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1329 lines
58 KiB
C
1329 lines
58 KiB
C
/**
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******************************************************************************
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* @addtogroup OpenPilotModules OpenPilot Modules
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* @{
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* @addtogroup StabilizationModule Stabilization Module
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* @brief Stabilization PID loops in an airframe type independent manner
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* @note This object updates the @ref ActuatorDesired "Actuator Desired" based on the
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* PID loops on the @ref AttitudeDesired "Attitude Desired" and @ref AttitudeState "Attitude State"
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* @{
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*
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* @file AutoTune/autotune.c
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* @author The LibrePilot Project, http://www.librepilot.org Copyright (C) 2016.
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* dRonin, http://dRonin.org/, Copyright (C) 2015-2016
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* Tau Labs, http://taulabs.org, Copyright (C) 2013-2014
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* The OpenPilot Team, http://www.openpilot.org Copyright (C) 2012.
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* @brief Automatic PID tuning module.
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*
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* @see The GNU Public License (GPL) Version 3
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*
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*****************************************************************************/
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <openpilot.h>
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#include <pios.h>
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#include <flightstatus.h>
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#include <manualcontrolcommand.h>
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#include <manualcontrolsettings.h>
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#include <flightmodesettings.h>
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#include <gyrostate.h>
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#include <actuatordesired.h>
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#include <stabilizationdesired.h>
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#include <stabilizationsettings.h>
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#include <systemidentsettings.h>
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#include <systemidentstate.h>
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#include <pios_board_info.h>
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#include <systemsettings.h>
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#include <taskinfo.h>
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#include <stabilization.h>
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#include <hwsettings.h>
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#include <stabilizationsettingsbank1.h>
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#include <stabilizationsettingsbank2.h>
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#include <stabilizationsettingsbank3.h>
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#include <accessorydesired.h>
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#if defined(PIOS_EXCLUDE_ADVANCED_FEATURES)
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#define powapprox fastpow
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#define expapprox fastexp
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#else
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#define powapprox powf
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#define expapprox expf
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#endif /* defined(PIOS_EXCLUDE_ADVANCED_FEATURES) */
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// Private constants
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#undef STACK_SIZE_BYTES
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// Pull Request version tested on Nano. 120 bytes of stack left when configured with 1340
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#define STACK_SIZE_BYTES 1340
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#define TASK_PRIORITY (tskIDLE_PRIORITY + 1)
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#define AF_NUMX 13
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#define AF_NUMP 43
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#if !defined(AT_QUEUE_NUMELEM)
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#define AT_QUEUE_NUMELEM 18
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#endif
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#define NOT_AT_MODE_DELAY_MS 50 /* delay this many ms if not in autotune mode */
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#define NOT_AT_MODE_RATE (1000.0f / NOT_AT_MODE_DELAY_MS) /* this many loops per second if not in autotune mode */
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#define SMOOTH_QUICK_FLUSH_DELAY 0.5f /* wait this long after last change to flush to permanent storage */
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#define SMOOTH_QUICK_FLUSH_TICKS (SMOOTH_QUICK_FLUSH_DELAY * NOT_AT_MODE_RATE) /* this many ticks after last change to flush to permanent storage */
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#define MAX_PTS_PER_CYCLE 4 /* max gyro updates to process per loop see YIELD_MS and consider gyro rate */
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#define INIT_TIME_DELAY_MS 100 /* delay to allow stab bank, etc. to be populated after flight mode switch change detection */
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#define SYSTEMIDENT_TIME_DELAY_MS 2000 /* delay before starting systemident (shaking) flight mode */
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#define INIT_TIME_DELAY2_MS 2500 /* delay before starting to capture data */
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#define YIELD_MS 2 /* delay this long between processing sessions see MAX_PTS_PER_CYCLE and consider gyro rate */
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// CheckSettings() returned error bits
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#define ROLL_BETA_LOW 1
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#define PITCH_BETA_LOW 2
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#define YAW_BETA_LOW 4
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#define TAU_TOO_LONG 8
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#define TAU_TOO_SHORT 16
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// smooth-quick modes
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#define SMOOTH_QUICK_DISABLED 0
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#define SMOOTH_QUICK_ACCESSORY_BASE 10
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#define SMOOTH_QUICK_TOGGLE_BASE 20
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// Private types
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enum AUTOTUNE_STATE { AT_INIT, AT_INIT_DELAY, AT_INIT_DELAY2, AT_START, AT_RUN, AT_FINISHED, AT_WAITING };
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struct at_queued_data {
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float y[3]; /* Gyro measurements */
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float u[3]; /* Actuator desired */
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float throttle; /* Throttle desired */
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uint32_t raw_time; /* From PIOS_DELAY_GetRaw() */
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};
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// Private variables
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static xTaskHandle taskHandle;
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static bool moduleEnabled;
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static xQueueHandle atQueue;
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static volatile uint32_t atPointsSpilled;
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static uint32_t throttleAccumulator;
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static uint8_t rollMax, pitchMax;
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static StabilizationBankManualRateData manualRate;
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static float gX[AF_NUMX] = { 0 };
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static float gP[AF_NUMP] = { 0 };
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static SystemIdentSettingsData systemIdentSettings;
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static SystemIdentStateData systemIdentState;
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static int8_t accessoryToUse;
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static int8_t flightModeSwitchTogglePosition;
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// Private functions
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static void AutoTuneTask(void *parameters);
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static void AfPredict(float X[AF_NUMX], float P[AF_NUMP], const float u_in[3], const float gyro[3], const float dT_s, const float t_in);
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static void AfInit(float X[AF_NUMX], float P[AF_NUMP]);
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static uint8_t CheckSettingsRaw();
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static uint8_t CheckSettings();
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static void ComputeStabilizationAndSetPidsFromDampAndNoise(float damp, float noise);
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static void ComputeStabilizationAndSetPids();
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static void ProportionPidsSmoothToQuick(float min, float val, float max);
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static void AtNewGyroData(UAVObjEvent *ev);
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static void UpdateSystemIdentState(const float *X, const float *noise, float dT_s, uint32_t predicts, uint32_t spills, float hover_throttle);
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static void UpdateStabilizationDesired(bool doingIdent);
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static bool CheckFlightModeSwitchForPidRequest(uint8_t flightMode);
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static void InitSystemIdent(bool loadDefaults);
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static void InitSmoothQuick(bool loadToggle);
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/**
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* Initialise the module, called on startup
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* \returns 0 on success or -1 if initialisation failed
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*/
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int32_t AutoTuneInitialize(void)
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{
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// Create a queue, connect to manual control command and flightstatus
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#ifdef MODULE_AutoTune_BUILTIN
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moduleEnabled = true;
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#else
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HwSettingsOptionalModulesData optionalModules;
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HwSettingsOptionalModulesGet(&optionalModules);
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if (optionalModules.AutoTune == HWSETTINGS_OPTIONALMODULES_ENABLED) {
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// even though the AutoTune module is automatically enabled
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// (below, when the flight mode switch is configured to use autotune)
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// there are use cases where the user may even want it enabled without being on the FMS
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// that allows PIDs to be adjusted in flight
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moduleEnabled = true;
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} else {
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// if the user did not enable the autotune module
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// do it for them if they have autotune on their flight mode switch
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FlightModeSettingsFlightModePositionOptions fms[FLIGHTMODESETTINGS_FLIGHTMODEPOSITION_NUMELEM];
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moduleEnabled = false;
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FlightModeSettingsInitialize();
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FlightModeSettingsFlightModePositionGet(fms);
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for (uint8_t i = 0; i < FLIGHTMODESETTINGS_FLIGHTMODEPOSITION_NUMELEM; ++i) {
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if (fms[i] == FLIGHTMODESETTINGS_FLIGHTMODEPOSITION_AUTOTUNE) {
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moduleEnabled = true;
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break;
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}
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}
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}
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#endif /* ifdef MODULE_AutoTune_BUILTIN */
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if (moduleEnabled) {
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SystemIdentSettingsInitialize();
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SystemIdentStateInitialize();
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atQueue = xQueueCreate(AT_QUEUE_NUMELEM, sizeof(struct at_queued_data));
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if (!atQueue) {
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moduleEnabled = false;
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}
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}
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return 0;
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}
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/**
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* Initialise the module, called on startup
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* \returns 0 on success or -1 if initialisation failed
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*/
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int32_t AutoTuneStart(void)
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{
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// Start main task if it is enabled
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if (moduleEnabled) {
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// taskHandle = PIOS_Thread_Create(AutoTuneTask, "Autotune", STACK_SIZE_BYTES, NULL, TASK_PRIORITY);
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// TaskMonitorAdd(TASKINFO_RUNNING_AUTOTUNE, taskHandle);
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// PIOS_WDG_RegisterFlag(PIOS_WDG_AUTOTUNE);
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GyroStateConnectCallback(AtNewGyroData);
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xTaskCreate(AutoTuneTask, "AutoTune", STACK_SIZE_BYTES / 4, NULL, TASK_PRIORITY, &taskHandle);
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PIOS_TASK_MONITOR_RegisterTask(TASKINFO_RUNNING_AUTOTUNE, taskHandle);
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}
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return 0;
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}
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MODULE_INITCALL(AutoTuneInitialize, AutoTuneStart);
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/**
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* Module thread, should not return.
