2014-01-30 15:50:09 +01:00
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package processing.app;
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2014-04-07 18:20:17 +02:00
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import java.io.File;
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import java.io.IOException;
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2015-05-25 12:53:51 +02:00
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import java.util.*;
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2015-08-05 12:09:24 +02:00
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import java.util.stream.Collectors;
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import java.util.stream.Stream;
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Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
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import processing.app.helpers.FileUtils;
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2015-08-05 12:09:24 +02:00
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import static processing.app.I18n.tr;
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2014-01-30 15:50:09 +01:00
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Rename Sketch and SketchData classes
Sketch is now called SketchController, since it didn't really represent
a sketch, but just handled the GUI-related stuff for a given sketch
(note that it is not strictly a controller in the MVC-sense, but it does
have a similar function). SketchData more accurately represented the
actual sketch, so it is now called Sketch. Below, the new names are
used.
Editor now keeps both a current Sketch and SketchController object, and
the Sketch object is created by Editor and passed to SketchController,
instead passing a File and letting SketchController create the Sketch.
Wherever possible, code now uses the Sketch directly (or indirectly,
through the new `SketchController.getSketch()`) and the accessors in
SketchController that merely forwarded to Sketch have been removed.
There are few things that now live in SketchController but should be
moved to Sketch (`isModified()`, `isUntitled()`), so some of the code
still has a dependency on SketchController that should be removed later.
This commit mostly renames classes, methods and variables, it should not
change the behaviour in any way.
2015-12-17 11:05:16 +01:00
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/**
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* This represents a single sketch, consisting of one or more files.
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*/
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public class Sketch {
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2014-01-30 15:50:09 +01:00
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2015-12-17 12:50:09 +01:00
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public static final String DEFAULT_SKETCH_EXTENSION = "ino";
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public static final List<String> SKETCH_EXTENSIONS = Arrays.asList(DEFAULT_SKETCH_EXTENSION, "pde");
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2015-07-09 04:23:33 +10:00
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public static final List<String> OTHER_ALLOWED_EXTENSIONS = Arrays.asList("c", "cpp", "h", "hh", "hpp", "s");
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2015-08-05 12:09:24 +02:00
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public static final List<String> EXTENSIONS = Stream.concat(SKETCH_EXTENSIONS.stream(), OTHER_ALLOWED_EXTENSIONS.stream()).collect(Collectors.toList());
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2015-05-25 12:53:51 +02:00
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2015-08-05 12:09:24 +02:00
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/**
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* main pde file for this sketch.
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*/
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2014-04-07 18:20:17 +02:00
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private File primaryFile;
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2015-08-05 12:09:24 +02:00
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/**
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* folder that contains this sketch
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*/
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2014-04-07 18:20:17 +02:00
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private File folder;
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2015-08-05 12:09:24 +02:00
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/**
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* data folder location for this sketch (may not exist yet)
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*/
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2014-04-07 18:20:17 +02:00
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private File dataFolder;
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2014-01-30 15:50:09 +01:00
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/**
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* Name of sketch, which is the name of main file (without .pde or .java
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* extension)
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*/
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private String name;
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2014-02-01 20:47:00 +01:00
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private List<SketchCode> codes = new ArrayList<SketchCode>();
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private static final Comparator<SketchCode> CODE_DOCS_COMPARATOR = new Comparator<SketchCode>() {
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2014-01-30 15:50:09 +01:00
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@Override
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2014-02-01 20:47:00 +01:00
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public int compare(SketchCode x, SketchCode y) {
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2015-12-08 19:04:18 +01:00
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if (x.isPrimary() && !y.isPrimary())
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return -1;
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if (y.isPrimary() && !x.isPrimary())
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return 1;
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2014-02-01 20:47:00 +01:00
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return x.getFileName().compareTo(y.getFileName());
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2014-01-30 15:50:09 +01:00
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}
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};
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Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
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/**
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* Create a new SketchData object, and looks at the sketch directory
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* on disk to get populate the list of files in this sketch.
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*
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* @param file
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* The primary file for this sketch.
