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LibrePilot/ground/src/plugins/hitlnew/fgsimulator.cpp
darkz 9a90a124fd Ground: Updated Hitl plugin and FlightGear to provide PositionActual.
Currently the only value that works is PositionActual.Down wich is mapped to the altitude.
PositionActual.North and PositionActual.East are hardcoded to zero.
Also defined M_PI as it said it was no defined.


git-svn-id: svn://svn.openpilot.org/OpenPilot/trunk@1924 ebee16cc-31ac-478f-84a7-5cbb03baadba
2010-10-09 08:52:19 +00:00

263 lines
9.2 KiB
C++

/**
******************************************************************************
*
* @file flightgearbridge.h
* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010.
* @addtogroup GCSPlugins GCS Plugins
* @{
* @addtogroup HITLPlugin HITL Plugin
* @{
* @brief The Hardware In The Loop plugin
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "fgsimulator.h"
#include "extensionsystem/pluginmanager.h"
#include "coreplugin/icore.h"
#include "coreplugin/threadmanager.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
const float FGSimulator::FT2M = 0.3048;
const float FGSimulator::KT2MPS = 0.514444444;
const float FGSimulator::INHG2KPA = 3.386;
const float FGSimulator::FPS2CMPS = 30.48;
//FGSimulator::FGSimulator(QString hostAddr, int outPort, int inPort, bool manual, QString binPath, QString dataPath) :
// Simulator(hostAddr, outPort, inPort, manual, binPath, dataPath),
// fgProcess(NULL)
//{
// // Note: Only tested on windows 7
//#if defined(Q_WS_WIN)
// cmdShell = QString("c:/windows/system32/cmd.exe");
//#else
// cmdShell = QString("bash");
//#endif
//}
FGSimulator::FGSimulator(const SimulatorSettings& params) :
Simulator(params)
{
}
FGSimulator::~FGSimulator()
{
disconnect(simProcess, SIGNAL(readyReadStandardOutput()), this, SLOT(processReadyRead()));
}
void FGSimulator::setupUdpPorts(const QString& host, int inPort, int outPort)
{
inSocket->bind(QHostAddress(host), inPort);
}
bool FGSimulator::setupProcess()
{
QMutexLocker locker(&lock);
// Copy FlightGear generic protocol configuration file to the FG protocol directory
// NOTE: Not working on Windows 7, if FG is installed in the "Program Files",
// likelly due to permissions. The file should be manually copied to data/Protocol/opfgprotocol.xml
// QFile xmlFile(":/flightgear/genericprotocol/opfgprotocol.xml");
// xmlFile.open(QIODevice::ReadOnly | QIODevice::Text);
// QString xml = xmlFile.readAll();
// xmlFile.close();
// QFile xmlFileOut(pathData + "/Protocol/opfgprotocol.xml");
// xmlFileOut.open(QIODevice::WriteOnly | QIODevice::Text);
// xmlFileOut.write(xml.toAscii());
// xmlFileOut.close();
Qt::HANDLE mainThread = QThread::currentThreadId();
qDebug() << "setupProcess Thread: "<< mainThread;
simProcess = new QProcess();
simProcess->setReadChannelMode(QProcess::MergedChannels);
connect(simProcess, SIGNAL(readyReadStandardOutput()), this, SLOT(processReadyRead()));
// Note: Only tested on windows 7
#if defined(Q_WS_WIN)
QString cmdShell("c:/windows/system32/cmd.exe");
#else
QString cmdShell("bash");
#endif
// Start shell (Note: Could not start FG directly on Windows, only through terminal!)
simProcess->start(cmdShell);
if (simProcess->waitForStarted() == false)
{
emit processOutput("Error:" + simProcess->errorString());
return false;
}
// Setup arguments
// Note: The input generic protocol is set to update at a much higher rate than the actual updates are sent by the GCS.
// If this is not done then a lag will be introduced by FlightGear, likelly because the receive socket buffer builds up during startup.
QString args("--fg-root=\"" + settings.dataPath + "\" " +
"--timeofday=noon " +
"--httpd=5400 " +
"--enable-hud " +
"--in-air " +
"--altitude=3000 " +
"--vc=100 " +
"--generic=socket,out,50,localhost," + QString::number(settings.inPort) + ",udp,opfgprotocol");
if(!settings.manual)
{
args.append(" --generic=socket,in,400,localhost," + QString::number(settings.outPort) + ",udp,opfgprotocol");
}
// Start FlightGear
QString cmd("\"" + settings.binPath + "\" " + args + "\n");
simProcess->write(cmd.toAscii());
return true;
}
void FGSimulator::processReadyRead()
{
QByteArray bytes = simProcess->readAllStandardOutput();
QString str(bytes);