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*/
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static void AutoTuneTask(__attribute__((unused)) void *parameters)
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{
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enum AUTOTUNE_STATE state = AT_INIT;
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uint32_t lastUpdateTime = 0; // initialization is only for compiler warning
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float noise[3] = { 0 };
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uint32_t lastTime = 0.0f;
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uint32_t measureTime = 0;
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uint32_t updateCounter = 0;
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bool saveSiNeeded = false;
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bool savePidNeeded = false;
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// get max attitude / max rate
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// for use in generating Attitude mode commands from this module
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// note that the values could change when they change flight mode (and the associated bank)
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StabilizationBankRollMaxGet(&rollMax);
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StabilizationBankPitchMaxGet(&pitchMax);
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StabilizationBankManualRateGet(&manualRate);
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// correctly set accessoryToUse and flightModeSwitchTogglePosition
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// based on what is in SystemIdent
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// so that the user can use the PID smooth->quick slider in following flights
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InitSystemIdent(false);
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InitSmoothQuick(true);
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while (1) {
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uint32_t diffTime;
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bool doingIdent = false;
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bool canSleep = true;
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FlightStatusData flightStatus;
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FlightStatusGet(&flightStatus);
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// I have never seen this module misbehave in a way that requires a watchdog, so not bothering making one
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// PIOS_WDG_UpdateFlag(PIOS_WDG_AUTOTUNE);
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if (flightStatus.Armed == FLIGHTSTATUS_ARMED_DISARMED) {
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if (saveSiNeeded) {
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saveSiNeeded = false;
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// Save SystemIdentSettings to permanent settings
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UAVObjSave(SystemIdentSettingsHandle(), 0);
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}
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if (savePidNeeded) {
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savePidNeeded = false;
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// Save PIDs to permanent settings
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switch (systemIdentSettings.DestinationPidBank) {
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case 1:
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UAVObjSave(StabilizationSettingsBank1Handle(), 0);
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break;
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case 2:
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UAVObjSave(StabilizationSettingsBank2Handle(), 0);
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break;
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case 3:
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UAVObjSave(StabilizationSettingsBank3Handle(), 0);
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break;
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}
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}
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}
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// if using flight mode switch "quick toggle 3x" to "try smooth -> quick PIDs" is enabled
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// and user toggled into and back out of AutoTune three times in the last two seconds
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// and the autotune data gathering is complete
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// and the autotune data gathered is good
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// note: CheckFlightModeSwitchForPidRequest(mode) only returns true if current mode is not autotune
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if (flightModeSwitchTogglePosition != -1 && CheckFlightModeSwitchForPidRequest(flightStatus.FlightMode)
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&& systemIdentSettings.Complete && !CheckSettings()) {
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if (flightStatus.Armed == FLIGHTSTATUS_ARMED_ARMED) {
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// if user toggled while armed set PID's to next in sequence
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// 2,3,4,0,1 (5 positions) or 1,2,0 (3 positions) or 3,4,5,6,0,1,2 (7 positions)
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// if you assume that smoothest is -100 and quickest is +100
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// this corresponds to 0,+50,+100,-100,-50 (for 5 position toggle)
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++flightModeSwitchTogglePosition;
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if (flightModeSwitchTogglePosition > systemIdentSettings.SmoothQuickSource - 1 - SMOOTH_QUICK_TOGGLE_BASE) {
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flightModeSwitchTogglePosition = 0;
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}
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} else {
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// if they did it disarmed, then set PID's back to AutoTune default
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flightModeSwitchTogglePosition = (systemIdentSettings.SmoothQuickSource - 1 - SMOOTH_QUICK_TOGGLE_BASE) / 2;
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}
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ProportionPidsSmoothToQuick(0.0f,
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(float)flightModeSwitchTogglePosition,
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(float)(systemIdentSettings.SmoothQuickSource - 1 - SMOOTH_QUICK_TOGGLE_BASE));
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savePidNeeded = true;
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}
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//////////////////////////////////////////////////////////////////////////////////////
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// if configured to use a slider for smooth-quick and the autotune module is running
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// (note that the module can be automatically or manually enabled)
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// then the smooth-quick slider is always active (when not actually in autotune mode)
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//
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// when the slider is active it will immediately change the PIDs
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// and it will schedule the PIDs to be written to permanent storage
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//
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// if the FC is disarmed, the perm write will happen on next loop
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// but if the FC is armed, the perm write will only occur when the FC goes disarmed
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//////////////////////////////////////////////////////////////////////////////////////
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// we don't want it saving to permanent storage many times
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// while the user is moving the knob once, so wait till the knob stops moving
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static uint8_t savePidDelay;
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// any time we are not in AutoTune mode:
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// - the user may be using the accessory0-3 knob/slider to request PID changes
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// - the state machine needs to be reset
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// - the local version of Attitude mode gets skipped
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if (flightStatus.FlightMode != FLIGHTSTATUS_FLIGHTMODE_AUTOTUNE) {
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static bool savePidActive = false;
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// if accessory0-3 is configured as a PID changing slider/knob over the smooth to quick range
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// and FC is not currently running autotune
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// and accessory0-3 changed by at least 1/160 of full range (2)
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// (don't bother checking to see if the requested accessory# is configured properly
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// if it isn't, the value will be 0 which is the center of [-1,1] anyway)
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if (accessoryToUse != -1 && systemIdentSettings.Complete && !CheckSettings()) {
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static AccessoryDesiredData accessoryValueOld = { 0.0f };
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AccessoryDesiredData accessoryValue;
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AccessoryDesiredInstGet(accessoryToUse, &accessoryValue);
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// if the accessory changed more than 1/80
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// (this test is intended to remove one unit jitter)
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// some old PPM receivers use a low resolution chip which only allows about 180 steps
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// what we are doing here does not need any higher precision than that
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if (fabsf(accessoryValueOld.AccessoryVal - accessoryValue.AccessoryVal) > (2.0f / 160.0f)) {
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accessoryValueOld = accessoryValue;
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// this copies the PIDs to memory and makes them active
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// but does not write them to permanent storage
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ProportionPidsSmoothToQuick(-1.0f, accessoryValue.AccessoryVal, 1.0f);
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// don't save PID to perm storage the first time
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// that usually means at power up
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//
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// that keeps it from writing the same value at each boot
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// but means that it won't be permanent if they move the slider before FC power on
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// (note that the PIDs will be changed, just not saved permanently)
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if (savePidActive) {
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// this schedules the first possible write of the PIDs to occur a fraction of a second or so from now
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// and moves the scheduled time if it is already scheduled
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savePidDelay = SMOOTH_QUICK_FLUSH_TICKS;
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} else {
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savePidActive = true;
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}
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} else if (savePidDelay && --savePidDelay == 0) {
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// this flags that the PIDs can be written to permanent storage right now
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// but they will only be written when the FC is disarmed
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// so this means immediate (after NOT_AT_MODE_DELAY_MS) or wait till FC is disarmed
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savePidNeeded = true;
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}
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} else {
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savePidDelay = 0;
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}
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state = AT_INIT;
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vTaskDelay(NOT_AT_MODE_DELAY_MS / portTICK_RATE_MS);
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continue;
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} else {
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savePidDelay = 0;
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}
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switch (state) {
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case AT_INIT:
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// beware that control comes here every time the user toggles the flight mode switch into AutoTune
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// and it isn't appropriate to reset the main state here
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// init must wait until after a delay has passed:
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// - to make sure they intended to stay in this mode
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// - to wait for the stab bank to get populated with the new bank info
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// This is a race. It is possible that flightStatus.FlightMode has been changed,
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// but the stab bank hasn't been changed yet.
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state = AT_INIT_DELAY;
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lastUpdateTime = xTaskGetTickCount();
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break;
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case AT_INIT_DELAY:
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diffTime = xTaskGetTickCount() - lastUpdateTime;
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// after a small delay, get the stab bank values and SystemIdentSettings in case they changed
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// this is a very small delay (100ms), so "quick 3x fms toggle" gets in here
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if (diffTime > INIT_TIME_DELAY_MS) {
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// do these here so the user has at most a 1/10th second
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// with controls that use the previous bank's rates
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StabilizationBankRollMaxGet(&rollMax);
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StabilizationBankPitchMaxGet(&pitchMax);
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StabilizationBankManualRateGet(&manualRate);
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// load SystemIdentSettings so that they can change it
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// and do smooth-quick on changed values
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InitSystemIdent(false);
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InitSmoothQuick(false);
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// wait for FC to arm in case they are doing this without a flight mode switch
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// that causes the 2+ second delay that follows to happen after arming
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// which gives them a chance to take off before the shakes start
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// the FC must be armed and if we check here it also allows switchless setup to use autotune
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if (flightStatus.Armed == FLIGHTSTATUS_ARMED_ARMED) {
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state = AT_INIT_DELAY2;
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lastUpdateTime = xTaskGetTickCount();
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}
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}
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break;
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case AT_INIT_DELAY2:
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// delay for 2 seconds before actually starting the SystemIdent flight mode and AutoTune.
