mirror of
https://github.com/Yours3lf/rpi-vk-driver.git
synced 2024-11-29 11:24:14 +01:00
591 lines
19 KiB
C
591 lines
19 KiB
C
#pragma once
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#define VK_NO_PROTOTYPES
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#include <vulkan/vulkan.h>
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//https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#features-limits
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static VkPhysicalDeviceLimits _limits =
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{
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//TODO we could use these hard limits to optimise some of the driver code
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//eg. staticcally allocated buffers instead of dynamically growing ones
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.maxImageDimension1D = 2048,
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.maxImageDimension2D = 2048,
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.maxImageDimension3D = 0, //3D textures not supported
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.maxImageDimensionCube = 2048,
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.maxImageArrayLayers = 2048,
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.maxTexelBufferElements = 134217728,
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.maxUniformBufferRange = 4294967295, //handled as buffers
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.maxStorageBufferRange = 4294967295,
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.maxPushConstantsSize = 256,
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.maxMemoryAllocationCount = 4096,
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.maxSamplerAllocationCount = 4000,
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.bufferImageGranularity = 0x400, //TODO 1KB?
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.sparseAddressSpaceSize = 0xffffffff, //32 bits
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.maxBoundDescriptorSets = 8,
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.maxPerStageDescriptorSamplers = 4000,
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.maxPerStageDescriptorUniformBuffers = 12,
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.maxPerStageDescriptorStorageBuffers = 4096,
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.maxPerStageDescriptorSampledImages = 16384,
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.maxPerStageDescriptorStorageImages = 16384,
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.maxPerStageDescriptorInputAttachments = 8,
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.maxPerStageResources = 53268,
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.maxDescriptorSetSamplers = 4000,
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.maxDescriptorSetUniformBuffers = 72,
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.maxDescriptorSetUniformBuffersDynamic = 72,
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.maxDescriptorSetStorageBuffers = 4096,
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.maxDescriptorSetStorageBuffersDynamic = 16,
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.maxDescriptorSetSampledImages = 98304,
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.maxDescriptorSetStorageImages = 98304,
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.maxDescriptorSetInputAttachments = 8, //TODO
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.maxVertexInputAttributes = 8, //TODO will fail CTS, MIN is 16
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.maxVertexInputBindings = 8, //TODO will fail CTS, MIN is 16
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.maxVertexInputAttributeOffset = 2047,
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.maxVertexInputBindingStride = 2048,
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.maxVertexOutputComponents = 128,
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.maxTessellationGenerationLevel = 0, //No tessellation
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.maxTessellationPatchSize = 0,
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.maxTessellationControlPerVertexInputComponents = 0,
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.maxTessellationControlPerVertexOutputComponents = 0,
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.maxTessellationControlPerPatchOutputComponents = 0,
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.maxTessellationControlTotalOutputComponents = 0,
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.maxTessellationEvaluationInputComponents = 0,
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.maxTessellationEvaluationOutputComponents = 0,
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.maxGeometryShaderInvocations = 0, //no geometry shaders
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.maxGeometryInputComponents = 0,
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.maxGeometryOutputComponents = 0,
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.maxGeometryOutputVertices = 0,
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.maxGeometryTotalOutputComponents = 0,
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.maxFragmentInputComponents = 128,
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.maxFragmentOutputAttachments = 8,
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.maxFragmentDualSrcAttachments = 1,
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.maxFragmentCombinedOutputResources = 16,
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.maxComputeSharedMemorySize = 0, //TODO no compute for now, fails CTS
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.maxComputeWorkGroupCount = {0,0,0}, //TODO no compute for now, fails CTS
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.maxComputeWorkGroupInvocations = 0, //TODO no compute for now, fails CTS
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.maxComputeWorkGroupSize = {0,0,0}, //TODO no compute for now, fails CTS
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.subPixelPrecisionBits = 8,
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.subTexelPrecisionBits = 8,
