mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-11-29 01:24:11 +01:00
[general] Added 32-bit support
This commit is contained in:
parent
23abc82aa0
commit
2a266eaad4
19
build-win32.txt
Normal file
19
build-win32.txt
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@ -0,0 +1,19 @@
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[binaries]
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c = '/usr/bin/i686-w64-mingw32-gcc'
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cpp = '/usr/bin/i686-w64-mingw32-g++'
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ar = '/usr/bin/i686-w64-mingw32-ar'
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strip = '/usr/bin/i686-w64-mingw32-strip'
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exe_wrapper = 'wine'
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[properties]
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c_args = ['-Og', '-ggdb']
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c_link_args = ['-static', '-static-libgcc']
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cpp_args = ['-std=c++17', '-Og', '-gstabs']
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cpp_link_args = ['-static', '-static-libgcc', '-static-libstdc++', '-Wl,--add-stdcall-alias']
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[host_machine]
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system = 'windows'
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cpu_family = 'x86'
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cpu = 'x86'
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endian = 'little'
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BIN
lib32/SDL2.lib
Executable file
BIN
lib32/SDL2.lib
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BIN
lib32/vulkan-1.lib
Executable file
BIN
lib32/vulkan-1.lib
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13
meson.build
13
meson.build
@ -1,11 +1,22 @@
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project('dxvk', ['c', 'cpp'])
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cpu_family = target_machine.cpu_family()
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dxvk_compiler = meson.get_compiler('cpp')
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dxvk_library_path = meson.source_root() + '/lib'
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dxvk_include_path = include_directories('./include')
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if (cpu_family == 'x86_64')
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dxvk_library_path = meson.source_root() + '/lib'
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else
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dxvk_library_path = meson.source_root() + '/lib32'
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endif
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lib_vulkan = dxvk_compiler.find_library('vulkan-1', dirs : dxvk_library_path)
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lib_sdl2 = dxvk_compiler.find_library('SDL2', dirs : dxvk_library_path)
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lib_d3d11 = dxvk_compiler.find_library('d3d11')
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lib_dxgi = dxvk_compiler.find_library('dxgi')
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lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler_47')
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subdir('src')
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subdir('tests')
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@ -36,7 +36,7 @@ namespace dxvk {
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}
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HRESULT D3D11BlendState::QueryInterface(REFIID riid, void** ppvObject) {
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HRESULT STDMETHODCALLTYPE D3D11BlendState::QueryInterface(REFIID riid, void** ppvObject) {
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COM_QUERY_IFACE(riid, ppvObject, IUnknown);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11BlendState);
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@ -46,12 +46,12 @@ namespace dxvk {
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}
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void D3D11BlendState::GetDevice(ID3D11Device** ppDevice) {
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void STDMETHODCALLTYPE D3D11BlendState::GetDevice(ID3D11Device** ppDevice) {
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*ppDevice = ref(m_device);
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}
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void D3D11BlendState::GetDesc(D3D11_BLEND_DESC* pDesc) {
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void STDMETHODCALLTYPE D3D11BlendState::GetDesc(D3D11_BLEND_DESC* pDesc) {
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*pDesc = m_desc;
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}
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@ -20,14 +20,14 @@ namespace dxvk {
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const D3D11_BLEND_DESC& desc);
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~D3D11BlendState();
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HRESULT QueryInterface(
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HRESULT STDMETHODCALLTYPE QueryInterface(
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REFIID riid,
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void** ppvObject) final;
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void GetDevice(
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void STDMETHODCALLTYPE GetDevice(
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ID3D11Device **ppDevice) final;
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void GetDesc(
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void STDMETHODCALLTYPE GetDesc(
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D3D11_BLEND_DESC* pDesc) final;
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void BindToContext(
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@ -19,7 +19,7 @@ namespace dxvk {
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}
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HRESULT D3D11Buffer::QueryInterface(REFIID riid, void** ppvObject) {
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HRESULT STDMETHODCALLTYPE D3D11Buffer::QueryInterface(REFIID riid, void** ppvObject) {
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COM_QUERY_IFACE(riid, ppvObject, IUnknown);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11Resource);
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@ -34,29 +34,29 @@ namespace dxvk {
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}
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void D3D11Buffer::GetDevice(ID3D11Device** ppDevice) {
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void STDMETHODCALLTYPE D3D11Buffer::GetDevice(ID3D11Device** ppDevice) {
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*ppDevice = m_device.ref();
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}
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UINT D3D11Buffer::GetEvictionPriority() {
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UINT STDMETHODCALLTYPE D3D11Buffer::GetEvictionPriority() {
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UINT EvictionPriority = DXGI_RESOURCE_PRIORITY_NORMAL;
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m_resource->GetEvictionPriority(&EvictionPriority);
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return EvictionPriority;
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}
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void D3D11Buffer::SetEvictionPriority(UINT EvictionPriority) {
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void STDMETHODCALLTYPE D3D11Buffer::SetEvictionPriority(UINT EvictionPriority) {
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m_resource->SetEvictionPriority(EvictionPriority);
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}
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void D3D11Buffer::GetType(D3D11_RESOURCE_DIMENSION* pResourceDimension) {
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void STDMETHODCALLTYPE D3D11Buffer::GetType(D3D11_RESOURCE_DIMENSION* pResourceDimension) {
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*pResourceDimension = D3D11_RESOURCE_DIMENSION_BUFFER;
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}
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void D3D11Buffer::GetDesc(D3D11_BUFFER_DESC* pDesc) {
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void STDMETHODCALLTYPE D3D11Buffer::GetDesc(D3D11_BUFFER_DESC* pDesc) {
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*pDesc = m_desc;
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}
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@ -20,21 +20,21 @@ namespace dxvk {
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const D3D11_BUFFER_DESC& desc);
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~D3D11Buffer();
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HRESULT QueryInterface(
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HRESULT STDMETHODCALLTYPE QueryInterface(
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REFIID riid,
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void** ppvObject) final;
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void GetDevice(
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void STDMETHODCALLTYPE GetDevice(
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ID3D11Device **ppDevice) final;
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void GetType(
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void STDMETHODCALLTYPE GetType(
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D3D11_RESOURCE_DIMENSION *pResourceDimension) final;
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UINT GetEvictionPriority() final;
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UINT STDMETHODCALLTYPE GetEvictionPriority() final;
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void SetEvictionPriority(UINT EvictionPriority) final;
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void STDMETHODCALLTYPE SetEvictionPriority(UINT EvictionPriority) final;
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void GetDesc(
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void STDMETHODCALLTYPE GetDesc(
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D3D11_BUFFER_DESC *pDesc) final;
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Rc<DxvkBuffer> GetDXVKBuffer();
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@ -15,7 +15,7 @@ namespace dxvk {
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}
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HRESULT D3D11ClassLinkage::QueryInterface(REFIID riid, void** ppvObject) {
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HRESULT STDMETHODCALLTYPE D3D11ClassLinkage::QueryInterface(REFIID riid, void** ppvObject) {
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COM_QUERY_IFACE(riid, ppvObject, IUnknown);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11ClassLinkage);
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@ -25,12 +25,12 @@ namespace dxvk {
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}
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void D3D11ClassLinkage::GetDevice(ID3D11Device** ppDevice) {
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void STDMETHODCALLTYPE D3D11ClassLinkage::GetDevice(ID3D11Device** ppDevice) {
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*ppDevice = m_device.ref();
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}
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HRESULT D3D11ClassLinkage::CreateClassInstance(
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HRESULT STDMETHODCALLTYPE D3D11ClassLinkage::CreateClassInstance(
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LPCSTR pClassTypeName,
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UINT ConstantBufferOffset,
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UINT ConstantVectorOffset,
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@ -42,7 +42,7 @@ namespace dxvk {
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}
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HRESULT D3D11ClassLinkage::GetClassInstance(
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HRESULT STDMETHODCALLTYPE D3D11ClassLinkage::GetClassInstance(
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LPCSTR pClassInstanceName,
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UINT InstanceIndex,
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ID3D11ClassInstance **ppInstance) {
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@ -16,14 +16,14 @@ namespace dxvk {
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~D3D11ClassLinkage();
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HRESULT QueryInterface(
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HRESULT STDMETHODCALLTYPE QueryInterface(
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REFIID riid,
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void** ppvObject) final;
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void GetDevice(
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void STDMETHODCALLTYPE GetDevice(
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ID3D11Device **ppDevice) final;
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HRESULT CreateClassInstance(
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HRESULT STDMETHODCALLTYPE CreateClassInstance(
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LPCSTR pClassTypeName,
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UINT ConstantBufferOffset,
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UINT ConstantVectorOffset,
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@ -31,7 +31,7 @@ namespace dxvk {
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UINT SamplerOffset,
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ID3D11ClassInstance **ppInstance);
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HRESULT GetClassInstance(
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HRESULT STDMETHODCALLTYPE GetClassInstance(
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LPCSTR pClassInstanceName,
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UINT InstanceIndex,
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ID3D11ClassInstance **ppInstance);
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@ -47,17 +47,17 @@ namespace dxvk {
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}
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ULONG D3D11DeviceContext::AddRef() {
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ULONG STDMETHODCALLTYPE D3D11DeviceContext::AddRef() {
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return m_parent->AddRef();
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}
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ULONG D3D11DeviceContext::Release() {
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ULONG STDMETHODCALLTYPE D3D11DeviceContext::Release() {
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return m_parent->Release();
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}
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HRESULT D3D11DeviceContext::QueryInterface(
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HRESULT STDMETHODCALLTYPE D3D11DeviceContext::QueryInterface(
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REFIID riid,
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void** ppvObject) {
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COM_QUERY_IFACE(riid, ppvObject, IUnknown);
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@ -69,22 +69,22 @@ namespace dxvk {
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}
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void D3D11DeviceContext::GetDevice(ID3D11Device **ppDevice) {
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void STDMETHODCALLTYPE D3D11DeviceContext::GetDevice(ID3D11Device **ppDevice) {
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*ppDevice = ref(m_parent);
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}
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D3D11_DEVICE_CONTEXT_TYPE D3D11DeviceContext::GetType() {
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D3D11_DEVICE_CONTEXT_TYPE STDMETHODCALLTYPE D3D11DeviceContext::GetType() {
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return m_type;
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}
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UINT D3D11DeviceContext::GetContextFlags() {
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UINT STDMETHODCALLTYPE D3D11DeviceContext::GetContextFlags() {
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return m_flags;
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}
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void D3D11DeviceContext::ClearState() {
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void STDMETHODCALLTYPE D3D11DeviceContext::ClearState() {
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this->IASetInputLayout(nullptr);
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this->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED);
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this->IASetVertexBuffers(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT, nullptr, nullptr, nullptr);
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@ -134,7 +134,7 @@ namespace dxvk {
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}
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void D3D11DeviceContext::Flush() {
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void STDMETHODCALLTYPE D3D11DeviceContext::Flush() {
