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mirror of https://bitbucket.org/librepilot/librepilot.git synced 2024-11-30 08:24:11 +01:00

Merge branch 'next' into laurent/OP-1337_French_translations_updates

This commit is contained in:
Laurent Lalanne 2014-05-28 20:03:14 +02:00
commit 94150fc2d3
27 changed files with 655 additions and 222 deletions

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@ -75,5 +75,27 @@ void quat_inverse(float q[4]);
void quat_copy(const float q[4], float qnew[4]);
void quat_mult(const float q1[4], const float q2[4], float qout[4]);
void rot_mult(float R[3][3], const float vec[3], float vec_out[3]);
/**
* matrix_mult_3x3f - perform a multiplication between two 3x3 float matrices
* result = a*b
* @param a
* @param b
* @param result
*/
inline void matrix_mult_3x3f(float a[3][3], float b[3][3], float result[3][3])
{
result[0][0] = a[0][0] * b[0][0] + a[1][0] * b[0][1] + a[2][0] * b[0][2];
result[0][1] = a[0][1] * b[0][0] + a[1][1] * b[0][1] + a[2][1] * b[0][2];
result[0][2] = a[0][2] * b[0][0] + a[1][2] * b[0][1] + a[2][2] * b[0][2];
result[1][0] = a[0][0] * b[1][0] + a[1][0] * b[1][1] + a[2][0] * b[1][2];
result[1][1] = a[0][1] * b[1][0] + a[1][1] * b[1][1] + a[2][1] * b[1][2];
result[1][2] = a[0][2] * b[1][0] + a[1][2] * b[1][1] + a[2][2] * b[1][2];
result[2][0] = a[0][0] * b[2][0] + a[1][0] * b[2][1] + a[2][0] * b[2][2];
result[2][1] = a[0][1] * b[2][0] + a[1][1] * b[2][1] + a[2][1] * b[2][2];
result[2][2] = a[0][2] * b[2][0] + a[1][2] * b[2][1] + a[2][2] * b[2][2];
}
#endif // COORDINATECONVERSIONS_H_

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@ -0,0 +1,69 @@
/**
******************************************************************************
* @addtogroup OpenPilotLibraries OpenPilot Libraries
* @{
* @addtogroup Navigation
* @brief setups RTH/PH and other pathfollower/pathplanner status
* @{
*
* @file plan.h
* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2014.
*
* @see The GNU Public License (GPL) Version 3
*
******************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef PLANS_H_
#define PLANS_H_
#include <pios_math.h>
/** \page standard Plans
How to use this library
\li Call plan_initialize() to init all needed struct and uavos at startup.<br>
It may be safely called more than once.<br>
\li Functions called plan_setup_* needs to be called once, every time the requested function is engaged.<br>
\li Functions called plan_run_* are to be periodically called while the requested mode is engaged.<br>
*/
/**
* @brief initialize UAVOs and structs used by this library
*/
void plan_initialize();
/**
* @brief setup pathplanner/pathfollower for positionhold
*/
void plan_setup_positionHold();
/**
* @brief setup pathplanner/pathfollower for return to base
*/
void plan_setup_returnToBase();
/**
* @brief setup pathplanner/pathfollower for land
*/
void plan_setup_land();
/**
* @brief execute land
*/
void plan_run_land();
#endif /* PLANS_H_ */

130
flight/libraries/plans.c Normal file
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@ -0,0 +1,130 @@
/**
******************************************************************************
* @addtogroup OpenPilotLibraries OpenPilot Libraries
* @{
* @addtogroup Navigation
* @brief setups RTH/PH and other pathfollower/pathplanner status
* @{
*
* @file plan.c
* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2014.
*
* @see The GNU Public License (GPL) Version 3
*
******************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <plans.h>
#include <openpilot.h>
#include <attitudesettings.h>
#include <takeofflocation.h>
#include <pathdesired.h>
#include <positionstate.h>
#include <flightmodesettings.h>
/**
* @brief initialize UAVOs and structs used by this library
*/
void plan_initialize()
{
TakeOffLocationInitialize();
PositionStateInitialize();
PathDesiredInitialize();
FlightModeSettingsInitialize();
}
/**
* @brief setup pathplanner/pathfollower for positionhold
*/
void plan_setup_positionHold()
{
PositionStateData positionState;
PositionStateGet(&positionState);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
pathDesired.Start.North = positionState.North;
pathDesired.Start.East = positionState.East;
pathDesired.Start.Down = positionState.Down;
pathDesired.End.North = positionState.North;
pathDesired.End.East = positionState.East;
pathDesired.End.Down = positionState.Down;
pathDesired.StartingVelocity = 1;
pathDesired.EndingVelocity = 0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
PathDesiredSet(&pathDesired);
}
/**
* @brief setup pathplanner/pathfollower for return to base
*/
void plan_setup_returnToBase()
{
// Simple Return To Base mode - keep altitude the same applying configured delta, fly to takeoff position
float positionStateDown;
PositionStateDownGet(&positionStateDown);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
TakeOffLocationData takeoffLocation;
TakeOffLocationGet(&takeoffLocation);
// TODO: right now VTOLPF does fly straight to destination altitude.
// For a safer RTB destination altitude will be the higher between takeofflocation and current position (corrected with safety margin)
float destDown;
FlightModeSettingsReturnToBaseAltitudeOffsetGet(&destDown);
destDown = MIN(positionStateDown, takeoffLocation.Down) - destDown;
pathDesired.Start.North = takeoffLocation.North;
pathDesired.Start.East = takeoffLocation.East;
pathDesired.Start.Down = destDown;
pathDesired.End.North = takeoffLocation.North;
pathDesired.End.East = takeoffLocation.East;
pathDesired.End.Down = destDown;
pathDesired.StartingVelocity = 1;
pathDesired.EndingVelocity = 0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
PathDesiredSet(&pathDesired);
}
void plan_setup_land()
{
plan_setup_positionHold();
}
/**
* @brief execute land
*/
void plan_run_land()
{
PathDesiredEndData pathDesiredEnd;
PathDesiredEndGet(&pathDesiredEnd);
PositionStateDownGet(&pathDesiredEnd.Down);
pathDesiredEnd.Down += 5;
PathDesiredEndSet(&pathDesiredEnd);
}