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.mipmapPrecisionBits = 8,
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.maxDrawIndexedIndexValue = 65535,
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.maxDrawIndirectCount = 0,
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.maxSamplerLodBias = 15,
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.maxSamplerAnisotropy = 1.0,
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.maxViewports = 1,
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.maxViewportDimensions = {4096,4096},
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.viewportBoundsRange = {-8192,8192},
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.viewportSubPixelBits = 8,
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.minMemoryMapAlignment = 0x40, //TODO
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.minTexelBufferOffsetAlignment = 0x10,
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.minUniformBufferOffsetAlignment = 0x100,
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.minStorageBufferOffsetAlignment = 0x20,
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.minTexelOffset = -8,
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.maxTexelOffset = 7,
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.minTexelGatherOffset = 0,
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.maxTexelGatherOffset = 0,
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.minInterpolationOffset = -0.5,
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.maxInterpolationOffset = 0.4375,
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.subPixelInterpolationOffsetBits = 4,
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.maxFramebufferWidth = 4096,
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.maxFramebufferHeight = 4096,
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.maxFramebufferLayers = 2048,
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.framebufferColorSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
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.framebufferDepthSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
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.framebufferStencilSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
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.framebufferNoAttachmentsSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
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.maxColorAttachments = 8,
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.sampledImageColorSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
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.sampledImageIntegerSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
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.sampledImageDepthSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
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.sampledImageStencilSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
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.storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
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.maxSampleMaskWords = 1,
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.timestampComputeAndGraphics = 1,
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.timestampPeriod = 1,
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.maxClipDistances = 8,
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.maxCullDistances = 8,
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.maxCombinedClipAndCullDistances = 8,
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.discreteQueuePriorities = 1, //TODO will fail CTS, MIN is 2
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.pointSizeRange = {1, 64}, //TODO [1] has to be 64 - pointSizeGranularity
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.lineWidthRange = {0.5, 10},
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.pointSizeGranularity = 0.0, //TODO
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.lineWidthGranularity = 0.125,
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.strictLines = 0, //TODO
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.standardSampleLocations = 1,
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.optimalBufferCopyOffsetAlignment = 0x1,
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.optimalBufferCopyRowPitchAlignment = 0x1,
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.nonCoherentAtomSize = 0x40
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};
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static VkPhysicalDeviceFeatures _features =
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{
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//TODO this might change
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.robustBufferAccess = 0,
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.fullDrawIndexUint32 = 0,
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.imageCubeArray = 1, //TODO
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.independentBlend = 1,
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.geometryShader = 0,
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.tessellationShader = 0,
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.sampleRateShading = 0,
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.dualSrcBlend = 1,
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.logicOp = 0, //TODO
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.multiDrawIndirect = 0,
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.drawIndirectFirstInstance = 0,
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.depthClamp = 1,
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.depthBiasClamp = 1,
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.fillModeNonSolid = 1,
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.depthBounds = 1,
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.wideLines = 1,
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.largePoints = 1,
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.alphaToOne = 1,
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.multiViewport = 0,