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if (m_type == D3D11_DEVICE_CONTEXT_IMMEDIATE) {
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m_device->submitCommandList(
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m_context->endRecording(),
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@ -148,14 +148,14 @@ namespace dxvk {
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}
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void D3D11DeviceContext::ExecuteCommandList(
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void STDMETHODCALLTYPE D3D11DeviceContext::ExecuteCommandList(
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ID3D11CommandList* pCommandList,
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WINBOOL RestoreContextState) {
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Logger::err("D3D11DeviceContext::ExecuteCommandList: Not implemented");
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}
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HRESULT D3D11DeviceContext::FinishCommandList(
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HRESULT STDMETHODCALLTYPE D3D11DeviceContext::FinishCommandList(
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WINBOOL RestoreDeferredContextState,
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ID3D11CommandList **ppCommandList) {
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if (m_type == D3D11_DEVICE_CONTEXT_DEFERRED) {
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@ -168,7 +168,7 @@ namespace dxvk {
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}
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HRESULT D3D11DeviceContext::Map(
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HRESULT STDMETHODCALLTYPE D3D11DeviceContext::Map(
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ID3D11Resource* pResource,
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UINT Subresource,
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D3D11_MAP MapType,
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@ -210,7 +210,7 @@ namespace dxvk {
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}
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void D3D11DeviceContext::Unmap(
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void STDMETHODCALLTYPE D3D11DeviceContext::Unmap(
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ID3D11Resource* pResource,
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UINT Subresource) {
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// There's literally nothing we have to do here at the moment
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@ -219,17 +219,17 @@ namespace dxvk {
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}
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void D3D11DeviceContext::Begin(ID3D11Asynchronous *pAsync) {
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void STDMETHODCALLTYPE D3D11DeviceContext::Begin(ID3D11Asynchronous *pAsync) {
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Logger::err("D3D11DeviceContext::Begin: Not implemented");
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}
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void D3D11DeviceContext::End(ID3D11Asynchronous *pAsync) {
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void STDMETHODCALLTYPE D3D11DeviceContext::End(ID3D11Asynchronous *pAsync) {
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Logger::err("D3D11DeviceContext::End: Not implemented");
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}
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HRESULT D3D11DeviceContext::GetData(
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HRESULT STDMETHODCALLTYPE D3D11DeviceContext::GetData(
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ID3D11Asynchronous* pAsync,
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void* pData,
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UINT DataSize,
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@ -239,21 +239,21 @@ namespace dxvk {
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}
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void D3D11DeviceContext::SetPredication(
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void STDMETHODCALLTYPE D3D11DeviceContext::SetPredication(
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ID3D11Predicate* pPredicate,
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WINBOOL PredicateValue) {
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Logger::err("D3D11DeviceContext::SetPredication: Not implemented");
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}
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void D3D11DeviceContext::GetPredication(
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void STDMETHODCALLTYPE D3D11DeviceContext::GetPredication(
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ID3D11Predicate** ppPredicate,
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WINBOOL* pPredicateValue) {
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Logger::err("D3D11DeviceContext::GetPredication: Not implemented");
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}
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void D3D11DeviceContext::CopySubresourceRegion(
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void STDMETHODCALLTYPE D3D11DeviceContext::CopySubresourceRegion(
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ID3D11Resource* pDstResource,
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UINT DstSubresource,
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UINT DstX,
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@ -266,14 +266,14 @@ namespace dxvk {
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}
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void D3D11DeviceContext::CopyResource(
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void STDMETHODCALLTYPE D3D11DeviceContext::CopyResource(
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ID3D11Resource* pDstResource,
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ID3D11Resource* pSrcResource) {
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Logger::err("D3D11DeviceContext::CopyResource: Not implemented");
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}
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void D3D11DeviceContext::CopyStructureCount(
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void STDMETHODCALLTYPE D3D11DeviceContext::CopyStructureCount(
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ID3D11Buffer* pDstBuffer,
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UINT DstAlignedByteOffset,
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ID3D11UnorderedAccessView* pSrcView) {
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@ -281,7 +281,7 @@ namespace dxvk {
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}
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void D3D11DeviceContext::ClearRenderTargetView(
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void STDMETHODCALLTYPE D3D11DeviceContext::ClearRenderTargetView(
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ID3D11RenderTargetView* pRenderTargetView,
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const FLOAT ColorRGBA[4]) {
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auto rtv = static_cast<D3D11RenderTargetView*>(pRenderTargetView);
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@ -334,21 +334,21 @@ namespace dxvk {
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}
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void D3D11DeviceContext::ClearUnorderedAccessViewUint(
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void STDMETHODCALLTYPE D3D11DeviceContext::ClearUnorderedAccessViewUint(
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ID3D11UnorderedAccessView* pUnorderedAccessView,
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const UINT Values[4]) {
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Logger::err("D3D11DeviceContext::ClearUnorderedAccessViewUint: Not implemented");
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}
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void D3D11DeviceContext::ClearUnorderedAccessViewFloat(
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void STDMETHODCALLTYPE D3D11DeviceContext::ClearUnorderedAccessViewFloat(
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ID3D11UnorderedAccessView* pUnorderedAccessView,
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const FLOAT Values[4]) {
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Logger::err("D3D11DeviceContext::ClearUnorderedAccessViewFloat: Not implemented");
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}
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void D3D11DeviceContext::ClearDepthStencilView(
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void STDMETHODCALLTYPE D3D11DeviceContext::ClearDepthStencilView(
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ID3D11DepthStencilView* pDepthStencilView,
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UINT ClearFlags,
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FLOAT Depth,
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@ -395,12 +395,12 @@ namespace dxvk {
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}
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void D3D11DeviceContext::GenerateMips(ID3D11ShaderResourceView* pShaderResourceView) {
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void STDMETHODCALLTYPE D3D11DeviceContext::GenerateMips(ID3D11ShaderResourceView* pShaderResourceView) {
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Logger::err("D3D11DeviceContext::GenerateMips: Not implemented");
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}
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void D3D11DeviceContext::UpdateSubresource(
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void STDMETHODCALLTYPE D3D11DeviceContext::UpdateSubresource(
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ID3D11Resource* pDstResource,
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UINT DstSubresource,
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const D3D11_BOX* pDstBox,
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@ -436,20 +436,20 @@ namespace dxvk {
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}
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void D3D11DeviceContext::SetResourceMinLOD(
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void STDMETHODCALLTYPE D3D11DeviceContext::SetResourceMinLOD(
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ID3D11Resource* pResource,
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FLOAT MinLOD) {
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Logger::err("D3D11DeviceContext::SetResourceMinLOD: Not implemented");
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}
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FLOAT D3D11DeviceContext::GetResourceMinLOD(ID3D11Resource* pResource) {
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FLOAT STDMETHODCALLTYPE D3D11DeviceContext::GetResourceMinLOD(ID3D11Resource* pResource) {
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Logger::err("D3D11DeviceContext::GetResourceMinLOD: Not implemented");
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return 0.0f;
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}
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void D3D11DeviceContext::ResolveSubresource(
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void STDMETHODCALLTYPE D3D11DeviceContext::ResolveSubresource(
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ID3D11Resource* pDstResource,
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UINT DstSubresource,
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ID3D11Resource* pSrcResource,
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@ -459,12 +459,12 @@ namespace dxvk {
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}
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void D3D11DeviceContext::DrawAuto() {
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DrawAuto() {
|
||||
Logger::err("D3D11DeviceContext::DrawAuto: Not implemented");
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::Draw(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::Draw(
|
||||
UINT VertexCount,
|
||||
UINT StartVertexLocation) {
|
||||
m_context->draw(
|
||||
@ -473,7 +473,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DrawIndexed(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DrawIndexed(
|
||||
UINT IndexCount,
|
||||
UINT StartIndexLocation,
|
||||
INT BaseVertexLocation) {
|
||||
@ -484,7 +484,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DrawInstanced(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DrawInstanced(
|
||||
UINT VertexCountPerInstance,
|
||||
UINT InstanceCount,
|
||||
UINT StartVertexLocation,
|
||||
@ -497,7 +497,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DrawIndexedInstanced(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DrawIndexedInstanced(
|
||||
UINT IndexCountPerInstance,
|
||||
UINT InstanceCount,
|
||||
UINT StartIndexLocation,
|
||||
@ -512,21 +512,21 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DrawIndexedInstancedIndirect(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DrawIndexedInstancedIndirect(
|
||||
ID3D11Buffer* pBufferForArgs,
|
||||
UINT AlignedByteOffsetForArgs) {
|
||||
Logger::err("D3D11DeviceContext::DrawIndexedInstancedIndirect: Not implemented");
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DrawInstancedIndirect(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DrawInstancedIndirect(
|
||||
ID3D11Buffer* pBufferForArgs,
|
||||
UINT AlignedByteOffsetForArgs) {
|
||||
Logger::err("D3D11DeviceContext::DrawInstancedIndirect: Not implemented");
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::Dispatch(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::Dispatch(
|
||||
UINT ThreadGroupCountX,
|
||||
UINT ThreadGroupCountY,
|
||||
UINT ThreadGroupCountZ) {
|
||||
@ -537,14 +537,14 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DispatchIndirect(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DispatchIndirect(
|
||||
ID3D11Buffer* pBufferForArgs,
|
||||
UINT AlignedByteOffsetForArgs) {
|
||||
Logger::err("D3D11DeviceContext::DispatchIndirect: Not implemented");
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::IASetInputLayout(ID3D11InputLayout* pInputLayout) {
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::IASetInputLayout(ID3D11InputLayout* pInputLayout) {
|
||||
auto inputLayout = static_cast<D3D11InputLayout*>(pInputLayout);
|
||||
|
||||
if (m_state.ia.inputLayout != inputLayout) {
|
||||
@ -558,7 +558,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY Topology) {
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY Topology) {
|
||||
if (m_state.ia.primitiveTopology != Topology) {
|
||||
m_state.ia.primitiveTopology = Topology;
|
||||
|
||||
@ -624,7 +624,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::IASetVertexBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::IASetVertexBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppVertexBuffers,
|
||||
@ -662,7 +662,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::IASetIndexBuffer(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::IASetIndexBuffer(
|
||||
ID3D11Buffer* pIndexBuffer,
|
||||
DXGI_FORMAT Format,
|
||||
UINT Offset) {
|
||||
@ -701,17 +701,17 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::IAGetInputLayout(ID3D11InputLayout** ppInputLayout) {
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::IAGetInputLayout(ID3D11InputLayout** ppInputLayout) {
|
||||
*ppInputLayout = m_state.ia.inputLayout.ref();
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::IAGetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY* pTopology) {
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::IAGetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY* pTopology) {
|
||||
*pTopology = m_state.ia.primitiveTopology;
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::IAGetVertexBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::IAGetVertexBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppVertexBuffers,
|
||||
@ -721,7 +721,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::IAGetIndexBuffer(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::IAGetIndexBuffer(
|
||||
ID3D11Buffer** pIndexBuffer,
|
||||
DXGI_FORMAT* Format,
|
||||
UINT* Offset) {
|
||||
@ -729,7 +729,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::VSSetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::VSSetShader(
|
||||
ID3D11VertexShader* pVertexShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) {
|
||||
@ -747,7 +747,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::VSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::VSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) {
|
||||
@ -759,7 +759,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::VSSetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::VSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) {
|
||||
@ -771,7 +771,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::VSSetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::VSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) {
|
||||
@ -783,7 +783,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::VSGetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::VSGetShader(
|
||||
ID3D11VertexShader** ppVertexShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) {
|
||||
@ -797,7 +797,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::VSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::VSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) {
|
||||