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// that allows the user to get his fingers on the sticks
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// and avoids starting the AutoTune if the user is toggling the flight mode switch
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// to select other PIDs on the "simulated Smooth Quick slider".
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// or simply "passing through" this flight mode to get to another flight mode
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diffTime = xTaskGetTickCount() - lastUpdateTime;
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// after 2 seconds start systemident flight mode
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if (diffTime > SYSTEMIDENT_TIME_DELAY_MS) {
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doingIdent = true;
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// after an additional .5 seconds start capturing data
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if (diffTime > INIT_TIME_DELAY2_MS) {
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// Reset save status
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// save SI data even if partial or bad, aids in diagnostics
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saveSiNeeded = true;
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// don't save PIDs until data gathering is complete
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// and the complete data has been sanity checked
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savePidNeeded = false;
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InitSystemIdent(true);
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InitSmoothQuick(true);
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AfInit(gX, gP);
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UpdateSystemIdentState(gX, NULL, 0.0f, 0, 0, 0.0f);
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measureTime = (uint32_t)systemIdentSettings.TuningDuration * (uint32_t)1000;
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state = AT_START;
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}
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}
|
|
break;
|
|
|
|
case AT_START:
|
|
lastTime = PIOS_DELAY_GetRaw();
|
|
doingIdent = true;
|
|
/* Drain the queue of all current data */
|
|
xQueueReset(atQueue);
|
|
/* And reset the point spill counter */
|
|
updateCounter = 0;
|
|
atPointsSpilled = 0;
|
|
throttleAccumulator = 0;
|
|
state = AT_RUN;
|
|
lastUpdateTime = xTaskGetTickCount();
|
|
break;
|
|
|
|
case AT_RUN:
|
|
diffTime = xTaskGetTickCount() - lastUpdateTime;
|
|
doingIdent = true;
|
|
canSleep = false;
|
|
// 4 gyro samples per cycle
|
|
// 2ms cycle time
|
|
// that is 500 gyro samples per second if it sleeps each time
|
|
// actually less than 500 because it cycle time is processing time + 2ms
|
|
for (int i = 0; i < MAX_PTS_PER_CYCLE; i++) {
|
|
struct at_queued_data pt;
|
|
/* Grab an autotune point */
|
|
if (xQueueReceive(atQueue, &pt, 0) != pdTRUE) {
|
|
/* We've drained the buffer fully */
|
|
canSleep = true;
|
|
break;
|
|
}
|
|
/* calculate time between successive points */
|
|
float dT_s = PIOS_DELAY_DiffuS2(lastTime, pt.raw_time) * 1.0e-6f;
|
|
/* This is for the first point, but
|
|
* also if we have extended drops */
|
|
if (dT_s > 0.010f) {
|
|
dT_s = 0.010f;
|
|
}
|
|
lastTime = pt.raw_time;
|
|
AfPredict(gX, gP, pt.u, pt.y, dT_s, pt.throttle);
|
|
for (int j = 0; j < 3; ++j) {
|
|
const float NOISE_ALPHA = 0.9997f; // 10 second time constant at 300 Hz
|
|
noise[j] = NOISE_ALPHA * noise[j] + (1 - NOISE_ALPHA) * (pt.y[j] - gX[j]) * (pt.y[j] - gX[j]);
|
|
}
|
|
// This will work up to 8kHz with an 89% throttle position before overflow
|
|
throttleAccumulator += 10000 * pt.throttle;
|
|
// Update uavo every 256 cycles to avoid
|
|
// telemetry spam
|
|
if (((updateCounter++) & 0xff) == 0) {
|
|
float hoverThrottle = ((float)(throttleAccumulator / updateCounter)) / 10000.0f;
|
|
UpdateSystemIdentState(gX, noise, dT_s, updateCounter, atPointsSpilled, hoverThrottle);
|
|
}
|
|
}
|
|
if (diffTime > measureTime) { // Move on to next state
|
|
// permanent flag that AT is complete and PIDs can be calculated
|
|
state = AT_FINISHED;
|
|
}
|
|
break;
|
|
|
|
case AT_FINISHED:
|
|
// data is automatically considered bad if FC was disarmed at the time AT completed
|
|
if (flightStatus.Armed == FLIGHTSTATUS_ARMED_ARMED) {
|
|
// always calculate and save PIDs if disabling sanity checks
|
|
if (!CheckSettings()) {
|
|
ComputeStabilizationAndSetPids();
|
|
savePidNeeded = true;
|
|
// mark these results as good in the permanent settings so they can be used next flight too
|
|
systemIdentSettings.Complete = true;
|
|
// mark these results as good in the log settings so they can be viewed in playback
|
|
systemIdentState.Complete = true;
|
|
}
|
|
// always raise an alarm if sanity checks failed
|
|
// even if disabling sanity checks
|
|
// that way user can still see that they failed
|
|
uint8_t failureBits = CheckSettingsRaw();
|
|
if (failureBits) {
|
|
// raise a warning that includes failureBits to indicate what failed
|
|
ExtendedAlarmsSet(SYSTEMALARMS_ALARM_SYSTEMCONFIGURATION, SYSTEMALARMS_ALARM_WARNING,
|
|
SYSTEMALARMS_EXTENDEDALARMSTATUS_AUTOTUNE, failureBits);
|
|
}
|
|
}
|
|
float hoverThrottle = ((float)(throttleAccumulator / updateCounter)) / 10000.0f;
|
|
UpdateSystemIdentState(gX, noise, 0, updateCounter, atPointsSpilled, hoverThrottle);
|
|
SystemIdentSettingsSet(&systemIdentSettings);
|
|
state = AT_WAITING;
|
|
break;
|
|
|
|
case AT_WAITING:
|
|
default:
|
|
// after tuning, wait here till user switches to another flight mode
|
|
// or disarms
|
|
break;
|
|
}
|
|
|
|
// fly in Attitude mode or in SystemIdent mode
|
|
UpdateStabilizationDesired(doingIdent);
|
|
|
|
if (canSleep) {
|
|
vTaskDelay(YIELD_MS / portTICK_RATE_MS);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// gyro sensor callback
|
|
// get gyro data and actuatordesired into a packet
|
|
// and put it in the queue for later processing
|
|
static void AtNewGyroData(UAVObjEvent *ev)
|
|
{
|
|
static struct at_queued_data q_item;
|
|
static bool last_sample_unpushed = false;
|
|
GyroStateData gyro;
|
|
ActuatorDesiredData actuators;
|
|
|
|
if (!ev || !ev->obj || ev->instId != 0 || ev->event != EV_UPDATED) {
|
|
return;
|
|
}
|
|
|
|
// object will at times change asynchronously so must copy data here, with locking
|
|
// and do it as soon as possible
|
|
GyroStateGet(&gyro);
|
|
ActuatorDesiredGet(&actuators);
|
|
|
|
if (last_sample_unpushed) {
|
|
/* Last time we were unable to queue up the gyro data.
