mirror of
https://github.com/Yours3lf/rpi-vk-driver.git
synced 2024-12-01 13:24:20 +01:00
165 lines
3.7 KiB
C
165 lines
3.7 KiB
C
#include "common.h"
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#include "kernel/vc4_packet.h"
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#include "QPUassembler/qpu_assembler.h"
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#include "vkExt.h"
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//TODO collect shader performance data
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//eg number of texture samples etc.
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//TODO check if shader has flow control and make sure instance also has flow control
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//TODO make sure instance has threaded fs if shader contains thread switch
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/*
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* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCreateShaderModule
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*/
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VkResult rpi_vkCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule)
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{
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uint32_t magic = pCreateInfo->pCode[2];
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VkRpiShaderModuleAssemblyCreateInfoEXT* ci = pCreateInfo->pCode[4];
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//shader magic doesn't add up
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if(magic != 0x14E45250)
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{
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return VK_ERROR_OUT_OF_HOST_MEMORY;
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}
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assert(ci);
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assert(pShaderModule);
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assert(ci->instructions);
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_shaderModule* shader = ALLOCATE(sizeof(_shaderModule), 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if(!shader)
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{
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return VK_ERROR_OUT_OF_HOST_MEMORY;
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}
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shader->hasThreadSwitch = 0;
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uint32_t hadVertex = 0, hadCoordinate = 0;
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for(int c = 0; c < VK_RPI_ASSEMBLY_TYPE_MAX; ++c)
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{
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if(ci->instructions[c])
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{
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if(c == VK_RPI_ASSEMBLY_TYPE_VERTEX)
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{
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hadVertex = 1;
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}
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else if(c == VK_RPI_ASSEMBLY_TYPE_COORDINATE)
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{
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hadCoordinate = 1;
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}
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if(c == VK_RPI_ASSEMBLY_TYPE_FRAGMENT)
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{
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for(uint64_t d = 0; d < ci->numInstructions[c]; ++d)
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{
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uint64_t s = (ci->instructions[c][d] & (0xfll << 60)) >> 60;
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if(s == 2ll || s == 6ll)
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{
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shader->hasThreadSwitch = 1;
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break;
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}
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}
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}
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shader->numVaryings = 0;
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for(uint64_t d = 0; d < ci->numInstructions[c]; ++d)
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{
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unsigned is_sem = ((ci->instructions[c][d] & (0x7fll << 57)) >> 57) == 0x74;
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unsigned sig_bits = ((ci->instructions[c][d] & (0xfll << 60)) >> 60);
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//if it's an ALU instruction
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if(!is_sem && sig_bits != 14 && sig_bits != 15)
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{
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unsigned raddr_a = ((ci->instructions[c][d] & (0x3fll << 18)) >> 18);
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unsigned raddr_b = ((ci->instructions[c][d] & (0x3fll << 12)) >> 12);
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if(raddr_a == 35)
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{
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shader->numVaryings++;
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}
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//don't count small immediates
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if(sig_bits != 13 && raddr_b == 35)
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{
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shader->numVaryings++;
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}
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}
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}
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shader->sizes[c] = ci->numInstructions[c]*sizeof(uint64_t);
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for(uint64_t e = 0; e < shader->sizes[c] / 8; ++e)
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{
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printf("%#llx ", ci->instructions[c][e]);
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disassemble_qpu_asm(ci->instructions[c][e]);
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}
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printf("\n");
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shader->bos[c] = vc4_bo_alloc_shader(controlFd, ci->instructions[c], &shader->sizes[c]);
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}
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else
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{
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shader->bos[c] = 0;
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shader->sizes[c] = 0;
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}
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if(ci->numMappings)
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{
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shader->numMappings[c] = ci->numMappings[c];
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if(ci->numMappings[c] > 0)
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{
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shader->mappings[c] = ALLOCATE(sizeof(VkRpiAssemblyMappingEXT)*ci->numMappings[c], 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if(!shader->mappings[c])
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{
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return VK_ERROR_OUT_OF_HOST_MEMORY;
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}
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memcpy(shader->mappings[c], ci->mappings[c], sizeof(VkRpiAssemblyMappingEXT)*ci->numMappings[c]);
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}
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}
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else
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{
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shader->numMappings[c] = 0;
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shader->mappings[c] = 0;
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}
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}
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assert(hadVertex == hadCoordinate);
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*pShaderModule = shader;
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return VK_SUCCESS;
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}
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void rpi_vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator)
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{
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assert(device);
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_shaderModule* shader = shaderModule;
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if(shader)
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{
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for(int c = 0; c < VK_RPI_ASSEMBLY_TYPE_MAX; ++c)
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{
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if(shader->bos[c])
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{
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vc4_bo_free(controlFd, shader->bos[c], 0, shader->sizes[c]);
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}
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}
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if(shader->numMappings>0)
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{
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FREE(shader->mappings);
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}
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FREE(shader);
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}
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}
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