@ -805,7 +805,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::VSGetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::VSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) {
|
||||
@ -813,7 +813,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::VSGetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::VSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) {
|
||||
@ -821,7 +821,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::HSSetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::HSSetShader(
|
||||
ID3D11HullShader* pHullShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) {
|
||||
@ -830,7 +830,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::HSSetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::HSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) {
|
||||
@ -838,7 +838,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::HSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::HSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) {
|
||||
@ -846,7 +846,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::HSSetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::HSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) {
|
||||
@ -854,7 +854,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::HSGetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::HSGetShader(
|
||||
ID3D11HullShader** ppHullShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) {
|
||||
@ -862,7 +862,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::HSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::HSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) {
|
||||
@ -870,7 +870,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::HSGetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::HSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) {
|
||||
@ -878,7 +878,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::HSGetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::HSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) {
|
||||
@ -886,7 +886,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DSSetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DSSetShader(
|
||||
ID3D11DomainShader* pDomainShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) {
|
||||
@ -895,7 +895,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DSSetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) {
|
||||
@ -903,7 +903,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) {
|
||||
@ -911,7 +911,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DSSetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) {
|
||||
@ -919,7 +919,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DSGetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DSGetShader(
|
||||
ID3D11DomainShader** ppDomainShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) {
|
||||
@ -927,7 +927,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) {
|
||||
@ -935,7 +935,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DSGetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) {
|
||||
@ -943,7 +943,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::DSGetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::DSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) {
|
||||
@ -951,7 +951,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::GSSetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::GSSetShader(
|
||||
ID3D11GeometryShader* pShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) {
|
||||
@ -960,7 +960,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::GSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::GSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) {
|
||||
@ -968,7 +968,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::GSSetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::GSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) {
|
||||
@ -976,7 +976,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::GSSetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::GSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) {
|
||||
@ -984,7 +984,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::GSGetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::GSGetShader(
|
||||
ID3D11GeometryShader** ppGeometryShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) {
|
||||
@ -992,7 +992,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::GSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::GSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) {
|
||||
@ -1000,7 +1000,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::GSGetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::GSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) {
|
||||
@ -1008,7 +1008,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::GSGetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::GSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) {
|
||||
@ -1016,7 +1016,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::PSSetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::PSSetShader(
|
||||
ID3D11PixelShader* pPixelShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) {
|
||||
@ -1034,7 +1034,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::PSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::PSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) {
|
||||
@ -1046,7 +1046,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::PSSetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::PSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) {
|
||||
@ -1058,7 +1058,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::PSSetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::PSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) {
|
||||
@ -1070,7 +1070,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::PSGetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::PSGetShader(
|
||||
ID3D11PixelShader** ppPixelShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) {
|
||||
@ -1084,7 +1084,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::PSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::PSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) {
|
||||
@ -1093,7 +1093,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::PSGetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::PSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) {
|
||||
@ -1102,7 +1102,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::PSGetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::PSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) {
|
||||
@ -1111,7 +1111,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::CSSetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::CSSetShader(
|
||||
ID3D11ComputeShader* pComputeShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) {
|
||||
@ -1119,7 +1119,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::CSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::CSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) {
|
||||
@ -1127,7 +1127,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::CSSetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::CSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) {
|
||||
@ -1135,7 +1135,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::CSSetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::CSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) {
|
||||
@ -1143,7 +1143,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::CSSetUnorderedAccessViews(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::CSSetUnorderedAccessViews(
|
||||
UINT StartSlot,
|
||||
UINT NumUAVs,
|
||||
ID3D11UnorderedAccessView* const* ppUnorderedAccessViews,
|
||||
@ -1152,7 +1152,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::CSGetShader(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::CSGetShader(
|
||||
ID3D11ComputeShader** ppComputeShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) {
|
||||
@ -1160,7 +1160,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::CSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::CSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) {
|
||||
@ -1168,7 +1168,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::CSGetShaderResources(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::CSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) {
|
||||
@ -1176,7 +1176,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::CSGetSamplers(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::CSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) {
|
||||
@ -1184,7 +1184,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::CSGetUnorderedAccessViews(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::CSGetUnorderedAccessViews(
|
||||
UINT StartSlot,
|
||||
UINT NumUAVs,
|
||||
ID3D11UnorderedAccessView** ppUnorderedAccessViews) {
|
||||
@ -1192,7 +1192,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::OMSetRenderTargets(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::OMSetRenderTargets(
|
||||
UINT NumViews,
|
||||
ID3D11RenderTargetView* const* ppRenderTargetViews,
|
||||
ID3D11DepthStencilView* pDepthStencilView) {
|
||||
@ -1234,7 +1234,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews(
|
||||
UINT NumRTVs,
|
||||
ID3D11RenderTargetView* const* ppRenderTargetViews,
|
||||
ID3D11DepthStencilView* pDepthStencilView,
|
||||
@ -1246,7 +1246,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::OMSetBlendState(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::OMSetBlendState(
|
||||
ID3D11BlendState* pBlendState,
|
||||
const FLOAT BlendFactor[4],
|
||||
UINT SampleMask) {
|
||||
@ -1270,7 +1270,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::OMSetDepthStencilState(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::OMSetDepthStencilState(
|
||||
ID3D11DepthStencilState* pDepthStencilState,
|
||||
UINT StencilRef) {
|
||||
auto depthStencilState = static_cast<D3D11DepthStencilState*>(pDepthStencilState);
|
||||
@ -1291,7 +1291,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::OMGetRenderTargets(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::OMGetRenderTargets(
|
||||
UINT NumViews,
|
||||
ID3D11RenderTargetView** ppRenderTargetViews,
|
||||
ID3D11DepthStencilView** ppDepthStencilView) {
|
||||
@ -1309,7 +1309,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::OMGetRenderTargetsAndUnorderedAccessViews(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::OMGetRenderTargetsAndUnorderedAccessViews(
|
||||
UINT NumRTVs,
|
||||
ID3D11RenderTargetView** ppRenderTargetViews,
|
||||
ID3D11DepthStencilView** ppDepthStencilView,
|
||||
@ -1320,7 +1320,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::OMGetBlendState(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::OMGetBlendState(
|
||||
ID3D11BlendState** ppBlendState,
|
||||
FLOAT BlendFactor[4],
|
||||
UINT* pSampleMask) {
|
||||
@ -1335,7 +1335,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::OMGetDepthStencilState(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::OMGetDepthStencilState(
|
||||
ID3D11DepthStencilState** ppDepthStencilState,
|
||||
UINT* pStencilRef) {
|
||||
if (ppDepthStencilState != nullptr)
|
||||
@ -1346,7 +1346,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::RSSetState(ID3D11RasterizerState* pRasterizerState) {
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::RSSetState(ID3D11RasterizerState* pRasterizerState) {
|
||||
auto rasterizerState = static_cast<D3D11RasterizerState*>(pRasterizerState);
|
||||
|
||||
if (m_state.rs.state != rasterizerState) {
|
||||
@ -1365,7 +1365,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::RSSetViewports(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::RSSetViewports(
|
||||
UINT NumViewports,
|
||||
const D3D11_VIEWPORT* pViewports) {
|
||||
m_state.rs.numViewports = NumViewports;
|
||||
@ -1377,7 +1377,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::RSSetScissorRects(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::RSSetScissorRects(
|
||||
UINT NumRects,
|
||||
const D3D11_RECT* pRects) {
|
||||
m_state.rs.numScissors = NumRects;
|
||||
@ -1395,13 +1395,13 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::RSGetState(ID3D11RasterizerState** ppRasterizerState) {
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::RSGetState(ID3D11RasterizerState** ppRasterizerState) {
|
||||
if (ppRasterizerState != nullptr)
|
||||
*ppRasterizerState = m_state.rs.state.ref();
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::RSGetViewports(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::RSGetViewports(
|
||||
UINT* pNumViewports,
|
||||
D3D11_VIEWPORT* pViewports) {
|
||||
if (pViewports != nullptr) {
|
||||
@ -1423,7 +1423,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::RSGetScissorRects(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::RSGetScissorRects(
|
||||
UINT* pNumRects,
|
||||
D3D11_RECT* pRects) {
|
||||
if (pRects != nullptr) {
|
||||
@ -1443,7 +1443,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::SOSetTargets(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::SOSetTargets(
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppSOTargets,
|
||||
const UINT* pOffsets) {
|
||||
@ -1451,7 +1451,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DeviceContext::SOGetTargets(
|
||||
void STDMETHODCALLTYPE D3D11DeviceContext::SOGetTargets(
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppSOTargets) {
|
||||
Logger::err("D3D11DeviceContext::SOGetTargets: Not implemented");
|
||||
|
@ -20,62 +20,62 @@ namespace dxvk {
|
||||
Rc<DxvkDevice> device);
|
||||
~D3D11DeviceContext();
|
||||
|
||||
ULONG AddRef() final;
|
||||
ULONG STDMETHODCALLTYPE AddRef() final;
|
||||
|
||||
ULONG Release() final;
|
||||
ULONG STDMETHODCALLTYPE Release() final;
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) final;
|
||||
|
||||
void GetDevice(ID3D11Device **ppDevice) final;
|
||||
void STDMETHODCALLTYPE GetDevice(ID3D11Device **ppDevice) final;
|
||||
|
||||
D3D11_DEVICE_CONTEXT_TYPE GetType() final;
|
||||
D3D11_DEVICE_CONTEXT_TYPE STDMETHODCALLTYPE GetType() final;
|
||||
|
||||
UINT GetContextFlags() final;
|
||||
UINT STDMETHODCALLTYPE GetContextFlags() final;
|
||||
|
||||
void ClearState() final;
|
||||
void STDMETHODCALLTYPE ClearState() final;
|
||||
|
||||
void Flush() final;
|
||||
void STDMETHODCALLTYPE Flush() final;
|
||||
|
||||
void ExecuteCommandList(
|
||||
void STDMETHODCALLTYPE ExecuteCommandList(
|
||||
ID3D11CommandList* pCommandList,
|
||||
WINBOOL RestoreContextState) final;
|
||||
|
||||
HRESULT FinishCommandList(
|
||||
HRESULT STDMETHODCALLTYPE FinishCommandList(
|
||||
WINBOOL RestoreDeferredContextState,
|
||||
ID3D11CommandList **ppCommandList) final;
|
||||
|
||||
HRESULT Map(
|
||||
HRESULT STDMETHODCALLTYPE Map(
|
||||
ID3D11Resource* pResource,
|
||||
UINT Subresource,
|
||||
D3D11_MAP MapType,
|
||||
UINT MapFlags,
|
||||
D3D11_MAPPED_SUBRESOURCE* pMappedResource) final;
|
||||
|
||||
void Unmap(
|
||||
void STDMETHODCALLTYPE Unmap(
|
||||
ID3D11Resource* pResource,
|
||||
UINT Subresource) final;
|
||||
|
||||
void Begin(ID3D11Asynchronous *pAsync) final;
|
||||
void STDMETHODCALLTYPE Begin(ID3D11Asynchronous *pAsync) final;
|
||||
|
||||
void End(ID3D11Asynchronous *pAsync) final;
|
||||
void STDMETHODCALLTYPE End(ID3D11Asynchronous *pAsync) final;
|
||||
|
||||
HRESULT GetData(
|
||||
HRESULT STDMETHODCALLTYPE GetData(
|
||||
ID3D11Asynchronous* pAsync,
|
||||
void* pData,
|
||||
UINT DataSize,
|
||||
UINT GetDataFlags) final;
|
||||
|
||||
void SetPredication(
|
||||
void STDMETHODCALLTYPE SetPredication(
|
||||
ID3D11Predicate* pPredicate,
|
||||
WINBOOL PredicateValue) final;
|
||||
|
||||
void GetPredication(
|
||||
void STDMETHODCALLTYPE GetPredication(
|
||||
ID3D11Predicate** ppPredicate,
|
||||
WINBOOL* pPredicateValue) final;
|
||||
|
||||
void CopySubresourceRegion(
|
||||
void STDMETHODCALLTYPE CopySubresourceRegion(
|
||||
ID3D11Resource* pDstResource,
|
||||
UINT DstSubresource,
|
||||
UINT DstX,
|
||||
@ -85,37 +85,37 @@ namespace dxvk {
|
||||
UINT SrcSubresource,
|
||||
const D3D11_BOX* pSrcBox) final;
|
||||
|
||||
void CopyResource(
|
||||
void STDMETHODCALLTYPE CopyResource(
|
||||
ID3D11Resource* pDstResource,
|
||||
ID3D11Resource* pSrcResource) final;
|
||||
|
||||
void CopyStructureCount(
|
||||
void STDMETHODCALLTYPE CopyStructureCount(
|
||||
ID3D11Buffer* pDstBuffer,
|
||||
UINT DstAlignedByteOffset,
|
||||
ID3D11UnorderedAccessView* pSrcView) final;
|
||||
|
||||
void ClearRenderTargetView(
|
||||
void STDMETHODCALLTYPE ClearRenderTargetView(
|
||||
ID3D11RenderTargetView* pRenderTargetView,
|
||||
const FLOAT ColorRGBA[4]) final;
|
||||
|
||||
void ClearUnorderedAccessViewUint(
|
||||
void STDMETHODCALLTYPE ClearUnorderedAccessViewUint(
|
||||
ID3D11UnorderedAccessView* pUnorderedAccessView,
|
||||
const UINT Values[4]) final;
|
||||
|
||||
void ClearUnorderedAccessViewFloat(
|
||||
void STDMETHODCALLTYPE ClearUnorderedAccessViewFloat(
|
||||
ID3D11UnorderedAccessView* pUnorderedAccessView,
|
||||
const FLOAT Values[4]) final;
|
||||
|
||||
void ClearDepthStencilView(
|
||||
void STDMETHODCALLTYPE ClearDepthStencilView(
|
||||
ID3D11DepthStencilView* pDepthStencilView,
|
||||
UINT ClearFlags,
|
||||
FLOAT Depth,
|
||||
UINT8 Stencil) final;
|
||||
|
||||
void GenerateMips(
|
||||
void STDMETHODCALLTYPE GenerateMips(
|
||||
ID3D11ShaderResourceView* pShaderResourceView) final;
|
||||
|
||||
void UpdateSubresource(
|
||||
void STDMETHODCALLTYPE UpdateSubresource(
|
||||
ID3D11Resource* pDstResource,
|
||||
UINT DstSubresource,
|
||||
const D3D11_BOX* pDstBox,
|
||||
@ -123,354 +123,354 @@ namespace dxvk {
|
||||
UINT SrcRowPitch,
|
||||
UINT SrcDepthPitch) final;
|
||||
|
||||
void SetResourceMinLOD(
|
||||
void STDMETHODCALLTYPE SetResourceMinLOD(
|
||||
ID3D11Resource* pResource,
|
||||
FLOAT MinLOD) final;
|
||||
|
||||
FLOAT GetResourceMinLOD(
|
||||
FLOAT STDMETHODCALLTYPE GetResourceMinLOD(
|
||||
ID3D11Resource* pResource) final;
|
||||
|
||||
void ResolveSubresource(
|
||||
void STDMETHODCALLTYPE ResolveSubresource(
|
||||
ID3D11Resource* pDstResource,
|
||||