|
|
* Try again, last chance! */
|
|
if (xQueueSend(atQueue, &q_item, 0) != pdTRUE) {
|
|
atPointsSpilled++;
|
|
}
|
|
}
|
|
|
|
q_item.raw_time = PIOS_DELAY_GetRaw();
|
|
q_item.y[0] = gyro.x;
|
|
q_item.y[1] = gyro.y;
|
|
q_item.y[2] = gyro.z;
|
|
q_item.u[0] = actuators.Roll;
|
|
q_item.u[1] = actuators.Pitch;
|
|
q_item.u[2] = actuators.Yaw;
|
|
q_item.throttle = actuators.Thrust;
|
|
|
|
if (xQueueSend(atQueue, &q_item, 0) != pdTRUE) {
|
|
last_sample_unpushed = true;
|
|
} else {
|
|
last_sample_unpushed = false;
|
|
}
|
|
}
|
|
|
|
|
|
// check for the user quickly toggling the flight mode switch
|
|
// into and out of AutoTune, 3 times
|
|
// that is a signal that the user wants to try the next PID settings
|
|
// on the scale from smooth to quick
|
|
// when it exceeds the quickest setting, it starts back at the smoothest setting
|
|
static bool CheckFlightModeSwitchForPidRequest(uint8_t flightMode)
|
|
{
|
|
static uint32_t lastUpdateTime;
|
|
static uint8_t flightModePrev;
|
|
static uint8_t counter;
|
|
uint32_t updateTime;
|
|
|
|
// only count transitions into and out of autotune
|
|
if ((flightModePrev == FLIGHTSTATUS_FLIGHTMODE_AUTOTUNE) ^ (flightMode == FLIGHTSTATUS_FLIGHTMODE_AUTOTUNE)) {
|
|
flightModePrev = flightMode;
|
|
updateTime = xTaskGetTickCount();
|
|
// if it has been over 2 seconds, reset the counter
|
|
if (updateTime - lastUpdateTime > 2000) {
|
|
counter = 0;
|
|
}
|
|
// if the counter is reset, start a new time period
|
|
if (counter == 0) {
|
|
lastUpdateTime = updateTime;
|
|
}
|
|
// if flight mode has toggled into autotune 3 times but is currently not autotune
|
|
if (++counter >= 5 && flightMode != FLIGHTSTATUS_FLIGHTMODE_AUTOTUNE) {
|
|
counter = 0;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
// read SystemIdent uavos, update the local structures
|
|
// and set some flags based on the values
|
|
// it is used two ways:
|
|
// - on startup it reads settings so the user can reuse an old tune with smooth-quick
|
|
// - at tune time, it inits the state in preparation for tuning
|
|
static void InitSystemIdent(bool loadDefaults)
|
|
{
|
|
SystemIdentSettingsGet(&systemIdentSettings);
|
|
|
|
if (loadDefaults) {
|
|
// get these 10.0 10.0 7.0 -4.0 from default values of SystemIdent (.Beta and .Tau)
|
|
// so that if they are changed there (mainly for future code changes), they will be changed here too
|
|
SystemIdentStateSetDefaults(SystemIdentStateHandle(), 0);
|
|
SystemIdentStateGet(&systemIdentState);
|
|
// Tau, Beta, and the Complete flag get default values
|
|
// in preparation for running AutoTune
|
|
systemIdentSettings.Tau = systemIdentState.Tau;
|
|
memcpy(&systemIdentSettings.Beta, &systemIdentState.Beta, sizeof(SystemIdentSettingsBetaData));
|
|
systemIdentSettings.Complete = systemIdentState.Complete;
|
|
} else {
|
|
// Tau, Beta, and the Complete flag get stored values
|
|
// so the user can fly another battery to select and test PIDs with the slider/knob
|
|
systemIdentState.Tau = systemIdentSettings.Tau;
|
|
memcpy(&systemIdentState.Beta, &systemIdentSettings.Beta, sizeof(SystemIdentStateBetaData));
|
|
systemIdentState.Complete = systemIdentSettings.Complete;
|
|
}
|
|
}
|
|
|
|
|
|
static void InitSmoothQuick(bool loadToggle)
|
|
{
|
|
uint8_t SmoothQuickSource = systemIdentSettings.SmoothQuickSource;
|
|
|
|
switch (SmoothQuickSource) {
|
|
case SMOOTH_QUICK_ACCESSORY_BASE + 0: // use accessory0
|
|
case SMOOTH_QUICK_ACCESSORY_BASE + 1: // use accessory1
|
|
case SMOOTH_QUICK_ACCESSORY_BASE + 2: // use accessory2
|
|
case SMOOTH_QUICK_ACCESSORY_BASE + 3: // use accessory3
|
|
// disable PID changing with flight mode switch
|
|
// ignore loadToggle if user is also switching to use knob as source
|
|
flightModeSwitchTogglePosition = -1;
|
|
accessoryToUse = SmoothQuickSource - SMOOTH_QUICK_ACCESSORY_BASE;
|
|
systemIdentSettings.SmoothQuickSource = SmoothQuickSource;
|
|
break;
|
|
|
|
case SMOOTH_QUICK_TOGGLE_BASE + 3: // use flight mode switch toggle with 3 points
|
|
case SMOOTH_QUICK_TOGGLE_BASE + 5: // use flight mode switch toggle with 5 points
|
|
case SMOOTH_QUICK_TOGGLE_BASE + 7: // use flight mode switch toggle with 7 points
|
|
// disable PID changing with accessory0-3
|
|
accessoryToUse = -1;
|
|
// don't allow init of current toggle position in the middle of 3x fms toggle
|
|
if (loadToggle) {
|
|
// first test PID is in the middle of the smooth -> quick range
|
|
flightModeSwitchTogglePosition = (SmoothQuickSource - 1 - SMOOTH_QUICK_TOGGLE_BASE) / 2;
|
|
}
|
|
systemIdentSettings.SmoothQuickSource = SmoothQuickSource;
|
|
break;
|
|
|
|
case SMOOTH_QUICK_DISABLED:
|
|
default:
|
|
// disable PID changing with flight mode switch
|
|
// ignore loadToggle since user is disabling toggle
|
|
flightModeSwitchTogglePosition = -1;
|
|
// disable PID changing with accessory0-3
|
|
accessoryToUse = -1;
|
|
systemIdentSettings.SmoothQuickSource = SMOOTH_QUICK_DISABLED;
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
// update the gain and delay with current calculated value
|
|
// these are stored in the settings for use with next battery
|
|
// and also in the state for logging purposes
|
|
static void UpdateSystemIdentState(const float *X, const float *noise,
|
|
float dT_s, uint32_t predicts, uint32_t spills, float hover_throttle)
|
|
{
|
|
systemIdentState.Beta.Roll = X[6];
|
|
systemIdentState.Beta.Pitch = X[7];
|
|
systemIdentState.Beta.Yaw = X[8];
|
|
systemIdentState.Bias.Roll = X[10];
|
|
systemIdentState.Bias.Pitch = X[11];
|
|
systemIdentState.Bias.Yaw = X[12];
|
|
systemIdentState.Tau = X[9];
|
|
// 'settings' beta and tau have same value as 'state' versions
|
|
// the state version produces a GCS log
|
|
// the settings version is remembered after power off/on
|
|
systemIdentSettings.Tau = systemIdentState.Tau;
|
|
memcpy(&systemIdentSettings.Beta, &systemIdentState.Beta, sizeof(SystemIdentSettingsBetaData));
|
|
if (noise) {
|
|
systemIdentState.Noise.Roll = noise[0];
|
|
systemIdentState.Noise.Pitch = noise[1];
|
|
systemIdentState.Noise.Yaw = noise[2];
|
|
}
|
|
systemIdentState.Period = dT_s * 1000.0f;
|
|
systemIdentState.NumAfPredicts = predicts;
|
|
systemIdentState.NumSpilledPts = spills;
|
|
systemIdentState.HoverThrottle = hover_throttle;
|
|
|
|
SystemIdentStateSet(&systemIdentState);
|
|
}
|
|
|
|
|
|
// when running AutoTune mode, this bypasses manualcontrol.c / stabilizedhandler.c
|
|
// to control exactly when the multicopter should be in Attitude mode vs. SystemIdent mode
|
|
static void UpdateStabilizationDesired(bool doingIdent)
|
|
{
|
|
StabilizationDesiredData stabDesired;
|
|
ManualControlCommandData manualControlCommand;
|
|
|
|
ManualControlCommandGet(&manualControlCommand);
|
|
|
|
stabDesired.Roll = manualControlCommand.Roll * rollMax;
|
|
stabDesired.Pitch = manualControlCommand.Pitch * pitchMax;
|
|
stabDesired.Yaw = manualControlCommand.Yaw * manualRate.Yaw;
|
|
stabDesired.Thrust = manualControlCommand.Thrust;
|
|
|
|
if (doingIdent) {
|
|
stabDesired.StabilizationMode.Roll = STABILIZATIONDESIRED_STABILIZATIONMODE_SYSTEMIDENT;
|
|
stabDesired.StabilizationMode.Pitch = STABILIZATIONDESIRED_STABILIZATIONMODE_SYSTEMIDENT;
|
|
stabDesired.StabilizationMode.Yaw = STABILIZATIONDESIRED_STABILIZATIONMODE_SYSTEMIDENT;
|
|
} else {
|
|
stabDesired.StabilizationMode.Roll = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
|
|
stabDesired.StabilizationMode.Pitch = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
|
|
stabDesired.StabilizationMode.Yaw = STABILIZATIONDESIRED_STABILIZATIONMODE_RATE;
|
|
}
|
|
stabDesired.StabilizationMode.Thrust = STABILIZATIONDESIRED_STABILIZATIONMODE_MANUAL;
|
|
|
|
StabilizationDesiredSet(&stabDesired);
|
|
}
|
|
|
|
|
|
// check the completed autotune state (mainly gain and delay)
|
|
// to see if it is reasonable
|
|
// return a bit mask of errors detected
|
|
static uint8_t CheckSettingsRaw()
|
|
{
|
|
uint8_t retVal = 0;
|
|
|
|
// Check the axis gains
|
|
// Extreme values: Your roll or pitch gain was lower than expected. This will result in large PID values.
