..
msvc9
Fixed core/version.rc for windows, so the filename field has the correct engine.
2008-11-24 03:30:52 -06:00
msvc10
Overhauled vc10 proj files, fixed .rc errors, added combined sln, added MMSOUTDIR env var support (NPOTB).
2012-07-20 17:06:10 -04:00
AMBuilder
64-bit support for CSGO on Linux and macOS ( #35 )
2017-12-20 01:11:57 -06:00
gamedll.cpp
Add additional test coverage to Travis-CI. ( #50 )
2018-07-27 22:03:33 -07:00
gamedll.h
Updated changelog, added license headers.
2008-11-26 00:19:30 -06:00
loader_bridge.h
Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2.
2015-07-09 14:09:56 -04:00
loader.cpp
Split Day of Infamy to separate engine build ( #36 )
2017-11-03 14:52:37 -04:00
loader.h
Split Day of Infamy to separate engine build ( #36 )
2017-11-03 14:52:37 -04:00
Makefile
Added support for CS: Global Offensive (bug 5228, r=DS).
2012-05-26 17:07:26 -04:00
serverplugin.cpp
Split Day of Infamy to separate engine build ( #36 )
2017-11-03 14:52:37 -04:00
serverplugin.h
Updated changelog, added license headers.
2008-11-26 00:19:30 -06:00
utility.cpp
Normalize paths when comparing. ( fixes #37 ). ( #38 )
2018-01-28 11:49:28 -05:00
utility.h
Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2.
2015-07-09 14:09:56 -04:00
version.rc
Merge new versioning logic from SourceMod, fixes manual builds and --gen=vs.
2015-04-11 10:25:06 -04:00