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OP-1354 PFD fixes : World size (grey background appears when board is tilted) + Removed empty foreground item (add flickering on render)
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@ -53,14 +53,6 @@ Rectangle {
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anchors.fill: parent
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anchors.fill: parent
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}
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}
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SvgElementImage {
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id: foreground
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elementName: "foreground"
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sceneSize: sceneItem.viewportSize
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anchors.centerIn: parent
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}
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SvgElementImage {
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SvgElementImage {
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id: side_slip_fixed
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id: side_slip_fixed
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elementName: "sideslip-fixed"
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elementName: "sideslip-fixed"
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@ -12,7 +12,7 @@ Item {
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property variant scaledBounds: svgRenderer.scaledElementBounds("pfd.svg", "horizon")
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property variant scaledBounds: svgRenderer.scaledElementBounds("pfd.svg", "horizon")
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width: Math.round(sceneItem.width*scaledBounds.width/2)*2
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width: Math.round(sceneItem.width*scaledBounds.width/2)*2
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height: Math.round(sceneItem.height*scaledBounds.height/2)*2
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height: Math.round(sceneItem.height*scaledBounds.height/2)*3
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property double pitch1DegScaledHeight: (svgRenderer.scaledElementBounds("pfd.svg", "pitch-90").y -
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property double pitch1DegScaledHeight: (svgRenderer.scaledElementBounds("pfd.svg", "pitch-90").y -
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svgRenderer.scaledElementBounds("pfd.svg", "pitch90").y)/180.0
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svgRenderer.scaledElementBounds("pfd.svg", "pitch90").y)/180.0
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