|
|
if (systemIdentState.Beta.Roll < 6) {
|
|
retVal |= ROLL_BETA_LOW;
|
|
}
|
|
if (systemIdentState.Beta.Pitch < 6) {
|
|
retVal |= PITCH_BETA_LOW;
|
|
}
|
|
// previously we didn't save PID if there was too little yaw beta (too big a yaw PID), now we correct it (limit yaw PID) by default
|
|
#if 0
|
|
// if (systemIdentState.Beta.Yaw < 4) {
|
|
if (systemIdentState.Beta.Yaw < systemIdentSettings.YawBetaMin) {
|
|
retVal |= YAW_BETA_LOW;
|
|
}
|
|
#endif
|
|
// Check the response speed
|
|
// Extreme values: Your estimated response speed (tau) is slower than normal. This will result in large PID values.
|
|
if (expf(systemIdentState.Tau) > 0.1f) {
|
|
retVal |= TAU_TOO_LONG;
|
|
}
|
|
// Extreme values: Your estimated response speed (tau) is faster than normal. This will result in large PID values.
|
|
else if (expf(systemIdentState.Tau) < 0.008f) {
|
|
retVal |= TAU_TOO_SHORT;
|
|
}
|
|
|
|
return retVal;
|
|
}
|
|
|
|
|
|
// check the completed autotune state (mainly gain and delay)
|
|
// to see if it is reasonable
|
|
// override bad yaw values if configured that way
|
|
// return a bit mask of errors detected
|
|
static uint8_t CheckSettings()
|
|
{
|
|
uint8_t retVal = CheckSettingsRaw();
|
|
|
|
if (systemIdentSettings.DisableSanityChecks) {
|
|
retVal = 0;
|
|
}
|
|
// previously we didn't save PID if there was too little yaw beta (too big a yaw PID), now we correct it (limit yaw PID) by default
|
|
#if 0
|
|
// if not calculating yaw, or if calculating yaw but ignoring errors
|
|
else if (systemIdentSettings.CalculateYaw != SYSTEMIDENTSETTINGS_CALCULATEYAW_TRUE) {
|
|
// clear the yaw error bit
|
|
retVal &= ~YAW_BETA_LOW;
|
|
}
|
|
#endif
|
|
|
|
return retVal;
|
|
}
|
|
|
|
|
|
// given Tau(delay) and Beta(gain) from the tune (and user selection of smooth to quick) calculate the PIDs
|
|
// this code came from dRonin GCS and uses double precision math
|
|
// most of the doubles could be replaced with floats
|
|
static void ComputeStabilizationAndSetPidsFromDampAndNoise(float dampRate, float noiseRate)
|
|
{
|
|
_Static_assert(sizeof(StabilizationSettingsBank1Data) == sizeof(StabilizationBankData), "sizeof(StabilizationSettingsBank1Data) != sizeof(StabilizationBankData)");
|
|
StabilizationBankData stabSettingsBank;
|
|
|
|
switch (systemIdentSettings.DestinationPidBank) {
|
|
case 1:
|
|
StabilizationSettingsBank1Get((void *)&stabSettingsBank);
|
|
break;
|
|
case 2:
|
|
StabilizationSettingsBank2Get((void *)&stabSettingsBank);
|
|
break;
|
|
case 3:
|
|
StabilizationSettingsBank3Get((void *)&stabSettingsBank);
|
|
break;
|
|
}
|
|
|
|
// These three parameters define the desired response properties
|
|
// - rate scale in the fraction of the natural speed of the system
|
|
// to strive for.
|
|
// - damp is the amount of damping in the system. higher values
|
|
// make oscillations less likely
|
|
// - ghf is the amount of high frequency gain and limits the influence
|
|
// of noise
|
|
const double ghf = (double)noiseRate / 1000.0d;
|
|
const double damp = (double)dampRate / 100.0d;
|
|
|
|
double tau = exp(systemIdentState.Tau);
|
|
double exp_beta_roll_times_ghf = exp(systemIdentState.Beta.Roll) * ghf;
|
|
double exp_beta_pitch_times_ghf = exp(systemIdentState.Beta.Pitch) * ghf;
|
|
|
|
double wn = 1.0d / tau;
|
|
double tau_d = 0.0d;
|
|
for (int i = 0; i < 30; i++) {
|
|
double tau_d_roll = (2.0d * damp * tau * wn - 1.0d) / (4.0d * tau * damp * damp * wn * wn - 2.0d * damp * wn - tau * wn * wn + exp_beta_roll_times_ghf);
|
|
double tau_d_pitch = (2.0d * damp * tau * wn - 1.0d) / (4.0d * tau * damp * damp * wn * wn - 2.0d * damp * wn - tau * wn * wn + exp_beta_pitch_times_ghf);
|
|
// Select the slowest filter property
|
|
tau_d = (tau_d_roll > tau_d_pitch) ? tau_d_roll : tau_d_pitch;
|
|
wn = (tau + tau_d) / (tau * tau_d) / (2.0d * damp + 2.0d);
|
|
}
|
|
|
|
// Set the real pole position. The first pole is quite slow, which
|
|
// prevents the integral being too snappy and driving too much
|
|
// overshoot.
|
|
const double a = ((tau + tau_d) / tau / tau_d - 2.0d * damp * wn) / 20.0d;
|
|
const double b = ((tau + tau_d) / tau / tau_d - 2.0d * damp * wn - a);
|
|
|
|
// Calculate the gain for the outer loop by approximating the
|
|
// inner loop as a single order lpf. Set the outer loop to be
|
|
// critically damped;
|
|
const double zeta_o = 1.3d;
|
|
const double kp_o = 1.0d / 4.0d / (zeta_o * zeta_o) / (1.0d / wn);
|
|
const double ki_o = 0.75d * kp_o / (2.0d * M_PI_D * tau * 10.0d);
|
|
|
|
float kpMax = 0.0f;
|
|
double betaMinLn = 1000.0d;
|
|
StabilizationBankRollRatePIDData *rollPitchPid = NULL; // satisfy compiler warning only
|
|
|
|
for (int i = 0; i < ((systemIdentSettings.CalculateYaw != SYSTEMIDENTSETTINGS_CALCULATEYAW_FALSE) ? 3 : 2); i++) {
|
|
double betaLn = SystemIdentStateBetaToArray(systemIdentState.Beta)[i];
|
|
double beta = exp(betaLn);
|
|
double ki;
|
|
double kp;
|
|
double kd;
|
|
|
|
switch (i) {
|
|
case 0: // Roll
|
|
case 1: // Pitch
|
|
ki = a * b * wn * wn * tau * tau_d / beta;
|
|
kp = tau * tau_d * ((a + b) * wn * wn + 2.0d * a * b * damp * wn) / beta - ki * tau_d;
|
|
kd = (tau * tau_d * (a * b + wn * wn + (a + b) * 2.0d * damp * wn) - 1.0d) / beta - kp * tau_d;
|
|
if (betaMinLn > betaLn) {
|
|
betaMinLn = betaLn;
|
|
// RollRatePID PitchRatePID YawRatePID
|
|
// form an array of structures
|
|
// point to one
|
|
rollPitchPid = &(&stabSettingsBank.RollRatePID)[i];
|
|
}
|
|
break;
|
|
case 2: // Yaw
|
|
// yaw uses a mixture of yaw and the slowest axis (pitch) for it's beta and thus PID calculation
|
|
// calculate the ratio to use when converting from the slowest axis (pitch) to the yaw axis
|
|
// as (e^(betaMinLn-betaYawLn))^0.6
|
|
// which is (e^betaMinLn / e^betaYawLn)^0.6
|
|
// which is (betaMin / betaYaw)^0.6
|
|
// which is betaMin^0.6 / betaYaw^0.6
|
|
// now given that kp for each axis can be written as kpaxis = xp / betaaxis
|
|
// for xp that is constant across all axes
|
|
// then kpmin (probably kppitch) was xp / betamin (probably betapitch)
|
|
// which we multiply by betaMin^0.6 / betaYaw^0.6 to get the new Yaw kp
|
|
// so the new kpyaw is (xp / betaMin) * (betaMin^0.6 / betaYaw^0.6)
|
|
// which is (xp / betaMin) * (betaMin^0.6 / betaYaw^0.6)
|
|
// which is (xp * betaMin^0.6) / (betaMin * betaYaw^0.6)
|
|
// which is xp / (betaMin * betaYaw^0.6 / betaMin^0.6)
|
|
// which is xp / (betaMin^0.4 * betaYaw^0.6)
|
|
// hence the new effective betaYaw for Yaw P is (betaMin^0.4)*(betaYaw^0.6)
|
|
beta = exp(0.6d * (betaMinLn - (double)systemIdentState.Beta.Yaw));
|
|
kp = (double)rollPitchPid->Kp * beta;
|
|
ki = 0.8d * (double)rollPitchPid->Ki * beta;
|
|
kd = 0.8d * (double)rollPitchPid->Kd * beta;
|
|
break;
|
|
}
|
|
|
|
if (i < 2) {
|
|
if (kpMax < (float)kp) {
|
|
kpMax = (float)kp;
|
|
}
|
|
} else {
|
|
// use the ratio with the largest roll/pitch kp to limit yaw kp to a reasonable value
|
|
// use largest roll/pitch kp because it is the axis most slowed by rotational inertia
|
|
// and yaw is also slowed maximally by rotational inertia
|
|
// note that kp, ki, kd are all proportional in beta
|
|
// so reducing them all proportionally is the same as changing beta
|
|
float min = 0.0f;
|
|
float max = 0.0f;
|
|
switch (systemIdentSettings.CalculateYaw) {
|
|
case SYSTEMIDENTSETTINGS_CALCULATEYAW_TRUELIMITTORATIO:
|
|
max = kpMax * systemIdentSettings.YawToRollPitchPIDRatioMax;