UINT DstSubresource,
|
||||
ID3D11Resource* pSrcResource,
|
||||
UINT SrcSubresource,
|
||||
DXGI_FORMAT Format) final;
|
||||
|
||||
void DrawAuto() final;
|
||||
void STDMETHODCALLTYPE DrawAuto() final;
|
||||
|
||||
void Draw(
|
||||
void STDMETHODCALLTYPE Draw(
|
||||
UINT VertexCount,
|
||||
UINT StartVertexLocation) final;
|
||||
|
||||
void DrawIndexed(
|
||||
void STDMETHODCALLTYPE DrawIndexed(
|
||||
UINT IndexCount,
|
||||
UINT StartIndexLocation,
|
||||
INT BaseVertexLocation) final;
|
||||
|
||||
void DrawInstanced(
|
||||
void STDMETHODCALLTYPE DrawInstanced(
|
||||
UINT VertexCountPerInstance,
|
||||
UINT InstanceCount,
|
||||
UINT StartVertexLocation,
|
||||
UINT StartInstanceLocation) final;
|
||||
|
||||
void DrawIndexedInstanced(
|
||||
void STDMETHODCALLTYPE DrawIndexedInstanced(
|
||||
UINT IndexCountPerInstance,
|
||||
UINT InstanceCount,
|
||||
UINT StartIndexLocation,
|
||||
INT BaseVertexLocation,
|
||||
UINT StartInstanceLocation) final;
|
||||
|
||||
void DrawIndexedInstancedIndirect(
|
||||
void STDMETHODCALLTYPE DrawIndexedInstancedIndirect(
|
||||
ID3D11Buffer* pBufferForArgs,
|
||||
UINT AlignedByteOffsetForArgs) final;
|
||||
|
||||
void DrawInstancedIndirect(
|
||||
void STDMETHODCALLTYPE DrawInstancedIndirect(
|
||||
ID3D11Buffer* pBufferForArgs,
|
||||
UINT AlignedByteOffsetForArgs) final;
|
||||
|
||||
void Dispatch(
|
||||
void STDMETHODCALLTYPE Dispatch(
|
||||
UINT ThreadGroupCountX,
|
||||
UINT ThreadGroupCountY,
|
||||
UINT ThreadGroupCountZ) final;
|
||||
|
||||
void DispatchIndirect(
|
||||
void STDMETHODCALLTYPE DispatchIndirect(
|
||||
ID3D11Buffer* pBufferForArgs,
|
||||
UINT AlignedByteOffsetForArgs) final;
|
||||
|
||||
void IASetInputLayout(
|
||||
void STDMETHODCALLTYPE IASetInputLayout(
|
||||
ID3D11InputLayout* pInputLayout) final;
|
||||
|
||||
void IASetPrimitiveTopology(
|
||||
void STDMETHODCALLTYPE IASetPrimitiveTopology(
|
||||
D3D11_PRIMITIVE_TOPOLOGY Topology) final;
|
||||
|
||||
void IASetVertexBuffers(
|
||||
void STDMETHODCALLTYPE IASetVertexBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppVertexBuffers,
|
||||
const UINT* pStrides,
|
||||
const UINT* pOffsets) final;
|
||||
|
||||
void IASetIndexBuffer(
|
||||
void STDMETHODCALLTYPE IASetIndexBuffer(
|
||||
ID3D11Buffer* pIndexBuffer,
|
||||
DXGI_FORMAT Format,
|
||||
UINT Offset) final;
|
||||
|
||||
void IAGetInputLayout(
|
||||
void STDMETHODCALLTYPE IAGetInputLayout(
|
||||
ID3D11InputLayout** ppInputLayout) final;
|
||||
|
||||
void IAGetPrimitiveTopology(
|
||||
void STDMETHODCALLTYPE IAGetPrimitiveTopology(
|
||||
D3D11_PRIMITIVE_TOPOLOGY* pTopology) final;
|
||||
|
||||
void IAGetVertexBuffers(
|
||||
void STDMETHODCALLTYPE IAGetVertexBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppVertexBuffers,
|
||||
UINT* pStrides,
|
||||
UINT* pOffsets) final;
|
||||
|
||||
void IAGetIndexBuffer(
|
||||
void STDMETHODCALLTYPE IAGetIndexBuffer(
|
||||
ID3D11Buffer** pIndexBuffer,
|
||||
DXGI_FORMAT* Format,
|
||||
UINT* Offset) final;
|
||||
|
||||
void VSSetShader(
|
||||
void STDMETHODCALLTYPE VSSetShader(
|
||||
ID3D11VertexShader* pVertexShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) final;
|
||||
|
||||
void VSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE VSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) final;
|
||||
|
||||
void VSSetShaderResources(
|
||||
void STDMETHODCALLTYPE VSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) final;
|
||||
|
||||
void VSSetSamplers(
|
||||
void STDMETHODCALLTYPE VSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) final;
|
||||
|
||||
void VSGetShader(
|
||||
void STDMETHODCALLTYPE VSGetShader(
|
||||
ID3D11VertexShader** ppVertexShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) final;
|
||||
|
||||
void VSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE VSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) final;
|
||||
|
||||
void VSGetShaderResources(
|
||||
void STDMETHODCALLTYPE VSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) final;
|
||||
|
||||
void VSGetSamplers(
|
||||
void STDMETHODCALLTYPE VSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) final;
|
||||
|
||||
void HSSetShader(
|
||||
void STDMETHODCALLTYPE HSSetShader(
|
||||
ID3D11HullShader* pHullShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) final;
|
||||
|
||||
void HSSetShaderResources(
|
||||
void STDMETHODCALLTYPE HSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) final;
|
||||
|
||||
void HSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE HSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) final;
|
||||
|
||||
void HSSetSamplers(
|
||||
void STDMETHODCALLTYPE HSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) final;
|
||||
|
||||
void HSGetShader(
|
||||
void STDMETHODCALLTYPE HSGetShader(
|
||||
ID3D11HullShader** ppHullShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) final;
|
||||
|
||||
void HSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE HSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) final;
|
||||
|
||||
void HSGetShaderResources(
|
||||
void STDMETHODCALLTYPE HSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) final;
|
||||
|
||||
void HSGetSamplers(
|
||||
void STDMETHODCALLTYPE HSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) final;
|
||||
|
||||
void DSSetShader(
|
||||
void STDMETHODCALLTYPE DSSetShader(
|
||||
ID3D11DomainShader* pDomainShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) final;
|
||||
|
||||
void DSSetShaderResources(
|
||||
void STDMETHODCALLTYPE DSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) final;
|
||||
|
||||
void DSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE DSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) final;
|
||||
|
||||
void DSSetSamplers(
|
||||
void STDMETHODCALLTYPE DSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) final;
|
||||
|
||||
void DSGetShader(
|
||||
void STDMETHODCALLTYPE DSGetShader(
|
||||
ID3D11DomainShader** ppDomainShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) final;
|
||||
|
||||
void DSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE DSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) final;
|
||||
|
||||
void DSGetShaderResources(
|
||||
void STDMETHODCALLTYPE DSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) final;
|
||||
|
||||
void DSGetSamplers(
|
||||
void STDMETHODCALLTYPE DSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) final;
|
||||
|
||||
void GSSetShader(
|
||||
void STDMETHODCALLTYPE GSSetShader(
|
||||
ID3D11GeometryShader* pShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) final;
|
||||
|
||||
void GSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE GSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) final;
|
||||
|
||||
void GSSetShaderResources(
|
||||
void STDMETHODCALLTYPE GSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) final;
|
||||
|
||||
void GSSetSamplers(
|
||||
void STDMETHODCALLTYPE GSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) final;
|
||||
|
||||
void GSGetShader(
|
||||
void STDMETHODCALLTYPE GSGetShader(
|
||||
ID3D11GeometryShader** ppGeometryShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) final;
|
||||
|
||||
void GSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE GSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) final;
|
||||
|
||||
void GSGetShaderResources(
|
||||
void STDMETHODCALLTYPE GSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) final;
|
||||
|
||||
void GSGetSamplers(
|
||||
void STDMETHODCALLTYPE GSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) final;
|
||||
|
||||
void PSSetShader(
|
||||
void STDMETHODCALLTYPE PSSetShader(
|
||||
ID3D11PixelShader* pPixelShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) final;
|
||||
|
||||
void PSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE PSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) final;
|
||||
|
||||
void PSSetShaderResources(
|
||||
void STDMETHODCALLTYPE PSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) final;
|
||||
|
||||
void PSSetSamplers(
|
||||
void STDMETHODCALLTYPE PSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) final;
|
||||
|
||||
void PSGetShader(
|
||||
void STDMETHODCALLTYPE PSGetShader(
|
||||
ID3D11PixelShader** ppPixelShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) final;
|
||||
|
||||
void PSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE PSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) final;
|
||||
|
||||
void PSGetShaderResources(
|
||||
void STDMETHODCALLTYPE PSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) final;
|
||||
|
||||
void PSGetSamplers(
|
||||
void STDMETHODCALLTYPE PSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) final;
|
||||
|
||||
void CSSetShader(
|
||||
void STDMETHODCALLTYPE CSSetShader(
|
||||
ID3D11ComputeShader* pComputeShader,
|
||||
ID3D11ClassInstance* const* ppClassInstances,
|
||||
UINT NumClassInstances) final;
|
||||
|
||||
void CSSetConstantBuffers(
|
||||
void STDMETHODCALLTYPE CSSetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppConstantBuffers) final;
|
||||
|
||||
void CSSetShaderResources(
|
||||
void STDMETHODCALLTYPE CSSetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView* const* ppShaderResourceViews) final;
|
||||
|
||||
void CSSetSamplers(
|
||||
void STDMETHODCALLTYPE CSSetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState* const* ppSamplers) final;
|
||||
|
||||
void CSSetUnorderedAccessViews(
|
||||
void STDMETHODCALLTYPE CSSetUnorderedAccessViews(
|
||||
UINT StartSlot,
|
||||
UINT NumUAVs,
|
||||
ID3D11UnorderedAccessView* const* ppUnorderedAccessViews,
|
||||
const UINT* pUAVInitialCounts) final;
|
||||
|
||||
void CSGetShader(
|
||||
void STDMETHODCALLTYPE CSGetShader(
|
||||
ID3D11ComputeShader** ppComputeShader,
|
||||
ID3D11ClassInstance** ppClassInstances,
|
||||
UINT* pNumClassInstances) final;
|
||||
|
||||
void CSGetConstantBuffers(
|
||||
void STDMETHODCALLTYPE CSGetConstantBuffers(
|
||||
UINT StartSlot,
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppConstantBuffers) final;
|
||||
|
||||
void CSGetShaderResources(
|
||||
void STDMETHODCALLTYPE CSGetShaderResources(
|
||||
UINT StartSlot,
|
||||
UINT NumViews,
|
||||
ID3D11ShaderResourceView** ppShaderResourceViews) final;
|
||||
|
||||
void CSGetSamplers(
|
||||
void STDMETHODCALLTYPE CSGetSamplers(
|
||||
UINT StartSlot,
|
||||
UINT NumSamplers,
|
||||
ID3D11SamplerState** ppSamplers) final;
|
||||
|
||||
void CSGetUnorderedAccessViews(
|
||||
void STDMETHODCALLTYPE CSGetUnorderedAccessViews(
|
||||
UINT StartSlot,
|
||||
UINT NumUAVs,
|
||||
ID3D11UnorderedAccessView** ppUnorderedAccessViews) final;
|
||||
|
||||
void OMSetRenderTargets(
|
||||
void STDMETHODCALLTYPE OMSetRenderTargets(
|
||||
UINT NumViews,
|
||||
ID3D11RenderTargetView* const* ppRenderTargetViews,
|
||||
ID3D11DepthStencilView* pDepthStencilView) final;
|
||||
|
||||
void OMSetRenderTargetsAndUnorderedAccessViews(
|
||||
void STDMETHODCALLTYPE OMSetRenderTargetsAndUnorderedAccessViews(
|
||||
UINT NumRTVs,
|
||||
ID3D11RenderTargetView* const* ppRenderTargetViews,
|
||||
ID3D11DepthStencilView* pDepthStencilView,
|
||||
@ -479,21 +479,21 @@ namespace dxvk {
|
||||
ID3D11UnorderedAccessView* const* ppUnorderedAccessViews,
|
||||
const UINT* pUAVInitialCounts) final;
|
||||
|
||||
void OMSetBlendState(
|
||||
void STDMETHODCALLTYPE OMSetBlendState(
|
||||
ID3D11BlendState* pBlendState,
|
||||
const FLOAT BlendFactor[4],
|
||||
UINT SampleMask) final;
|
||||
|
||||
void OMSetDepthStencilState(
|
||||
void STDMETHODCALLTYPE OMSetDepthStencilState(
|
||||
ID3D11DepthStencilState* pDepthStencilState,
|
||||
UINT StencilRef) final;
|
||||
|
||||
void OMGetRenderTargets(
|
||||
void STDMETHODCALLTYPE OMGetRenderTargets(
|
||||
UINT NumViews,
|
||||
ID3D11RenderTargetView** ppRenderTargetViews,
|
||||
ID3D11DepthStencilView** ppDepthStencilView) final;
|
||||
|
||||
void OMGetRenderTargetsAndUnorderedAccessViews(
|
||||
void STDMETHODCALLTYPE OMGetRenderTargetsAndUnorderedAccessViews(
|
||||
UINT NumRTVs,
|
||||
ID3D11RenderTargetView** ppRenderTargetViews,
|
||||
ID3D11DepthStencilView** ppDepthStencilView,
|
||||
@ -501,43 +501,43 @@ namespace dxvk {
|
||||
UINT NumUAVs,
|
||||
ID3D11UnorderedAccessView** ppUnorderedAccessViews) final;
|
||||
|
||||
void OMGetBlendState(
|
||||
void STDMETHODCALLTYPE OMGetBlendState(
|
||||
ID3D11BlendState** ppBlendState,
|
||||
FLOAT BlendFactor[4],
|
||||
UINT* pSampleMask) final;
|
||||
|
||||
void OMGetDepthStencilState(
|
||||
void STDMETHODCALLTYPE OMGetDepthStencilState(
|
||||
ID3D11DepthStencilState** ppDepthStencilState,
|
||||
UINT* pStencilRef) final;
|
||||
|
||||
void RSSetState(
|
||||
void STDMETHODCALLTYPE RSSetState(
|
||||
ID3D11RasterizerState* pRasterizerState) final;
|
||||
|
||||
void RSSetViewports(
|
||||
void STDMETHODCALLTYPE RSSetViewports(
|
||||
UINT NumViewports,
|
||||
const D3D11_VIEWPORT* pViewports) final;
|
||||
|
||||
void RSSetScissorRects(
|
||||
void STDMETHODCALLTYPE RSSetScissorRects(
|
||||
UINT NumRects,
|
||||
const D3D11_RECT* pRects) final;
|
||||
|
||||
void RSGetState(
|
||||
void STDMETHODCALLTYPE RSGetState(
|
||||
ID3D11RasterizerState** ppRasterizerState) final;
|
||||
|
||||
void RSGetViewports(
|
||||
void STDMETHODCALLTYPE RSGetViewports(
|
||||
UINT* pNumViewports,
|
||||
D3D11_VIEWPORT* pViewports) final;
|
||||
|
||||
void RSGetScissorRects(
|
||||
void STDMETHODCALLTYPE RSGetScissorRects(
|
||||
UINT* pNumRects,
|
||||
D3D11_RECT* pRects) final;
|
||||
|
||||
void SOSetTargets(
|
||||
void STDMETHODCALLTYPE SOSetTargets(
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer* const* ppSOTargets,
|
||||
const UINT* pOffsets) final;
|
||||
|
||||
void SOGetTargets(
|
||||
void STDMETHODCALLTYPE SOGetTargets(
|
||||
UINT NumBuffers,
|
||||
ID3D11Buffer** ppSOTargets) final;
|
||||
|
||||
|
@ -27,7 +27,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11DepthStencilState::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
HRESULT STDMETHODCALLTYPE D3D11DepthStencilState::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11DepthStencilState);
|
||||
@ -37,12 +37,12 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11DepthStencilState::GetDevice(ID3D11Device** ppDevice) {
|
||||
void STDMETHODCALLTYPE D3D11DepthStencilState::GetDevice(ID3D11Device** ppDevice) {
|
||||
*ppDevice = ref(m_device);
|
||||
}
|
||||
|
||||
|
||||
void D3D11DepthStencilState::GetDesc(D3D11_DEPTH_STENCIL_DESC* pDesc) {
|
||||
void STDMETHODCALLTYPE D3D11DepthStencilState::GetDesc(D3D11_DEPTH_STENCIL_DESC* pDesc) {
|
||||
*pDesc = m_desc;
|
||||
}
|
||||
|
||||
|
@ -20,14 +20,14 @@ namespace dxvk {
|
||||
const D3D11_DEPTH_STENCIL_DESC& desc);
|
||||
~D3D11DepthStencilState();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) final;
|
||||
|
||||
void GetDevice(
|
||||
void STDMETHODCALLTYPE GetDevice(
|
||||
ID3D11Device **ppDevice) final;
|
||||
|
||||
void GetDesc(
|
||||
void STDMETHODCALLTYPE GetDesc(
|
||||
D3D11_DEPTH_STENCIL_DESC* pDesc) final;
|
||||
|
||||
void BindToContext(
|
||||
|
@ -45,7 +45,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11Device);
|
||||
|
||||
@ -63,7 +63,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateBuffer(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateBuffer(
|
||||
const D3D11_BUFFER_DESC* pDesc,
|
||||
const D3D11_SUBRESOURCE_DATA* pInitialData,
|
||||
ID3D11Buffer** ppBuffer) {
|
||||
@ -153,7 +153,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateTexture1D(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateTexture1D(
|
||||
const D3D11_TEXTURE1D_DESC* pDesc,
|
||||
const D3D11_SUBRESOURCE_DATA* pInitialData,
|
||||
ID3D11Texture1D** ppTexture1D) {
|
||||
@ -162,7 +162,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateTexture2D(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateTexture2D(
|
||||
const D3D11_TEXTURE2D_DESC* pDesc,
|
||||
const D3D11_SUBRESOURCE_DATA* pInitialData,
|
||||
ID3D11Texture2D** ppTexture2D) {
|
||||
@ -255,7 +255,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateTexture3D(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateTexture3D(
|
||||
const D3D11_TEXTURE3D_DESC* pDesc,
|
||||
const D3D11_SUBRESOURCE_DATA* pInitialData,
|
||||
ID3D11Texture3D** ppTexture3D) {
|
||||
@ -264,7 +264,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateShaderResourceView(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateShaderResourceView(
|
||||
ID3D11Resource* pResource,
|
||||
const D3D11_SHADER_RESOURCE_VIEW_DESC* pDesc,
|
||||
ID3D11ShaderResourceView** ppSRView) {
|
||||
@ -399,7 +399,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateUnorderedAccessView(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateUnorderedAccessView(
|
||||
ID3D11Resource* pResource,
|
||||
const D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc,
|
||||
ID3D11UnorderedAccessView** ppUAView) {
|
||||
@ -408,7 +408,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateRenderTargetView(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateRenderTargetView(
|
||||
ID3D11Resource* pResource,
|
||||
const D3D11_RENDER_TARGET_VIEW_DESC* pDesc,
|
||||
ID3D11RenderTargetView** ppRTView) {
|
||||
@ -503,7 +503,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateDepthStencilView(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateDepthStencilView(
|
||||
ID3D11Resource* pResource,
|
||||
const D3D11_DEPTH_STENCIL_VIEW_DESC* pDesc,
|
||||
ID3D11DepthStencilView** ppDepthStencilView) {
|
||||
@ -598,7 +598,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateInputLayout(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateInputLayout(
|
||||
const D3D11_INPUT_ELEMENT_DESC* pInputElementDescs,
|
||||
UINT NumElements,
|
||||
const void* pShaderBytecodeWithInputSignature,
|
||||
@ -645,7 +645,7 @@ namespace dxvk {
|
||||
|
||||
// Create vertex input binding description. The
|
||||
// stride is dynamic state in D3D11 and will be
|
||||
// set by D3D11DeviceContext::IASetVertexBuffers.
