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LibrePilot/flight/OpenPilot/UAVObjects/uavobjectmanager.c

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/**
******************************************************************************
*
* @file uavobjectmanager.h
* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010.
* @brief Object manager library. This library holds a collection of all objects.
* It can be used by all modules/libraries to find an object reference.
* @see The GNU Public License (GPL) Version 3
*
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "openpilot.h"
// Constants
// Private types
/**
* List of event queues and the eventmask associated with the queue.
*/
struct ObjectEventListStruct {
xQueueHandle queue;
UAVObjEventCallback cb;
int32_t eventMask;
struct ObjectEventListStruct* next;
};
typedef struct ObjectEventListStruct ObjectEventList;
/**
* List of object instances, holds the actual data structure and instance ID
*/
struct ObjectInstListStruct {
void* data;
uint16_t instId;
struct ObjectInstListStruct* next;
};
typedef struct ObjectInstListStruct ObjectInstList;
/**
* List of objects registered in the object manager
*/
struct ObjectListStruct {
uint32_t id; /** The object ID */
const char* name; /** The object name */
int8_t isMetaobject; /** Set to 1 if this is a metaobject */
int8_t isSingleInstance; /** Set to 1 if this object has a single instance */
int8_t isSettings; /** Set to 1 if this object is a settings object */
uint16_t numBytes; /** Number of data bytes contained in the object (for a single instance) */
uint16_t numInstances; /** Number of instances */
struct ObjectListStruct* linkedObj; /** Linked object, for regular objects this is the metaobject and for metaobjects it is the parent object */
ObjectInstList* instances; /** List of object instances, instance 0 always exists */
ObjectEventList* events; /** Event queues registered on the object */
struct ObjectListStruct* next; /** Needed by linked list library (utlist.h) */
};
typedef struct ObjectListStruct ObjectList;
// Private functions
static int32_t sendEvent(ObjectList* obj, uint16_t instId, UAVObjEventType event);
static ObjectInstList* createInstance(ObjectList* obj, uint16_t instId);
static ObjectInstList* getInstance(ObjectList* obj, uint16_t instId);
static int32_t connectObj(UAVObjHandle obj, xQueueHandle queue, UAVObjEventCallback cb, int32_t eventMask);
static int32_t disconnectObj(UAVObjHandle obj, xQueueHandle queue, UAVObjEventCallback cb);
// Private variables
static ObjectList* objList;
static xSemaphoreHandle mutex;
static UAVObjMetadata defMetadata;
/**
* Initialize the object manager
* \return 0 Success
* \return -1 Failure
*/
int32_t UAVObjInitialize()
{
// Initialize object list
objList = NULL;
// Create mutex
mutex = xSemaphoreCreateRecursiveMutex();
if (mutex == NULL)
return -1;
// Initialize default metadata structure (metadata of metaobjects)
defMetadata.telemetryAcked = 1;
defMetadata.telemetryUpdateMode = UPDATEMODE_ONCHANGE;
defMetadata.telemetryUpdatePeriod = 0;
defMetadata.gcsTelemetryAcked = 1;
defMetadata.gcsTelemetryUpdateMode = UPDATEMODE_ONCHANGE;
defMetadata.gcsTelemetryUpdatePeriod = 0;
defMetadata.loggingUpdateMode = UPDATEMODE_ONCHANGE;
defMetadata.loggingUpdatePeriod = 0;
// Done
return 0;
}
/**
* Register and new object in the object manager.
* \param[in] id Unique object ID
* \param[in] name Object name
* \param[in] isMetaobject Is this a metaobject (1:true, 0:false)
* \param[in] isSingleInstance Is this a single instance or multi-instance object
* \param[in] isSettings Is this a settings object
* \param[in] numBytes Number of bytes of object data (for one instance)
* \return Object handle, or 0 if failure.