|
|
min = kpMax * systemIdentSettings.YawToRollPitchPIDRatioMin;
|
|
break;
|
|
case SYSTEMIDENTSETTINGS_CALCULATEYAW_TRUEIGNORELIMIT:
|
|
default:
|
|
max = 1000.0f;
|
|
min = 0.0f;
|
|
break;
|
|
}
|
|
|
|
float ratio = 1.0f;
|
|
if (min > 0.0f && (float)kp < min) {
|
|
ratio = (float)kp / min;
|
|
} else if (max > 0.0f && (float)kp > max) {
|
|
ratio = (float)kp / max;
|
|
}
|
|
kp /= (double)ratio;
|
|
ki /= (double)ratio;
|
|
kd /= (double)ratio;
|
|
}
|
|
|
|
switch (i) {
|
|
case 0: // Roll
|
|
stabSettingsBank.RollRatePID.Kp = kp;
|
|
stabSettingsBank.RollRatePID.Ki = ki;
|
|
stabSettingsBank.RollRatePID.Kd = kd;
|
|
stabSettingsBank.RollPI.Kp = kp_o;
|
|
stabSettingsBank.RollPI.Ki = ki_o;
|
|
break;
|
|
case 1: // Pitch
|
|
stabSettingsBank.PitchRatePID.Kp = kp;
|
|
stabSettingsBank.PitchRatePID.Ki = ki;
|
|
stabSettingsBank.PitchRatePID.Kd = kd;
|
|
stabSettingsBank.PitchPI.Kp = kp_o;
|
|
stabSettingsBank.PitchPI.Ki = ki_o;
|
|
break;
|
|
case 2: // Yaw
|
|
stabSettingsBank.YawRatePID.Kp = kp;
|
|
stabSettingsBank.YawRatePID.Ki = ki;
|
|
stabSettingsBank.YawRatePID.Kd = kd;
|
|
#if 0
|
|
// if we ever choose to use these
|
|
// (e.g. mag yaw attitude)
|
|
// here they are
|
|
stabSettingsBank.YawPI.Kp = kp_o;
|
|
stabSettingsBank.YawPI.Ki = ki_o;
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Librepilot might do something more with this some time
|
|
// stabSettingsBank.DerivativeCutoff = 1.0d / (2.0d*M_PI*tau_d);
|
|
// SystemIdentSettingsDerivativeCutoffSet(&systemIdentSettings.DerivativeCutoff);
|
|
|
|
// Save PIDs to UAVO RAM (not permanently yet)
|
|
switch (systemIdentSettings.DestinationPidBank) {
|
|
case 1:
|
|
StabilizationSettingsBank1Set((void *)&stabSettingsBank);
|
|
break;
|
|
case 2:
|
|
StabilizationSettingsBank2Set((void *)&stabSettingsBank);
|
|
break;
|
|
case 3:
|
|
StabilizationSettingsBank3Set((void *)&stabSettingsBank);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
// calculate PIDs using default smooth-quick settings
|
|
static void ComputeStabilizationAndSetPids()
|
|
{
|
|
ComputeStabilizationAndSetPidsFromDampAndNoise(systemIdentSettings.DampRate, systemIdentSettings.NoiseRate);
|
|
}
|
|
|
|
|
|
// scale the damp and the noise to generate PIDs according to how a slider or other user specified ratio is set
|
|
//
|
|
// when val is half way between min and max, it generates the default PIDs
|
|
// when val is min, it generates the smoothest configured PIDs
|
|
// when val is max, it generates the quickest configured PIDs
|
|
//
|
|
// when val is between min and (min+max)/2, it scales val over the range [min, (min+max)/2] to generate PIDs between smoothest and default
|
|
// when val is between (min+max)/2 and max, it scales val over the range [(min+max)/2, max] to generate PIDs between default and quickest
|
|
//
|
|
// this is done piecewise because we are not guaranteed that default-min == max-default
|
|
// but we are given that [smoothDamp,smoothNoise] [defaultDamp,defaultNoise] [quickDamp,quickNoise] are all good parameterizations
|
|
// this code guarantees that we will get those exact parameterizations at (val =) min, (max+min)/2, and max
|
|
static void ProportionPidsSmoothToQuick(float min, float val, float max)
|
|
{
|
|
float ratio, damp, noise;
|
|
|
|
// translate from range [min, max] to range [0, max-min]
|
|
// that takes care of min < 0 case too
|
|
val -= min;
|
|
max -= min;
|
|
ratio = val / max;
|
|
|
|
if (ratio <= 0.5f) {
|
|
// scale ratio in [0,0.5] to produce PIDs in [smoothest,default]
|
|
ratio *= 2.0f;
|
|
damp = (systemIdentSettings.DampMax * (1.0f - ratio)) + (systemIdentSettings.DampRate * ratio);
|
|
noise = (systemIdentSettings.NoiseMin * (1.0f - ratio)) + (systemIdentSettings.NoiseRate * ratio);
|
|
} else {
|
|
// scale ratio in [0.5,1.0] to produce PIDs in [default,quickest]
|
|
ratio = (ratio - 0.5f) * 2.0f;
|
|
damp = (systemIdentSettings.DampRate * (1.0f - ratio)) + (systemIdentSettings.DampMin * ratio);
|
|
noise = (systemIdentSettings.NoiseRate * (1.0f - ratio)) + (systemIdentSettings.NoiseMax * ratio);
|
|
}
|
|
|
|
ComputeStabilizationAndSetPidsFromDampAndNoise(damp, noise);
|
|
}
|
|
|
|
|
|
/**
|
|
* Prediction step for EKF on control inputs to quad that
|
|
* learns the system properties
|
|
* @param X the current state estimate which is updated in place
|
|
* @param P the current covariance matrix, updated in place
|
|
* @param[in] the current control inputs (roll, pitch, yaw)
|
|
* @param[in] the gyro measurements
|
|
*/
|
|
__attribute__((always_inline)) static inline void AfPredict(float X[AF_NUMX], float P[AF_NUMP], const float u_in[3], const float gyro[3], const float dT_s, const float t_in)
|
|
{
|
|
const float Ts = dT_s;
|
|
const float Tsq = Ts * Ts;
|
|
const float Tsq3 = Tsq * Ts;
|
|
const float Tsq4 = Tsq * Tsq;
|
|
|
|
// for convenience and clarity code below uses the named versions of
|
|
// the state variables
|
|
float w1 = X[0]; // roll rate estimate
|
|
float w2 = X[1]; // pitch rate estimate
|
|
float w3 = X[2]; // yaw rate estimate
|
|
float u1 = X[3]; // scaled roll torque
|
|
float u2 = X[4]; // scaled pitch torque
|
|
float u3 = X[5]; // scaled yaw torque
|
|
const float e_b1 = expapprox(X[6]); // roll torque scale
|
|
const float b1 = X[6];
|
|
const float e_b2 = expapprox(X[7]); // pitch torque scale
|
|
const float b2 = X[7];
|
|
const float e_b3 = expapprox(X[8]); // yaw torque scale
|
|
const float b3 = X[8];
|
|
const float e_tau = expapprox(X[9]); // time response of the motors
|
|
const float tau = X[9];
|
|
const float bias1 = X[10]; // bias in the roll torque
|
|
const float bias2 = X[11]; // bias in the pitch torque
|
|
const float bias3 = X[12]; // bias in the yaw torque
|
|
|
|
// inputs to the system (roll, pitch, yaw)
|
|
const float u1_in = 4 * t_in * u_in[0];
|
|
const float u2_in = 4 * t_in * u_in[1];
|
|
const float u3_in = 4 * t_in * u_in[2];
|
|
|
|
// measurements from gyro
|
|
const float gyro_x = gyro[0];
|
|
const float gyro_y = gyro[1];
|
|
const float gyro_z = gyro[2];
|
|
|
|
// update named variables because we want to use predicted
|
|
// values below
|
|
w1 = X[0] = w1 - Ts * bias1 * e_b1 + Ts * u1 * e_b1;
|
|
w2 = X[1] = w2 - Ts * bias2 * e_b2 + Ts * u2 * e_b2;
|
|
w3 = X[2] = w3 - Ts * bias3 * e_b3 + Ts * u3 * e_b3;
|
|
u1 = X[3] = (Ts * u1_in) / (Ts + e_tau) + (u1 * e_tau) / (Ts + e_tau);
|
|
u2 = X[4] = (Ts * u2_in) / (Ts + e_tau) + (u2 * e_tau) / (Ts + e_tau);
|
|
u3 = X[5] = (Ts * u3_in) / (Ts + e_tau) + (u3 * e_tau) / (Ts + e_tau);
|
|
// X[6] to X[12] unchanged
|
|
|
|
/**** filter parameters ****/
|
|
const float q_w = 1e-3f;
|
|
const float q_ud = 1e-3f;
|
|
const float q_B = 1e-6f;
|
|
const float q_tau = 1e-6f;
|
|
const float q_bias = 1e-19f;
|
|
const float s_a = 150.0f; // expected gyro measurment noise
|
|
|
|
const float Q[AF_NUMX] = { q_w, q_w, q_w, q_ud, q_ud, q_ud, q_B, q_B, q_B, q_tau, q_bias, q_bias, q_bias };
|
|
|
|
float D[AF_NUMP];
|
|
for (uint32_t i = 0; i < AF_NUMP; i++) {
|
|
D[i] = P[i];
|
|
}
|
|
|
|
const float e_tau2 = e_tau * e_tau;
|
|
const float e_tau3 = e_tau * e_tau2;
|
|
const float e_tau4 = e_tau2 * e_tau2;
|
|
const float Ts_e_tau2 = (Ts + e_tau) * (Ts + e_tau);
|
|
const float Ts_e_tau4 = Ts_e_tau2 * Ts_e_tau2;
|
|
|
|
// covariance propagation - D is stored copy of covariance
|
|
