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[d3d11] Rename EmitCsChunkExternal for consistency

This commit is contained in:
Philip Rebohle 2024-10-02 12:11:35 +02:00 committed by Philip Rebohle
parent c678e8c803
commit 172d3450d1
4 changed files with 7 additions and 7 deletions

View File

@ -890,7 +890,7 @@ namespace dxvk {
} }
void D3D11ImmediateContext::EmitCsChunkExternal( void D3D11ImmediateContext::InjectCsChunk(
DxvkCsChunkRef&& Chunk, DxvkCsChunkRef&& Chunk,
bool Synchronize) { bool Synchronize) {
// Do not update the sequence number when emitting a chunk // Do not update the sequence number when emitting a chunk

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@ -97,17 +97,17 @@ namespace dxvk {
return m_multithread.AcquireLock(); return m_multithread.AcquireLock();
} }
void EmitCsChunkExternal( void InjectCsChunk(
DxvkCsChunkRef&& Chunk, DxvkCsChunkRef&& Chunk,
bool Synchronize); bool Synchronize);
template<typename Fn> template<typename Fn>
void InjectCsCommand( void InjectCs(
Fn&& Command) { Fn&& Command) {
auto chunk = AllocCsChunk(); auto chunk = AllocCsChunk();
chunk->push(std::move(Command)); chunk->push(std::move(Command));
EmitCsChunkExternal(std::move(chunk), false); InjectCsChunk(std::move(chunk), false);
} }
private: private:

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@ -2778,7 +2778,7 @@ namespace dxvk {
feedback = ctx->ensureImageCompatibility(cImage, usageInfo); feedback = ctx->ensureImageCompatibility(cImage, usageInfo);
}); });
m_device->GetContext()->EmitCsChunkExternal(std::move(chunk), true); m_device->GetContext()->InjectCsChunk(std::move(chunk), true);
if (!feedback) { if (!feedback) {
Logger::err(str::format("Failed to lock image:" Logger::err(str::format("Failed to lock image:"
@ -2802,7 +2802,7 @@ namespace dxvk {
ctx->ensureBufferAddress(cBuffer); ctx->ensureBufferAddress(cBuffer);
}); });
m_device->GetContext()->EmitCsChunkExternal(std::move(chunk), true); m_device->GetContext()->InjectCsChunk(std::move(chunk), true);
} }

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@ -613,7 +613,7 @@ namespace dxvk {
// Initialize the image so that we can use it. Clearing // Initialize the image so that we can use it. Clearing
// to black prevents garbled output for the first frame. // to black prevents garbled output for the first frame.
m_parent->GetContext()->InjectCsCommand([ m_parent->GetContext()->InjectCs([
cSwapImage = m_swapImage cSwapImage = m_swapImage
] (DxvkContext* ctx) { ] (DxvkContext* ctx) {
ctx->initImage(cSwapImage, ctx->initImage(cSwapImage,