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*/
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Rename Sketch and SketchData classes
Sketch is now called SketchController, since it didn't really represent
a sketch, but just handled the GUI-related stuff for a given sketch
(note that it is not strictly a controller in the MVC-sense, but it does
have a similar function). SketchData more accurately represented the
actual sketch, so it is now called Sketch. Below, the new names are
used.
Editor now keeps both a current Sketch and SketchController object, and
the Sketch object is created by Editor and passed to SketchController,
instead passing a File and letting SketchController create the Sketch.
Wherever possible, code now uses the Sketch directly (or indirectly,
through the new `SketchController.getSketch()`) and the accessors in
SketchController that merely forwarded to Sketch have been removed.
There are few things that now live in SketchController but should be
moved to Sketch (`isModified()`, `isUntitled()`), so some of the code
still has a dependency on SketchController that should be removed later.
This commit mostly renames classes, methods and variables, it should not
change the behaviour in any way.
2015-12-17 11:05:16 +01:00
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Sketch(File file) throws IOException {
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2014-04-07 18:20:17 +02:00
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primaryFile = file;
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// get the name of the sketch by chopping .pde or .java
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// off of the main file name
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String mainFilename = primaryFile.getName();
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int suffixLength = getDefaultExtension().length() + 1;
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name = mainFilename.substring(0, mainFilename.length() - suffixLength);
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folder = new File(file.getParent());
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Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
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dataFolder = new File(folder, "data");
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2015-12-09 11:18:38 +01:00
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codes = listSketchFiles(true);
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2014-04-07 18:20:17 +02:00
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}
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2014-08-22 17:43:41 +02:00
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static public File checkSketchFile(File file) {
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2014-08-22 16:21:07 +02:00
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// check to make sure that this .pde file is
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// in a folder of the same name
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String fileName = file.getName();
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File parent = file.getParentFile();
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String parentName = parent.getName();
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String pdeName = parentName + ".pde";
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File altPdeFile = new File(parent, pdeName);
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String inoName = parentName + ".ino";
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File altInoFile = new File(parent, inoName);
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2014-08-22 17:43:41 +02:00
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if (pdeName.equals(fileName) || inoName.equals(fileName))
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return file;
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if (altPdeFile.exists())
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return altPdeFile;
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if (altInoFile.exists())
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return altInoFile;
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return null;
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2014-08-22 16:21:07 +02:00
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}
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2014-04-07 18:20:17 +02:00
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/**
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Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
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* Reload the list of files. This checks the sketch directory on disk,
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* to see if any files were added or removed. This does *not* check
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* the contents of the files, just their presence.
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*
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* @return true when the list of files was changed, false when it was
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* not.
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2014-04-07 18:20:17 +02:00
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*/
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Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
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public boolean reload() throws IOException {
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2015-12-09 11:18:38 +01:00
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List<SketchCode> reloaded = listSketchFiles(false);
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Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
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if (!reloaded.equals(codes)) {
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codes = reloaded;
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return true;
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2015-05-20 16:32:27 +02:00
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}
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Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
|
|
|
return false;
|
|
|
|
}
|
2014-04-07 18:20:17 +02:00
|
|
|
|
Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
|
|
|
/**
|
|
|
|
* Scan this sketch's directory for files that should be loaded as
|
|
|
|
* part of this sketch. Doesn't modify this SketchData instance, just
|
|
|
|
* returns a filtered and sorted list of File objects ready to be
|
|
|
|
* passed to the SketchCode constructor.
|
2015-12-09 11:18:38 +01:00
|
|
|
*
|
|
|
|
* @param showWarnings
|
|
|
|
* When true, any invalid filenames will show a warning.
