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543 lines
19 KiB
C
543 lines
19 KiB
C
/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file ralloc.h
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*
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* ralloc: a recursive memory allocator
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*
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* The ralloc memory allocator creates a hierarchy of allocated
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* objects. Every allocation is in reference to some parent, and
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* every allocated object can in turn be used as the parent of a
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* subsequent allocation. This allows for extremely convenient
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* discarding of an entire tree/sub-tree of allocations by calling
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* ralloc_free on any particular object to free it and all of its
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* children.
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*
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* The conceptual working of ralloc was directly inspired by Andrew
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* Tridgell's talloc, but ralloc is an independent implementation
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* released under the MIT license and tuned for Mesa.
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*
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* talloc is more sophisticated than ralloc in that it includes reference
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* counting and useful debugging features. However, it is released under
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* a non-permissive open source license.
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*/
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#ifndef RALLOC_H
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#define RALLOC_H
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#include <stddef.h>
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#include <stdarg.h>
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#include <stdbool.h>
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#include "macros.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* \def ralloc(ctx, type)
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* Allocate a new object chained off of the given context.
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*
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* This is equivalent to:
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* \code
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* ((type *) ralloc_size(ctx, sizeof(type))
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* \endcode
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*/
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#define ralloc(ctx, type) ((type *) ralloc_size(ctx, sizeof(type)))
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/**
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* \def rzalloc(ctx, type)
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* Allocate a new object out of the given context and initialize it to zero.
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*
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* This is equivalent to:
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* \code
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* ((type *) rzalloc_size(ctx, sizeof(type))
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* \endcode
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*/
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#define rzalloc(ctx, type) ((type *) rzalloc_size(ctx, sizeof(type)))
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/**
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* Allocate a new ralloc context.
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*
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* While any ralloc'd pointer can be used as a context, sometimes it is useful
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* to simply allocate a context with no associated memory.
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*
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* It is equivalent to:
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* \code
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* ((type *) ralloc_size(ctx, 0)
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* \endcode
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*/
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void *ralloc_context(const void *ctx);
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/**
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* Allocate memory chained off of the given context.
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*
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* This is the core allocation routine which is used by all others. It
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* simply allocates storage for \p size bytes and returns the pointer,
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* similar to \c malloc.
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*/
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void *ralloc_size(const void *ctx, size_t size) MALLOCLIKE;
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/**
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* Allocate zero-initialized memory chained off of the given context.
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*
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* This is similar to \c calloc with a size of 1.
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*/
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void *rzalloc_size(const void *ctx, size_t size) MALLOCLIKE;
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/**
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* Resize a piece of ralloc-managed memory, preserving data.
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*
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* Similar to \c realloc. Unlike C89, passing 0 for \p size does not free the
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* memory. Instead, it resizes it to a 0-byte ralloc context, just like
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* calling ralloc_size(ctx, 0). This is different from talloc.
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*
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* \param ctx The context to use for new allocation. If \p ptr != NULL,
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* it must be the same as ralloc_parent(\p ptr).
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* \param ptr Pointer to the memory to be resized. May be NULL.
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* \param size The amount of memory to allocate, in bytes.
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*/
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void *reralloc_size(const void *ctx, void *ptr, size_t size);
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/// \defgroup array Array Allocators @{
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/**
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* \def ralloc_array(ctx, type, count)
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* Allocate an array of objects chained off the given context.
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*
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* Similar to \c calloc, but does not initialize the memory to zero.
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*
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* More than a convenience function, this also checks for integer overflow when
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* multiplying \c sizeof(type) and \p count. This is necessary for security.
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*
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* This is equivalent to:
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* \code
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* ((type *) ralloc_array_size(ctx, sizeof(type), count)
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* \endcode
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*/
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#define ralloc_array(ctx, type, count) \
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((type *) ralloc_array_size(ctx, sizeof(type), count))
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/**
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* \def rzalloc_array(ctx, type, count)
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* Allocate a zero-initialized array chained off the given context.
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*
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* Similar to \c calloc.
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*
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* More than a convenience function, this also checks for integer overflow when
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* multiplying \c sizeof(type) and \p count. This is necessary for security.
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*
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* This is equivalent to:
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* \code
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* ((type *) rzalloc_array_size(ctx, sizeof(type), count)
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* \endcode
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*/
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#define rzalloc_array(ctx, type, count) \
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((type *) rzalloc_array_size(ctx, sizeof(type), count))
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/**
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* \def reralloc(ctx, ptr, type, count)
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* Resize a ralloc-managed array, preserving data.
