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mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-12-10 22:24:14 +01:00
rpi-vk-driver/driver
2020-02-08 19:38:29 +00:00
..
AlignedAllocator.c moved functions into separate files 2018-10-15 22:37:09 +01:00
AlignedAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
CMakeLists.txt loader work pt2 2019-09-30 01:13:55 +01:00
command.c loader work pt2 2019-09-30 01:13:55 +01:00
common.c depth texture reading and buffer copying works now 2020-01-31 18:42:37 +00:00
common.h trying to get all CTS running 2020-02-08 19:38:29 +00:00
compute.c trying to get all CTS running 2020-02-08 19:38:29 +00:00
ConsecutivePoolAllocator.c cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
ConsecutivePoolAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
ControlListUtil.c depth testing example now works 2019-09-23 15:51:56 +01:00
ControlListUtil.h depth testing example now works 2019-09-23 15:51:56 +01:00
copy.c backup 2019-12-14 19:48:30 +00:00
CustomAssert.h cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
declarations.h loader stuff is now fully functional 2019-10-01 19:23:52 +01:00
descriptorSet.c backup 2019-12-12 21:56:39 +00:00
device.c generalized buffer to image copy, common resources created in device 2019-12-14 19:43:52 +00:00
draw.c loader work pt2 2019-09-30 01:13:55 +01:00
instance.c loader stuff is now fully functional 2019-10-01 19:23:52 +01:00
kernelInterface.c updated todos 2019-09-07 23:30:52 +01:00
kernelInterface.h updated todos 2019-09-07 23:30:52 +01:00
LinearAllocator.c updated todos 2019-09-07 23:30:52 +01:00
LinearAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
map.c added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
map.h added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
memory.c loader work pt2 2019-09-30 01:13:55 +01:00
modeset.c cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
modeset.h implemented more of the vk driver for the triangle example 2018-09-18 21:22:43 +01:00
pipeline.c trying to get all CTS running 2020-02-08 19:38:29 +00:00
PoolAllocator.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
PoolAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
query.c trying to make the loader stuff work 2019-09-29 23:52:21 +01:00
renderpass.c depth texture reading and buffer copying works now 2020-01-31 18:42:37 +00:00
resource.c loader work pt2 2019-09-30 01:13:55 +01:00
sampler.c trying to make the loader stuff work 2019-09-29 23:52:21 +01:00
shader.c trying to get all CTS running 2020-02-08 19:38:29 +00:00
sparse.c trying to get all CTS running 2020-02-08 19:38:29 +00:00
stateChange.c trying to make the loader stuff work 2019-09-29 23:52:21 +01:00
sync.c trying to get all CTS running 2020-02-08 19:38:29 +00:00
vkCaps.h finally the trampoline walking works 2019-10-01 00:39:24 +01:00
vkExt.h loader stuff is now fully functional 2019-10-01 19:23:52 +01:00
vkExtFunctions.c loader stuff is now fully functional 2019-10-01 19:23:52 +01:00
vkExtFunctions.h loader stuff is now fully functional 2019-10-01 19:23:52 +01:00
wsi.c validation layers tested and working! 2019-10-02 00:09:08 +01:00