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@ -63,6 +63,7 @@
#include "taskinfo.h"
#include <pios_struct_helper.h>
#include "sin_lookup.h"
#include "paths.h"
#include "CoordinateConversions.h"
@ -85,6 +86,7 @@ static void updatePathVelocity();
static uint8_t updateFixedDesiredAttitude();
static void updateFixedAttitude();
static void airspeedStateUpdatedCb(UAVObjEvent *ev);
static bool correctCourse(float *C, float *V, float *F, float s);
/**
* Initialise the module, called on startup
@ -125,17 +127,17 @@ int32_t FixedWingPathFollowerInitialize()
}
MODULE_INITCALL(FixedWingPathFollowerInitialize, FixedWingPathFollowerStart);
static float northVelIntegral = 0;
static float eastVelIntegral = 0;
static float downVelIntegral = 0;
static float northVelIntegral = 0.0f;
static float eastVelIntegral = 0.0f;
static float downVelIntegral = 0.0f;
static float courseIntegral = 0;
static float speedIntegral = 0;
static float powerIntegral = 0;
static float airspeedErrorInt = 0;
static float courseIntegral = 0.0f;
static float speedIntegral = 0.0f;
static float powerIntegral = 0.0f;
static float airspeedErrorInt = 0.0f;
// correct speed by measured airspeed
static float indicatedAirspeedStateBias = 0;
static float indicatedAirspeedStateBias = 0.0f;
/**
* Module thread, should not return.
@ -225,12 +227,12 @@ static void pathfollowerTask(__attribute__((unused)) void *parameters)
}
} else {
// Be cleaner and get rid of global variables
northVelIntegral = 0;
eastVelIntegral = 0;
downVelIntegral = 0;
courseIntegral = 0;
speedIntegral = 0;
powerIntegral = 0;
northVelIntegral = 0.0f;
eastVelIntegral = 0.0f;
downVelIntegral = 0.0f;
courseIntegral = 0.0f;
speedIntegral = 0.0f;
powerIntegral = 0.0f;
}
PathStatusSet(&pathStatus);
}
@ -276,14 +278,14 @@ static void updatePathVelocity()
case PATHDESIRED_MODE_DRIVEVECTOR:
default:
groundspeed = pathDesired.StartingVelocity + (pathDesired.EndingVelocity - pathDesired.StartingVelocity) *
boundf(progress.fractional_progress, 0, 1);
boundf(progress.fractional_progress, 0.0f, 1.0f);
altitudeSetpoint = pathDesired.Start.Down + (pathDesired.End.Down - pathDesired.Start.Down) *
boundf(progress.fractional_progress, 0, 1);
boundf(progress.fractional_progress, 0.0f, 1.0f);
break;
}
// make sure groundspeed is not zero
if (groundspeed < 1e-2f) {
groundspeed = 1e-2f;
if (groundspeed < 1e-6f) {
groundspeed = 1e-6f;
}
// calculate velocity - can be zero if waypoints are too close
@ -302,24 +304,12 @@ static void updatePathVelocity()
// in this case the plane effectively needs to be turned around
// indicators:
// difference between correction_direction and velocitystate >90 degrees and
// difference between path_direction and velocitystate >90 degrees ( 4th sector, facing away from eerything )
// difference between path_direction and velocitystate >90 degrees ( 4th sector, facing away from everything )
// fix: ignore correction, steer in path direction until the situation has become better (condition doesn't apply anymore)
float angle1 = RAD2DEG(atan2f(progress.path_direction[1], progress.path_direction[0]) - atan2f(velocityState.East, velocityState.North));
float angle2 = RAD2DEG(atan2f(progress.correction_direction[1], progress.correction_direction[0]) - atan2f(velocityState.East, velocityState.North));
if (angle1 < -180.0f) {
angle1 += 360.0f;
}
if (angle1 > 180.0f) {
angle1 -= 360.0f;
}
if (angle2 < -180.0f) {
angle2 += 360.0f;
}
if (angle2 > 180.0f) {
angle2 -= 360.0f;
}
if (fabsf(angle1) >= 90.0f && fabsf(angle2) >= 90.0f) {
error_speed = 0;
if ( // calculating angles < 90 degrees through dot products
((progress.path_direction[0] * velocityState.North + progress.path_direction[1] * velocityState.East) < 0.0f) &&
((progress.correction_direction[0] * velocityState.North + progress.correction_direction[1] * velocityState.East) < 0.0f)) {
error_speed = 0.0f;
}
// calculate correction - can also be zero if correction vector is 0 or no error present
@ -328,14 +318,16 @@ static void updatePathVelocity()
// scale to correct length
float l = sqrtf(velocityDesired.North * velocityDesired.North + velocityDesired.East * velocityDesired.East);
velocityDesired.North *= groundspeed / l;
velocityDesired.East *= groundspeed / l;
if (l > 1e-9f) {
velocityDesired.North *= groundspeed / l;
velocityDesired.East *= groundspeed / l;
}
float downError = altitudeSetpoint - positionState.Down;
velocityDesired.Down = downError * fixedwingpathfollowerSettings.VerticalPosP;
velocityDesired.Down = downError * fixedwingpathfollowerSettings.VerticalPosP;
// update pathstatus
pathStatus.error = progress.error;
pathStatus.error = progress.error;
pathStatus.fractional_progress = progress.fractional_progress;
VelocityDesiredSet(&velocityDesired);
@ -384,8 +376,7 @@ static uint8_t updateFixedDesiredAttitude()
AirspeedStateData airspeedState;
SystemSettingsData systemSettings;
float groundspeedState;
float groundspeedDesired;
float groundspeedProjection;
float indicatedAirspeedState;
float indicatedAirspeedDesired;
float airspeedError;
@ -396,10 +387,9 @@ static uint8_t updateFixedDesiredAttitude()
float descentspeedError;
float powerCommand;
float bearing;
float heading;
float headingError;
float course;
float airspeedVector[2];
float fluidMovement[2];
float courseComponent[2];
float courseError;
float courseCommand;
@ -413,24 +403,54 @@ static uint8_t updateFixedDesiredAttitude()
AirspeedStateGet(&airspeedState);
SystemSettingsGet(&systemSettings);
/**
* Compute speed error (required for thrust and pitch)
* Compute speed error and course
*/
// missing sensors for airspeed-direction we have to assume within
// reasonable error that measured airspeed is actually the airspeed
// component in forward pointing direction
// airspeedVector is normalized
airspeedVector[0] = cos_lookup_deg(attitudeState.Yaw);
airspeedVector[1] = sin_lookup_deg(attitudeState.Yaw);
// Current ground speed
groundspeedState = sqrtf(velocityState.East * velocityState.East + velocityState.North * velocityState.North);
// note that airspeedStateBias is ( calibratedAirspeed - groundSpeed ) at the time of measurement,
// but thanks to accelerometers, groundspeed reacts faster to changes in direction
// current ground speed projected in forward direction
groundspeedProjection = velocityState.North * airspeedVector[0] + velocityState.East * airspeedVector[1];
// note that airspeedStateBias is ( calibratedAirspeed - groundspeedProjection ) at the time of measurement,
