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https://github.com/alliedmodders/metamod-source.git
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updated to work with 006
--HG-- extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40310
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@ -34,7 +34,7 @@
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* increase vers_release when bug fix releases are made
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* never increase major
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*/
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#define SOURCEMM_VERSION "1.3b"
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#define SOURCEMM_VERSION "1.3d"
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#define SOURCEMM_DATE __DATE__
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#define SM_MAJOR_VERSION 1 //never need to increase this
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#define SM_VERS_API_MAJOR 1 //increase this on a breaking change
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@ -43,7 +43,7 @@
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//We need a good CServerGameDLL version to work properly. We support these inclusively.
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#define MIN_GAMEDLL_VERSION 3
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#define MAX_GAMEDLL_VERSION 5
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#define MAX_GAMEDLL_VERSION 7
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/**
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* @brief Entry point for HL2 Engine
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@ -27,8 +27,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1,3,0,2
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PRODUCTVERSION 1,3,0,2
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FILEVERSION 1,3,0,4
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PRODUCTVERSION 1,3,0,4
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FILEFLAGSMASK 0x17L
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -45,12 +45,12 @@ BEGIN
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BEGIN
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VALUE "Comments", "Metamod: Source"
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VALUE "FileDescription", "Metamod: Source"
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VALUE "FileVersion", "1.3b"
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VALUE "FileVersion", "1.3d"
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VALUE "InternalName", "sourcemm"
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VALUE "LegalCopyright", "Copyright (c) 2004-2006, Metamod: Source Development Team"
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VALUE "OriginalFilename", "server.dll"
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VALUE "ProductName", "Metamod: Source"
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VALUE "ProductVersion", "1.3b"
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VALUE "ProductVersion", "1.3d"
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END
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END
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BLOCK "VarFileInfo"
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