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mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-11-29 11:24:14 +01:00
rpi-vk-driver/driver/ConsecutivePoolAllocator.c
2018-09-29 15:59:17 +01:00

158 lines
4.2 KiB
C

#include "ConsecutivePoolAllocator.h"
#include "CustomAssert.h"
#include <stdint.h>
ConsecutivePoolAllocator createConsecutivePoolAllocator(char* b, unsigned bs, unsigned s)
{
assert(b); //only allocated memory
assert(bs >= sizeof(void*)); //we need to be able to store
assert(s%bs==0); //we want a size that is the exact multiple of block size
assert(s > bs); //at least 1 element
ConsecutivePoolAllocator pa =
{
.buf = b,
.nextFreeBlock = (uint32_t*)b,
.blockSize = bs,
.size = s
};
//initialize linked list of free pointers
uint32_t* ptr = pa.nextFreeBlock;
unsigned last = s/bs - 1;
for(unsigned c = 0; c < last; ++c)
{
*ptr = (char*)ptr + bs;
ptr = (char*)ptr + bs;
}
*ptr = 0; //last element
return pa;
}
void destroyConsecutivePoolAllocator(ConsecutivePoolAllocator* pa)
{
//actual memory freeing is done by caller
pa->buf = 0;
pa->nextFreeBlock = 0;
pa->blockSize = 0;
pa->size = 0;
}
//allocate numBlocks consecutive memory
void* consecutivePoolAllocate(ConsecutivePoolAllocator* pa, uint32_t numBlocks)
{
assert(pa->buf);
if(!pa->nextFreeBlock)
{
return 0; //no free blocks
}
void* ret = 0;
for(uint32_t* candidate = pa->nextFreeBlock; candidate; candidate = (uint32_t*)*candidate)
{
uint32_t found = 1;
uint32_t* prevBlock = candidate;
uint32_t* blockAfterCandidate = (uint32_t*)*candidate;
//check if there are enough consecutive free blocks
for(uint32_t c = 0; c < numBlocks - 1; ++c)
{
if(blockAfterCandidate - prevBlock != pa->blockSize)
{
//signal if not consecutive (ie. diff is greater than blocksize)
found = 0;
break;
}
prevBlock = blockAfterCandidate;
blockAfterCandidate = (uint32_t*)*blockAfterCandidate;
}
//numblocks consecutive blocks found
if(found)
{
ret = candidate;
if(pa->nextFreeBlock == candidate)
{
//candidate found immediately
pa->nextFreeBlock = blockAfterCandidate;
}
else
{
//somewhere the linked list would point to candidate, we need to correct this
for(uint32_t* nextFreeBlockCandidate = pa->nextFreeBlock; nextFreeBlockCandidate; nextFreeBlockCandidate = (uint32_t*)*nextFreeBlockCandidate)
{
if((uint32_t*)*nextFreeBlockCandidate == candidate)
{
*nextFreeBlockCandidate = (uint32_t)blockAfterCandidate;
break;
}
}
}
break;
}
}
return ret;
}
//free numBlocks consecutive memory
void consecutivePoolFree(ConsecutivePoolAllocator* pa, void* p, uint32_t numBlocks)
{
assert(pa->buf);
assert(p);
if((void*)pa->nextFreeBlock > p)
{
for(uint32_t c = 0; c < numBlocks - 1; ++c)
{
//set each allocated block to form a linked list
*(uint32_t*)((char*)p + c * pa->blockSize) = (uint32_t)((char*)p + (c + 1) * pa->blockSize);
}
//set last block to point to the next free
*(uint32_t*)((char*)p + (numBlocks - 1) * pa->blockSize) = (uint32_t)pa->nextFreeBlock;
//set next free to the newly freed block
pa->nextFreeBlock = p;
return;
}
//somewhere the linked list may point after the free block (or null), we need to correct this
for(uint32_t* nextFreeBlockCandidate = pa->nextFreeBlock; nextFreeBlockCandidate; nextFreeBlockCandidate = (uint32_t*)*nextFreeBlockCandidate)
{
if((void*)*nextFreeBlockCandidate > p || !*nextFreeBlockCandidate)
{
for(uint32_t c = 0; c < numBlocks - 1; ++c)
{
//set each allocated block to form a linked list
*(uint32_t*)((char*)p + c * pa->blockSize) = (uint32_t)((char*)p + (c + 1) * pa->blockSize);
}
//set last block to point to the next free
*(uint32_t*)((char*)p + (numBlocks - 1) * pa->blockSize) = *nextFreeBlockCandidate;
*nextFreeBlockCandidate = (uint32_t)p;
break;
}
}
}
//if there's a block free after the current block, it just allocates one more block
//else it frees current block and allocates a new one
void* consecutivePoolReAllocate(ConsecutivePoolAllocator* pa, void* currentMem, uint32_t currNumBlocks)
{
if(pa->nextFreeBlock == (uint32_t*)((char*)currentMem + currNumBlocks * pa->blockSize))
{
//we have one more block after current one, so just expand current
pa->nextFreeBlock = (uint32_t*)*pa->nextFreeBlock;
return currentMem;
}
else
{
void* ret = consecutivePoolAllocate(pa, currNumBlocks + 1);
consecutivePoolFree(pa, currentMem, currNumBlocks);
return ret;
}
}