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2 Commits

Author SHA1 Message Date
Dmytro Poplavskiy
6e506161e0 Compilation fix
It's necessary to include GL/glext.h on windows for
GL_CLAMP_TO_EDGE define.
2011-08-22 07:34:59 +10:00
Dmytro Poplavskiy
bbc137eabe Added initial CachedSvgItem implementation
Texture is regenerated each time item is scaled
but it's reused during rotation, unlike the default
DeviceCoordinateCache mode.
2011-08-21 21:36:41 +10:00