P[0] = D[0] + Q[0] + 2 * Ts * e_b1 * (D[3] - D[28] - D[9] * bias1 + D[9] * u1)
|
|
+ Tsq * (e_b1 * e_b1) * (D[4] - 2 * D[29] + D[32] - 2 * D[10] * bias1 + 2 * D[30] * bias1 + 2 * D[10] * u1 - 2 * D[30] * u1
|
|
+ D[11] * (bias1 * bias1) + D[11] * (u1 * u1) - 2 * D[11] * bias1 * u1);
|
|
P[1] = D[1] + Q[1] + 2 * Ts * e_b2 * (D[5] - D[33] - D[12] * bias2 + D[12] * u2)
|
|
+ Tsq * (e_b2 * e_b2) * (D[6] - 2 * D[34] + D[37] - 2 * D[13] * bias2 + 2 * D[35] * bias2 + 2 * D[13] * u2 - 2 * D[35] * u2
|
|
+ D[14] * (bias2 * bias2) + D[14] * (u2 * u2) - 2 * D[14] * bias2 * u2);
|
|
P[2] = D[2] + Q[2] + 2 * Ts * e_b3 * (D[7] - D[38] - D[15] * bias3 + D[15] * u3)
|
|
+ Tsq * (e_b3 * e_b3) * (D[8] - 2 * D[39] + D[42] - 2 * D[16] * bias3 + 2 * D[40] * bias3 + 2 * D[16] * u3 - 2 * D[40] * u3
|
|
+ D[17] * (bias3 * bias3) + D[17] * (u3 * u3) - 2 * D[17] * bias3 * u3);
|
|
P[3] = (D[3] * (e_tau2 + Ts * e_tau) + Ts * e_b1 * e_tau2 * (D[4] - D[29]) + Tsq * e_b1 * e_tau * (D[4] - D[29])
|
|
+ D[18] * Ts * e_tau * (u1 - u1_in) + D[10] * e_b1 * (u1 * (Ts * e_tau2 + Tsq * e_tau) - bias1 * (Ts * e_tau2 + Tsq * e_tau))
|
|
+ D[21] * Tsq * e_b1 * e_tau * (u1 - u1_in) + D[31] * Tsq * e_b1 * e_tau * (u1_in - u1)
|
|
+ D[24] * Tsq * e_b1 * e_tau * (u1 * (u1 - bias1) + u1_in * (bias1 - u1))) / Ts_e_tau2;
|
|
P[4] = (Q[3] * Tsq4 + e_tau4 * (D[4] + Q[3]) + 2 * Ts * e_tau3 * (D[4] + 2 * Q[3]) + 4 * Q[3] * Tsq3 * e_tau
|
|
+ Tsq * e_tau2 * (D[4] + 6 * Q[3] + u1 * (D[27] * u1 + 2 * D[21]) + u1_in * (D[27] * u1_in - 2 * D[21]))
|
|
+ 2 * D[21] * Ts * e_tau3 * (u1 - u1_in) - 2 * D[27] * Tsq * u1 * u1_in * e_tau2) / Ts_e_tau4;
|
|
P[5] = (D[5] * (e_tau2 + Ts * e_tau) + Ts * e_b2 * e_tau2 * (D[6] - D[34])
|
|
+ Tsq * e_b2 * e_tau * (D[6] - D[34]) + D[19] * Ts * e_tau * (u2 - u2_in)
|
|
+ D[13] * e_b2 * (u2 * (Ts * e_tau2 + Tsq * e_tau) - bias2 * (Ts * e_tau2 + Tsq * e_tau))
|
|
+ D[22] * Tsq * e_b2 * e_tau * (u2 - u2_in) + D[36] * Tsq * e_b2 * e_tau * (u2_in - u2)
|
|
+ D[25] * Tsq * e_b2 * e_tau * (u2 * (u2 - bias2) + u2_in * (bias2 - u2))) / Ts_e_tau2;
|
|
P[6] = (Q[4] * Tsq4 + e_tau4 * (D[6] + Q[4]) + 2 * Ts * e_tau3 * (D[6] + 2 * Q[4]) + 4 * Q[4] * Tsq3 * e_tau
|
|
+ Tsq * e_tau2 * (D[6] + 6 * Q[4] + u2 * (D[27] * u2 + 2 * D[22]) + u2_in * (D[27] * u2_in - 2 * D[22]))
|
|
+ 2 * D[22] * Ts * e_tau3 * (u2 - u2_in) - 2 * D[27] * Tsq * u2 * u2_in * e_tau2) / Ts_e_tau4;
|
|
P[7] = (D[7] * (e_tau2 + Ts * e_tau) + Ts * e_b3 * e_tau2 * (D[8] - D[39])
|
|
+ Tsq * e_b3 * e_tau * (D[8] - D[39]) + D[20] * Ts * e_tau * (u3 - u3_in)
|
|
+ D[16] * e_b3 * (u3 * (Ts * e_tau2 + Tsq * e_tau) - bias3 * (Ts * e_tau2 + Tsq * e_tau))
|
|
+ D[23] * Tsq * e_b3 * e_tau * (u3 - u3_in) + D[41] * Tsq * e_b3 * e_tau * (u3_in - u3)
|
|
+ D[26] * Tsq * e_b3 * e_tau * (u3 * (u3 - bias3) + u3_in * (bias3 - u3))) / Ts_e_tau2;
|
|
P[8] = (Q[5] * Tsq4 + e_tau4 * (D[8] + Q[5]) + 2 * Ts * e_tau3 * (D[8] + 2 * Q[5]) + 4 * Q[5] * Tsq3 * e_tau
|
|
+ Tsq * e_tau2 * (D[8] + 6 * Q[5] + u3 * (D[27] * u3 + 2 * D[23]) + u3_in * (D[27] * u3_in - 2 * D[23]))
|
|
+ 2 * D[23] * Ts * e_tau3 * (u3 - u3_in) - 2 * D[27] * Tsq * u3 * u3_in * e_tau2) / Ts_e_tau4;
|
|
P[9] = D[9] - Ts * e_b1 * (D[30] - D[10] + D[11] * (bias1 - u1));
|
|
P[10] = (D[10] * (Ts + e_tau) + D[24] * Ts * (u1 - u1_in)) * (e_tau / Ts_e_tau2);
|
|
P[11] = D[11] + Q[6];
|
|
P[12] = D[12] - Ts * e_b2 * (D[35] - D[13] + D[14] * (bias2 - u2));
|
|
P[13] = (D[13] * (Ts + e_tau) + D[25] * Ts * (u2 - u2_in)) * (e_tau / Ts_e_tau2);
|
|
P[14] = D[14] + Q[7];
|
|
P[15] = D[15] - Ts * e_b3 * (D[40] - D[16] + D[17] * (bias3 - u3));
|
|
P[16] = (D[16] * (Ts + e_tau) + D[26] * Ts * (u3 - u3_in)) * (e_tau / Ts_e_tau2);
|
|
P[17] = D[17] + Q[8];
|
|
P[18] = D[18] - Ts * e_b1 * (D[31] - D[21] + D[24] * (bias1 - u1));
|
|
P[19] = D[19] - Ts * e_b2 * (D[36] - D[22] + D[25] * (bias2 - u2));
|
|
P[20] = D[20] - Ts * e_b3 * (D[41] - D[23] + D[26] * (bias3 - u3));
|
|
P[21] = (D[21] * (Ts + e_tau) + D[27] * Ts * (u1 - u1_in)) * (e_tau / Ts_e_tau2);
|
|
P[22] = (D[22] * (Ts + e_tau) + D[27] * Ts * (u2 - u2_in)) * (e_tau / Ts_e_tau2);
|
|
P[23] = (D[23] * (Ts + e_tau) + D[27] * Ts * (u3 - u3_in)) * (e_tau / Ts_e_tau2);
|
|
P[24] = D[24];
|
|
P[25] = D[25];
|
|
P[26] = D[26];
|
|
P[27] = D[27] + Q[9];
|
|
P[28] = D[28] - Ts * e_b1 * (D[32] - D[29] + D[30] * (bias1 - u1));
|
|
P[29] = (D[29] * (Ts + e_tau) + D[31] * Ts * (u1 - u1_in)) * (e_tau / Ts_e_tau2);
|
|
P[30] = D[30];
|
|
P[31] = D[31];
|
|
P[32] = D[32] + Q[10];
|
|
P[33] = D[33] - Ts * e_b2 * (D[37] - D[34] + D[35] * (bias2 - u2));
|
|
P[34] = (D[34] * (Ts + e_tau) + D[36] * Ts * (u2 - u2_in)) * (e_tau / Ts_e_tau2);
|
|
P[35] = D[35];
|
|
P[36] = D[36];
|
|
P[37] = D[37] + Q[11];
|
|
P[38] = D[38] - Ts * e_b3 * (D[42] - D[39] + D[40] * (bias3 - u3));
|
|
P[39] = (D[39] * (Ts + e_tau) + D[41] * Ts * (u3 - u3_in)) * (e_tau / Ts_e_tau2);
|
|
P[40] = D[40];
|
|
P[41] = D[41];
|
|
P[42] = D[42] + Q[12];
|
|
|
|
/********* this is the update part of the equation ***********/
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float S[3] = { P[0] + s_a, P[1] + s_a, P[2] + s_a };
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X[0] = w1 + P[0] * ((gyro_x - w1) / S[0]);
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X[1] = w2 + P[1] * ((gyro_y - w2) / S[1]);
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X[2] = w3 + P[2] * ((gyro_z - w3) / S[2]);
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X[3] = u1 + P[3] * ((gyro_x - w1) / S[0]);
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X[4] = u2 + P[5] * ((gyro_y - w2) / S[1]);
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X[5] = u3 + P[7] * ((gyro_z - w3) / S[2]);
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X[6] = b1 + P[9] * ((gyro_x - w1) / S[0]);
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X[7] = b2 + P[12] * ((gyro_y - w2) / S[1]);
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X[8] = b3 + P[15] * ((gyro_z - w3) / S[2]);
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X[9] = tau + P[18] * ((gyro_x - w1) / S[0]) + P[19] * ((gyro_y - w2) / S[1]) + P[20] * ((gyro_z - w3) / S[2]);
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X[10] = bias1 + P[28] * ((gyro_x - w1) / S[0]);
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X[11] = bias2 + P[33] * ((gyro_y - w2) / S[1]);
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X[12] = bias3 + P[38] * ((gyro_z - w3) / S[2]);
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// update the duplicate cache
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for (uint32_t i = 0; i < AF_NUMP; i++) {
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D[i] = P[i];
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}
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// This is an approximation that removes some cross axis uncertainty but
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// substantially reduces the number of calculations
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P[0] = -D[0] * (D[0] / S[0] - 1);
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P[1] = -D[1] * (D[1] / S[1] - 1);
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P[2] = -D[2] * (D[2] / S[2] - 1);
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P[3] = -D[3] * (D[0] / S[0] - 1);
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P[4] = D[4] - D[3] * D[3] / S[0];