* \return
*/
UAVObjHandle UAVObjRegister(uint32_t id, const char* name, int32_t isMetaobject,
int32_t isSingleInstance, int32_t isSettings, uint32_t numBytes)
{
ObjectList* objEntry;
ObjectInstList* instEntry;
ObjectList* metaObj;
// Get lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Check that the object is not already registered
LL_FOREACH(objList, objEntry)
{
if (objEntry->id == id)
{
// Already registered, ignore
xSemaphoreGiveRecursive(mutex);
return -1;
}
}
// Create and append entry
objEntry = (ObjectList*)pvPortMalloc(sizeof(ObjectList));
if (objEntry == NULL)
{
xSemaphoreGiveRecursive(mutex);
return 0;
}
objEntry->id = id;
objEntry->name = name;
objEntry->isMetaobject = (int8_t)isMetaobject;
objEntry->isSingleInstance = (int8_t)isSingleInstance;
objEntry->isSettings = (int8_t)isSettings;
objEntry->numBytes = numBytes;
objEntry->events = NULL;
objEntry->numInstances = 0;
objEntry->instances = NULL;
objEntry->linkedObj = NULL; // will be set later
LL_APPEND(objList, objEntry);
// Create instance zero
instEntry = createInstance(objEntry, objEntry->numInstances);
if ( instEntry == NULL )
{
xSemaphoreGiveRecursive(mutex);
return 0;
}
// Create metaobject and update linkedObj
if (isMetaobject)
{
objEntry->linkedObj = NULL; // will be set later
}
else
{
// Create metaobject
metaObj = (ObjectList*)UAVObjRegister(id+1, NULL, 1, 1, 0, sizeof(UAVObjMetadata));
// Link two objects
objEntry->linkedObj = metaObj;
metaObj->linkedObj = objEntry;
}
// If this is a settings object attempt to load its data from the file system
if ( objEntry->isSettings )
{
UAVObjLoad( (UAVObjHandle)objEntry, 0 );
}
// Release lock
xSemaphoreGiveRecursive(mutex);
return (UAVObjHandle)objEntry;
}
/**
* Retrieve an object from the list given its id
* \param[in] The object ID
* \return The object or 0 if not found.
*/
UAVObjHandle UAVObjGetByID(uint32_t id)
{
ObjectList* objEntry;
// Get lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Look for object
LL_FOREACH(objList, objEntry)
{
if (objEntry->id == id)
{
// Release lock
xSemaphoreGiveRecursive(mutex);
// Done, object found
return (UAVObjHandle)objEntry;
}
}
// Object not found, release lock and return error
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Retrieve an object from the list given its name
* \param[in] name The name of the object
* \return The object or 0 if not found.
*/
UAVObjHandle UAVObjGetByName(char* name)
{
ObjectList* objEntry;
// Get lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Look for object
LL_FOREACH(objList, objEntry)
{
if (objEntry->name != NULL && strcmp(objEntry->name, name) == 0)
{
// Release lock
xSemaphoreGiveRecursive(mutex);
// Done, object found
return (UAVObjHandle)objEntry;
}
}
// Object not found, release lock and return error
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Get the object's ID
* \param[in] obj The object handle
* \return The object ID
*/
uint32_t UAVObjGetID(UAVObjHandle obj)
{
return ((ObjectList*)obj)->id;
}
/**
* Get the object's name
* \param[in] obj The object handle
* \return The object's name
*/
const char* UAVObjGetName(UAVObjHandle obj)
{
return ((ObjectList*)obj)->name;
}
/**
* Get the number of bytes of the object's data (for one instance)
* \param[in] obj The object handle
* \return The number of bytes
*/
uint32_t UAVObjGetNumBytes(UAVObjHandle obj)
{
return ((ObjectList*)obj)->numBytes;
}
/**
* Get the object this object is linked to. For regular objects, the linked object
* is the metaobject. For metaobjects the linked object is the parent object.
* This function is normally only needed by the telemetry module.
* \param[in] obj The object handle
* \return The object linked object handle
*/
UAVObjHandle UAVObjGetLinkedObj(UAVObjHandle obj)
{
return (UAVObjHandle)(((ObjectList*)obj)->linkedObj);
}
/**
* Get the number of instances contained in the object.
* \param[in] obj The object handle
* \return The number of instances
*/
uint16_t UAVObjGetNumInstances(UAVObjHandle obj)
{
uint32_t numInstances;
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
numInstances = ((ObjectList*)obj)->numInstances;
xSemaphoreGiveRecursive(mutex);
return numInstances;
}
/**
* Create a new instance in the object.
* \param[in] obj The object handle
* \return The instance ID or 0 if an error
*/
uint16_t UAVObjCreateInstance(UAVObjHandle obj)
{
ObjectList* objEntry;
ObjectInstList* instEntry;
// Lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Create new instance
objEntry = (ObjectList*)obj;
instEntry = createInstance(objEntry, objEntry->numInstances);
if ( instEntry == NULL )
{
xSemaphoreGiveRecursive(mutex);
return -1;
}
// Unlock
xSemaphoreGiveRecursive(mutex);
return instEntry->instId;
}
/**
* Does this object contains a single instance or multiple instances?