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*
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* Similar to \c realloc. Unlike C89, passing 0 for \p size does not free the
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* memory. Instead, it resizes it to a 0-byte ralloc context, just like
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* calling ralloc_size(ctx, 0). This is different from talloc.
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*
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* More than a convenience function, this also checks for integer overflow when
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* multiplying \c sizeof(type) and \p count. This is necessary for security.
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*
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* \param ctx The context to use for new allocation. If \p ptr != NULL,
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* it must be the same as ralloc_parent(\p ptr).
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* \param ptr Pointer to the array to be resized. May be NULL.
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* \param type The element type.
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* \param count The number of elements to allocate.
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*/
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#define reralloc(ctx, ptr, type, count) \
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((type *) reralloc_array_size(ctx, ptr, sizeof(type), count))
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/**
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* Allocate memory for an array chained off the given context.
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*
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* Similar to \c calloc, but does not initialize the memory to zero.
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*
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* More than a convenience function, this also checks for integer overflow when
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* multiplying \p size and \p count. This is necessary for security.
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*/
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void *ralloc_array_size(const void *ctx, size_t size, unsigned count) MALLOCLIKE;
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/**
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* Allocate a zero-initialized array chained off the given context.
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*
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* Similar to \c calloc.
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*
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* More than a convenience function, this also checks for integer overflow when
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* multiplying \p size and \p count. This is necessary for security.
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*/
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void *rzalloc_array_size(const void *ctx, size_t size, unsigned count) MALLOCLIKE;
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/**
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* Resize a ralloc-managed array, preserving data.
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*
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* Similar to \c realloc. Unlike C89, passing 0 for \p size does not free the
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* memory. Instead, it resizes it to a 0-byte ralloc context, just like
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* calling ralloc_size(ctx, 0). This is different from talloc.
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*
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* More than a convenience function, this also checks for integer overflow when
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* multiplying \c sizeof(type) and \p count. This is necessary for security.
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*
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* \param ctx The context to use for new allocation. If \p ptr != NULL,
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* it must be the same as ralloc_parent(\p ptr).
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* \param ptr Pointer to the array to be resized. May be NULL.
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* \param size The size of an individual element.
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* \param count The number of elements to allocate.
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*
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* \return True unless allocation failed.
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*/
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void *reralloc_array_size(const void *ctx, void *ptr, size_t size,
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unsigned count);
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/// @}
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/**
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* Free a piece of ralloc-managed memory.
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*
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* This will also free the memory of any children allocated this context.
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*/
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void ralloc_free(void *ptr);
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/**
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* "Steal" memory from one context, changing it to another.
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*
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* This changes \p ptr's context to \p new_ctx. This is quite useful if
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* memory is allocated out of a temporary context.
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*/
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void ralloc_steal(const void *new_ctx, void *ptr);
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/**
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* Reparent all children from one context to another.
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*
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* This effectively calls ralloc_steal(new_ctx, child) for all children of \p old_ctx.
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*/
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void ralloc_adopt(const void *new_ctx, void *old_ctx);
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/**
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* Return the given pointer's ralloc context.
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*/
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void *ralloc_parent(const void *ptr);
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/**
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* Set a callback to occur just before an object is freed.
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*/
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void ralloc_set_destructor(const void *ptr, void(*destructor)(void *));
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/// \defgroup array String Functions @{
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/**
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* Duplicate a string, allocating the memory from the given context.
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*/
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char *ralloc_strdup(const void *ctx, const char *str) MALLOCLIKE;
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/**
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* Duplicate a string, allocating the memory from the given context.
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*
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* Like \c strndup, at most \p n characters are copied. If \p str is longer
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* than \p n characters, \p n are copied, and a termining \c '\0' byte is added.
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*/
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char *ralloc_strndup(const void *ctx, const char *str, size_t n) MALLOCLIKE;
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/**
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* Concatenate two strings, allocating the necessary space.
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*
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* This appends \p str to \p *dest, similar to \c strcat, using ralloc_resize
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* to expand \p *dest to the appropriate size. \p dest will be updated to the
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* new pointer unless allocation fails.
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*
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* The result will always be null-terminated.
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*
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* \return True unless allocation failed.
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*/
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bool ralloc_strcat(char **dest, const char *str);
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/**
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* Concatenate two strings, allocating the necessary space.
