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dxvk/src/d3d9/d3d9_spec_constants.h

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#pragma once
#include <cstdint>
namespace dxvk {
enum D3D9SpecConstantId : uint32_t {
AlphaCompareOp = 0,
SamplerType = 1,
FogEnabled = 2,
VertexFogMode = 3,
PixelFogMode = 4,
PointMode = 5,
ProjectionType = 6,
VertexShaderBools = 7,
PixelShaderBools = 8,
Fetch4 = 9,
SamplerDepthMode = 10,
SamplerNull = 11,
};
}