* \param[in] obj The object handle
* \return True (1) if this is a single instance object
*/
int32_t UAVObjIsSingleInstance(UAVObjHandle obj)
{
return ((ObjectList*)obj)->isSingleInstance;
}
/**
* Is this a metaobject?
* \param[in] obj The object handle
* \return True (1) if this is metaobject
*/
int32_t UAVObjIsMetaobject(UAVObjHandle obj)
{
return ((ObjectList*)obj)->isMetaobject;
}
/**
* Is this a settings object?
* \param[in] obj The object handle
* \return True (1) if this is a settings object
*/
int32_t UAVObjIsSettings(UAVObjHandle obj)
{
return ((ObjectList*)obj)->isSettings;
}
/**
* Unpack an object from a byte array
* \param[in] obj The object handle
* \param[in] instId The instance ID
* \param[in] dataIn The byte array
* \return 0 if success or -1 if failure
*/
int32_t UAVObjUnpack(UAVObjHandle obj, uint16_t instId, const uint8_t* dataIn)
{
ObjectList* objEntry;
ObjectInstList* instEntry;
// Lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Cast handle to object
objEntry = (ObjectList*)obj;
// Get the instance
instEntry = getInstance(objEntry, instId);
// If the instance does not exist create it and any other instances before it
if ( instEntry == NULL )
{
instEntry = createInstance(objEntry, instId);
if ( instEntry == NULL )
{
// Error, unlock and return
xSemaphoreGiveRecursive(mutex);
return -1;
}
}
// Set the data
memcpy(instEntry->data, dataIn, objEntry->numBytes);
// Fire event
sendEvent(objEntry, instId, EV_UNPACKED);
// Unlock
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Pack an object to a byte array
* \param[in] obj The object handle
* \param[in] instId The instance ID
* \param[out] dataOut The byte array
* \return 0 if success or -1 if failure
*/
int32_t UAVObjPack(UAVObjHandle obj, uint16_t instId, uint8_t* dataOut)
{
ObjectList* objEntry;
ObjectInstList* instEntry;
// Lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Cast handle to object
objEntry = (ObjectList*)obj;
// Get the instance
instEntry = getInstance(objEntry, instId);
if ( instEntry == NULL )
{
// Error, unlock and return
xSemaphoreGiveRecursive(mutex);
return -1;
}
// Pack data
memcpy(dataOut, instEntry->data, objEntry->numBytes);
// Unlock
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Save the data of the specified object instance to the file system (SD card).
* The object will be appended and the file will not be closed.
* The object data can be restored using the UAVObjLoad function.
* @param[in] obj The object handle.
* @param[in] instId The instance ID
* @param[in] file File to append to
* @return 0 if success or -1 if failure
*/
int32_t UAVObjSaveToFile(UAVObjHandle obj, uint16_t instId, FILEINFO* file)
{
uint32_t bytesWritten;
ObjectList* objEntry;
ObjectInstList* instEntry;
// Lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Cast to object
objEntry = (ObjectList*)obj;
// Get the instance information
instEntry = getInstance(objEntry, instId);
if ( instEntry == NULL )
{
xSemaphoreGiveRecursive(mutex);
return -1;
}
// Write the object ID
DFS_WriteFile(file, PIOS_SDCARD_Sector, (uint8_t*)&objEntry->id, &bytesWritten, 4);
// Write the instance ID
if (!objEntry->isSingleInstance)
{
DFS_WriteFile(file, PIOS_SDCARD_Sector, (uint8_t*)&instEntry->instId, &bytesWritten, 2);
}
// Write the data and check that the write was successful
DFS_WriteFile(file, PIOS_SDCARD_Sector, instEntry->data, &bytesWritten, objEntry->numBytes);
if ( bytesWritten != objEntry->numBytes )
{
xSemaphoreGiveRecursive(mutex);
return -1;
}
// Done
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Save the data of the specified object to the file system (SD card).
* If the object contains multiple instances, all of them will be saved.
* A new file with the name of the object will be created.
* The object data can be restored using the UAVObjLoad function.
* @param[in] obj The object handle.
