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LibrePilot/CONTRIBUTING.md
2017-06-26 09:14:34 +02:00

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How to build from source?

Both development environment and GCS are supported on Windows, Linux and Mac OS X.

Install prerequisites

The first step is to Install all OS specific prerequisites.

Mac OS X

Install XCode and its relatated command line tools (follow Apple documentation). Install git, curl and p7zip.

You can use brew with brew install git curl p7zip or macport with sudo port install git curl p7zip.

Ubuntu

sudo apt-get install git build-essential curl gdb wget debhelper p7zip-full unzip flex bison libsdl1.2-dev libudev-dev libusb-1.0-0-dev libc6-i386 mesa-common-dev

Windows

Install Msys2

Follow the instructions on the web site. You can either install the i686 (Win32) or x86_64 (Win64) version. It is recommended to go for the Win64 Shell if possible. The x86_64 version has both Win32 and Win64 shells and it is possible to build both i686 and x86_64 applications.

Add the LibrePilot MinGW package repository

Add the following lines at the end of your /etc/pacman.conf file:

[librepilot-mingw]
SigLevel = Optional TrustAll
Server = http://download.librepilot.org/repo/mingw

Install required packages

For i686 applications

Start a MinGW-w64 Win64 Shell or a MinGW-w64 Win32 Shell.

pacman -Sy
pacman -S --needed git unzip tar mingw-w64-i686-toolchain mingw-w64-i686-ccache mingw-w64-i686-ntldd mingw-w64-i686-qt5 mingw-w64-i686-SDL mingw-w64-i686-mesa mingw-w64-i686-openssl mingw-w64-i686-gdal-minimal mingw-w64-i686-OpenSceneGraph mingw-w64-i686-osgearth

Optionally install debug packages:

pacman -S --needed mingw-w64-i686-OpenSceneGraph-debug mingw-w64-i686-osgearth-debug

For x86_64 applications

Start a MinGW-w64 Win64 Shell.

pacman -Sy
pacman -S --needed git unzip tar mingw-w64-x86_64-toolchain mingw-w64-x86_64-ccache mingw-w64-x86_64-ntldd mingw-w64-x86_64-qt5 mingw-w64-x86_64-SDL mingw-w64-x86_64-mesa mingw-w64-x86_64-openssl mingw-w64-x86_64-gdal-minimal mingw-w64-x86_64-OpenSceneGraph mingw-w64-x86_64-osgearth

Optionally install debug packages:

pacman -S --needed mingw-w64-x86_64-OpenSceneGraph-debug mingw-w64-x86_64-osgearth-debug

NOTE On Windows you need to run the mingw version of make, which is mingw32-make

Setup the build environment and build

The all_sdk_install target will automatically retrieve and install all needed tools (qt, arm gcc, etc.) in a local folder /path/to/LibrePilot_root/tools

Ubuntu / Mac OS X

make all_sdk_install
make package

Windows

mingw32-make all_sdk_install
mingw32-make package

The package target will build the complete installable package for the current platform.

You can build the all target to just build the software.

Run make with no arguments to show the complete list of supported targets.