|
Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
|
|
|
*/
|
2015-12-09 11:18:38 +01:00
|
|
|
private List<SketchCode> listSketchFiles(boolean showWarnings) throws IOException {
|
Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
|
|
|
Set<SketchCode> result = new TreeSet<>(CODE_DOCS_COMPARATOR);
|
|
|
|
for (File file : FileUtils.listFiles(folder, false, EXTENSIONS)) {
|
|
|
|
if (BaseNoGui.isSanitaryName(file.getName())) {
|
|
|
|
result.add(new SketchCode(file, file.equals(primaryFile)));
|
2015-12-09 11:18:38 +01:00
|
|
|
} else if (showWarnings) {
|
Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
|
|
|
System.err.println(I18n.format(tr("File name {0} is invalid: ignored"), file.getName()));
|
2014-04-07 18:20:17 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
|
|
|
if (result.size() == 0)
|
2015-08-05 09:04:53 +02:00
|
|
|
throw new IOException(tr("No valid code files found"));
|
2014-04-07 18:20:17 +02:00
|
|
|
|
Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2015-12-09 09:27:25 +01:00
|
|
|
return new ArrayList<>(result);
|
2014-04-07 18:20:17 +02:00
|
|
|
}
|
|
|
|
|
2015-12-17 13:00:47 +01:00
|
|
|
/**
|
|
|
|
* Create the data folder if it does not exist already. As a
|
|
|
|
* convenience, it also returns the data folder, since it's likely
|
|
|
|
* about to be used.
|
|
|
|
*/
|
|
|
|
public File prepareDataFolder() {
|
|
|
|
if (!dataFolder.exists()) {
|
|
|
|
dataFolder.mkdirs();
|
|
|
|
}
|
|
|
|
return dataFolder;
|
|
|
|
}
|
|
|
|
|
2014-04-07 18:20:17 +02:00
|
|
|
public void save() throws IOException {
|
|
|
|
for (SketchCode code : getCodes()) {
|
|
|
|
if (code.isModified())
|
|
|
|
code.save();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-01-30 15:50:09 +01:00
|
|
|
public int getCodeCount() {
|
2014-02-01 20:47:00 +01:00
|
|
|
return codes.size();
|
2014-01-30 15:50:09 +01:00
|
|
|
}
|
|
|
|
|
2014-02-01 20:47:00 +01:00
|
|
|
public SketchCode[] getCodes() {
|
|
|
|
return codes.toArray(new SketchCode[0]);
|
2014-01-30 15:50:09 +01:00
|
|
|
}
|
|
|
|
|
2014-04-07 18:20:17 +02:00
|
|
|
/**
|
|
|
|
* Returns a file object for the primary .pde of this sketch.
|
|
|
|
*/
|
|
|
|
public File getPrimaryFile() {
|
|
|
|
return primaryFile;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns path to the main .pde file for this sketch.
|
|
|
|
*/
|
|
|
|
public String getMainFilePath() {
|
|
|
|
return primaryFile.getAbsolutePath();
|
|
|
|
//return code[0].file.getAbsolutePath();
|
|
|
|
}
|
|
|
|
|
2014-02-01 20:47:00 +01:00
|
|
|
public void addCode(SketchCode sketchCode) {
|
|
|
|
codes.add(sketchCode);
|
2015-12-11 19:14:09 +01:00
|
|
|
Collections.sort(codes, CODE_DOCS_COMPARATOR);
|
2014-01-30 15:50:09 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
protected void replaceCode(SketchCode newCode) {
|
2014-02-01 20:47:00 +01:00
|
|
|
for (SketchCode code : codes) {
|
|
|
|
if (code.getFileName().equals(newCode.getFileName())) {
|
|
|
|
codes.set(codes.indexOf(code), newCode);
|
2014-01-30 15:50:09 +01:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public SketchCode getCode(int i) {
|
2014-02-01 20:47:00 +01:00
|
|
|
return codes.get(i);
|
2014-01-30 15:50:09 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
protected void removeCode(SketchCode which) {
|
2015-12-08 18:57:57 +01:00
|
|
|
if (!codes.remove(which))
|
|
|
|
System.err.println("removeCode: internal error.. could not find code");
|
2014-01-30 15:50:09 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
public String getName() {
|
|
|
|
return name;
|
|
|
|
}
|
|
|
|
|
2014-04-07 18:20:17 +02:00
|
|
|
public File getFolder() {
|
|
|
|
return folder;
|
|
|
|
}
|
|
|
|
|
|
|
|
public File getDataFolder() {
|
|
|
|
return dataFolder;
|
|
|
|
}
|
2015-12-17 11:30:44 +01:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Is any of the files in this sketch modified?
|
|
|
|
*/
|
|
|
|
public boolean isModified() {
|
|
|
|
for (SketchCode code : codes) {
|
|
|
|
if (code.isModified())
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
2014-01-30 15:50:09 +01:00
|
|
|
}
|