* @param[in] instId The instance ID
* @param[in] file File to append to
* @return 0 if success or -1 if failure
*/
int32_t UAVObjSave(UAVObjHandle obj, uint16_t instId)
{
FILEINFO file;
ObjectList* objEntry;
// Lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Cast to object
objEntry = (ObjectList*)obj;
// Open file
if ( DFS_OpenFile(&PIOS_SDCARD_VolInfo, (uint8_t *)objEntry->name, DFS_WRITE, PIOS_SDCARD_Sector, &file) != DFS_OK )
{
xSemaphoreGiveRecursive(mutex);
return -1;
}
// Append object
if ( UAVObjSaveToFile(obj, instId, &file) == -1 )
{
DFS_Close(&file);
xSemaphoreGiveRecursive(mutex);
return -1;
}
// Done, close file and unlock
DFS_Close(&file);
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Load an object from the file system (SD card).
* @param[in] file File to read from
* @return The handle of the object loaded or 0 if a failure
*/
UAVObjHandle UAVObjLoadFromFile(FILEINFO* file)
{
uint32_t bytesRead;
ObjectList* objEntry;
ObjectInstList* instEntry;
uint32_t objId;
uint16_t instId;
UAVObjHandle obj;
// Lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Read the object ID
if ( DFS_ReadFile(file, PIOS_SDCARD_Sector, (uint8_t*)&objId, &bytesRead, 4) != DFS_OK )
{
xSemaphoreGiveRecursive(mutex);
return 0;
}
// Get the object
obj = UAVObjGetByID(objId);
if ( obj == 0 )
{
xSemaphoreGiveRecursive(mutex);
return 0;
}
objEntry = (ObjectList*)obj;
// Get the instance ID
instId = 0;
if ( !objEntry->isSingleInstance )
{
if ( DFS_ReadFile(file, PIOS_SDCARD_Sector, (uint8_t*)&instId, &bytesRead, 2) != DFS_OK )
{
xSemaphoreGiveRecursive(mutex);
return 0;
}
}
// Get the instance information
instEntry = getInstance(objEntry, instId);
// If the instance does not exist create it and any other instances before it
if ( instEntry == NULL )
{
instEntry = createInstance(objEntry, instId);
if ( instEntry == NULL )
{
// Error, unlock and return
xSemaphoreGiveRecursive(mutex);
return 0;
}
}
// Read the instance data
if ( DFS_ReadFile(file, PIOS_SDCARD_Sector, (uint8_t*)instEntry->data, &bytesRead, objEntry->numBytes) != DFS_OK )
{
xSemaphoreGiveRecursive(mutex);
return 0;
}
// Fire event
sendEvent(objEntry, instId, EV_UNPACKED);
// Unlock
xSemaphoreGiveRecursive(mutex);
return obj;
}
/**
* Load an object from the file system (SD card).
* A file with the name of the object will be opened.
* The object data can be saved using the UAVObjSave function.
* @param[in] obj The object handle.
* @param[in] instId The object instance
* @return 0 if success or -1 if failure
*/
int32_t UAVObjLoad(UAVObjHandle obj, uint16_t instId)
{
FILEINFO file;
ObjectList* objEntry;
UAVObjHandle loadedObj;
ObjectList* loadedObjEntry;
// Lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Cast to object
objEntry = (ObjectList*)obj;
// Open file
if ( DFS_OpenFile(&PIOS_SDCARD_VolInfo, (uint8_t *)objEntry->name, DFS_WRITE, PIOS_SDCARD_Sector, &file) != DFS_OK )
{
xSemaphoreGiveRecursive(mutex);
return -1;
}
// Load object
loadedObj = UAVObjLoadFromFile(&file);
if (loadedObj == 0)
{
DFS_Close(&file);
xSemaphoreGiveRecursive(mutex);
return -1;
}
// Check that the IDs match
loadedObjEntry = (ObjectList*)loadedObj;
if ( loadedObjEntry->id != objEntry->id )
{
DFS_Close(&file);
xSemaphoreGiveRecursive(mutex);
return -1;
}
// Done, close file and unlock
DFS_Close(&file);
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Save all settings objects to the SD card.
