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mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-12-01 13:24:20 +01:00
rpi-vk-driver/driver
2020-05-31 14:00:19 +01:00
..
AlignedAllocator.c moved functions into separate files 2018-10-15 22:37:09 +01:00
AlignedAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
CMakeLists.txt trying to fix the weird trampoline crash 2020-05-18 21:58:34 +01:00
command.c fixed depth clearing 2020-05-31 13:26:59 +01:00
common.c changed function usage so that the driver can expose them ifneedbe 2020-05-18 22:38:57 +01:00
common.h backup 2020-05-29 23:09:51 +01:00
compute.c changed function usage so that the driver can expose them ifneedbe 2020-05-18 22:38:57 +01:00
ConsecutivePoolAllocator.c cleanup 2020-05-29 22:58:27 +01:00
ConsecutivePoolAllocator.h added CPA num free block tracking 2020-05-29 21:49:16 +01:00
ControlListUtil.c fixed multiple renderpass case, added offset supprot for copy 2020-05-28 19:27:40 +01:00
ControlListUtil.h fixed clmarkers (memory could be moved around) 2020-05-17 10:47:23 +01:00
copy.c backup 2020-05-29 23:09:51 +01:00
CustomAssert.h cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
declarations.h removed unnecessary wsi functions 2020-05-31 13:39:00 +01:00
descriptorSet.c cleanup 2020-05-29 22:58:27 +01:00
device.c changed function usage so that the driver can expose them ifneedbe 2020-05-18 22:38:57 +01:00
draw.c backup 2020-05-29 23:09:51 +01:00
instance.c removed unnecessary wsi functions 2020-05-31 13:39:00 +01:00
kernelInterface.c backup 2020-05-29 23:09:51 +01:00
kernelInterface.h cleanup 2020-04-26 20:21:18 +01:00
LinearAllocator.c updated todos 2019-09-07 23:30:52 +01:00
LinearAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
map.c added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
map.h added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
memory.c cleanup 2020-05-29 22:58:27 +01:00
modeset.c removed unnecessary stuff, filtered out some modes 2020-05-31 14:00:19 +01:00
modeset.h removed unnecessary stuff, filtered out some modes 2020-05-31 14:00:19 +01:00
pipeline.c cleanup 2020-05-29 22:58:27 +01:00
PoolAllocator.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
PoolAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
profiler.c dont assert if not profiling 2020-05-21 19:42:44 +01:00
profiler.h fixed profiler 2020-05-18 23:22:56 +01:00
query.c changed function usage so that the driver can expose them ifneedbe 2020-05-18 22:38:57 +01:00
renderpass.c cleanup 2020-05-29 22:58:27 +01:00
resource.c cleanup 2020-05-29 22:58:27 +01:00
sampler.c changed function usage so that the driver can expose them ifneedbe 2020-05-18 22:38:57 +01:00
shader.c changed function usage so that the driver can expose them ifneedbe 2020-05-18 22:38:57 +01:00
sparse.c changed function usage so that the driver can expose them ifneedbe 2020-05-18 22:38:57 +01:00
stateChange.c trying to get cleardepthstencil work 2020-05-31 12:01:13 +01:00
sync.c backup 2020-05-26 23:34:07 +01:00
vkCaps.h various fixes 2020-04-29 20:17:55 +01:00
vkExt.h changed function usage so that the driver can expose them ifneedbe 2020-05-18 22:38:57 +01:00
wsi.c removed unnecessary wsi functions 2020-05-31 13:39:00 +01:00