// but thanks to accelerometers, groundspeedProjection reacts faster to changes in direction
// than airspeed and gps sensors alone
indicatedAirspeedState = groundspeedState + indicatedAirspeedStateBias;
indicatedAirspeedState = groundspeedProjection + indicatedAirspeedStateBias;
// Desired ground speed
groundspeedDesired = sqrtf(velocityDesired.North * velocityDesired.North + velocityDesired.East * velocityDesired.East);
indicatedAirspeedDesired = boundf(groundspeedDesired + indicatedAirspeedStateBias,
// fluidMovement is a vector describing the aproximate movement vector of
// the surrounding fluid in 2d space (aka wind vector)
fluidMovement[0] = velocityState.North - (indicatedAirspeedState * airspeedVector[0]);
fluidMovement[1] = velocityState.East - (indicatedAirspeedState * airspeedVector[1]);
// calculate the movement vector we need to fly to reach velocityDesired -
// taking fluidMovement into account
courseComponent[0] = velocityDesired.North - fluidMovement[0];
courseComponent[1] = velocityDesired.East - fluidMovement[1];
indicatedAirspeedDesired = boundf(sqrtf(courseComponent[0] * courseComponent[0] + courseComponent[1] * courseComponent[1]),
fixedwingpathfollowerSettings.HorizontalVelMin,
fixedwingpathfollowerSettings.HorizontalVelMax);
// if we could fly at arbitrary speeds, we'd just have to move towards the
// courseComponent vector as previously calculated and we'd be fine
// unfortunately however we are bound by min and max air speed limits, so
// we need to recalculate the correct course to meet at least the
// velocityDesired vector direction at our current speed
// this overwrites courseComponent
bool valid = correctCourse(courseComponent, (float *)&velocityDesired.North, fluidMovement, indicatedAirspeedDesired);
// Error condition: wind speed too high, we can't go where we want anymore
fixedwingpathfollowerStatus.Errors.Wind = 0;
if ((!valid) &&
fixedwingpathfollowerSettings.Safetymargins.Wind > 0.5f) { // alarm switched on
fixedwingpathfollowerStatus.Errors.Wind = 1;
result = 0;
}
// Airspeed error
airspeedError = indicatedAirspeedDesired - indicatedAirspeedState;
@ -461,23 +481,18 @@ static uint8_t updateFixedDesiredAttitude()
result = 0;
}
if (indicatedAirspeedState < 1e-6f) {
// prevent division by zero, abort without controlling anything. This guidance mode is not suited for takeoff or touchdown, or handling stationary planes
// also we cannot handle planes flying backwards, lets just wait until the nose drops
fixedwingpathfollowerStatus.Errors.Lowspeed = 1;
return 0;
}
/**
* Compute desired thrust command
*/
// compute saturated integral error thrust response. Make integral leaky for better performance. Approximately 30s time constant.
if (fixedwingpathfollowerSettings.PowerPI.Ki > 0) {
if (fixedwingpathfollowerSettings.PowerPI.Ki > 0.0f) {
powerIntegral = boundf(powerIntegral + -descentspeedError * dT,
-fixedwingpathfollowerSettings.PowerPI.ILimit / fixedwingpathfollowerSettings.PowerPI.Ki,
fixedwingpathfollowerSettings.PowerPI.ILimit / fixedwingpathfollowerSettings.PowerPI.Ki
) * (1.0f - 1.0f / (1.0f + 30.0f / dT));
} else { powerIntegral = 0; }
} else {
powerIntegral = 0.0f;
}
// Compute the cross feed from vertical speed to pitch, with saturation
float speedErrorToPowerCommandComponent = boundf(
@ -504,9 +519,9 @@ static uint8_t updateFixedDesiredAttitude()
// Error condition: plane cannot hold altitude at current speed.
fixedwingpathfollowerStatus.Errors.Lowpower = 0;
if (fixedwingpathfollowerSettings.ThrustLimit.Neutral + powerCommand >= fixedwingpathfollowerSettings.ThrustLimit.Max && // thrust at maximum
velocityState.Down > 0 && // we ARE going down
descentspeedDesired < 0 && // we WANT to go up
airspeedError > 0 && // we are too slow already
velocityState.Down > 0.0f && // we ARE going down
descentspeedDesired < 0.0f && // we WANT to go up
airspeedError > 0.0f && // we are too slow already
fixedwingpathfollowerSettings.Safetymargins.Lowpower > 0.5f) { // alarm switched on
fixedwingpathfollowerStatus.Errors.Lowpower = 1;
result = 0;
@ -514,9 +529,9 @@ static uint8_t updateFixedDesiredAttitude()
// Error condition: plane keeps climbing despite minimum thrust (opposite of above)
fixedwingpathfollowerStatus.Errors.Highpower = 0;
if (fixedwingpathfollowerSettings.ThrustLimit.Neutral + powerCommand <= fixedwingpathfollowerSettings.ThrustLimit.Min && // thrust at minimum
velocityState.Down < 0 && // we ARE going up
descentspeedDesired > 0 && // we WANT to go down
airspeedError < 0 && // we are too fast already
velocityState.Down < 0.0f && // we ARE going up
descentspeedDesired > 0.0f && // we WANT to go down
airspeedError < 0.0f && // we are too fast already
fixedwingpathfollowerSettings.Safetymargins.Highpower > 0.5f) { // alarm switched on
fixedwingpathfollowerStatus.Errors.Highpower = 1;
result = 0;
@ -526,7 +541,6 @@ static uint8_t updateFixedDesiredAttitude()
/**
* Compute desired pitch command
*/
if (fixedwingpathfollowerSettings.SpeedPI.Ki > 0) {
// Integrate with saturation
airspeedErrorInt = boundf(airspeedErrorInt + airspeedError * dT,
@ -556,48 +570,18 @@ static uint8_t updateFixedDesiredAttitude()
// Error condition: high speed dive
fixedwingpathfollowerStatus.Errors.Pitchcontrol = 0;
if (fixedwingpathfollowerSettings.PitchLimit.Neutral + pitchCommand >= fixedwingpathfollowerSettings.PitchLimit.Max && // pitch demand is full up
velocityState.Down > 0 && // we ARE going down
descentspeedDesired < 0 && // we WANT to go up
airspeedError < 0 && // we are too fast already
velocityState.Down > 0.0f && // we ARE going down
descentspeedDesired < 0.0f && // we WANT to go up
airspeedError < 0.0f && // we are too fast already
fixedwingpathfollowerSettings.Safetymargins.Pitchcontrol > 0.5f) { // alarm switched on
fixedwingpathfollowerStatus.Errors.Pitchcontrol = 1;
result = 0;
}
/**
* Calculate where we are heading and why (wind issues)
*/
bearing = attitudeState.Yaw;
heading = RAD2DEG(atan2f(velocityState.East, velocityState.North));
headingError = heading - bearing;
if (headingError < -180.0f) {
headingError += 360.0f;
}
if (headingError > 180.0f) {
headingError -= 360.0f;
}
// Error condition: wind speed is higher than airspeed. We are forced backwards!
fixedwingpathfollowerStatus.Errors.Wind = 0;
if ((headingError > fixedwingpathfollowerSettings.Safetymargins.Wind ||
headingError < -fixedwingpathfollowerSettings.Safetymargins.Wind) &&
fixedwingpathfollowerSettings.Safetymargins.Highpower > 0.5f) { // alarm switched on
// we are flying backwards