* @return 0 if success or -1 if failure
*/
int32_t UAVObjSaveSettings()
{
ObjectList* objEntry;
// Get lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Save all settings objects
LL_FOREACH(objList, objEntry)
{
// Check if this is a settings object
if ( objEntry->isSettings )
{
// Save object
if ( UAVObjSave( (UAVObjHandle)objEntry, 0 ) == -1 )
{
xSemaphoreGiveRecursive(mutex);
return -1;
}
}
}
// Done
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Load all settings objects from the SD card.
* @return 0 if success or -1 if failure
*/
int32_t UAVObjLoadSettings()
{
ObjectList* objEntry;
// Get lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Load all settings objects
LL_FOREACH(objList, objEntry)
{
// Check if this is a settings object
if ( objEntry->isSettings )
{
// Load object
if ( UAVObjLoad( (UAVObjHandle)objEntry, 0 ) == -1 )
{
xSemaphoreGiveRecursive(mutex);
return -1;
}
}
}
// Done
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Set the object data
* \param[in] obj The object handle
* \param[in] dataIn The object's data structure
* \return 0 if success or -1 if failure
*/
int32_t UAVObjSetData(UAVObjHandle obj, const void* dataIn)
{
return UAVObjSetInstanceData(obj, 0, dataIn);
}
/**
* Get the object data
* \param[in] obj The object handle
* \param[out] dataOut The object's data structure
* \return 0 if success or -1 if failure
*/
int32_t UAVObjGetData(UAVObjHandle obj, void* dataOut)
{
return UAVObjGetInstanceData(obj, 0, dataOut);
}
/**
* Set the data of a specific object instance
* \param[in] obj The object handle
* \param[in] instId The object instance ID
* \param[in] dataIn The object's data structure
* \return 0 if success or -1 if failure
*/
int32_t UAVObjSetInstanceData(UAVObjHandle obj, uint16_t instId, const void* dataIn)
{
ObjectList* objEntry;
ObjectInstList* instEntry;
// Lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Cast to object info
objEntry = (ObjectList*)obj;
// Get instance information
instEntry = getInstance(objEntry, instId);
if ( instEntry == NULL )
{
// Error, unlock and return
xSemaphoreGiveRecursive(mutex);
return -1;
}
// Set data
memcpy(instEntry->data, dataIn, objEntry->numBytes);
// Fire event
sendEvent(objEntry, instId, EV_UPDATED);
// Unlock
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Get the data of a specific object instance
* \param[in] obj The object handle
* \param[in] instId The object instance ID
* \param[out] dataOut The object's data structure
* \return 0 if success or -1 if failure
*/
int32_t UAVObjGetInstanceData(UAVObjHandle obj, uint16_t instId, void* dataOut)
{
ObjectList* objEntry;
ObjectInstList* instEntry;
// Lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Cast to object info
objEntry = (ObjectList*)obj;
// Get instance information
instEntry = getInstance(objEntry, instId);
if ( instEntry == NULL )
{
// Error, unlock and return
xSemaphoreGiveRecursive(mutex);
return -1;
}
// Set data
memcpy(dataOut, instEntry->data, objEntry->numBytes);
// Unlock
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Set the object metadata
* \param[in] obj The object handle
* \param[in] dataIn The object's metadata structure
* \return 0 if success or -1 if failure
*/
int32_t UAVObjSetMetadata(UAVObjHandle obj, const UAVObjMetadata* dataIn)
{
ObjectList* objEntry;
// Lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Set metadata (metadata of metaobjects can not be modified)
objEntry = (ObjectList*)obj;
if (!objEntry->isMetaobject)
{
UAVObjSetData((UAVObjHandle)objEntry->linkedObj, dataIn);
}
else
{
return -1;
}
// Unlock
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Get the object metadata
* \param[in] obj The object handle
* \param[out] dataOut The object's metadata structure
* \return 0 if success or -1 if failure
*/
int32_t UAVObjGetMetadata(UAVObjHandle obj, UAVObjMetadata* dataOut)
{
ObjectList* objEntry;
// Lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Get metadata
objEntry = (ObjectList*)obj;
if (objEntry->isMetaobject)
{
memcpy(dataOut, &defMetadata, sizeof(UAVObjMetadata));
}
else
{
UAVObjGetData((UAVObjHandle)objEntry->linkedObj, dataOut);
}
// Unlock
xSemaphoreGiveRecursive(mutex);
return 0;
}
/**
* Connect an event queue to the object, if the queue is already connected then the event mask is only updated.
* All events matching the event mask will be pushed to the event queue.