if ( !str.contains("Error reading data") ) // ignore error
{
emit processOutput(str);
}
}
void FGSimulator::transmitUpdate()
{
// Read ActuatorDesired from autopilot
ActuatorDesired::DataFields actData = actDesired->getData();
float ailerons = actData.Roll;
float elevator = -actData.Pitch;
float rudder = actData.Yaw;
float throttle = actData.Throttle;
// Send update to FlightGear
QString cmd;
cmd = QString("%1,%2,%3,%4\n")
.arg(ailerons)
.arg(elevator)
.arg(rudder)
.arg(throttle);
QByteArray data = cmd.toAscii();
outSocket->writeDatagram(data, QHostAddress(settings.hostAddress), settings.outPort);
}
void FGSimulator::processUpdate(const QByteArray& inp)
{
// Split
QString data(inp);
QStringList fields = data.split(",");
// Get xRate (deg/s)
// float xRate = fields[0].toFloat() * 180.0/M_PI;
// Get yRate (deg/s)
// float yRate = fields[1].toFloat() * 180.0/M_PI;
// Get zRate (deg/s)
// float zRate = fields[2].toFloat() * 180.0/M_PI;
// Get xAccel (m/s^2)
// float xAccel = fields[3].toFloat() * FT2M;
// Get yAccel (m/s^2)
// float yAccel = fields[4].toFloat() * FT2M;
// Get xAccel (m/s^2)
// float zAccel = fields[5].toFloat() * FT2M;
// Get pitch (deg)
float pitch = fields[6].toFloat();
// Get pitchRate (deg/s)
// float pitchRate = fields[7].toFloat();
// Get roll (deg)
float roll = fields[8].toFloat();
// Get rollRate (deg/s)
// float rollRate = fields[9].toFloat();
// Get yaw (deg)
float yaw = fields[10].toFloat();
// Get yawRate (deg/s)
// float yawRate = fields[11].toFloat();
// Get latitude (deg)
float latitude = fields[12].toFloat();
// Get longitude (deg)
float longitude = fields[13].toFloat();
// Get heading (deg)
float heading = fields[14].toFloat();
// Get altitude (m)
float altitude = fields[15].toFloat() * FT2M;
// Get altitudeAGL (m)
float altitudeAGL = fields[16].toFloat() * FT2M;
// Get groundspeed (m/s)
float groundspeed = fields[17].toFloat() * KT2MPS;
// Get airspeed (m/s)
// float airspeed = fields[18].toFloat() * KT2MPS;
// Get temperature (degC)
float temperature = fields[19].toFloat();
// Get pressure (kpa)
float pressure = fields[20].toFloat() * INHG2KPA;
// Get VelocityActual Down (cm/s)
float velocityActualDown = fields[21].toFloat() * FPS2CMPS;
// Get VelocityActual East (cm/s)
float velocityActualEast = fields[22].toFloat() * FPS2CMPS;
// Get VelocityActual Down (cm/s)
float velocityActualNorth = fields[23].toFloat() * FPS2CMPS;
// Update VelocityActual.{Nort,East,Down}
VelocityActual::DataFields velocityActualData;
memset(&velocityActualData, 0, sizeof(VelocityActual::DataFields));
velocityActualData.North = velocityActualNorth;
velocityActualData.East = velocityActualEast;
velocityActualData.Down = velocityActualDown;
velActual->setData(velocityActualData);
// Update PositionActual.{Nort,East,Down}
PositionActual::DataFields positionActualData;
memset(&positionActualData, 0, sizeof(PositionActual::DataFields));
positionActualData.North = 0; //Currently hardcoded as there is no way of setting up a reference point to calculate distance
positionActualData.East = 0; //Currently hardcoded as there is no way of setting up a reference point to calculate distance
positionActualData.Down = (altitude * 100); //Multiply by 100 because positionActual expects input in Centimeters.
posActual->setData(positionActualData);
// Update AltitudeActual object
BaroAltitude::DataFields altActualData;
memset(&altActualData, 0, sizeof(BaroAltitude::DataFields));
altActualData.Altitude = altitudeAGL;
altActualData.Temperature = temperature;
altActualData.Pressure = pressure;
altActual->setData(altActualData);
// Update attActual object
AttitudeActual::DataFields attActualData;
memset(&attActualData, 0, sizeof(AttitudeActual::DataFields));
attActualData.Roll = roll;
attActualData.Pitch = pitch;
attActualData.Yaw = yaw;
attActualData.q1 = 0;
attActualData.q2 = 0;
attActualData.q3 = 0;
attActualData.q4 = 0;
attActual->setData(attActualData);
// Update gps objects
GPSPosition::DataFields gpsData;
memset(&gpsData, 0, sizeof(GPSPosition::DataFields));
gpsData.Altitude = altitude;
gpsData.Heading = heading;
gpsData.Groundspeed = groundspeed;
gpsData.Latitude = latitude;
gpsData.Longitude = longitude;
gpsData.Satellites = 10;
gpsData.Status = GPSPosition::STATUS_FIX3D;
gpsPos->setData(gpsData);
}