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715 Commits

Author SHA1 Message Date
Matthijs Kooijman
5e68b66c5e Clean up SketchController.nameCode a bit
This lets it use FileUtils.splitFilename and reference Sketch.EXTENSIONS
and the new Sketch.DEFAULT_SKETCH_EXTENSION directly, allowing to remove
a few helper functions.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
d70900e5ad Let Sketch.getPrettyName() hide extension for .ino and .pde only
Before, `getPrettyName()` would return the extension-less name for all
files. There were a lot of places that checked for .ino and/or .pde
files and and called `getPrettyName()` for those, and `getFileName()`
for others. By moving this check into `getPrettyName()`, all those
callers become more simple, and more consistent (there were 5 different
checks to basically achieve the same thing).

There are small changes in behaviour, where .pde is now also hidden but
was not before. Also, the print header now shows extensions for other
files, which makes it more consistent with the tab names. For cases
where the old behaviour was still required, `Sketch.getBaseName()` was
added.

At the same time, the actual handling of the filenames is simplified by
using methods from FileUtils.

With this change `Sketch.getFileNameWithExtensionIfNotIno()` and
`SketchController.getHiddenExtensions()` are no longer needed and are
removed.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
dd5c1787fd Move isModified() from SketchController to Sketch
Also, update any code that uses it, removing the dependency on
SketchController entirely if possible.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
629953e20d Rename Sketch and SketchData classes
Sketch is now called SketchController, since it didn't really represent
a sketch, but just handled the GUI-related stuff for a given sketch
(note that it is not strictly a controller in the MVC-sense, but it does
have a similar function). SketchData more accurately represented the
actual sketch, so it is now called Sketch. Below, the new names are
used.

Editor now keeps both a current Sketch and SketchController object, and
the Sketch object is created by Editor and passed to SketchController,
instead passing a File and letting SketchController create the Sketch.
Wherever possible, code now uses the Sketch directly (or indirectly,
through the new `SketchController.getSketch()`) and the accessors in
SketchController that merely forwarded to Sketch have been removed.
There are few things that now live in SketchController but should be
moved to Sketch (`isModified()`, `isUntitled()`), so some of the code
still has a dependency on SketchController that should be removed later.

This commit mostly renames classes, methods and variables, it should not
change the behaviour in any way.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
f3d8ba219f Remove support for a "code" folder in sketches
When adding a file to a sketch (using drag and drop, or the Sketch ->
Add file... menu item), .o, .a and .so files would be saved into a
"code" subdirectory of the sketch. This seems to be a remnant of
processing, where also .dll and .jar files could be added to a sketch to
be used. In the Arduino IDE, these code files serve no special purpose,
and are not treated specially, so it makes no sense to keep this code
around.

One implication of this is that when "save as" is used, a "code"
subdirectory is no longer copied, which might affect people using this
"code" subdirectory for other purposes.

Similarly, there is support for a "data" subdirectory, in which all
other files (that are not sketch source files) are stored, and which is
also copied on "save as". Support for this folder is kept intact, since
this appears occasionally used (the ESP8266 project uses it to store and
upload additional data files, for example).

This change was discussed on the mailing list in the "Anyone using
"data" and "code" subdirectories in sketches?" thread:
https://groups.google.com/a/arduino.cc/forum/#!msg/developers/zPlraPq55ho/ejrLqITnAgAJ
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
31284feb9b Merge SketchData.sortCodes() into addCode()
By now, all calls to `addCode()` were followed by a call to
`sortCodes()`, and it seems like a task for SketchData to keep its list
sorted. Previously, this separation made some sense, since `addCode()`
was also used while loading a sketch, and you would only want to sort
once. Now, sketch loading uses a SortedSet, so this is no longer a
requirement.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
f7fdd08695 Do not show invalid sketch filename warnings on reload
With this commit, any warnings about invalid sketch filenames are not
shown when the sketch is reloaded. This reloading happens whenever the
IDE window is focused, so re-logging warnings all the time isn't really
helpful, so this hides them.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
8725bb1ec4 Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.

With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.

Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible  tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.

When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.

To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.

In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
055cfc8df0 Simplify sorting in SketchData
Instead of manually sorting the primary file at the start, and fiddling
to keep it there during resorting, this just modifies the sorting
comparator used to sort any primary files at the start. This is slightly
more generic than needed, also supporting multiple primary files, to at
least not break the Comparator preconditions when for some reason there
are multiple primary files.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
052764fd58 Simplify SketchData.removeCode() and indexOfCode()
These used to iterate over the list of SketchCodes to find the right
one, and if so, let the List do the same again to remove it or find the
index. This can be simplified to just let list take care of things
instead.

Technically, there is a small difference, since `List.remove()`  and
`List.indexOf()` will check using `equals()`, while the original code
used `==`, but these should be effectively the same here. Also, the
original code first used `==` to see if the object was present and then
let List find it again using `equals()`, so that was a bit inconsistent
anyway.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
6715f41c0e Let SketchCode track if it is the primary file
This makes checking for the primary file easier, without having to know
the index of a file in the list of tabs, or relying on the fact that the
primary file is always first (it still is, though).