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*
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* This appends at most \p n bytes of \p str to \p *dest, using ralloc_resize
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* to expand \p *dest to the appropriate size. \p dest will be updated to the
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* new pointer unless allocation fails.
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*
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* The result will always be null-terminated; \p str does not need to be null
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* terminated if it is longer than \p n.
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*
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* \return True unless allocation failed.
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*/
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bool ralloc_strncat(char **dest, const char *str, size_t n);
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/**
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* Concatenate two strings, allocating the necessary space.
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*
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* This appends \p n bytes of \p str to \p *dest, using ralloc_resize
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* to expand \p *dest to the appropriate size. \p dest will be updated to the
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* new pointer unless allocation fails.
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*
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* The result will always be null-terminated.
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*
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* This function differs from ralloc_strcat() and ralloc_strncat() in that it
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* does not do any strlen() calls which can become costly on large strings.
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*
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* \return True unless allocation failed.
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*/
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bool
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ralloc_str_append(char **dest, const char *str,
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size_t existing_length, size_t str_size);
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/**
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* Print to a string.
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*
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* This is analogous to \c sprintf, but allocates enough space (using \p ctx
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* as the context) for the resulting string.
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*
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* \return The newly allocated string.
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*/
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char *ralloc_asprintf (const void *ctx, const char *fmt, ...) PRINTFLIKE(2, 3) MALLOCLIKE;
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/**
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* Print to a string, given a va_list.
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*
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* This is analogous to \c vsprintf, but allocates enough space (using \p ctx
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* as the context) for the resulting string.
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*
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* \return The newly allocated string.
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*/
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char *ralloc_vasprintf(const void *ctx, const char *fmt, va_list args) MALLOCLIKE;
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/**
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* Rewrite the tail of an existing string, starting at a given index.
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*
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* Overwrites the contents of *str starting at \p start with newly formatted
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* text, including a new null-terminator. Allocates more memory as necessary.
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*
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* This can be used to append formatted text when the length of the existing
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* string is already known, saving a strlen() call.
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*
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* \sa ralloc_asprintf_append
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*
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* \param str The string to be updated.
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* \param start The index to start appending new data at.
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* \param fmt A printf-style formatting string
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*
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* \p str will be updated to the new pointer unless allocation fails.
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* \p start will be increased by the length of the newly formatted text.
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*
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* \return True unless allocation failed.
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*/
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bool ralloc_asprintf_rewrite_tail(char **str, size_t *start,
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const char *fmt, ...)
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PRINTFLIKE(3, 4);
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/**
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* Rewrite the tail of an existing string, starting at a given index.
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*
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* Overwrites the contents of *str starting at \p start with newly formatted
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* text, including a new null-terminator. Allocates more memory as necessary.
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*
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* This can be used to append formatted text when the length of the existing
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* string is already known, saving a strlen() call.
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*
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* \sa ralloc_vasprintf_append
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*
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* \param str The string to be updated.
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* \param start The index to start appending new data at.
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* \param fmt A printf-style formatting string
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* \param args A va_list containing the data to be formatted
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*
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* \p str will be updated to the new pointer unless allocation fails.
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* \p start will be increased by the length of the newly formatted text.
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*
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* \return True unless allocation failed.
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*/
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bool ralloc_vasprintf_rewrite_tail(char **str, size_t *start, const char *fmt,
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va_list args);
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/**
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* Append formatted text to the supplied string.
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*
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* This is equivalent to
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* \code
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* ralloc_asprintf_rewrite_tail(str, strlen(*str), fmt, ...)
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* \endcode
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*
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* \sa ralloc_asprintf
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* \sa ralloc_asprintf_rewrite_tail
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* \sa ralloc_strcat
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*
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* \p str will be updated to the new pointer unless allocation fails.
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*
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* \return True unless allocation failed.
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*/
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bool ralloc_asprintf_append (char **str, const char *fmt, ...)
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PRINTFLIKE(2, 3);
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/**
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* Append formatted text to the supplied string, given a va_list.
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*
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* This is equivalent to
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* \code
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* ralloc_vasprintf_rewrite_tail(str, strlen(*str), fmt, args)
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* \endcode
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*
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* \sa ralloc_vasprintf
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* \sa ralloc_vasprintf_rewrite_tail
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* \sa ralloc_strcat
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*
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* \p str will be updated to the new pointer unless allocation fails.
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*
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* \return True unless allocation failed.