* \param[in] obj The object handle
* \param[in] queue The event queue
* \param[in] eventMask The event mask, if EV_MASK_ALL then all events are enabled (e.g. EV_UPDATED | EV_UPDATED_MANUAL)
* \return 0 if success or -1 if failure
*/
int32_t UAVObjConnectQueue(UAVObjHandle obj, xQueueHandle queue, int32_t eventMask)
{
int32_t res;
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
res = connectObj(obj, queue, 0, eventMask);
xSemaphoreGiveRecursive(mutex);
return res;
}
/**
* Disconnect an event queue from the object.
* \param[in] obj The object handle
* \param[in] queue The event queue
* \return 0 if success or -1 if failure
*/
int32_t UAVObjDisconnectQueue(UAVObjHandle obj, xQueueHandle queue)
{
int32_t res;
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
res = disconnectObj(obj, queue, 0);
xSemaphoreGiveRecursive(mutex);
return res;
}
/**
* Connect an event callback to the object, if the callback is already connected then the event mask is only updated.
* The supplied callback will be invoked on all events matching the event mask.
* \param[in] obj The object handle
* \param[in] cb The event callback
* \param[in] eventMask The event mask, if EV_MASK_ALL then all events are enabled (e.g. EV_UPDATED | EV_UPDATED_MANUAL)
* \return 0 if success or -1 if failure
*/
int32_t UAVObjConnectCallback(UAVObjHandle obj, UAVObjEventCallback cb, int32_t eventMask)
{
int32_t res;
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
res = connectObj(obj, 0, cb, eventMask);
xSemaphoreGiveRecursive(mutex);
return res;
}
/**
* Disconnect an event callback from the object.
* \param[in] obj The object handle
* \param[in] cb The event callback
* \return 0 if success or -1 if failure
*/
int32_t UAVObjDisconnectCallback(UAVObjHandle obj, UAVObjEventCallback cb)
{
int32_t res;
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
res = disconnectObj(obj, 0, cb);
xSemaphoreGiveRecursive(mutex);
return res;
}
/**
* Request an update of the object's data from the GCS. The call will not wait for the response, a EV_UPDATED event
* will be generated as soon as the object is updated.
* \param[in] obj The object handle
*/
void UAVObjRequestUpdate(UAVObjHandle obj)
{
UAVObjRequestInstanceUpdate(obj, UAVOBJ_ALL_INSTANCES);
}
/**
* Request an update of the object's data from the GCS. The call will not wait for the response, a EV_UPDATED event
* will be generated as soon as the object is updated.
* \param[in] obj The object handle
* \param[in] instId Object instance ID to update
*/
void UAVObjRequestInstanceUpdate(UAVObjHandle obj, uint16_t instId)
{
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
sendEvent((ObjectList*)obj, instId, EV_UPDATE_REQ);
xSemaphoreGiveRecursive(mutex);
}
/**
* Send the object's data to the GCS (triggers a EV_UPDATED_MANUAL event on this object).
* \param[in] obj The object handle
*/
void UAVObjUpdated(UAVObjHandle obj)
{
UAVObjInstanceUpdated(obj, UAVOBJ_ALL_INSTANCES);
}
/**
* Send the object's data to the GCS (triggers a EV_UPDATED_MANUAL event on this object).
* \param[in] obj The object handle
* \param[in] instId The object instance ID
*/
void UAVObjInstanceUpdated(UAVObjHandle obj, uint16_t instId)
{
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
sendEvent((ObjectList*)obj, instId, EV_UPDATED);
xSemaphoreGiveRecursive(mutex);
}
/**
* Iterate through all objects in the list.
* \param iterator This function will be called once for each object,
* the object will be passed as a parameter
*/
void UAVObjIterate(void (*iterator)(UAVObjHandle obj))
{
ObjectList* objEntry;
// Get lock
xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
// Iterate through the list and invoke iterator for each object
LL_FOREACH(objList, objEntry)
{
(*iterator)((UAVObjHandle)objEntry);
}
// Release lock
xSemaphoreGiveRecursive(mutex);
}
/**
* Send an event to all event queues registered on the object.