|
||||
// set by STDMETHODCALLTYPE D3D11DeviceContext::IASetVertexBuffers.
|
||||
DxvkVertexBinding binding;
|
||||
binding.binding = pInputElementDescs[i].InputSlot;
|
||||
binding.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
||||
@ -700,7 +700,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateVertexShader(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateVertexShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
@ -720,7 +720,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateGeometryShader(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateGeometryShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
@ -730,7 +730,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateGeometryShaderWithStreamOutput(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateGeometryShaderWithStreamOutput(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
const D3D11_SO_DECLARATION_ENTRY* pSODeclaration,
|
||||
@ -745,7 +745,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreatePixelShader(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreatePixelShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
@ -765,7 +765,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateHullShader(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateHullShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
@ -775,7 +775,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateDomainShader(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateDomainShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
@ -785,7 +785,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateComputeShader(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateComputeShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
@ -795,13 +795,13 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateClassLinkage(ID3D11ClassLinkage** ppLinkage) {
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateClassLinkage(ID3D11ClassLinkage** ppLinkage) {
|
||||
*ppLinkage = ref(new D3D11ClassLinkage(this));
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateBlendState(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateBlendState(
|
||||
const D3D11_BLEND_DESC* pBlendStateDesc,
|
||||
ID3D11BlendState** ppBlendState) {
|
||||
D3D11_BLEND_DESC desc;
|
||||
@ -833,7 +833,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateDepthStencilState(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateDepthStencilState(
|
||||
const D3D11_DEPTH_STENCIL_DESC* pDepthStencilDesc,
|
||||
ID3D11DepthStencilState** ppDepthStencilState) {
|
||||
D3D11_DEPTH_STENCIL_DESC desc;
|
||||
@ -863,7 +863,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateRasterizerState(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateRasterizerState(
|
||||
const D3D11_RASTERIZER_DESC* pRasterizerDesc,
|
||||
ID3D11RasterizerState** ppRasterizerState) {
|
||||
D3D11_RASTERIZER_DESC desc;
|
||||
@ -889,7 +889,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateSamplerState(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateSamplerState(
|
||||
const D3D11_SAMPLER_DESC* pSamplerDesc,
|
||||
ID3D11SamplerState** ppSamplerState) {
|
||||
DxvkSamplerCreateInfo info;
|
||||
@ -943,7 +943,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateQuery(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateQuery(
|
||||
const D3D11_QUERY_DESC* pQueryDesc,
|
||||
ID3D11Query** ppQuery) {
|
||||
Logger::err("D3D11Device::CreateQuery: Not implemented");
|
||||
@ -951,7 +951,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreatePredicate(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreatePredicate(
|
||||
const D3D11_QUERY_DESC* pPredicateDesc,
|
||||
ID3D11Predicate** ppPredicate) {
|
||||
Logger::err("D3D11Device::CreatePredicate: Not implemented");
|
||||
@ -959,7 +959,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateCounter(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateCounter(
|
||||
const D3D11_COUNTER_DESC* pCounterDesc,
|
||||
ID3D11Counter** ppCounter) {
|
||||
Logger::err("D3D11Device::CreateCounter: Not implemented");
|
||||
@ -967,7 +967,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CreateDeferredContext(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CreateDeferredContext(
|
||||
UINT ContextFlags,
|
||||
ID3D11DeviceContext** ppDeferredContext) {
|
||||
Logger::err("D3D11Device::CreateDeferredContext: Not implemented");
|
||||
@ -975,7 +975,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::OpenSharedResource(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::OpenSharedResource(
|
||||
HANDLE hResource,
|
||||
REFIID ReturnedInterface,
|
||||
void** ppResource) {
|
||||
@ -984,7 +984,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CheckFormatSupport(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CheckFormatSupport(
|
||||
DXGI_FORMAT Format,
|
||||
UINT* pFormatSupport) {
|
||||
Logger::err("D3D11Device::CheckFormatSupport: Not implemented");
|
||||
@ -992,7 +992,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CheckMultisampleQualityLevels(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CheckMultisampleQualityLevels(
|
||||
DXGI_FORMAT Format,
|
||||
UINT SampleCount,
|
||||
UINT* pNumQualityLevels) {
|
||||
@ -1030,12 +1030,12 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11Device::CheckCounterInfo(D3D11_COUNTER_INFO* pCounterInfo) {
|
||||
void STDMETHODCALLTYPE D3D11Device::CheckCounterInfo(D3D11_COUNTER_INFO* pCounterInfo) {
|
||||
Logger::err("D3D11Device::CheckCounterInfo: Not implemented");
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CheckCounter(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CheckCounter(
|
||||
const D3D11_COUNTER_DESC* pDesc,
|
||||
D3D11_COUNTER_TYPE* pType,
|
||||
UINT* pActiveCounters,
|
||||
@ -1050,7 +1050,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::CheckFeatureSupport(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::CheckFeatureSupport(
|
||||
D3D11_FEATURE Feature,
|
||||
void* pFeatureSupportData,
|
||||
UINT FeatureSupportDataSize) {
|
||||
@ -1059,52 +1059,52 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::GetPrivateData(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::GetPrivateData(
|
||||
REFGUID guid, UINT* pDataSize, void* pData) {
|
||||
return m_dxgiDevice->GetPrivateData(guid, pDataSize, pData);
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::SetPrivateData(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::SetPrivateData(
|
||||
REFGUID guid, UINT DataSize, const void* pData) {
|
||||
return m_dxgiDevice->SetPrivateData(guid, DataSize, pData);
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::SetPrivateDataInterface(
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::SetPrivateDataInterface(
|
||||
REFGUID guid, const IUnknown* pData) {
|
||||
return m_dxgiDevice->SetPrivateDataInterface(guid, pData);
|
||||
}
|
||||
|
||||
|
||||
D3D_FEATURE_LEVEL D3D11Device::GetFeatureLevel() {
|
||||
D3D_FEATURE_LEVEL STDMETHODCALLTYPE D3D11Device::GetFeatureLevel() {
|
||||
return m_featureLevel;
|
||||
}
|
||||
|
||||
|
||||
UINT D3D11Device::GetCreationFlags() {
|
||||
UINT STDMETHODCALLTYPE D3D11Device::GetCreationFlags() {
|
||||
return m_featureFlags;
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::GetDeviceRemovedReason() {
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::GetDeviceRemovedReason() {
|
||||
Logger::err("D3D11Device::GetDeviceRemovedReason: Not implemented");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
|
||||
void D3D11Device::GetImmediateContext(ID3D11DeviceContext** ppImmediateContext) {
|
||||
void STDMETHODCALLTYPE D3D11Device::GetImmediateContext(ID3D11DeviceContext** ppImmediateContext) {
|
||||
*ppImmediateContext = ref(m_context);
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Device::SetExceptionMode(UINT RaiseFlags) {
|
||||
HRESULT STDMETHODCALLTYPE D3D11Device::SetExceptionMode(UINT RaiseFlags) {
|
||||
Logger::err("D3D11Device::SetExceptionMode: Not implemented");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
|
||||
UINT D3D11Device::GetExceptionMode() {
|
||||
UINT STDMETHODCALLTYPE D3D11Device::GetExceptionMode() {
|
||||
Logger::err("D3D11Device::GetExceptionMode: Not implemented");
|
||||
return 0;
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <dxgi_object.h>
|
||||
#include <dxgi_resource.h>
|
||||
#include "../dxgi/dxgi_object.h"
|
||||
#include "../dxgi/dxgi_resource.h"
|
||||
|
||||
#include "d3d11_interfaces.h"
|
||||
#include "d3d11_state.h"
|
||||
@ -25,70 +25,70 @@ namespace dxvk {
|
||||
UINT featureFlags);
|
||||
~D3D11Device();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) final;
|
||||
|
||||
HRESULT CreateBuffer(
|
||||
HRESULT STDMETHODCALLTYPE CreateBuffer(
|
||||
const D3D11_BUFFER_DESC* pDesc,
|
||||
const D3D11_SUBRESOURCE_DATA* pInitialData,
|
||||
ID3D11Buffer** ppBuffer) final;
|
||||
|
||||
HRESULT CreateTexture1D(
|
||||
HRESULT STDMETHODCALLTYPE CreateTexture1D(
|
||||
const D3D11_TEXTURE1D_DESC* pDesc,
|
||||
const D3D11_SUBRESOURCE_DATA* pInitialData,
|
||||
ID3D11Texture1D** ppTexture1D) final;
|
||||
|
||||
HRESULT CreateTexture2D(
|
||||
HRESULT STDMETHODCALLTYPE CreateTexture2D(
|
||||
const D3D11_TEXTURE2D_DESC* pDesc,
|
||||
const D3D11_SUBRESOURCE_DATA* pInitialData,
|
||||
ID3D11Texture2D** ppTexture2D) final;
|
||||
|
||||
HRESULT CreateTexture3D(
|
||||
HRESULT STDMETHODCALLTYPE CreateTexture3D(
|
||||
const D3D11_TEXTURE3D_DESC* pDesc,
|
||||
const D3D11_SUBRESOURCE_DATA* pInitialData,
|
||||
ID3D11Texture3D** ppTexture3D) final;
|
||||
|
||||
HRESULT CreateShaderResourceView(
|
||||
HRESULT STDMETHODCALLTYPE CreateShaderResourceView(
|
||||
ID3D11Resource* pResource,
|
||||
const D3D11_SHADER_RESOURCE_VIEW_DESC* pDesc,
|
||||
ID3D11ShaderResourceView** ppSRView) final;
|
||||
|
||||
HRESULT CreateUnorderedAccessView(
|
||||
HRESULT STDMETHODCALLTYPE CreateUnorderedAccessView(
|
||||
ID3D11Resource* pResource,
|
||||
const D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc,
|
||||
ID3D11UnorderedAccessView** ppUAView) final;
|
||||
|
||||
HRESULT CreateRenderTargetView(
|
||||
HRESULT STDMETHODCALLTYPE CreateRenderTargetView(
|
||||
ID3D11Resource* pResource,
|
||||
const D3D11_RENDER_TARGET_VIEW_DESC* pDesc,
|
||||
ID3D11RenderTargetView** ppRTView) final;
|
||||
|
||||
HRESULT CreateDepthStencilView(
|
||||
HRESULT STDMETHODCALLTYPE CreateDepthStencilView(
|
||||
ID3D11Resource* pResource,
|
||||
const D3D11_DEPTH_STENCIL_VIEW_DESC* pDesc,
|
||||
ID3D11DepthStencilView** ppDepthStencilView) final;
|
||||
|
||||
HRESULT CreateInputLayout(
|
||||
HRESULT STDMETHODCALLTYPE CreateInputLayout(
|
||||
const D3D11_INPUT_ELEMENT_DESC* pInputElementDescs,
|
||||
UINT NumElements,
|
||||
const void* pShaderBytecodeWithInputSignature,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11InputLayout** ppInputLayout) final;
|
||||
|
||||
HRESULT CreateVertexShader(
|
||||
HRESULT STDMETHODCALLTYPE CreateVertexShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
ID3D11VertexShader** ppVertexShader) final;