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P[5] = -D[5] * (D[1] / S[1] - 1);
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P[6] = D[6] - D[5] * D[5] / S[1];
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P[7] = -D[7] * (D[2] / S[2] - 1);
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P[8] = D[8] - D[7] * D[7] / S[2];
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P[9] = -D[9] * (D[0] / S[0] - 1);
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P[10] = D[10] - D[3] * (D[9] / S[0]);
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P[11] = D[11] - D[9] * (D[9] / S[0]);
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P[12] = -D[12] * (D[1] / S[1] - 1);
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P[13] = D[13] - D[5] * (D[12] / S[1]);
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P[14] = D[14] - D[12] * (D[12] / S[1]);
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P[15] = -D[15] * (D[2] / S[2] - 1);
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P[16] = D[16] - D[7] * (D[15] / S[2]);
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P[17] = D[17] - D[15] * (D[15] / S[2]);
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P[18] = -D[18] * (D[0] / S[0] - 1);
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P[19] = -D[19] * (D[1] / S[1] - 1);
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P[20] = -D[20] * (D[2] / S[2] - 1);
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P[21] = D[21] - D[3] * (D[18] / S[0]);
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P[22] = D[22] - D[5] * (D[19] / S[1]);
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P[23] = D[23] - D[7] * (D[20] / S[2]);
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P[24] = D[24] - D[9] * (D[18] / S[0]);
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P[25] = D[25] - D[12] * (D[19] / S[1]);
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P[26] = D[26] - D[15] * (D[20] / S[2]);
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P[27] = D[27] - D[18] * (D[18] / S[0]) - D[19] * (D[19] / S[1]) - D[20] * (D[20] / S[2]);
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P[28] = -D[28] * (D[0] / S[0] - 1);
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P[29] = D[29] - D[3] * (D[28] / S[0]);
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P[30] = D[30] - D[9] * (D[28] / S[0]);
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P[31] = D[31] - D[18] * (D[28] / S[0]);
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P[32] = D[32] - D[28] * (D[28] / S[0]);
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P[33] = -D[33] * (D[1] / S[1] - 1);
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P[34] = D[34] - D[5] * (D[33] / S[1]);
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P[35] = D[35] - D[12] * (D[33] / S[1]);
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P[36] = D[36] - D[19] * (D[33] / S[1]);
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P[37] = D[37] - D[33] * (D[33] / S[1]);
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P[38] = -D[38] * (D[2] / S[2] - 1);
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P[39] = D[39] - D[7] * (D[38] / S[2]);
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P[40] = D[40] - D[15] * (D[38] / S[2]);
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P[41] = D[41] - D[20] * (D[38] / S[2]);
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P[42] = D[42] - D[38] * (D[38] / S[2]);
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// apply limits to some of the state variables
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if (X[9] > -1.5f) {
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X[9] = -1.5f;
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} else if (X[9] < -5.5f) { /* 4ms */
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X[9] = -5.5f;
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}
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if (X[10] > 0.5f) {
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X[10] = 0.5f;
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} else if (X[10] < -0.5f) {
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X[10] = -0.5f;
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}
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if (X[11] > 0.5f) {
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X[11] = 0.5f;
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} else if (X[11] < -0.5f) {
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X[11] = -0.5f;
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}
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if (X[12] > 0.5f) {
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|
X[12] = 0.5f;
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} else if (X[12] < -0.5f) {
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|
X[12] = -0.5f;
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|
}
|
|
}
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|
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/**
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* Initialize the state variable and covariance matrix
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|
* for the system identification EKF
|
|
*/
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|
static void AfInit(float X[AF_NUMX], float P[AF_NUMP])
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{
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|
static const float qInit[AF_NUMX] = {
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1.0f, 1.0f, 1.0f,
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1.0f, 1.0f, 1.0f,
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0.05f, 0.05f, 0.005f,
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0.05f,
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0.05f, 0.05f, 0.05f
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};
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|
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|
// X[0] = X[1] = X[2] = 0.0f; // assume no rotation
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|
// X[3] = X[4] = X[5] = 0.0f; // and no net torque
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// X[6] = X[7] = 10.0f; // roll and pitch medium amount of strength
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|
// X[8] = 7.0f; // yaw strength
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|
// X[9] = -4.0f; // and 50 (18?) ms time scale
|
|
// X[10] = X[11] = X[12] = 0.0f; // zero bias
|
|
|
|
memset(X, 0, AF_NUMX * sizeof(X[0]));
|
|
// get these 10.0 10.0 7.0 -4.0 from default values of SystemIdent (.Beta and .Tau)
|
|
// so that if they are changed there (mainly for future code changes), they will be changed here too
|
|
memcpy(&X[6], &systemIdentState.Beta, sizeof(systemIdentState.Beta));
|
|
X[9] = systemIdentState.Tau;
|
|
|
|
// P initialization
|
|
memset(P, 0, AF_NUMP * sizeof(P[0]));
|
|
P[0] = qInit[0];
|
|
P[1] = qInit[1];
|
|
P[2] = qInit[2];
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|
P[4] = qInit[3];
|
|
P[6] = qInit[4];
|
|
P[8] = qInit[5];
|
|
P[11] = qInit[6];
|
|
P[14] = qInit[7];
|
|
P[17] = qInit[8];
|
|
P[27] = qInit[9];
|
|
P[32] = qInit[10];
|
|
P[37] = qInit[11];
|
|
P[42] = qInit[12];
|
|
}
|
|
|
|
/**
|
|
* @}
|
|
* @}
|
|
*/
|