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[util] Re-enable direct buffer mapping for Dark Romance
The game uses SWVP, so we don't need the hack anymore.
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@ -748,11 +748,6 @@ namespace dxvk {
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{ R"(\\(PANZERS|PANZERS_Phase_2)\.exe$)", {{
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{ "d3d9.enableDialogMode", "True" },
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}} },
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/* Dark Romance: Vampire in Love *
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* Works around black screen or blinking */
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{ R"(\\(DarkRomance_VampireInLove_CE)\.exe$)", {{
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{ "d3d9.allowDirectBufferMapping", "False" },
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}} },
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/* DC Universe Online *
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* Freezes after alt tabbing */
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{ R"(\\DCGAME\.EXE$)", {{
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