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.samplerAnisotropy = 0,
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.textureCompressionETC2 = 1,
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.textureCompressionASTC_LDR = 0,
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.textureCompressionBC = 0,
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.occlusionQueryPrecise = 0,
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.pipelineStatisticsQuery = 1,
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.vertexPipelineStoresAndAtomics = 0,
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.fragmentStoresAndAtomics = 0,
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.shaderTessellationAndGeometryPointSize = 0,
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.shaderImageGatherExtended = 0,
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.shaderStorageImageExtendedFormats = 0,
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.shaderStorageImageMultisample = 0,
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.shaderStorageImageReadWithoutFormat = 0,
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.shaderStorageImageWriteWithoutFormat = 0,
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.shaderUniformBufferArrayDynamicIndexing = 1,
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.shaderSampledImageArrayDynamicIndexing = 1,
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.shaderStorageBufferArrayDynamicIndexing = 1,
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.shaderStorageImageArrayDynamicIndexing = 1,
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.shaderClipDistance = 1,
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.shaderCullDistance = 1,
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.shaderFloat64 = 0,
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.shaderInt64 = 0,
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.shaderInt16 = 1,
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.shaderResourceResidency = 0,
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.shaderResourceMinLod = 0,
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.sparseBinding = 0,
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.sparseResidencyBuffer = 0,
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.sparseResidencyImage2D = 0,
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.sparseResidencyImage3D = 0,
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.sparseResidency2Samples = 0,
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.sparseResidency4Samples = 0,
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.sparseResidency8Samples = 0,
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.sparseResidency16Samples = 0,
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.sparseResidencyAliased = 0,
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.variableMultisampleRate = 0,
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.inheritedQueries = 1,
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};
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#define numFeatures (sizeof(_features)/sizeof(VkBool32))
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static VkQueueFamilyProperties _queueFamilyProperties[] =
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{
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{
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.queueFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT,
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.queueCount = 1,
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.timestampValidBits = 64, //wait timeout is 64bits
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.minImageTransferGranularity = {1, 1, 1}
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}
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};
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#define numQueueFamilies (sizeof(_queueFamilyProperties)/sizeof(VkQueueFamilyProperties))
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static VkSurfaceFormatKHR supportedSurfaceFormats[] =
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{
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{
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.format = VK_FORMAT_B8G8R8A8_UNORM,
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.colorSpace = VK_COLOR_SPACE_PASS_THROUGH_EXT
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},
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{
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.format = VK_FORMAT_B5G6R5_UNORM_PACK16,
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.colorSpace = VK_COLOR_SPACE_PASS_THROUGH_EXT
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}
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};
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#define numSupportedSurfaceFormats (sizeof(supportedSurfaceFormats) / sizeof(VkSurfaceFormatKHR))
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static VkExtensionProperties instanceExtensions[] =
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{
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{
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.extensionName = "VK_KHR_surface",
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.specVersion = 25
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},
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{
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.extensionName = "VK_KHR_display",
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.specVersion = 21
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},
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{
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.extensionName = "VK_EXT_debug_report",
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.specVersion = 9
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},
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{
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.extensionName = "VK_EXT_debug_utils",
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.specVersion = 1
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}