|
||||
|
||||
HRESULT CreateGeometryShader(
|
||||
HRESULT STDMETHODCALLTYPE CreateGeometryShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
ID3D11GeometryShader** ppGeometryShader) final;
|
||||
|
||||
HRESULT CreateGeometryShaderWithStreamOutput(
|
||||
HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
const D3D11_SO_DECLARATION_ENTRY* pSODeclaration,
|
||||
@ -99,83 +99,83 @@ namespace dxvk {
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
ID3D11GeometryShader** ppGeometryShader) final;
|
||||
|
||||
HRESULT CreatePixelShader(
|
||||
HRESULT STDMETHODCALLTYPE CreatePixelShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
ID3D11PixelShader** ppPixelShader) final;
|
||||
|
||||
HRESULT CreateHullShader(
|
||||
HRESULT STDMETHODCALLTYPE CreateHullShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
ID3D11HullShader** ppHullShader) final;
|
||||
|
||||
HRESULT CreateDomainShader(
|
||||
HRESULT STDMETHODCALLTYPE CreateDomainShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
ID3D11DomainShader** ppDomainShader) final;
|
||||
|
||||
HRESULT CreateComputeShader(
|
||||
HRESULT STDMETHODCALLTYPE CreateComputeShader(
|
||||
const void* pShaderBytecode,
|
||||
SIZE_T BytecodeLength,
|
||||
ID3D11ClassLinkage* pClassLinkage,
|
||||
ID3D11ComputeShader** ppComputeShader) final;
|
||||
|
||||
HRESULT CreateClassLinkage(
|
||||
HRESULT STDMETHODCALLTYPE CreateClassLinkage(
|
||||
ID3D11ClassLinkage** ppLinkage) final;
|
||||
|
||||
HRESULT CreateBlendState(
|
||||
HRESULT STDMETHODCALLTYPE CreateBlendState(
|
||||
const D3D11_BLEND_DESC* pBlendStateDesc,
|
||||
ID3D11BlendState** ppBlendState) final;
|
||||
|
||||
HRESULT CreateDepthStencilState(
|
||||
HRESULT STDMETHODCALLTYPE CreateDepthStencilState(
|
||||
const D3D11_DEPTH_STENCIL_DESC* pDepthStencilDesc,
|
||||
ID3D11DepthStencilState** ppDepthStencilState) final;
|
||||
|
||||
HRESULT CreateRasterizerState(
|
||||
HRESULT STDMETHODCALLTYPE CreateRasterizerState(
|
||||
const D3D11_RASTERIZER_DESC* pRasterizerDesc,
|
||||
ID3D11RasterizerState** ppRasterizerState) final;
|
||||
|
||||
HRESULT CreateSamplerState(
|
||||
HRESULT STDMETHODCALLTYPE CreateSamplerState(
|
||||
const D3D11_SAMPLER_DESC* pSamplerDesc,
|
||||
ID3D11SamplerState** ppSamplerState) final;
|
||||
|
||||
HRESULT CreateQuery(
|
||||
HRESULT STDMETHODCALLTYPE CreateQuery(
|
||||
const D3D11_QUERY_DESC* pQueryDesc,
|
||||
ID3D11Query** ppQuery) final;
|
||||
|
||||
HRESULT CreatePredicate(
|
||||
HRESULT STDMETHODCALLTYPE CreatePredicate(
|
||||
const D3D11_QUERY_DESC* pPredicateDesc,
|
||||
ID3D11Predicate** ppPredicate) final;
|
||||
|
||||
HRESULT CreateCounter(
|
||||
HRESULT STDMETHODCALLTYPE CreateCounter(
|
||||
const D3D11_COUNTER_DESC* pCounterDesc,
|
||||
ID3D11Counter** ppCounter) final;
|
||||
|
||||
HRESULT CreateDeferredContext(
|
||||
HRESULT STDMETHODCALLTYPE CreateDeferredContext(
|
||||
UINT ContextFlags,
|
||||
ID3D11DeviceContext** ppDeferredContext) final;
|
||||
|
||||
HRESULT OpenSharedResource(
|
||||
HRESULT STDMETHODCALLTYPE OpenSharedResource(
|
||||
HANDLE hResource,
|
||||
REFIID ReturnedInterface,
|
||||
void** ppResource) final;
|
||||
|
||||
HRESULT CheckFormatSupport(
|
||||
HRESULT STDMETHODCALLTYPE CheckFormatSupport(
|
||||
DXGI_FORMAT Format,
|
||||
UINT* pFormatSupport) final;
|
||||
|
||||
HRESULT CheckMultisampleQualityLevels(
|
||||
HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels(
|
||||
DXGI_FORMAT Format,
|
||||
UINT SampleCount,
|
||||
UINT* pNumQualityLevels) final;
|
||||
|
||||
void CheckCounterInfo(
|
||||
void STDMETHODCALLTYPE CheckCounterInfo(
|
||||
D3D11_COUNTER_INFO* pCounterInfo) final;
|
||||
|
||||
HRESULT CheckCounter(
|
||||
HRESULT STDMETHODCALLTYPE CheckCounter(
|
||||
const D3D11_COUNTER_DESC* pDesc,
|
||||
D3D11_COUNTER_TYPE* pType,
|
||||
UINT* pActiveCounters,
|
||||
@ -186,37 +186,37 @@ namespace dxvk {
|
||||
LPSTR szDescription,
|
||||
UINT* pDescriptionLength) final;
|
||||
|
||||
HRESULT CheckFeatureSupport(
|
||||
HRESULT STDMETHODCALLTYPE CheckFeatureSupport(
|
||||
D3D11_FEATURE Feature,
|
||||
void* pFeatureSupportData,
|
||||
UINT FeatureSupportDataSize) final;
|
||||
|
||||
HRESULT GetPrivateData(
|
||||
HRESULT STDMETHODCALLTYPE GetPrivateData(
|
||||
REFGUID Name,
|
||||
UINT *pDataSize,
|
||||
void *pData) final;
|
||||
|
||||
HRESULT SetPrivateData(
|
||||
HRESULT STDMETHODCALLTYPE SetPrivateData(
|
||||
REFGUID Name,
|
||||
UINT DataSize,
|
||||
const void *pData) final;
|
||||
|
||||
HRESULT SetPrivateDataInterface(
|
||||
HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
|
||||
REFGUID Name,
|
||||
const IUnknown *pUnknown) final;
|
||||
|
||||
D3D_FEATURE_LEVEL GetFeatureLevel() final;
|
||||
D3D_FEATURE_LEVEL STDMETHODCALLTYPE GetFeatureLevel() final;
|
||||
|
||||
UINT GetCreationFlags() final;
|
||||
UINT STDMETHODCALLTYPE GetCreationFlags() final;
|
||||
|
||||
HRESULT GetDeviceRemovedReason() final;
|
||||
HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason() final;
|
||||
|
||||
void GetImmediateContext(
|
||||
void STDMETHODCALLTYPE GetImmediateContext(
|
||||
ID3D11DeviceContext** ppImmediateContext) final;
|
||||
|
||||
HRESULT SetExceptionMode(UINT RaiseFlags) final;
|
||||
HRESULT STDMETHODCALLTYPE SetExceptionMode(UINT RaiseFlags) final;
|
||||
|
||||
UINT GetExceptionMode() final;
|
||||
UINT STDMETHODCALLTYPE GetExceptionMode() final;
|
||||
|
||||
Rc<DxvkDevice> GetDXVKDevice() {
|
||||
return m_dxvkDevice;
|
||||
|
@ -11,7 +11,7 @@ namespace dxvk {
|
||||
|
||||
public:
|
||||
|
||||
HRESULT GetPrivateData(
|
||||
HRESULT STDMETHODCALLTYPE GetPrivateData(
|
||||
REFGUID guid,
|
||||
UINT *pDataSize,
|
||||
void *pData) final {
|
||||
@ -19,7 +19,7 @@ namespace dxvk {
|
||||
guid, pDataSize, pData);
|
||||
}
|
||||
|
||||
HRESULT SetPrivateData(
|
||||
HRESULT STDMETHODCALLTYPE SetPrivateData(
|
||||
REFGUID guid,
|
||||
UINT DataSize,
|
||||
const void *pData) final {
|
||||
@ -27,7 +27,7 @@ namespace dxvk {
|
||||
guid, DataSize, pData);
|
||||
}
|
||||
|
||||
HRESULT SetPrivateDataInterface(
|
||||
HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
|
||||
REFGUID guid,
|
||||
const IUnknown *pUnknown) final {
|
||||
return m_privateData.setInterface(
|
||||
|
@ -26,7 +26,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11InputLayout::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
HRESULT STDMETHODCALLTYPE D3D11InputLayout::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11InputLayout);
|
||||
@ -36,7 +36,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11InputLayout::GetDevice(ID3D11Device** ppDevice) {
|
||||
void STDMETHODCALLTYPE D3D11InputLayout::GetDevice(ID3D11Device** ppDevice) {
|
||||
*ppDevice = m_device.ref();
|
||||
}
|
||||
|
||||
|
@ -19,11 +19,11 @@ namespace dxvk {
|
||||
|
||||
~D3D11InputLayout();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) final;
|
||||
|
||||
void GetDevice(
|
||||
void STDMETHODCALLTYPE GetDevice(
|
||||
ID3D11Device **ppDevice) final;
|
||||
|
||||
void BindToContext(
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include <array>
|
||||
|
||||
#include <dxgi_adapter.h>
|
||||
#include <dxgi_device.h>
|
||||
#include "../dxgi/dxgi_adapter.h"
|
||||
#include "../dxgi/dxgi_device.h"
|
||||
|
||||
#include "d3d11_device.h"
|
||||
#include "d3d11_enums.h"
|
||||
|
@ -8,7 +8,7 @@ namespace dxvk {
|
||||
D3D11PresentDevice::~D3D11PresentDevice() { }
|
||||
|
||||
|
||||
HRESULT D3D11PresentDevice::QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE D3D11PresentDevice::QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
@ -17,7 +17,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11PresentDevice::WrapSwapChainBackBuffer(
|
||||
HRESULT STDMETHODCALLTYPE D3D11PresentDevice::WrapSwapChainBackBuffer(
|
||||
IDXGIImageResourcePrivate* pResource,
|
||||
const DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
|
||||
IUnknown** ppInterface) {
|
||||
@ -40,7 +40,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11PresentDevice::FlushRenderingCommands() {
|
||||
HRESULT STDMETHODCALLTYPE D3D11PresentDevice::FlushRenderingCommands() {
|
||||
Com<ID3D11DeviceContext> deviceContext = nullptr;
|
||||
m_device->GetImmediateContext(&deviceContext);
|
||||
|
||||
@ -49,7 +49,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11PresentDevice::GetDevice(REFGUID riid, void** ppvDevice) {
|
||||
HRESULT STDMETHODCALLTYPE D3D11PresentDevice::GetDevice(REFGUID riid, void** ppvDevice) {
|
||||
return m_device->QueryInterface(riid, ppvDevice);
|
||||
}
|
||||
|
||||
|
@ -1,12 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <dxgi_device.h>
|
||||
|
||||
#include "d3d11_include.h"
|
||||
|
||||
#include "../dxgi/dxgi_device.h"
|
||||
#include "../dxgi/dxgi_interfaces.h"
|
||||
#include "../dxgi/dxgi_resource.h"
|
||||
|
||||
#include "d3d11_include.h"
|
||||
|
||||
namespace dxvk {
|
||||
|
||||
class D3D11Device;
|
||||
@ -18,18 +17,18 @@ namespace dxvk {
|
||||
D3D11PresentDevice();
|
||||
~D3D11PresentDevice();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) final;
|
||||
|
||||
HRESULT WrapSwapChainBackBuffer(
|
||||
HRESULT STDMETHODCALLTYPE WrapSwapChainBackBuffer(
|
||||
IDXGIImageResourcePrivate* pResource,
|
||||
const DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
|
||||
IUnknown** ppInterface) final;
|
||||
|
||||
HRESULT FlushRenderingCommands() final;
|
||||
HRESULT STDMETHODCALLTYPE FlushRenderingCommands() final;
|
||||
|
||||
HRESULT GetDevice(
|
||||
HRESULT STDMETHODCALLTYPE GetDevice(
|
||||
REFGUID riid,
|
||||
void** ppvDevice) final;
|
||||
|
||||
|
@ -67,7 +67,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11RasterizerState::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
HRESULT STDMETHODCALLTYPE D3D11RasterizerState::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11RasterizerState);
|
||||
@ -77,12 +77,12 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11RasterizerState::GetDevice(ID3D11Device** ppDevice) {
|
||||
void STDMETHODCALLTYPE D3D11RasterizerState::GetDevice(ID3D11Device** ppDevice) {
|
||||
*ppDevice = ref(m_device);
|
||||
}
|
||||
|
||||
|
||||
void D3D11RasterizerState::GetDesc(D3D11_RASTERIZER_DESC* pDesc) {
|
||||
void STDMETHODCALLTYPE D3D11RasterizerState::GetDesc(D3D11_RASTERIZER_DESC* pDesc) {
|
||||
*pDesc = m_desc;
|
||||
}
|
||||
|
||||
|
@ -19,14 +19,14 @@ namespace dxvk {
|
||||
const D3D11_RASTERIZER_DESC& desc);
|
||||
~D3D11RasterizerState();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) final;
|
||||
|
||||
void GetDevice(
|
||||
void STDMETHODCALLTYPE GetDevice(
|
||||
ID3D11Device **ppDevice) final;
|
||||
|
||||
void GetDesc(
|
||||
void STDMETHODCALLTYPE GetDesc(
|
||||
D3D11_RASTERIZER_DESC* pDesc) final;
|
||||
|
||||
void BindToContext(
|
||||
|
@ -19,7 +19,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11SamplerState::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
HRESULT STDMETHODCALLTYPE D3D11SamplerState::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11SamplerState);
|
||||