fixedwingpathfollowerStatus.Errors.Wind = 1;
result = 0;
}
/**
* Compute desired roll command
*/
if (groundspeedDesired > 1e-6f) {
course = RAD2DEG(atan2f(velocityDesired.East, velocityDesired.North));
courseError = course - heading;
} else {
// if we are not supposed to move, run in a circle
courseError = -90.0f;
result = 0;
}
courseError = RAD2DEG(atan2f(courseComponent[1], courseComponent[0])) - attitudeState.Yaw;
if (courseError < -180.0f) {
courseError += 360.0f;
@ -606,6 +590,19 @@ static uint8_t updateFixedDesiredAttitude()
courseError -= 360.0f;
}
// overlap calculation. Theres a dead zone behind the craft where the
// counter-yawing of some craft while rolling could render a desired right
// turn into a desired left turn. Making the turn direction based on
// current roll angle keeps the plane committed to a direction once chosen
if (courseError < -180.0f + (fixedwingpathfollowerSettings.ReverseCourseOverlap * 0.5f)
&& attitudeState.Roll > 0.0f) {
courseError += 360.0f;
}
if (courseError > 180.0f - (fixedwingpathfollowerSettings.ReverseCourseOverlap * 0.5f)
&& attitudeState.Roll < 0.0f) {
courseError -= 360.0f;
}
courseIntegral = boundf(courseIntegral + courseError * dT * fixedwingpathfollowerSettings.CoursePI.Ki,
-fixedwingpathfollowerSettings.CoursePI.ILimit,
fixedwingpathfollowerSettings.CoursePI.ILimit);
@ -628,7 +625,7 @@ static uint8_t updateFixedDesiredAttitude()
* Compute desired yaw command
*/
// TODO implement raw control mode for yaw and base on Accels.Y
stabDesired.Yaw = 0;
stabDesired.Yaw = 0.0f;
stabDesired.StabilizationMode.Roll = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
@ -656,10 +653,116 @@ static void airspeedStateUpdatedCb(__attribute__((unused)) UAVObjEvent *ev)
AirspeedStateGet(&airspeedState);
VelocityStateGet(&velocityState);
float groundspeed = sqrtf(velocityState.East * velocityState.East + velocityState.North * velocityState.North);
float airspeedVector[2];
float yaw;
AttitudeStateYawGet(&yaw);
airspeedVector[0] = cos_lookup_deg(yaw);
airspeedVector[1] = sin_lookup_deg(yaw);
// vector projection of groundspeed on airspeed vector to handle both forward and backwards movement
float groundspeedProjection = velocityState.North * airspeedVector[0] + velocityState.East * airspeedVector[1];
indicatedAirspeedStateBias = airspeedState.CalibratedAirspeed - groundspeed;
// note - we do fly by Indicated Airspeed (== calibrated airspeed)
// however since airspeed is updated less often than groundspeed, we use sudden changes to groundspeed to offset the airspeed by the same measurement.
indicatedAirspeedStateBias = airspeedState.CalibratedAirspeed - groundspeedProjection;
// note - we do fly by Indicated Airspeed (== calibrated airspeed) however
// since airspeed is updated less often than groundspeed, we use sudden
// changes to groundspeed to offset the airspeed by the same measurement.
// This has a side effect that in the absence of any airspeed updates, the
// pathfollower will fly using groundspeed.
}
/**
* Function to calculate course vector C based on airspeed s, fluid movement F
* and desired movement vector V
* parameters in: V,F,s
* parameters out: C
* returns true if a valid solution could be found for V,F,s, false if not
* C will be set to a best effort attempt either way
*/
static bool correctCourse(float *C, float *V, float *F, float s)
{
// Approach:
// Let Sc be a circle around origin marking possible movement vectors
// of the craft with airspeed s (all possible options for C)
// Let Vl be a line through the origin along movement vector V where fr any
// point v on line Vl v = k * (V / |V|) = k' * V
// Let Wl be a line parallel to Vl where for any point v on line Vl exists
// a point w on WL with w = v - F
// Then any intersection between circle Sc and line Wl represents course
// vector which would result in a movement vector
// V' = k * ( V / |V|) = k' * V
// If there is no intersection point, S is insufficient to compensate
// for F and we can only try to fly in direction of V (thus having wind drift
// but at least making progress orthogonal to wind)
s = fabsf(s);
float f = sqrtf(F[0] * F[0] + F[1] * F[1]);
// normalize Cn=V/|V|, |V| must be >0
float v = sqrtf(V[0] * V[0] + V[1] * V[1]);
if (v < 1e-6f) {
// if |V|=0, we aren't supposed to move, turn into the wind
// (this allows hovering)
C[0] = -F[0];
C[1] = -F[1];
// if desired airspeed matches fluidmovement a hover is actually
// intended so return true
return fabsf(f - s) < 1e-3f;
}
float Vn[2] = { V[0] / v, V[1] / v };
// project F on V
float fp = F[0] * Vn[0] + F[1] * Vn[1];
// find component Fo of F that is orthogonal to V
// (which is exactly the distance between Vl and Wl)
float Fo[2] = { F[0] - (fp * Vn[0]), F[1] - (fp * Vn[1]) };
float fo2 = Fo[0] * Fo[0] + Fo[1] * Fo[1];
// find k where k * Vn = C - Fo
// |C|=s is the hypothenuse in any rectangular triangle formed by k * Vn and Fo
// so k^2 + fo^2 = s^2 (since |Vn|=1)
float k2 = s * s - fo2;
if (k2 <= -1e-3f) {
// there is no solution, we will be drifted off either way
// fallback: fly stupidly in direction of V and hope for the best
C[0] = V[0];
C[1] = V[1];
return false;
} else if (k2 <= 1e-3f) {
// there is exactly one solution: -Fo
C[0] = -Fo[0];
C[1] = -Fo[1];
return true;
}
// we have two possible solutions k positive and k negative as there are
// two intersection points between Wl and Sc
// which one is better? two criteria:
// 1. we MUST move in the right direction, if any k leads to -v its invalid
// 2. we should minimize the speed error
float k = sqrt(k2);
float C1[2] = { -k * Vn[0] - Fo[0], -k * Vn[1] - Fo[1] };
float C2[2] = { k *Vn[0] - Fo[0], k * Vn[1] - Fo[1] };
// project C+F on Vn to find signed resulting movement vector length
float vp1 = (C1[0] + F[0]) * Vn[0] + (C1[1] + F[1]) * Vn[1];
float vp2 = (C2[0] + F[0]) * Vn[0] + (C2[1] + F[1]) * Vn[1];
if (vp1 >= 0.0f && fabsf(v - vp1) < fabsf(v - vp2)) {
// in this case the angle between course and resulting movement vector
// is greater than 90 degrees - so we actually fly backwards
C[0] = C1[0];
C[1] = C1[1];
return true;
}
C[0] = C2[0];
C[1] = C2[1];
if (vp2 >= 0.0f) {
// in this case the angle between course and movement vector is less than
// 90 degrees, but we do move in the right direction
return true;
} else {
// in this case we actually get driven in the opposite direction of V
// with both solutions for C
// this might be reached in headwind stronger than maximum allowed
// airspeed.
return false;
}
}

