diff --git a/swtor-parser.php b/swtor-parser.php index c7bb3e7..0a93897 100755 --- a/swtor-parser.php +++ b/swtor-parser.php @@ -67,37 +67,11 @@ // Method to get the handle content public function getHandle(){ // TODO Check file exists - $this->handle = fopen($this->fileName, "r"); -// if($this->handle) { -// while (($line = fgets($this->handle)) !== false) { -// echo $line; -// } -// fclose($this->handle); -// } else { -// $this->handle = False; -// } - + $this->handle = fopen($this->fileName, "r"); return $this->handle; } } -// class Event: -// regex = r'[\[<\(]([^\[<\(\]>\)]*)[\]>\)]' -// def __init__(self, x): -// data = re.findall(Event.regex, x) -// data.append('') -// self.to_string = ' '.join(data) -// -// dateandtime = datetime.strptime(list(sys.argv[1].split("_"))[1]+" "+data[0], '%Y-%m-%d %H:%M:%S.%f') -// -// self.date = dateandtime -// self.source = Entity(data[1]) -// self.target = Entity(data[2]) -// self.ability = Ability(data[3]) -// self.effect = Effect(data[4]) -// self.value = Value(data[5]) -// self.threat = Threat(data[6]) - class LogEvent { // Properties declaration @@ -133,40 +107,75 @@ public function arrayEvent($logEvent){ // [23:40:42.150] [@Comendatore] [Combat Training Target MK-10 {2816257300627456}:133000004817] [Ion Pulse {2199843594305536}] [ApplyEffect {836045448945477}: Damage {836045448945501}] (7659* elemental {836045448940875}) <19146> // [date] [src] [target] [ability] [effect] (value) - $isMatching = preg_match_all('/[\[<\(]([^\[<\(\]>\)]*)[\]>\)]/m', $logEvent, $this->event, PREG_SET_ORDER, 0); +// $isMatching = preg_match_all('/[\[<\(]([^\[<\(\]>\)]*)[\]>\)]/m', $logEvent, $this->event, PREG_SET_ORDER, 0); + $isMatching = preg_match_all('/[\[<\(]([^\[<\]>]*)[\]>\)]/m', $logEvent, $this->event, PREG_SET_ORDER, 0); return $this->event; } } -// $handle = fopen("combat_2020-06-11_18_06_42_493608.txt", "r"); $handlecontent = new loadFile; - $handlecontent->setFileName("combat_2020-07-25_22_39_58_532658.txt"); + $handlecontent->setFileName("combat_2020-07-29_20_28_31_201102.txt"); $handleresult = $handlecontent->getHandle(); if($handleresult) { - $totalAmount=0;$totalThreat=0; + $totalAmount=0;$totalThreat=0;$stateCombat = False;$totalHitCrit=0;$arraySource=array();$combatRef=0; while (($line = fgets($handleresult)) !== false) { $log = new LogEvent; $log = $log->arrayEvent($line); - if( array_key_exists(6, $log) ); -// print_r($log); - $logDate = $log[0][1]; - $logSource = $log[1][1]; - $logTarget = $log[2][1]; - $logAbility = $log[3][1]; - $logEffect = $log[4][1]; - $logValue = (isset($log[5][1]) && ($log[5][1] != 0))?$log[5][1]:null; - $logThreat = isset($log[6][1])?$log[6][1]:null; - print("Date : ".$logDate." Source : ".$logSource." Target : ".$logTarget." Ability : ".$logAbility." Effect : ".$logEffect." Amount : ".$logValue." Menace : ".$logThreat."\n"); - #TODO - // Start CCombat detection -// if( $log[1][1] + // Combat detection + if( strstr($log[4][1],'EnterCombat') ) + { + $stateCombat = True; + $combatRef++; + $encounter=explode(" (", $log[5][1]); + $arraySource[$combatRef]["encounter"] = $encounter[0]; + $arraySource[$combatRef]["startCombatDate"] = $log[0][1]; + } elseif ( strstr($log[4][1],'ExitCombat') ) + { + $stateCombat = False; + $arraySource[$combatRef]["endCombatDate"] = $log[0][1]; + } - $totalAmount+=$logValue;$totalThreat+=$logThreat; + if( $stateCombat ) + { + $logDate = $log[0][1]; + $logSource = $log[1][1]; + $logTarget = $log[2][1]; + $logAbility = $log[3][1]; + $logEffect = $log[4][1]; + $logValue = (isset($log[5][1]) && ($log[5][1] != ''))?explode(" ", $log[5][1]):0; + $logThreat = isset($log[6][1])?$log[6][1]:0; + + // On traire les valeurs renvoyées dans $logValue (ex: 519* energy {836045448940874}) + if( is_array($logValue) ) + { + $logAmount = $logValue[0]; + $logDmgType = isset($logValue[1])?$logValue[1]:0; + $logDmgId = isset($logValue[2])?$logValue[2]:0; + } else { + $logAmount = $logValue; + } + + // On incrémente le nombre de coups critiques si c'est un critique + if (strstr($logAmount, '*')) + { + $hitCrit = True; + $logAmount = str_replace('*','',$logAmount); + } else { + $hitCrit = False; + } + + // On construit le tableau final seulement si la source est un joueur ou un boss + $arraySource[$combatRef][$log[1][1]][$log[0][1]]["source"]["target"] = $logTarget; + $arraySource[$combatRef][$log[1][1]][$log[0][1]]["source"]["ability"] = $logAbility; + $arraySource[$combatRef][$log[1][1]][$log[0][1]]["source"]["dmgType"] = $logDmgType; + $arraySource[$combatRef][$log[1][1]][$log[0][1]]["source"]["dmgDone"] = $logAmount; + $arraySource[$combatRef][$log[1][1]][$log[0][1]]["source"]["hitCritDone"] = $hitCrit; + $arraySource[$combatRef][$log[1][1]][$log[0][1]]["source"]["threatDone"] = $logThreat; + } } - print("Total Damages : ".$totalAmount."\n"); - print("Total Menace : ".$totalThreat."\n"); + print_r($arraySource); } else { echo "Error while loading file handle !"; }