@ -29,12 +29,12 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11SamplerState::GetDevice(ID3D11Device** ppDevice) {
|
||||
void STDMETHODCALLTYPE D3D11SamplerState::GetDevice(ID3D11Device** ppDevice) {
|
||||
*ppDevice = m_device.ref();
|
||||
}
|
||||
|
||||
|
||||
void D3D11SamplerState::GetDesc(D3D11_SAMPLER_DESC* pDesc) {
|
||||
void STDMETHODCALLTYPE D3D11SamplerState::GetDesc(D3D11_SAMPLER_DESC* pDesc) {
|
||||
*pDesc = m_desc;
|
||||
}
|
||||
|
||||
|
@ -18,14 +18,14 @@ namespace dxvk {
|
||||
const Rc<DxvkSampler>& sampler);
|
||||
~D3D11SamplerState();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) final;
|
||||
|
||||
void GetDevice(
|
||||
void STDMETHODCALLTYPE GetDevice(
|
||||
ID3D11Device **ppDevice) final;
|
||||
|
||||
void GetDesc(
|
||||
void STDMETHODCALLTYPE GetDesc(
|
||||
D3D11_SAMPLER_DESC* pDesc) final;
|
||||
|
||||
Rc<DxvkSampler> GetDXVKSampler() const {
|
||||
|
@ -66,7 +66,7 @@ namespace dxvk {
|
||||
|
||||
~D3D11Shader() { }
|
||||
|
||||
HRESULT QueryInterface(REFIID riid, void** ppvObject) final {
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject) final {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
|
||||
COM_QUERY_IFACE(riid, ppvObject, Base);
|
||||
@ -75,11 +75,11 @@ namespace dxvk {
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
void GetDevice(ID3D11Device **ppDevice) final {
|
||||
void STDMETHODCALLTYPE GetDevice(ID3D11Device **ppDevice) final {
|
||||
*ppDevice = m_device.ref();
|
||||
}
|
||||
|
||||
Rc<DxvkShader> GetShader() const {
|
||||
Rc<DxvkShader> STDMETHODCALLTYPE GetShader() const {
|
||||
return m_module.GetShader();
|
||||
}
|
||||
|
||||
|
@ -19,7 +19,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT D3D11Texture2D::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
HRESULT STDMETHODCALLTYPE D3D11Texture2D::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11Resource);
|
||||
@ -34,29 +34,29 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
void D3D11Texture2D::GetDevice(ID3D11Device** ppDevice) {
|
||||
void STDMETHODCALLTYPE D3D11Texture2D::GetDevice(ID3D11Device** ppDevice) {
|
||||
*ppDevice = m_device.ref();
|
||||
}
|
||||
|
||||
|
||||
void D3D11Texture2D::GetType(D3D11_RESOURCE_DIMENSION *pResourceDimension) {
|
||||
void STDMETHODCALLTYPE D3D11Texture2D::GetType(D3D11_RESOURCE_DIMENSION *pResourceDimension) {
|
||||
*pResourceDimension = D3D11_RESOURCE_DIMENSION_TEXTURE2D;
|
||||
}
|
||||
|
||||
|
||||
UINT D3D11Texture2D::GetEvictionPriority() {
|
||||
UINT STDMETHODCALLTYPE D3D11Texture2D::GetEvictionPriority() {
|
||||
UINT EvictionPriority = DXGI_RESOURCE_PRIORITY_NORMAL;
|
||||
m_resource->GetEvictionPriority(&EvictionPriority);
|
||||
return EvictionPriority;
|
||||
}
|
||||
|
||||
|
||||
void D3D11Texture2D::SetEvictionPriority(UINT EvictionPriority) {
|
||||
void STDMETHODCALLTYPE D3D11Texture2D::SetEvictionPriority(UINT EvictionPriority) {
|
||||
m_resource->SetEvictionPriority(EvictionPriority);
|
||||
}
|
||||
|
||||
|
||||
void D3D11Texture2D::GetDesc(D3D11_TEXTURE2D_DESC *pDesc) {
|
||||
void STDMETHODCALLTYPE D3D11Texture2D::GetDesc(D3D11_TEXTURE2D_DESC *pDesc) {
|
||||
*pDesc = m_desc;
|
||||
}
|
||||
|
||||
|
@ -20,21 +20,21 @@ namespace dxvk {
|
||||
const D3D11_TEXTURE2D_DESC& desc);
|
||||
~D3D11Texture2D();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) final;
|
||||
|
||||
void GetDevice(
|
||||
void STDMETHODCALLTYPE GetDevice(
|
||||
ID3D11Device **ppDevice) final;
|
||||
|
||||
void GetType(
|
||||
void STDMETHODCALLTYPE GetType(
|
||||
D3D11_RESOURCE_DIMENSION *pResourceDimension) final;
|
||||
|
||||
UINT GetEvictionPriority() final;
|
||||
UINT STDMETHODCALLTYPE GetEvictionPriority() final;
|
||||
|
||||
void SetEvictionPriority(UINT EvictionPriority) final;
|
||||
void STDMETHODCALLTYPE SetEvictionPriority(UINT EvictionPriority) final;
|
||||
|
||||
void GetDesc(
|
||||
void STDMETHODCALLTYPE GetDesc(
|
||||
D3D11_TEXTURE2D_DESC *pDesc) final;
|
||||
|
||||
Rc<DxvkImage> GetDXVKImage();
|
||||
|
@ -31,7 +31,7 @@ namespace dxvk {
|
||||
: m_device(device), m_resource(resource), m_desc(desc),
|
||||
m_bufferView(bufferView), m_imageView(imageView) { }
|
||||
|
||||
HRESULT QueryInterface(REFIID riid, void** ppvObject) final {
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject) final {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
|
||||
COM_QUERY_IFACE(riid, ppvObject, ID3D11View);
|
||||
@ -41,15 +41,15 @@ namespace dxvk {
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
void GetDevice(ID3D11Device** ppDevice) final {
|
||||
void STDMETHODCALLTYPE GetDevice(ID3D11Device** ppDevice) final {
|
||||
*ppDevice = m_device.ref();
|
||||
}
|
||||
|
||||
void GetResource(ID3D11Resource** ppResource) final {
|
||||
void STDMETHODCALLTYPE GetResource(ID3D11Resource** ppResource) final {
|
||||
*ppResource = m_resource.ref();
|
||||
}
|
||||
|
||||
void GetDesc(DescType* pDesc) final {
|
||||
void STDMETHODCALLTYPE GetDesc(DescType* pDesc) final {
|
||||
*pDesc = m_desc;
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiAdapter::QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE DxgiAdapter::QueryInterface(
|
||||
REFIID riid,
|
||||
void **ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
@ -38,14 +38,14 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiAdapter::GetParent(
|
||||
HRESULT STDMETHODCALLTYPE DxgiAdapter::GetParent(
|
||||
REFIID riid,
|
||||
void **ppParent) {
|
||||
return m_factory->QueryInterface(riid, ppParent);
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiAdapter::CheckInterfaceSupport(
|
||||
HRESULT STDMETHODCALLTYPE DxgiAdapter::CheckInterfaceSupport(
|
||||
REFGUID InterfaceName,
|
||||
LARGE_INTEGER *pUMDVersion) {
|
||||
Logger::err("DxgiAdapter::CheckInterfaceSupport: No D3D10 support");
|
||||
@ -53,7 +53,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiAdapter::EnumOutputs(
|
||||
HRESULT STDMETHODCALLTYPE DxgiAdapter::EnumOutputs(
|
||||
UINT Output,
|
||||
IDXGIOutput **ppOutput) {
|
||||
if (ppOutput == nullptr)
|
||||
@ -74,7 +74,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiAdapter::GetDesc(DXGI_ADAPTER_DESC* pDesc) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiAdapter::GetDesc(DXGI_ADAPTER_DESC* pDesc) {
|
||||
DXGI_ADAPTER_DESC1 desc1;
|
||||
HRESULT hr = this->GetDesc1(&desc1);
|
||||
|
||||
@ -98,7 +98,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiAdapter::GetDesc1(DXGI_ADAPTER_DESC1* pDesc) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiAdapter::GetDesc1(DXGI_ADAPTER_DESC1* pDesc) {
|
||||
if (pDesc == nullptr)
|
||||
return DXGI_ERROR_INVALID_CALL;
|
||||
|
||||
@ -133,12 +133,12 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
Rc<DxvkAdapter> DxgiAdapter::GetDXVKAdapter() {
|
||||
Rc<DxvkAdapter> STDMETHODCALLTYPE DxgiAdapter::GetDXVKAdapter() {
|
||||
return m_adapter;
|
||||
}
|
||||
|
||||
|
||||
DxgiFormatPair DxgiAdapter::LookupFormat(DXGI_FORMAT format) {
|
||||
DxgiFormatPair STDMETHODCALLTYPE DxgiAdapter::LookupFormat(DXGI_FORMAT format) {
|
||||
auto pair = m_formats.find(format);
|
||||
|
||||
return pair != m_formats.end()
|
||||
|
@ -24,31 +24,31 @@ namespace dxvk {
|
||||
const Rc<DxvkAdapter>& adapter);
|
||||
~DxgiAdapter();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void **ppvObject) final;
|
||||
|
||||
HRESULT GetParent(
|
||||
HRESULT STDMETHODCALLTYPE GetParent(
|
||||
REFIID riid,
|
||||
void **ppParent) final;
|
||||
|
||||
HRESULT CheckInterfaceSupport(
|
||||
HRESULT STDMETHODCALLTYPE CheckInterfaceSupport(
|
||||
REFGUID InterfaceName,
|
||||
LARGE_INTEGER *pUMDVersion) final;
|
||||
|
||||
HRESULT EnumOutputs(
|
||||
HRESULT STDMETHODCALLTYPE EnumOutputs(
|
||||
UINT Output,
|
||||
IDXGIOutput **ppOutput) final;
|
||||
|
||||
HRESULT GetDesc(
|
||||
HRESULT STDMETHODCALLTYPE GetDesc(
|
||||
DXGI_ADAPTER_DESC *pDesc) final;
|
||||
|
||||
HRESULT GetDesc1(
|
||||
HRESULT STDMETHODCALLTYPE GetDesc1(
|
||||
DXGI_ADAPTER_DESC1 *pDesc) final;
|
||||
|
||||
Rc<DxvkAdapter> GetDXVKAdapter() final;
|
||||
Rc<DxvkAdapter> STDMETHODCALLTYPE GetDXVKAdapter() final;
|
||||
|
||||
DxgiFormatPair LookupFormat(
|
||||
DxgiFormatPair STDMETHODCALLTYPE LookupFormat(
|
||||
DXGI_FORMAT format) final;
|
||||
|
||||
private:
|
||||
|
@ -16,7 +16,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiDevice::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiDevice::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, IDXGIObject);
|
||||
COM_QUERY_IFACE(riid, ppvObject, IDXGIDevice);
|
||||
@ -31,12 +31,12 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiDevice::GetParent(REFIID riid, void** ppParent) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiDevice::GetParent(REFIID riid, void** ppParent) {
|
||||
return m_adapter->QueryInterface(riid, ppParent);
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiDevice::CreateSurface(
|
||||
HRESULT STDMETHODCALLTYPE DxgiDevice::CreateSurface(
|
||||
const DXGI_SURFACE_DESC* pDesc,
|
||||
UINT NumSurfaces,
|
||||
DXGI_USAGE Usage,
|
||||
@ -47,21 +47,21 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiDevice::GetAdapter(
|
||||
HRESULT STDMETHODCALLTYPE DxgiDevice::GetAdapter(
|
||||
IDXGIAdapter** pAdapter) {
|
||||
*pAdapter = static_cast<IDXGIAdapter*>(m_adapter.ref());
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiDevice::GetGPUThreadPriority(
|
||||
HRESULT STDMETHODCALLTYPE DxgiDevice::GetGPUThreadPriority(
|
||||
INT* pPriority) {
|
||||
*pPriority = 0;
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiDevice::QueryResourceResidency(
|
||||
HRESULT STDMETHODCALLTYPE DxgiDevice::QueryResourceResidency(
|
||||
IUnknown* const* ppResources,
|
||||
DXGI_RESIDENCY* pResidencyStatus,
|
||||
UINT NumResources) {
|
||||
@ -70,7 +70,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiDevice::SetGPUThreadPriority(
|
||||
HRESULT STDMETHODCALLTYPE DxgiDevice::SetGPUThreadPriority(
|
||||
INT Priority) {
|
||||
if (Priority < -7 || Priority > 7)
|
||||
return E_INVALIDARG;
|
||||
@ -80,7 +80,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiDevice::GetMaximumFrameLatency(
|
||||
HRESULT STDMETHODCALLTYPE DxgiDevice::GetMaximumFrameLatency(
|
||||
UINT* pMaxLatency) {
|
||||
Logger::warn("DxgiDevice::GetMaximumFrameLatency: Stub");
|
||||
*pMaxLatency = 1;
|
||||
@ -88,19 +88,19 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiDevice::SetMaximumFrameLatency(
|
||||
HRESULT STDMETHODCALLTYPE DxgiDevice::SetMaximumFrameLatency(
|
||||
UINT MaxLatency) {
|
||||
Logger::warn("DxgiDevice::SetMaximumFrameLatency: Stub");
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
||||
void DxgiDevice::SetDeviceLayer(IUnknown* layer) {
|
||||
void STDMETHODCALLTYPE DxgiDevice::SetDeviceLayer(IUnknown* layer) {
|
||||
m_layer = layer;
|
||||
}
|
||||
|
||||
|
||||
Rc<DxvkDevice> DxgiDevice::GetDXVKDevice() {
|
||||
Rc<DxvkDevice> STDMETHODCALLTYPE DxgiDevice::GetDXVKDevice() {
|
||||
return m_device;
|
||||
}
|
||||
|
||||
|
@ -18,45 +18,45 @@ namespace dxvk {
|
||||
const VkPhysicalDeviceFeatures* features);
|
||||
