED
//VK_IMAGE_LAYOUT_GENERAL
//VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
//VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
//VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
//VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
//VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
//VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
//VK_IMAGE_LAYOUT_PREINITIALIZED
//VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
//VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
//VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
//VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR
for(int c = 0; c < memoryBarrierCount; ++c)
{
//TODO
}
for(int c = 0; c < bufferMemoryBarrierCount; ++c)
{
//TODO
}
for(int c = 0; c < imageMemoryBarrierCount; ++c)
{
_image* i = pImageMemoryBarriers[c].image;
if(srcStageMask & VK_PIPELINE_STAGE_TRANSFER_BIT &&
pImageMemoryBarriers[c].srcAccessMask & VK_ACCESS_TRANSFER_WRITE_BIT &&
i->needToClear)
{
assert(i->layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
}
//transition to new layout
i->layout = pImageMemoryBarriers[c].newLayout;
}
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkDeviceWaitIdle
* vkDeviceWaitIdle is equivalent to calling vkQueueWaitIdle for all queues owned by device.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle(
VkDevice device)
{
assert(device);
for(int c = 0; c < numQueueFamilies; ++c)
{
for(int d = 0; d < device->numQueues[c]; ++d)
{
uint64_t lastFinishedSeqno;
uint64_t timeout = WAIT_TIMEOUT_INFINITE;
vc4_seqno_wait(controlFd, &lastFinishedSeqno, device->queues[c][d].lastEmitSeqno, &timeout);
}
}
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkQueueWaitIdle
*/
VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle(
VkQueue queue)
{
assert(queue);
_queue* q = queue;
uint64_t lastFinishedSeqno;
uint64_t timeout = WAIT_TIMEOUT_INFINITE;
vc4_seqno_wait(controlFd, &lastFinishedSeqno, q->lastEmitSeqno, &timeout);
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkDestroySemaphore
*/
VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore(
VkDevice device,
VkSemaphore semaphore,
const VkAllocationCallbacks* pAllocator)
{
assert(device);
if(semaphore)
{
sem_destroy((sem_t*)semaphore);
FREE(semaphore);
}
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCreateFence
*/
VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence(
VkDevice device,
const VkFenceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkFence* pFence)
{
assert(device);
assert(pCreateInfo);
assert(pFence);
_fence* f = ALLOCATE(sizeof(_fence), 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if(!f)
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
f->seqno = 0;
f->signaled = pCreateInfo->flags & VK_FENCE_CREATE_SIGNALED_BIT;
*pFence = f;
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkDestroyFence
*/
VKAPI_ATTR void VKAPI_CALL vkDestroyFence(
VkDevice device,
VkFence fence,
const VkAllocationCallbacks* pAllocator)
{
assert(device);
if(fence)
{
FREE(fence);
}
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkGetFenceStatus
*/
VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus(
VkDevice device,
VkFence fence)
{
assert(device);
assert(fence);
//TODO update fence status based on last completed seqno?
_fence* f = fence;
return f->signaled ? VK_SUCCESS : VK_NOT_READY;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkResetFences
*/
VKAPI_ATTR VkResult VKAPI_CALL vkResetFences(
VkDevice device,
uint32_t fenceCount,
const VkFence* pFences)
{
assert(device);
assert(pFences);
assert(fenceCount > 0);
for(uint32_t c = 0; c < fenceCount; ++c)
{
_fence* f = pFences[c];
f->signaled = 0;
f->seqno = 0;
}
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkWaitForFences
*/
VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences(
VkDevice device,
uint32_t fenceCount,
const VkFence* pFences,
VkBool32 waitAll,
uint64_t timeout)
{
assert(device);
assert(pFences);
assert(fenceCount > 0);
if(waitAll)
{
if(!timeout)
{
for(uint32_t c = 0; c < fenceCount; ++c)
{
_fence* f = pFences[c];
if(!f->signaled) //if any unsignaled
{
return VK_TIMEOUT;
}
return VK_SUCCESS;
}
}
//wait for all to be signaled
for(uint32_t c = 0; c < fenceCount; ++c)
{
_fence* f = pFences[c];
uint64_t lastFinishedSeqno = 0;
if(!f->signaled)
{
int ret = vc4_seqno_wait(controlFd, &lastFinishedSeqno, f->seqno, &timeout);
if(ret < 0)
{
return VK_TIMEOUT;
}
f->signaled = 1;
f->seqno = 0;
}
}
}
else
{
if(!timeout)
{
for(uint32_t c = 0; c < fenceCount; ++c)
{
_fence* f = pFences[c];
if(f->signaled) //if any signaled
{
return VK_SUCCESS;
}
return VK_TIMEOUT;
}
}
//wait for any to be signaled
for(uint32_t c = 0; c < fenceCount; ++c)
{
_fence* f = pFences[c];
uint64_t lastFinishedSeqno = 0;
if(!f->signaled)
{
int ret = vc4_seqno_wait(controlFd, &lastFinishedSeqno, f->seqno, &timeout);
if(ret < 0)
{
continue;
}
f->signaled = 1;
f->seqno = 0;
return VK_SUCCESS;
}
}
return VK_TIMEOUT;
}
return VK_SUCCESS;
}
VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents(
VkCommandBuffer commandBuffer,
uint32_t eventCount,
const VkEvent* pEvents,
VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask,
uint32_t memoryBarrierCount,
const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount,
const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier* pImageMemoryBarriers)
{
//TODO
}
VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus(
VkDevice device,
VkEvent event)
{
//TODO
return VK_SUCCESS;
}
VKAPI_ATTR void VKAPI_CALL vkDestroyEvent(
VkDevice device,
VkEvent event,
const VkAllocationCallbacks* pAllocator)
{
//TODO
}
VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent(
VkCommandBuffer commandBuffer,
VkEvent event,
VkPipelineStageFlags stageMask)
{
//TODO
}
VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent(
VkDevice device,
const VkEventCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkEvent* pEvent)
{
//TODO
return VK_SUCCESS;
}
VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent(
VkDevice device,
VkEvent event)
{
//TODO
return VK_SUCCESS;
}
VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent(
VkDevice device,
VkEvent event)
{
//TODO
return VK_SUCCESS;
}
VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent(
VkCommandBuffer commandBuffer,
VkEvent event,
VkPipelineStageFlags stageMask)
{
//TODO
}