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};
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#define numInstanceExtensions (sizeof(instanceExtensions) / sizeof(VkExtensionProperties))
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static VkExtensionProperties deviceExtensions[] =
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{
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{
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.extensionName = "VK_KHR_display_swapchain",
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.specVersion = 9
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},
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{
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.extensionName = "VK_KHR_maintenance1",
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.specVersion = 2
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},
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{
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.extensionName = "VK_KHR_maintenance2",
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.specVersion = 1
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},
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{
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.extensionName = "VK_KHR_maintenance3",
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.specVersion = 1
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},
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{
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.extensionName = "VK_KHR_swapchain",
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.specVersion = 70
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},
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{
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.extensionName = "VK_EXT_debug_marker",
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.specVersion = 4
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},
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{
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.extensionName = "VK_KHR_driver_properties",
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.specVersion = 1
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},
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{
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.extensionName = "VK_KHR_performance_query",
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.specVersion = 1
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}
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};
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#define numDeviceExtensions (sizeof(deviceExtensions) / sizeof(VkExtensionProperties))
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static VkMemoryType memoryTypes[] =
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{
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//TODO might change this
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{
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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0
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},
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};
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#define numMemoryTypes (sizeof(memoryTypes) / sizeof(VkMemoryType))
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static VkMemoryHeap memoryHeaps[] =
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{
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{
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0, //will be filled from /proc/meminfo
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VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
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}
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};
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#define numMemoryHeaps (sizeof(memoryHeaps) / sizeof(VkMemoryHeap))
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static VkFormat supportedFormats[] =
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{
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VK_FORMAT_R16G16B16A16_SFLOAT,
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VK_FORMAT_R8G8B8_UNORM,
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VK_FORMAT_B8G8R8_UNORM,
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VK_FORMAT_R8G8B8A8_UNORM,
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VK_FORMAT_B8G8R8A8_UNORM,
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VK_FORMAT_R5G5B5A1_UNORM_PACK16,
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VK_FORMAT_R4G4B4A4_UNORM_PACK16,
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VK_FORMAT_R5G6B5_UNORM_PACK16,
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VK_FORMAT_B5G6R5_UNORM_PACK16,
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VK_FORMAT_R8G8_UNORM,
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VK_FORMAT_R16_SFLOAT,
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VK_FORMAT_R16_SINT,
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VK_FORMAT_R8_UNORM,
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VK_FORMAT_R8_SINT,
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VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK,
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VK_FORMAT_G8B8G8R8_422_UNORM
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};
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#define numSupportedFormats (sizeof(supportedFormats)/sizeof(VkFormat))
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static VkPerformanceCounterKHR performanceCounterTypes[] =
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{ //TODO UUID
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
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.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
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},
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{
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.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
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|