This changes some places in Sketch to use the new
`SketchCode.isPrimary()` method, but there probably are a lot more
places in the code that could be start to use it as well.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
ab14c63f58 Remove SketchData.setName()
It was not used, and since it only updated the `name` attribute, but not
the corresponding `file` attribute, nor actually handled renaming actual
files, having this method around would actually be harmful, so just drop
it.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
6c2a94ecc5 Remove SketchCodeDocument
This class served no purpose anymore, so it can be removed. The
`SketchCode.getMetadata()` and `setMetaData()` methods only served to
keep track of a SketchCodeDocument instance (and were no longer used),
so these are removed too, just like some SketchCode constructors dealing
with this metadata object.
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
ca573351bb Do not store file contents in SketchCode
Now that each file in the sketch has its own text area in the GUI, it is
no longer needed to store the (possibly modified) contents of each file
inside SketchCode. Keeping the contents in the text area is sufficient.
Doing so allows removing the code that dealt with copying contents from
the text area into the SketchCode instance at the right time, which was
fragile and messy.

However, when compiling a sketch, the current (modified) file contents
still should be used. To allow this, the TextStorage interface is
introduced. This is a simple interface implemented by EditorTab, that
allows the SketchCode class to query the GUI for the current contents.
By using an interface, there is no direct dependency on the GUI code. If
no TextStorage instance is attached to a SketchCode, it will just assume
that the contents are always unmodified and the contents from the file
will be used during compilation.

When not using the GUI (e.g. just compiling something from the
commandline), there is no need to load the file contents from disk at
all, the filenames just have to be passed to arduino-builder and the
compiler. So, the SketchCode constructor no longer calls its `load()`
function, leaving this to the GUI code to call when appropriate. This
also modifies the `SketchCode.load()` function to return the loaded
text, instead of storing it internally.

To still support adding new files to a sketch (whose file does not
exist on disk yet), the EditorTab constructor now allows an initial
contents to be passed in, to be used instead of loading from disk. Only
the empty string is passed for new files now, but this could also be
used for the bare minimum contents of a new sketch later (which is now
down by creating a .ino file in a temporary directory).

Another side effect of this change is that all changes to the contents
now happen through the text area, which keeps track of modifications
already. This allows removing all manual calls to `Sketch.setModified()`
(even more, the entire function is removed, making `Sketch.isModified()`
always check the modification status of the contained files).
2016-08-26 16:42:44 +02:00
Matthijs Kooijman
8f1ae9ba0b Remove SketchCode::getLineCount()
It was not used anymore, and removing it makes subsequent refactoring
easier.
2016-08-26 16:42:44 +02:00
Cristian Maglie
e0ea137737 Imported new translations 2016-08-17 12:37:19 +02:00
Cristian Maglie
4c6d2f4a82 Added new languages ach, kk and te 2016-08-16 13:16:38 +02:00
Cristian Maglie
aea77c889d Fixed some simple warnings 2016-08-16 12:52:24 +02:00
Cristian Maglie
6ac028244e Updated translations 2016-08-16 12:51:44 +02:00
Cristian Maglie
49b98959c5 Correctly handle "-snapshot" and "+build" in semantic versioning
This fix a regression introduced in:

048a8a61 (VersionHelper now correctly strip snapshot info)

actually neither 048a8a61 nor the version before are correct becuase:

048a8a61 - strips all the extra `-snapshot` and `+build`
previous - doesn't handle the case `x.y-snapshot`

Now both are handled correctly and a test has been added to verify this.

To be completely semver compliant we should deny versions in the
format `x.y`, but this will break all legacy version that have been
published until now, so this changed should be postponed for the next
major release of the IDE.

Fix #5251
2016-08-16 11:00:35 +02:00
Cristian Maglie
d5dc479e6b library_index.json is no more bundled.
There is no reason to bundle this file.

If the index file is not available an empty index is
returned by the parser.

Fix #5143
(together with e80c08: Use a specific hardware/package_index_bundled.json)
2016-08-12 17:20:03 +02:00
Cristian Maglie
b695e7ff1e Do not fail if a package_index.json is not present
Since we are not bundling a package_index.json anymore, there is no
need for the timestamp check with the existing package_index.json.
2016-08-12 10:27:35 +02:00
Cristian Maglie
e731fe026f Boards Manager now install tools even if they are available in the IDE bundle
Previously if a 3rd party core would require a tool already bundled
in the IDE then boards manager skipped the installation of that tool.
This is could lead to missing tools if the IDE is upgraded and the
bundled tools may change.