View File

@ -75,6 +75,18 @@ void pathFollowerHandler(bool newinit);
*/
void pathPlannerHandler(bool newinit);
/**
* @brief Handler to setup takeofflocation on arming. it is set up during Arming
* @input: NONE:
* @output: NONE
*/
void takeOffLocationHandler();
/**
* @brief Initialize TakeoffLocationHanlder
*/
void takeOffLocationHandlerInit();
/*
* These are assumptions we make in the flight code about the order of settings and their consistency between
* objects. Please keep this synchronized to the UAVObjects

View File

@ -134,6 +134,9 @@ int32_t ManualControlStart()
// Make sure unarmed on power up
armHandler(true);
#ifndef PIOS_EXCLUDE_ADVANCED_FEATURES
takeOffLocationHandlerInit();
#endif
// Start main task
PIOS_CALLBACKSCHEDULER_Dispatch(callbackHandle);
@ -167,7 +170,9 @@ static void manualControlTask(void)
{
// Process Arming
armHandler(false);
#ifndef PIOS_EXCLUDE_ADVANCED_FEATURES
takeOffLocationHandler();
#endif
// Process flight mode
FlightStatusData flightStatus;

View File

@ -35,8 +35,9 @@
#include <positionstate.h>
#include <flightmodesettings.h>
#if defined(REVOLUTION)
#include <plans.h>
// Private constants
// Private types
@ -51,47 +52,30 @@
void pathFollowerHandler(bool newinit)
{
if (newinit) {
PathDesiredInitialize();
PositionStateInitialize();
plan_initialize();
}
FlightStatusData flightStatus;
FlightStatusGet(&flightStatus);
uint8_t flightMode;
FlightStatusFlightModeGet(&flightMode);
if (newinit) {
// After not being in this mode for a while init at current height
PositionStateData positionState;
PositionStateGet(&positionState);
FlightModeSettingsData settings;
FlightModeSettingsGet(&settings);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
switch (flightStatus.FlightMode) {
switch (flightMode) {
case FLIGHTSTATUS_FLIGHTMODE_RETURNTOBASE:
// Simple Return To Base mode - keep altitude the same, fly to home position
pathDesired.Start.North = 0;
pathDesired.Start.East = 0;
pathDesired.Start.Down = positionState.Down - settings.ReturnToHomeAltitudeOffset;
pathDesired.End.North = 0;
pathDesired.End.East = 0;
pathDesired.End.Down = positionState.Down - settings.ReturnToHomeAltitudeOffset;
pathDesired.StartingVelocity = 1;
pathDesired.EndingVelocity = 0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
plan_setup_returnToBase();
break;
default:
pathDesired.Start.North = positionState.North;
pathDesired.Start.East = positionState.East;
pathDesired.Start.Down = positionState.Down;
pathDesired.End.North = positionState.North;
pathDesired.End.East = positionState.East;
pathDesired.End.Down = positionState.Down;
pathDesired.StartingVelocity = 1;
pathDesired.EndingVelocity = 0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
case FLIGHTSTATUS_FLIGHTMODE_POSITIONHOLD:
plan_setup_positionHold();
break;
case FLIGHTSTATUS_FLIGHTMODE_LAND:
plan_setup_land();
break;
default:
plan_setup_positionHold();
/* Disable this section, until such time as proper discussion can be had about how to implement it for all types of crafts.
} else {
PathDesiredData pathDesired;
@ -103,17 +87,15 @@ void pathFollowerHandler(bool newinit)
*/
break;
}
PathDesiredSet(&pathDesired);
}
switch (flightMode) {
// special handling of autoland - behaves like positon hold but with slow altitude decrease
if (flightStatus.FlightMode == FLIGHTSTATUS_FLIGHTMODE_LAND) {
PositionStateData positionState;
PositionStateGet(&positionState);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
pathDesired.End.Down = positionState.Down + 5;
PathDesiredSet(&pathDesired);
case FLIGHTSTATUS_FLIGHTMODE_LAND:
plan_run_land();
break;
default:
break;
}
}