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
|
|
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
|
|
},
|
|
{
|
|
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
|
|
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
|
|
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
|
|
},
|
|
{
|
|
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
|
|
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
|
|
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
|
|
},
|
|
{
|
|
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
|
|
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
|
|
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
|
|
},
|
|
{
|
|
.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
|
|
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
|
|
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
|
|
},
|
|
{
|
|
.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
|
|
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
|
|
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
|
|
},
|
|
{
|
|
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
|
|
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
|
|
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
|
|
},
|
|
{
|
|
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
|
|
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
|
|
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
|
|
}
|
|
};
|
|
|
|
static VkPerformanceCounterDescriptionKHR performanceCounterDescriptions[] =
|
|
{
|
|
{
|
|
.name = "FRONT_END_PIPELINE_VALID_PRIMS_NO_RENDER",
|
|
.description = "FEP Valid primitives that result in no rendered pixels, for all rendered tiles"
|
|
},
|
|
{
|
|
.name = "FRONT_END_PIPELINE_VALID_PRIMS_RENDER",
|
|
.description = "FEP Valid primitives for all rendered tiles. (primitives may be counted in more than one tile)"
|
|
},
|
|
{
|
|
.name = "FRONT_END_PIPELINE_CLIPPED_QUADS",
|
|
.description = "FEP Early-Z/Near/Far clipped quads"
|
|
},
|
|
{
|
|
.name = "FRONT_END_PIPELINE_VALID_QUADS",
|
|
.description = "FEP Valid quads"
|
|
},
|
|
{
|
|
.name = "TILE_BUFFER_QUADS_NOT_PASSING_STENCIL",
|
|
.description = "TLB Quads with no pixels passing the stencil test"
|
|
},
|
|
{
|
|
.name = "TILE_BUFFER_QUADS_NOT_PASSING_Z_AND_STENCIL",
|
|
.description = "TLB Quads with no pixels passing the Z and stencil tests"
|
|
},
|
|
{
|
|
.name = "TILE_BUFFER_QUADS_PASSING_Z_AND_STENCIL",
|
|
.description = "TLB Quads with any pixels passing the Z and stencil tests"
|
|
},
|
|
{
|
|
.name = "TILE_BUFFER_QUADS_ZERO_COVERAGE",
|
|
.description = "TLB Quads with all pixels having zero coverage"
|
|
},
|
|
{
|
|
.name = "TILE_BUFFER_QUADS_NON_ZERO_COVERAGE",
|
|
.description = "TLB Quads with any pixels having non-zero coverage"
|
|
},
|
|
{
|
|
.name = "TILE_BUFFER_QUADS_WRITTEN_TO_COLOR_BUF",
|
|
.description = "TLB Quads with valid pixels written to color buffer"
|
|
},
|
|
{
|
|
.name = "PLB_PRIMS_OUTSIDE_VIEWPORT",
|
|
.description = "PTB Primitives discarded by being outside the viewport"
|
|
},
|
|
{
|
|
.name = "PLB_PRIMS_NEED_CLIPPING",
|
|
.description = "PTB Primitives that need clipping"
|
|
},
|
|
{
|
|
.name = "PRIMITIVE_SETUP_ENGINE_PRIMS_REVERSED",
|
|
.description = "PSE Primitives that are discarded because they are reversed"
|
|
},
|
|
{
|
|
.name = "QUAD_PROCESSOR_UNIT_TOTAL_IDLE_CYCLES",
|
|
.description = "QPU Total idle clock cycles for all QPUs"
|
|
},
|
|
{
|
|
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_VERTEX_COORD_SHADING",
|
|
.description = "QPU Total clock cycles for all QPUs doing vertex/coordinate shading"
|
|
},
|
|
{
|
|
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_FRAGMENT_SHADING",
|
|
.description = "QPU Total clock cycles for all QPUs doing fragment shading"
|
|
},
|
|
{
|
|
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_EXEC_VALID_INST",
|
|
.description = "QPU Total clock cycles for all QPUs executing valid instructions"
|
|
},
|
|
{
|
|
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_WAITING_TMUS",
|
|
.description = "QPU Total clock cycles for all QPUs stalled waiting for TMUs"
|
|
},
|
|
{
|
|
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_WAITING_SCOREBOARD",
|
|
.description = "QPU Total clock cycles for all QPUs stalled waiting for Scoreboard"
|
|
},
|
|
{
|
|
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_WAITING_VARYINGS",
|
|
.description = "QPU Total clock cycles for all QPUs stalled waiting for Varyings"
|
|
},
|
|
{
|
|
.name = "QUAD_PROCESSOR_UNIT_TOTAL_INST_CACHE_HIT",
|
|
.description = "QPU Total instruction cache hits for all slices"
|
|
},
|
|
{
|
|
.name = "QUAD_PROCESSOR_UNIT_TOTAL_INST_CACHE_MISS",
|
|
.description = "QPU Total instruction cache misses for all slices"
|
|
},
|
|
{
|
|
.name = "QUAD_PROCESSOR_UNIT_TOTAL_UNIFORM_CACHE_HIT",
|
|
.description = "QPU Total uniforms cache hits for all slices"
|
|
},
|
|
{
|
|
.name = "QUAD_PROCESSOR_UNIT_TOTAL_UNIFORM_CACHE_MISS",
|
|
.description = "QPU Total uniforms cache misses for all slices"
|
|
},
|
|
{
|
|
.name = "TEXTURE_MEMORY_LOOKUP_UNIT_TOTAL_TEXT_QUADS_PROCESSED",
|
|
.description = "TMU Total texture quads processed"
|
|
},
|
|
{
|
|
.name = "TEXTURE_MEMORY_LOOKUP_UNIT_TOTAL_TEXT_CACHE_MISS",
|
|
.description = "TMU Total texture cache misses (number of fetches from memory/L2cache)"
|
|
},
|
|
{
|
|
.name = "VERTEX_PIPE_MEMORY_TOTAL_CLK_CYCLES_VERTEX_DMA_WRITE_STALLED",
|
|
.description = "VPM Total clock cycles VDW is stalled waiting for VPM access"
|
|
},
|
|
{
|
|
.name = "VERTEX_PIPE_MEMORY_TOTAL_CLK_CYCLES_VERTEX_DMA_STALLED",
|
|
.description = "VPM Total clock cycles VCD is stalled waiting for VPM access"
|
|
},
|
|
{
|
|
.name = "L2C_TOTAL_L2_CACHE_HIT",
|
|
.description = "L2C Total Level 2 cache hits"
|
|
},
|
|
{
|
|
.name = "L2C_TOTAL_L2_CACHE_MISS",
|
|
.description = "L2C Total Level 2 cache misses"
|
|
}
|
|
};
|
|
|
|
#define numPerformanceCounterTypes (sizeof(performanceCounterTypes)/sizeof(VkPerformanceCounterKHR))
|
|
|
|
static VkPresentModeKHR supportedPresentModes[] =
|
|
{
|
|
VK_PRESENT_MODE_IMMEDIATE_KHR,
|
|
VK_PRESENT_MODE_FIFO_KHR
|
|
};
|
|
|
|
#define numSupportedPresentModes (sizeof(supportedPresentModes)/sizeof(VkPresentModeKHR))
|
|
|
|
#define VK_DRIVER_VERSION VK_MAKE_VERSION(1, 1, 0)
|