This patch fixes the bug by always installing tools when needed, even
if they are already bundled.
2016-08-11 17:29:13 +02:00
Cristian Maglie
d8470e59f4 Mark built-in tools as readonly and do not remove them when uninstalling
This covers a very convoluted use-case that may be reproduce this way:

1. Using an previous version of the IDE, a new AVR core is installed
   using the board manager.
2. The IDE is then updated so the core installed in 1. is now also the
   bundled one
3. The AVR core installed 1. is now removed using the board manager
4. The board manager will uninstall the (presumably) no longer used tools,
   from the built-in folder leaving, in fact, the IDE without the
   bundled tools that are supposed to be read-only.

This commit fix this bug by actually making the built-in tool read-only
2016-08-11 14:21:54 +02:00
Cristian Maglie
b1f9164c4c Slightly refactored ContributionsIndexer.syncBuiltInHardware()
This is just a small rewrite of the function in a more clear way,
no change in behavior.
2016-08-11 13:33:08 +02:00
Cristian Maglie
e80c085996 Use a specific hardware/package_index_bundled.json. AVR core version to 1.6.13
Previously, during the build, the full package_index.json was downloaded
and distributed with the Arduino IDE.
This lead to a situation where it was difficult to test new AVR cores
before publishing them to the public package_index.json.

Now the bundled AVR core is specificed in the file:
`hardware/package_index_bundled.json`
this index is loaded from the IDE at startup and the package_index.json
is overlayed on it.

This should also solve part of #5143 (Repeatable builds and snapshots of
package/library indexes)
2016-08-11 11:02:03 +02:00
Cristian Maglie
7008f6c57c ContributionsIndexer now has bundled hardware path as a field 2016-08-11 10:57:05 +02:00
Cristian Maglie
048a8a61d6 VersionHelper now correctly strip snapshot info 2016-08-05 18:09:42 +02:00
Cristian Maglie
e0b2cd0ffe Handle invalid versions without NullPointerExceptions 2016-08-05 18:09:42 +02:00
Cristian Maglie
701f4a23df Update revision log and bumped IDE version to 1.6.11 2016-08-05 10:58:08 +02:00
Cristian Maglie
f19bf5cf4c Use plain exec methods on arduino-builder invocation
ApacheCommons do some command-line tweaking that doesnt fit well
with argument passing to arduino-builder, in particular for -prefs
arguments containing spaces.
2016-08-05 10:19:07 +02:00
Cristian Maglie
b4ada94e44 Do not bail out if a required tool is not found
Previously a NullPointer exception was thrown.
Now the build go on and fails when the recipe cannot be replaced
the correct tool path, that is a much more informative error.
2016-08-03 18:51:08 +02:00
Cristian Maglie
723393227c Require tools from referenced core platform if used 2016-08-02 15:16:00 +02:00
Cristian Maglie
4f1b584e71 Slightly refactored tool resolution
This helps the understanding of next commits
2016-08-02 15:15:59 +02:00
Cristian Maglie
3b57462281 Use latest tools version for generic tool.paths properties 2016-08-02 15:15:59 +02:00
Martino Facchin
6f24fa6cec Pass runtime tools to arduino-builder 2016-08-02 15:15:59 +02:00
Cristian Maglie
fa0678f5b7 added 'runtime.tools.packager-name-version.path' property in the global properties map 2016-08-02 12:13:31 +02:00
Cristian Maglie
2c6f6e76c4 Boards tools are resolved using informations from package_index.json 2016-08-02 12:12:00 +02:00
Cristian Maglie
8efed7f2d2 Add reference to packager in tools 2016-08-02 10:45:48 +02:00
Cristian Maglie
44b748af7b Updated translations strings 2016-07-25 16:32:02 +02:00
Cristian Maglie
0ebd416912 Fixed wrong translation 2016-07-25 15:36:05 +02:00
Cristian Maglie
8320479bb0 Updated translations 2016-07-25 13:38:30 +02:00
Sandeep Mistry
1a6be715ab Merge pull request #4794 from facchinm/upload_fail_handling
Handling gracefully upload failure
2016-07-20 10:18:57 -04:00
Sandeep Mistry
afe204f97f Merge pull request #4828 from facchinm/issue_4762
Filter examples based on contributed libraries by architecture
2016-07-19 10:00:18 -04:00
Martino Facchin
830fe765b8 Refresh serial port list after loading contributed packages
Soves nameless boards if contributed cores loading is slow
2016-07-13 18:42:31 +02:00
Cristian Maglie
c63ae04420 Made Serial.write(byte[]) method public
This method turns out to be useful.
2016-07-06 16:53:01 +02:00
Cristian Maglie
8f20f4d98b "Include library" now checks for includes property
A new property "includes" has been added to library.properties.
This property contains a comma-separated list of the files to be included when
the user selects the "Include library" command on the Arduino IDE.

If the property is missing the old behaviour is used.
2016-06-23 13:04:56 +02:00
Martino Facchin
7e4144b3fa starting version 1.6.10 2016-05-11 16:42:34 +02:00
Cristian Maglie
a0aa3e6a04 Updated translations 2016-05-10 10:35:55 +02:00
Cristian Maglie
bca77163fb Merge branch 'upload-without-verify' of https://github.com/gh-megabit/Arduino 2016-04-28 15:09:27 +02:00