View File

@ -0,0 +1,125 @@
/**
******************************************************************************
*
* @file takeofflocationhandler.c
* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2014.
* @brief handles TakeOffLocation
* --
* @see The GNU Public License (GPL) Version 3
*
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "inc/manualcontrol.h"
#include <stdint.h>
#include <flightstatus.h>
#include <takeofflocation.h>
#include <positionstate.h>
// Private constants
// Private types
// Private variables
static bool locationSet;
// Private functions
static void SetTakeOffLocation();
void takeOffLocationHandlerInit()
{
TakeOffLocationInitialize();
// check whether there is a preset/valid takeoff location
uint8_t mode;
uint8_t status;
TakeOffLocationModeGet(&mode);
TakeOffLocationStatusGet(&status);
// preset with invalid location will actually behave like FirstTakeoff
if (mode == TAKEOFFLOCATION_MODE_PRESET && status == TAKEOFFLOCATION_STATUS_VALID) {
locationSet = true;
} else {
locationSet = false;
status = TAKEOFFLOCATION_STATUS_INVALID;
TakeOffLocationStatusSet(&status);
}
}
/**
* Handles TakeOffPosition location setup
* @param newinit
*/
void takeOffLocationHandler()
{
uint8_t armed;
uint8_t status;
FlightStatusArmedGet(&armed);
// Location already acquired/preset
if (armed == FLIGHTSTATUS_ARMED_ARMED && locationSet) {
return;
}
TakeOffLocationStatusGet(&status);
switch (armed) {
case FLIGHTSTATUS_ARMED_ARMING:
case FLIGHTSTATUS_ARMED_ARMED:
if (!locationSet || status != TAKEOFFLOCATION_STATUS_VALID) {
uint8_t mode;
TakeOffLocationModeGet(&mode);
if ((mode != TAKEOFFLOCATION_MODE_PRESET) || (status == TAKEOFFLOCATION_STATUS_INVALID)) {
SetTakeOffLocation();
} else {
locationSet = true;
}
}
break;
case FLIGHTSTATUS_ARMED_DISARMED:
// unset if location is to be acquired at each arming
if (locationSet) {
uint8_t mode;
TakeOffLocationModeGet(&mode);
if (mode == TAKEOFFLOCATION_MODE_ARMINGLOCATION) {
locationSet = false;
status = TAKEOFFLOCATION_STATUS_INVALID;
TakeOffLocationStatusSet(&status);
}
}
break;
}
}
/**
* Retrieve TakeOffLocation from current PositionStatus
*/
void SetTakeOffLocation()
{
TakeOffLocationData takeOffLocation;
TakeOffLocationGet(&takeOffLocation);
PositionStateData positionState;
PositionStateGet(&positionState);
takeOffLocation.North = positionState.North;
takeOffLocation.East = positionState.East;
takeOffLocation.Down = positionState.Down;
takeOffLocation.Status = TAKEOFFLOCATION_STATUS_VALID;
TakeOffLocationSet(&takeOffLocation);
locationSet = true;
}

View File

@ -45,6 +45,7 @@
#include "flightmodesettings.h"
#include <pios_struct_helper.h>
#include "paths.h"
#include "plans.h"
// Private constants
#define STACK_SIZE_BYTES 1024
@ -89,6 +90,7 @@ static bool pathplanner_active = false;
*/
int32_t PathPlannerStart()
{
plan_initialize();
// when the active waypoint changes, update pathDesired
WaypointConnectCallback(commandUpdated);
WaypointActiveConnectCallback(commandUpdated);
@ -169,21 +171,7 @@ static void pathPlannerTask()
if (!failsafeRTHset) {
failsafeRTHset = 1;
// copy pasta: same calculation as in manualcontrol, set return to home coordinates
PositionStateData positionState;
PositionStateGet(&positionState);
FlightModeSettingsData settings;
FlightModeSettingsGet(&settings);
pathDesired.Start.North = 0;
pathDesired.Start.East = 0;
pathDesired.Start.Down = positionState.Down - settings.ReturnToHomeAltitudeOffset;
pathDesired.End.North = 0;
pathDesired.End.East = 0;
pathDesired.End.Down = positionState.Down - settings.ReturnToHomeAltitudeOffset;
pathDesired.StartingVelocity = 1;
pathDesired.EndingVelocity = 0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
PathDesiredSet(&pathDesired);
plan_setup_positionHold();
}
AlarmsSet(SYSTEMALARMS_ALARM_PATHPLAN, SYSTEMALARMS_ALARM_ERROR);

View File

@ -62,6 +62,7 @@
#include <CoordinateConversions.h>
#include <pios_board_info.h>
#include <pios_struct_helper.h>
// Private constants
#define STACK_SIZE_BYTES 1000
@ -474,35 +475,7 @@ static void settingsUpdatedCb(__attribute__((unused)) UAVObjEvent *objEv)
RPY2Quaternion(rpy, rotationQuat);
Quaternion2R(rotationQuat, R);
mag_transform[0][0] = R[0][0] * cal.mag_transform.r0c0 +
R[1][0] * cal.mag_transform.r0c1 +
R[2][0] * cal.mag_transform.r0c2;
mag_transform[0][1] = R[0][1] * cal.mag_transform.r0c0 +
R[1][1] * cal.mag_transform.r0c1 +
R[2][1] * cal.mag_transform.r0c2;
mag_transform[0][2] = R[0][2] * cal.mag_transform.r0c0 +
R[1][2] * cal.mag_transform.r0c1 +
R[2][2] * cal.mag_transform.r0c2;
mag_transform[1][0] = R[0][0] * cal.mag_transform.r1c0 +
R[1][0] * cal.mag_transform.r1c1 +
R[2][0] * cal.mag_transform.r1c2;
mag_transform[1][1] = R[0][1] * cal.mag_transform.r1c0 +
R[1][1] * cal.mag_transform.r1c1 +
R[2][1] * cal.mag_transform.r1c2;
mag_transform[1][2] = R[0][2] * cal.mag_transform.r1c0 +
R[1][2] * cal.mag_transform.r1c1 +
R[2][2] * cal.mag_transform.r1c2;
mag_transform[1][0] = R[0][0] * cal.mag_transform.r2c0 +
R[1][0] * cal.mag_transform.r2c1 +
R[2][0] * cal.mag_transform.r2c2;
mag_transform[2][1] = R[0][1] * cal.mag_transform.r2c0 +
R[1][1] * cal.mag_transform.r2c1 +
R[2][1] * cal.mag_transform.r2c2;
mag_transform[2][2] = R[0][2] * cal.mag_transform.r2c0 +
R[1][2] * cal.mag_transform.r2c1 +
R[2][2] * cal.mag_transform.r2c2;
matrix_mult_3x3f((float(*)[3])cast_struct_to_array(cal.mag_transform, cal.mag_transform.r0c0), R, mag_transform);
}
/**
* @}