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*/
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bool ralloc_vasprintf_append(char **str, const char *fmt, va_list args);
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/// @}
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/**
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* Declare C++ new and delete operators which use ralloc.
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*
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* Placing this macro in the body of a class makes it possible to do:
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*
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* TYPE *var = new(mem_ctx) TYPE(...);
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* delete var;
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*
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* which is more idiomatic in C++ than calling ralloc.
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*/
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#define DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(TYPE, ALLOC_FUNC) \
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private: \
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static void _ralloc_destructor(void *p) \
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{ \
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reinterpret_cast<TYPE *>(p)->~TYPE(); \
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} \
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public: \
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static void* operator new(size_t size, void *mem_ctx) \
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{ \
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void *p = ALLOC_FUNC(mem_ctx, size); \
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assert(p != NULL); \
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if (!HAS_TRIVIAL_DESTRUCTOR(TYPE)) \
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ralloc_set_destructor(p, _ralloc_destructor); \
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return p; \
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} \
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\
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static void operator delete(void *p) \
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{ \
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/* The object's destructor is guaranteed to have already been \
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* called by the delete operator at this point -- Make sure it's \
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* not called again. \
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*/ \
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if (!HAS_TRIVIAL_DESTRUCTOR(TYPE)) \
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ralloc_set_destructor(p, NULL); \
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ralloc_free(p); \
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}
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#define DECLARE_RALLOC_CXX_OPERATORS(type) \
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DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(type, ralloc_size)
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#define DECLARE_RZALLOC_CXX_OPERATORS(type) \
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DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(type, rzalloc_size)
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#define DECLARE_LINEAR_ALLOC_CXX_OPERATORS(type) \
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DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(type, linear_alloc_child)
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#define DECLARE_LINEAR_ZALLOC_CXX_OPERATORS(type) \
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DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(type, linear_zalloc_child)
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/**
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* Do a fast allocation from the linear buffer, also known as the child node
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* from the allocator's point of view. It can't be freed directly. You have
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* to free the parent or the ralloc parent.
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*
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* \param parent parent node of the linear allocator
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* \param size size to allocate (max 32 bits)
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*/
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void *linear_alloc_child(void *parent, unsigned size);
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/**
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* Allocate a parent node that will hold linear buffers. The returned
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* allocation is actually the first child node, but it's also the handle
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* of the parent node. Use it for all child node allocations.
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*
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* \param ralloc_ctx ralloc context, must not be NULL
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* \param size size to allocate (max 32 bits)
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*/
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void *linear_alloc_parent(void *ralloc_ctx, unsigned size);
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/**
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* Same as linear_alloc_child, but also clears memory.
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*/
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void *linear_zalloc_child(void *parent, unsigned size);
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/**
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* Same as linear_alloc_parent, but also clears memory.
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*/
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void *linear_zalloc_parent(void *ralloc_ctx, unsigned size);
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/**
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* Free the linear parent node. This will free all child nodes too.
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* Freeing the ralloc parent will also free this.
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*/
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void linear_free_parent(void *ptr);
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/**
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* Same as ralloc_steal, but steals the linear parent node.
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*/
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void ralloc_steal_linear_parent(void *new_ralloc_ctx, void *ptr);
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/**
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* Return the ralloc parent of the linear parent node.
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*/
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void *ralloc_parent_of_linear_parent(void *ptr);
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/**
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* Same as realloc except that the linear allocator doesn't free child nodes,
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* so it's reduced to memory duplication. It's used in places where
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* reallocation is required. Don't use it often. It's much slower than
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* realloc.
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*/
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void *linear_realloc(void *parent, void *old, unsigned new_size);
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/* The functions below have the same semantics as their ralloc counterparts,
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* except that they always allocate a linear child node.
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*/
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char *linear_strdup(void *parent, const char *str);
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char *linear_asprintf(void *parent, const char *fmt, ...);
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char *linear_vasprintf(void *parent, const char *fmt, va_list args);
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bool linear_asprintf_append(void *parent, char **str, const char *fmt, ...);
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bool linear_vasprintf_append(void *parent, char **str, const char *fmt,
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va_list args);
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bool linear_asprintf_rewrite_tail(void *parent, char **str, size_t *start,
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const char *fmt, ...);
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bool linear_vasprintf_rewrite_tail(void *parent, char **str, size_t *start,
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const char *fmt, va_list args);
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bool linear_strcat(void *parent, char **dest, const char *str);
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#ifdef __cplusplus
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} /* end of extern "C" */
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#endif
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#endif
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