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AlignedAllocator.c
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moved functions into separate files
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2018-10-15 22:37:09 +01:00 |
AlignedAllocator.h
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split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
CMakeLists.txt
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loader work pt2
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2019-09-30 01:13:55 +01:00 |
command.c
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loader work pt2
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2019-09-30 01:13:55 +01:00 |
common.c
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depth texture reading and buffer copying works now
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2020-01-31 18:42:37 +00:00 |
common.h
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trying to get all CTS running
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2020-02-08 19:38:29 +00:00 |
compute.c
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trying to get all CTS running
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2020-02-08 19:38:29 +00:00 |
ConsecutivePoolAllocator.c
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cleaning up TODOs, error messages
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2019-09-07 17:41:46 +01:00 |
ConsecutivePoolAllocator.h
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split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
ControlListUtil.c
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depth testing example now works
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2019-09-23 15:51:56 +01:00 |
ControlListUtil.h
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depth testing example now works
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2019-09-23 15:51:56 +01:00 |
copy.c
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backup
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2019-12-14 19:48:30 +00:00 |
CustomAssert.h
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cleaning up TODOs, error messages
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2019-09-07 17:41:46 +01:00 |
declarations.h
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loader stuff is now fully functional
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2019-10-01 19:23:52 +01:00 |
descriptorSet.c
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backup
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2019-12-12 21:56:39 +00:00 |
device.c
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generalized buffer to image copy, common resources created in device
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2019-12-14 19:43:52 +00:00 |
draw.c
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loader work pt2
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2019-09-30 01:13:55 +01:00 |
instance.c
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loader stuff is now fully functional
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2019-10-01 19:23:52 +01:00 |
kernelInterface.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
kernelInterface.h
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updated todos
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2019-09-07 23:30:52 +01:00 |
LinearAllocator.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
LinearAllocator.h
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split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
map.c
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added simple map implementation for descriptor sets
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2019-05-02 07:51:37 +01:00 |
map.h
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added simple map implementation for descriptor sets
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2019-05-02 07:51:37 +01:00 |
memory.c
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loader work pt2
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2019-09-30 01:13:55 +01:00 |
modeset.c
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cleaning up TODOs, error messages
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2019-09-07 17:41:46 +01:00 |
modeset.h
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implemented more of the vk driver for the triangle example
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2018-09-18 21:22:43 +01:00 |
pipeline.c
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trying to get all CTS running
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2020-02-08 19:38:29 +00:00 |
PoolAllocator.c
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added vulkan code to create and bind a texture
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2019-08-19 22:12:51 +01:00 |
PoolAllocator.h
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split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
query.c
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trying to make the loader stuff work
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2019-09-29 23:52:21 +01:00 |
renderpass.c
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depth texture reading and buffer copying works now
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2020-01-31 18:42:37 +00:00 |
resource.c
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loader work pt2
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2019-09-30 01:13:55 +01:00 |
sampler.c
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trying to make the loader stuff work
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2019-09-29 23:52:21 +01:00 |
shader.c
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trying to get all CTS running
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2020-02-08 19:38:29 +00:00 |
sparse.c
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trying to get all CTS running
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2020-02-08 19:38:29 +00:00 |
stateChange.c
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trying to make the loader stuff work
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2019-09-29 23:52:21 +01:00 |
sync.c
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trying to get all CTS running
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2020-02-08 19:38:29 +00:00 |
vkCaps.h
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finally the trampoline walking works
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2019-10-01 00:39:24 +01:00 |
vkExt.h
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loader stuff is now fully functional
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2019-10-01 19:23:52 +01:00 |
vkExtFunctions.c
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loader stuff is now fully functional
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2019-10-01 19:23:52 +01:00 |
vkExtFunctions.h
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loader stuff is now fully functional
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2019-10-01 19:23:52 +01:00 |
wsi.c
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validation layers tested and working!
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2019-10-02 00:09:08 +01:00 |