View File

@ -82,6 +82,7 @@ ifndef TESTAPP
## Misc library functions
SRC += $(FLIGHTLIB)/paths.c
SRC += $(FLIGHTLIB)/plans.c
SRC += $(FLIGHTLIB)/WorldMagModel.c
SRC += $(FLIGHTLIB)/insgps13state.c

View File

@ -113,6 +113,7 @@ UAVOBJSRCFILENAMES += poilocation
UAVOBJSRCFILENAMES += poilearnsettings
UAVOBJSRCFILENAMES += mpu6000settings
UAVOBJSRCFILENAMES += txpidsettings
UAVOBJSRCFILENAMES += takeofflocation
UAVOBJSRC = $(foreach UAVOBJSRCFILE,$(UAVOBJSRCFILENAMES),$(OPUAVSYNTHDIR)/$(UAVOBJSRCFILE).c )
UAVOBJDEFINE = $(foreach UAVOBJSRCFILE,$(UAVOBJSRCFILENAMES),-DUAVOBJ_INIT_$(UAVOBJSRCFILE) )

View File

@ -84,6 +84,7 @@ ifndef TESTAPP
## Misc library functions
SRC += $(FLIGHTLIB)/paths.c
SRC += $(FLIGHTLIB)/plans.c
SRC += $(FLIGHTLIB)/WorldMagModel.c
SRC += $(FLIGHTLIB)/insgps13state.c

View File

@ -113,6 +113,7 @@ UAVOBJSRCFILENAMES += poilocation
UAVOBJSRCFILENAMES += poilearnsettings
UAVOBJSRCFILENAMES += mpu6000settings
UAVOBJSRCFILENAMES += txpidsettings
UAVOBJSRCFILENAMES += takeofflocation
UAVOBJSRC = $(foreach UAVOBJSRCFILE,$(UAVOBJSRCFILENAMES),$(OPUAVSYNTHDIR)/$(UAVOBJSRCFILE).c )
UAVOBJDEFINE = $(foreach UAVOBJSRCFILE,$(UAVOBJSRCFILENAMES),-DUAVOBJ_INIT_$(UAVOBJSRCFILE) )

View File

@ -83,6 +83,7 @@ ifndef TESTAPP
## Misc library functions
SRC += $(FLIGHTLIB)/paths.c
SRC += $(FLIGHTLIB)/plans.c
SRC += $(FLIGHTLIB)/WorldMagModel.c
SRC += $(FLIGHTLIB)/insgps13state.c

View File

@ -113,6 +113,7 @@ UAVOBJSRCFILENAMES += poilocation
UAVOBJSRCFILENAMES += poilearnsettings
UAVOBJSRCFILENAMES += mpu6000settings
UAVOBJSRCFILENAMES += txpidsettings
UAVOBJSRCFILENAMES += takeofflocation
UAVOBJSRC = $(foreach UAVOBJSRCFILE,$(UAVOBJSRCFILENAMES),$(OPUAVSYNTHDIR)/$(UAVOBJSRCFILE).c )
UAVOBJDEFINE = $(foreach UAVOBJSRCFILE,$(UAVOBJSRCFILENAMES),-DUAVOBJ_INIT_$(UAVOBJSRCFILE) )

View File

@ -94,6 +94,7 @@ SRC += $(FLIGHTLIB)/fifo_buffer.c
SRC += $(FLIGHTLIB)/WorldMagModel.c
SRC += $(FLIGHTLIB)/insgps13state.c
SRC += $(FLIGHTLIB)/paths.c
SRC += $(FLIGHTLIB)/plans.c
SRC += $(FLIGHTLIB)/sanitycheck.c
SRC += $(MATHLIB)/sin_lookup.c

View File

@ -111,6 +111,7 @@ UAVOBJSRCFILENAMES += revosettings
UAVOBJSRCFILENAMES += altitudeholdstatus
UAVOBJSRCFILENAMES += ekfconfiguration
UAVOBJSRCFILENAMES += ekfstatevariance
UAVOBJSRCFILENAMES += takeofflocation
UAVOBJSRC = $(foreach UAVOBJSRCFILE,$(UAVOBJSRCFILENAMES),$(UAVOBJSYNTHDIR)/$(UAVOBJSRCFILE).c )
UAVOBJDEFINE = $(foreach UAVOBJSRCFILE,$(UAVOBJSRCFILENAMES),-DUAVOBJ_INIT_$(UAVOBJSRCFILE) )

View File

@ -197,7 +197,6 @@ QString UrlFactory::MakeImageUrl(const MapType::Types &type, const Point &pos, c
QString sec2 = ""; // after &zoom=...
GetSecGoogleWords(pos, sec1, sec2);
TryCorrectGoogleVersions();
QString VersionGoogleSatellite = "132";
return QString("https://%1%2.google.com/%3/v=%4&hl=%5&x=%6%7&y=%8&z=%9&s=%10").arg(server).arg(GetServerNum(pos, 4)).arg(request).arg(VersionGoogleSatellite).arg(language).arg(pos.X()).arg(sec1).arg(pos.Y()).arg(zoom).arg(sec2);
}
break;

View File

@ -44,7 +44,7 @@ CoordinateConversions::CoordinateConversions()
* @param[in] LLA Longitude latitude altitude for this location
* @param[out] Rne[3][3] Rotation matrix
*/
void CoordinateConversions::RneFromLLA(double LLA[3], double Rne[3][3])
void CoordinateConversions::RneFromLLA(double LLA[3], float Rne[3][3])
{
float sinLat, sinLon, cosLat, cosLon;
@ -134,7 +134,7 @@ int CoordinateConversions::NED2LLA_HomeECEF(double BaseECEFm[3], double NED[3],
// stored value is in cm, convert to m
double BaseLLA[3];
double ECEF[3];
double Rne[3][3];
float Rne[3][3];
// Get LLA address to compute conversion matrix
ECEF2LLA(BaseECEFm, BaseLLA);

View File

@ -41,7 +41,7 @@ public:
CoordinateConversions();
int NED2LLA_HomeECEF(double BaseECEFcm[3], double NED[3], double position[3]);
int NED2LLA_HomeLLA(double LLA[3], double NED[3], double position[3]);
void RneFromLLA(double LLA[3], double Rne[3][3]);
void RneFromLLA(double LLA[3], float Rne[3][3]);
void LLA2ECEF(double LLA[3], double ECEF[3]);
int ECEF2LLA(double ECEF[3], double LLA[3]);
void LLA2Base(double LLA[3], double BaseECEF[3], float Rne[3][3], float NED[3]);

