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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-12-02 14:24:16 +01:00
Commit Graph

13 Commits

Author SHA1 Message Date
Scott Ehlert
05226d7799 Bail will probably kill me for all this but...
1) Fixed amb93: Improved mod path detection.
2) Fixed various rare string inconsistencies.
3) Updated changelog
4) Other various internal things that don't matter much :o

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2007-03-21 17:45:28 +00:00
David Anderson
0f5c4ca912 added experimental API for hooking VSP interface calls
updated file license headers

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2007-02-10 00:31:34 +00:00
David Anderson
3b6dee2782 fixed the VInterfaceMatch API
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2006-08-15 20:10:12 +00:00
David Anderson
66b36c0fe4 Added support for GCC-4.1's symbol optimizations
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2006-08-14 07:59:45 +00:00
Scott Ehlert
7c1b752c52 Fixed bug where trying to load Metamod:Source a second time as a SourceMM or Valve server plugin could cause a crash.
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2006-07-21 06:59:58 +00:00
Scott Ehlert
c538c9634b I shouldn't have touched this again in the first place
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2006-07-20 11:31:41 +00:00
Scott Ehlert
ca827fe7fc This is probably better. Touched up oslink.h a bit.
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2006-07-20 11:11:06 +00:00
Scott Ehlert
a5ee696a81 Added MSVC8 project files and reorganized a tiny bit
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2006-07-19 06:54:46 +00:00
David Anderson
d11b49a202 bumped copyright years, woot
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2006-01-07 14:38:18 +00:00
David Anderson
67039543cd Initial import of new GameDLL loading code
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2005-10-06 00:59:01 +00:00
David Anderson
34dbc44a97 Fixed bug when compiling on AMD64 with -m32
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2005-06-25 00:12:26 +00:00
David Anderson
4dc43f3d08 Implemented factory hooks
Added commands: clear, load, pause, unload, unpause
Rewrote headers

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2005-04-16 23:33:39 +00:00
David Anderson
118d4a85ff Initial import
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2005-04-16 19:59:26 +00:00