*/
static int32_t sendEvent(ObjectList* obj, uint16_t instId, UAVObjEventType event)
{
ObjectEventList* eventEntry;
UAVObjEvent msg;
// Setup event
msg.obj = (UAVObjHandle)obj;
msg.event = event;
msg.instId = instId;
// Go through each object and push the event message in the queue (if event is activated for the queue)
LL_FOREACH(obj->events, eventEntry)
{
if ( eventEntry->eventMask == 0 || (eventEntry->eventMask & event) != 0 )
{
// Send to queue if a valid queue is registered
if (eventEntry->queue != 0)
{
xQueueSend(eventEntry->queue, &msg, 0); // do not wait if queue is full
}
// Invoke callback (from event task) if a valid one is registered
if (eventEntry->cb != 0)
{
EventCallbackDispatch(&msg, eventEntry->cb); // invoke callback from the event task
}
}
}
// Done
return 0;
}
/**
* Create a new object instance, return the instance info or NULL if failure.
*/
static ObjectInstList* createInstance(ObjectList* obj, uint16_t instId)
{
ObjectInstList* instEntry;
int32_t n;
// For single instance objects, only instance zero is allowed
if (obj->isSingleInstance && instId != 0)
{
return NULL;
}
// Make sure that the instance ID is within limits
if (instId >= UAVOBJ_MAX_INSTANCES)
{
return NULL;
}
// Check if the instance already exists
if ( getInstance(obj, instId) != NULL )
{
return NULL;
}
// Create any missing instances (all instance IDs must be sequential)
for (n = obj->numInstances; n < instId; ++n)
{
if ( createInstance(obj, n) == NULL )
{
return NULL;
}
}
// Create the actual instance
instEntry = (ObjectInstList*)pvPortMalloc(sizeof(ObjectInstList));
if (instEntry == NULL) return NULL;
instEntry->data = pvPortMalloc(obj->numBytes);
if (instEntry->data == NULL) return NULL;
memset(instEntry->data, 0, obj->numBytes);
instEntry->instId = instId;
LL_APPEND(obj->instances, instEntry);
++obj->numInstances;
// Fire event
UAVObjInstanceUpdated((UAVObjHandle)obj, instId);
// Done
return instEntry;
}
/**
* Get the instance information or NULL if the instance does not exist
*/
static ObjectInstList* getInstance(ObjectList* obj, uint16_t instId)
{
ObjectInstList* instEntry;
// Look for specified instance ID
LL_FOREACH(obj->instances, instEntry)
{
if (instEntry->instId == instId)
{
return instEntry;
}
}
// If this point is reached then instance id was not found
return NULL;
}
/**
* Connect an event queue to the object, if the queue is already connected then the event mask is only updated.
* \param[in] obj The object handle
* \param[in] queue The event queue
* \param[in] cb The event callback
* \param[in] eventMask The event mask, if EV_MASK_ALL then all events are enabled (e.g. EV_UPDATED | EV_UPDATED_MANUAL)
* \return 0 if success or -1 if failure
*/
static int32_t connectObj(UAVObjHandle obj, xQueueHandle queue, UAVObjEventCallback cb, int32_t eventMask)
{
ObjectEventList* eventEntry;
ObjectList* objEntry;
// Check that the queue is not already connected, if it is simply update event mask
objEntry = (ObjectList*)obj;
LL_FOREACH(objEntry->events, eventEntry)
{
if ( eventEntry->queue == queue && eventEntry->cb == cb )
{
// Already connected, update event mask and return
eventEntry->eventMask = eventMask;
return 0;
}
}
// Add queue to list
eventEntry = (ObjectEventList*)pvPortMalloc(sizeof(ObjectEventList));
if (eventEntry == NULL)
{
return -1;
}
eventEntry->queue = queue;
eventEntry->cb = cb;
eventEntry->eventMask = eventMask;
LL_APPEND(objEntry->events, eventEntry);
// Done
return 0;
}
/**
* Disconnect an event queue from the object
* \param[in] obj The object handle
* \param[in] queue The event queue
* \param[in] cb The event callback
* \return 0 if success or -1 if failure
*/
static int32_t disconnectObj(UAVObjHandle obj, xQueueHandle queue, UAVObjEventCallback cb)
{
ObjectEventList* eventEntry;
ObjectList* objEntry;
// Find queue and remove it
objEntry = (ObjectList*)obj;
LL_FOREACH(objEntry->events, eventEntry)
{
if ( ( eventEntry->queue == queue && eventEntry->cb == cb ) )
{
LL_DELETE(objEntry->events, eventEntry);
vPortFree(eventEntry);
return 0;
}
}
// If this point is reached the queue was not found
return -1;
}