View File

@ -268,12 +268,12 @@ void FGSimulator::processUpdate(const QByteArray & inp)
float temperature = fields[19].toFloat();
// Get pressure (kpa)
float pressure = fields[20].toFloat() * INHG2KPA;
// Get VelocityState Down (cm/s)
float velocityStateDown = -fields[21].toFloat() * FPS2CMPS;
// Get VelocityState East (cm/s)
float velocityStateEast = fields[22].toFloat() * FPS2CMPS;
// Get VelocityState Down (cm/s)
float velocityStateNorth = fields[23].toFloat() * FPS2CMPS;
// Get VelocityState Down (m/s)
float velocityStateDown = -fields[21].toFloat() * FPS2CMPS * 1e-2f;
// Get VelocityState East (m/s)
float velocityStateEast = fields[22].toFloat() * FPS2CMPS * 1e-2f;
// Get VelocityState Down (m/s)
float velocityStateNorth = fields[23].toFloat() * FPS2CMPS * 1e-2f;
// Get UDP packets received by FG
int n = fields[24].toInt();
@ -286,16 +286,15 @@ void FGSimulator::processUpdate(const QByteArray & inp)
Output2Hardware out;
memset(&out, 0, sizeof(Output2Hardware));
HomeLocation::DataFields homeData = posHome->getData();
double HomeLLA[3] = { (double)homeData.Latitude * 1e-7, (double)homeData.Longitude * 1e-7, homeData.Altitude };
double HomeECEF[3];
float HomeRNE[3][3];
double LLA[3] = { latitude, longitude, altitude_msl };
float NED[3];
// convert from cm back to meters
double LLA[3] = { latitude, longitude, altitude_msl };
double ECEF[3];
double RNE[9];
Utils::CoordinateConversions().RneFromLLA(LLA, (double(*)[3])RNE);
Utils::CoordinateConversions().LLA2ECEF(LLA, ECEF);
Utils::CoordinateConversions().LLA2Base(LLA, ECEF, (float(*)[3])RNE, NED);
Utils::CoordinateConversions().RneFromLLA(HomeLLA, HomeRNE);
Utils::CoordinateConversions().LLA2ECEF(HomeLLA, HomeECEF);
Utils::CoordinateConversions().LLA2Base(LLA, HomeECEF, HomeRNE, NED);
// Update GPS Position objects
out.latitude = latitude * 1e7;

View File

@ -125,7 +125,8 @@ HEADERS += \
$$UAVOBJECT_SYNTHETICS/osdsettings.h \
$$UAVOBJECT_SYNTHETICS/waypoint.h \
$$UAVOBJECT_SYNTHETICS/waypointactive.h \
$$UAVOBJECT_SYNTHETICS/mpu6000settings.h
$$UAVOBJECT_SYNTHETICS/mpu6000settings.h \
$$UAVOBJECT_SYNTHETICS/takeofflocation.h
SOURCES += \
$$UAVOBJECT_SYNTHETICS/accelgyrosettings.cpp \
@ -227,4 +228,5 @@ SOURCES += \
$$UAVOBJECT_SYNTHETICS/osdsettings.cpp \
$$UAVOBJECT_SYNTHETICS/waypoint.cpp \
$$UAVOBJECT_SYNTHETICS/waypointactive.cpp \
$$UAVOBJECT_SYNTHETICS/mpu6000settings.cpp
$$UAVOBJECT_SYNTHETICS/mpu6000settings.cpp \
$$UAVOBJECT_SYNTHETICS/takeofflocation.cpp

View File

@ -12,6 +12,8 @@
<field name="CourseFeedForward" units="s" type="float" elements="1" defaultvalue="3.0"/>
<!-- how many seconds to plan the flight vector ahead when initiating necessary heading changes - increase for planes with sluggish response -->
<field name="ReverseCourseOverlap" units="deg" type="float" elements="1" defaultvalue="20.0"/>
<!-- how big the overlapping area behind the plane is, where, if the desired course lies behind, the current bank angle will determine if the plane goes left or right -->
<field name="HorizontalPosP" units="(m/s)/m" type="float" elements="1" defaultvalue="0.05"/>
<!-- proportional coefficient for correction vector in path vector field to get back on course - reduce for fast planes to prevent course oscillations -->

View File

@ -108,7 +108,7 @@
<field name="ArmedTimeout" units="ms" type="uint16" elements="1" defaultvalue="30000"/>
<field name="ArmingSequenceTime" units="ms" type="uint16" elements="1" defaultvalue="1000"/>
<field name="DisarmingSequenceTime" units="ms" type="uint16" elements="1" defaultvalue="1000"/>
<field name="ReturnToHomeAltitudeOffset" units="m" type="float" elements="1" defaultvalue="10"/>
<field name="ReturnToBaseAltitudeOffset" units="m" type="float" elements="1" defaultvalue="10"/>
<access gcs="readwrite" flight="readwrite"/>
<telemetrygcs acked="true" updatemode="onchange" period="0"/>
<telemetryflight acked="true" updatemode="onchange" period="0"/>

View File

@ -45,8 +45,8 @@
</elementnames>
</field>
<access gcs="readwrite" flight="readwrite"/>
<telemetrygcs acked="true" updatemode="manual" period="0"/>
<telemetryflight acked="true" updatemode="onchange" period="0"/>
<telemetrygcs acked="false" updatemode="manual" period="0"/>
<telemetryflight acked="false" updatemode="onchange" period="0"/>
<logging updatemode="manual" period="0"/>
</object>
</xml>

View File

@ -0,0 +1,14 @@
<xml>
<object name="TakeOffLocation" singleinstance="true" settings="true" category="Navigation">
<description>TakeOffLocation setting which contains the destination of a ReturnToBase operation</description>
<field name="North" units="m" type="float" elements="1" defaultvalue="0" />
<field name="East" units="m" type="float" elements="1" defaultvalue="0" />
<field name="Down" units="m" type="float" elements="1" defaultvalue="0" />
<field name="Mode" units="" type="enum" elements="1" options="ArmingLocation,FirstArmingLocation,Preset" defaultvalue="ArmingLocation"/>
<field name="Status" units="" type="enum" elements="1" options="Valid,Invalid" defaultvalue="Invalid"/>
<access gcs="readwrite" flight="readwrite"/>
<telemetrygcs acked="true" updatemode="onchange" period="0"/>
<telemetryflight acked="true" updatemode="onchange" period="0"/>
<logging updatemode="manual" period="0"/>
</object>
</xml>