~DxgiDevice();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void **ppvObject) final;
|
||||
|
||||
HRESULT GetParent(
|
||||
HRESULT STDMETHODCALLTYPE GetParent(
|
||||
REFIID riid,
|
||||
void **ppParent) final;
|
||||
|
||||
HRESULT CreateSurface(
|
||||
HRESULT STDMETHODCALLTYPE CreateSurface(
|
||||
const DXGI_SURFACE_DESC* pDesc,
|
||||
UINT NumSurfaces,
|
||||
DXGI_USAGE Usage,
|
||||
const DXGI_SHARED_RESOURCE* pSharedResource,
|
||||
IDXGISurface** ppSurface) final;
|
||||
|
||||
HRESULT GetAdapter(
|
||||
HRESULT STDMETHODCALLTYPE GetAdapter(
|
||||
IDXGIAdapter** pAdapter) final;
|
||||
|
||||
HRESULT GetGPUThreadPriority(
|
||||
HRESULT STDMETHODCALLTYPE GetGPUThreadPriority(
|
||||
INT* pPriority) final;
|
||||
|
||||
HRESULT QueryResourceResidency(
|
||||
HRESULT STDMETHODCALLTYPE QueryResourceResidency(
|
||||
IUnknown* const* ppResources,
|
||||
DXGI_RESIDENCY* pResidencyStatus,
|
||||
UINT NumResources) final;
|
||||
|
||||
HRESULT SetGPUThreadPriority(
|
||||
HRESULT STDMETHODCALLTYPE SetGPUThreadPriority(
|
||||
INT Priority) final;
|
||||
|
||||
HRESULT GetMaximumFrameLatency(
|
||||
HRESULT STDMETHODCALLTYPE GetMaximumFrameLatency(
|
||||
UINT* pMaxLatency) final;
|
||||
|
||||
HRESULT SetMaximumFrameLatency(
|
||||
HRESULT STDMETHODCALLTYPE SetMaximumFrameLatency(
|
||||
UINT MaxLatency) final;
|
||||
|
||||
void SetDeviceLayer(
|
||||
void STDMETHODCALLTYPE SetDeviceLayer(
|
||||
IUnknown* layer) final;
|
||||
|
||||
Rc<DxvkDevice> GetDXVKDevice() final;
|
||||
Rc<DxvkDevice> STDMETHODCALLTYPE GetDXVKDevice() final;
|
||||
|
||||
private:
|
||||
|
||||
|
@ -15,7 +15,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiFactory::QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE DxgiFactory::QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
@ -28,7 +28,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiFactory::GetParent(
|
||||
HRESULT STDMETHODCALLTYPE DxgiFactory::GetParent(
|
||||
REFIID riid,
|
||||
void** ppParent) {
|
||||
Logger::warn("DxgiFactory::GetParent: Unknown interface query");
|
||||
@ -36,7 +36,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiFactory::CreateSoftwareAdapter(
|
||||
HRESULT STDMETHODCALLTYPE DxgiFactory::CreateSoftwareAdapter(
|
||||
HMODULE Module,
|
||||
IDXGIAdapter** ppAdapter) {
|
||||
Logger::err("DxgiFactory::CreateSoftwareAdapter: Software adapters not supported");
|
||||
@ -44,7 +44,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiFactory::CreateSwapChain(
|
||||
HRESULT STDMETHODCALLTYPE DxgiFactory::CreateSwapChain(
|
||||
IUnknown* pDevice,
|
||||
DXGI_SWAP_CHAIN_DESC* pDesc,
|
||||
IDXGISwapChain** ppSwapChain) {
|
||||
@ -61,7 +61,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiFactory::EnumAdapters(
|
||||
HRESULT STDMETHODCALLTYPE DxgiFactory::EnumAdapters(
|
||||
UINT Adapter,
|
||||
IDXGIAdapter** ppAdapter) {
|
||||
if (ppAdapter == nullptr)
|
||||
@ -75,7 +75,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiFactory::EnumAdapters1(
|
||||
HRESULT STDMETHODCALLTYPE DxgiFactory::EnumAdapters1(
|
||||
UINT Adapter,
|
||||
IDXGIAdapter1** ppAdapter) {
|
||||
if (ppAdapter == nullptr)
|
||||
@ -90,7 +90,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiFactory::GetWindowAssociation(HWND *pWindowHandle) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiFactory::GetWindowAssociation(HWND *pWindowHandle) {
|
||||
if (pWindowHandle == nullptr)
|
||||
return DXGI_ERROR_INVALID_CALL;
|
||||
|
||||
@ -99,14 +99,14 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiFactory::MakeWindowAssociation(HWND WindowHandle, UINT Flags) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiFactory::MakeWindowAssociation(HWND WindowHandle, UINT Flags) {
|
||||
Logger::warn("DxgiFactory::MakeWindowAssociation: Ignoring flags");
|
||||
m_associatedWindow = WindowHandle;
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
||||
BOOL DxgiFactory::IsCurrent() {
|
||||
BOOL STDMETHODCALLTYPE DxgiFactory::IsCurrent() {
|
||||
Logger::warn("DxgiFactory::IsCurrent: Stub");
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -15,39 +15,39 @@ namespace dxvk {
|
||||
DxgiFactory();
|
||||
~DxgiFactory();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) final;
|
||||
|
||||
HRESULT GetParent(
|
||||
HRESULT STDMETHODCALLTYPE GetParent(
|
||||
REFIID riid,
|
||||
void** ppParent) final;
|
||||
|
||||
HRESULT CreateSoftwareAdapter(
|
||||
HRESULT STDMETHODCALLTYPE CreateSoftwareAdapter(
|
||||
HMODULE Module,
|
||||
IDXGIAdapter** ppAdapter) final;
|
||||
|
||||
HRESULT CreateSwapChain(
|
||||
HRESULT STDMETHODCALLTYPE CreateSwapChain(
|
||||
IUnknown* pDevice,
|
||||
DXGI_SWAP_CHAIN_DESC* pDesc,
|
||||
IDXGISwapChain** ppSwapChain) final;
|
||||
|
||||
HRESULT EnumAdapters(
|
||||
HRESULT STDMETHODCALLTYPE EnumAdapters(
|
||||
UINT Adapter,
|
||||
IDXGIAdapter** ppAdapter) final;
|
||||
|
||||
HRESULT EnumAdapters1(
|
||||
HRESULT STDMETHODCALLTYPE EnumAdapters1(
|
||||
UINT Adapter,
|
||||
IDXGIAdapter1** ppAdapter) final;
|
||||
|
||||
HRESULT GetWindowAssociation(
|
||||
HRESULT STDMETHODCALLTYPE GetWindowAssociation(
|
||||
HWND *pWindowHandle) final;
|
||||
|
||||
HRESULT MakeWindowAssociation(
|
||||
HRESULT STDMETHODCALLTYPE MakeWindowAssociation(
|
||||
HWND WindowHandle,
|
||||
UINT Flags) final;
|
||||
|
||||
BOOL IsCurrent();
|
||||
BOOL STDMETHODCALLTYPE IsCurrent();
|
||||
|
||||
private:
|
||||
|
||||
|
@ -37,9 +37,9 @@ MIDL_INTERFACE("907bf281-ea3c-43b4-a8e4-9f231107b4ff")
|
||||
IDXGIAdapterPrivate : public IDXGIAdapter1 {
|
||||
static const GUID guid;
|
||||
|
||||
virtual dxvk::Rc<dxvk::DxvkAdapter> GetDXVKAdapter() = 0;
|
||||
virtual dxvk::Rc<dxvk::DxvkAdapter> STDMETHODCALLTYPE GetDXVKAdapter() = 0;
|
||||
|
||||
virtual dxvk::DxgiFormatPair LookupFormat(
|
||||
virtual dxvk::DxgiFormatPair STDMETHODCALLTYPE LookupFormat(
|
||||
DXGI_FORMAT format) = 0;
|
||||
};
|
||||
|
||||
@ -55,10 +55,10 @@ MIDL_INTERFACE("7a622cf6-627a-46b2-b52f-360ef3da831c")
|
||||
IDXGIDevicePrivate : public IDXGIDevice1 {
|
||||
static const GUID guid;
|
||||
|
||||
virtual void SetDeviceLayer(
|
||||
virtual void STDMETHODCALLTYPE SetDeviceLayer(
|
||||
IUnknown* layer) = 0;
|
||||
|
||||
virtual dxvk::Rc<dxvk::DxvkDevice> GetDXVKDevice() = 0;
|
||||
virtual dxvk::Rc<dxvk::DxvkDevice> STDMETHODCALLTYPE GetDXVKDevice() = 0;
|
||||
};
|
||||
|
||||
|
||||
@ -70,9 +70,9 @@ MIDL_INTERFACE("5679becd-8547-4d93-96a1-e61a1ce7ef37")
|
||||
IDXGIBufferResourcePrivate : public IDXGIResource {
|
||||
static const GUID guid;
|
||||
|
||||
virtual dxvk::Rc<dxvk::DxvkBuffer> GetDXVKBuffer() = 0;
|
||||
virtual dxvk::Rc<dxvk::DxvkBuffer> STDMETHODCALLTYPE GetDXVKBuffer() = 0;
|
||||
|
||||
virtual void SetResourceLayer(
|
||||
virtual void STDMETHODCALLTYPE SetResourceLayer(
|
||||
IUnknown* pLayer) = 0;
|
||||
};
|
||||
|
||||
@ -85,9 +85,9 @@ MIDL_INTERFACE("1cfe6592-7de0-4a07-8dcb-4543cbbc6a7d")
|
||||
IDXGIImageResourcePrivate : public IDXGIResource {
|
||||
static const GUID guid;
|
||||
|
||||
virtual dxvk::Rc<dxvk::DxvkImage> GetDXVKImage() = 0;
|
||||
virtual dxvk::Rc<dxvk::DxvkImage> STDMETHODCALLTYPE GetDXVKImage() = 0;
|
||||
|
||||
virtual void SetResourceLayer(
|
||||
virtual void STDMETHODCALLTYPE SetResourceLayer(
|
||||
IUnknown* pLayer) = 0;
|
||||
};
|
||||
|
||||
@ -114,7 +114,7 @@ IDXGIPresentDevicePrivate : public IUnknown {
|
||||
* \param [in] ppInterface Target interface
|
||||
* \returns \c S_OK on success
|
||||
*/
|
||||
virtual HRESULT WrapSwapChainBackBuffer(
|
||||
virtual HRESULT STDMETHODCALLTYPE WrapSwapChainBackBuffer(
|
||||
IDXGIImageResourcePrivate* pResource,
|
||||
const DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
|
||||
IUnknown** ppInterface) = 0;
|
||||
@ -127,7 +127,7 @@ IDXGIPresentDevicePrivate : public IUnknown {
|
||||
* before presenting the swap chain's back buffer.
|
||||
* \returns \c S_OK on success
|
||||
*/
|
||||
virtual HRESULT FlushRenderingCommands() = 0;
|
||||
virtual HRESULT STDMETHODCALLTYPE FlushRenderingCommands() = 0;
|
||||
|
||||
/**
|
||||
* \brief Underlying DXVK device
|
||||
@ -136,7 +136,7 @@ IDXGIPresentDevicePrivate : public IUnknown {
|
||||
* \param [in] ppDevice device
|
||||
* \returns DXVK device handle
|
||||
*/
|
||||
virtual HRESULT GetDevice(
|
||||
virtual HRESULT STDMETHODCALLTYPE GetDevice(
|
||||
REFGUID riid,
|
||||
void** ppDevice) = 0;
|
||||
};
|
||||
|
@ -11,7 +11,7 @@ namespace dxvk {
|
||||
|
||||
public:
|
||||
|
||||
HRESULT GetPrivateData(
|
||||
HRESULT STDMETHODCALLTYPE GetPrivateData(
|
||||
REFGUID Name,
|
||||
UINT *pDataSize,
|
||||
void *pData) final {
|
||||
@ -19,7 +19,7 @@ namespace dxvk {
|
||||
Name, pDataSize, pData);
|
||||
}
|
||||
|
||||
HRESULT SetPrivateData(
|
||||
HRESULT STDMETHODCALLTYPE SetPrivateData(
|
||||
REFGUID Name,
|
||||
UINT DataSize,
|
||||
const void *pData) final {
|
||||
@ -27,7 +27,7 @@ namespace dxvk {
|
||||
Name, DataSize, pData);
|
||||
}
|
||||
|
||||
HRESULT SetPrivateDataInterface(
|
||||
HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
|
||||
REFGUID Name,
|
||||
const IUnknown *pUnknown) final {
|
||||
return m_privateData.setInterface(
|
||||
|
@ -23,7 +23,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, IDXGIObject);
|
||||
COM_QUERY_IFACE(riid, ppvObject, IDXGIOutput);
|
||||
@ -33,14 +33,14 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::GetParent(
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::GetParent(
|
||||
REFIID riid,
|
||||
void **ppParent) {
|
||||
return m_adapter->QueryInterface(riid, ppParent);
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::FindClosestMatchingMode(
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::FindClosestMatchingMode(
|
||||
const DXGI_MODE_DESC *pModeToMatch,
|
||||
DXGI_MODE_DESC *pClosestMatch,
|
||||
IUnknown *pConcernedDevice) {
|
||||
@ -49,7 +49,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::GetDesc(DXGI_OUTPUT_DESC *pDesc) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::GetDesc(DXGI_OUTPUT_DESC *pDesc) {
|
||||
if (pDesc == nullptr)
|
||||
return DXGI_ERROR_INVALID_CALL;
|
||||
|
||||
@ -85,7 +85,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::GetDisplayModeList(
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::GetDisplayModeList(
|
||||
DXGI_FORMAT EnumFormat,
|
||||
UINT Flags,
|
||||
UINT *pNumModes,
|
||||
@ -185,48 +185,48 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::GetDisplaySurfaceData(IDXGISurface *pDestination) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::GetDisplaySurfaceData(IDXGISurface *pDestination) {
|
||||
Logger::err("DxgiOutput::GetDisplaySurfaceData: Not implemented");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::GetFrameStatistics(DXGI_FRAME_STATISTICS *pStats) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::GetFrameStatistics(DXGI_FRAME_STATISTICS *pStats) {
|
||||
Logger::err("DxgiOutput::GetFrameStatistics: Not implemented");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::GetGammaControl(DXGI_GAMMA_CONTROL *pArray) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::GetGammaControl(DXGI_GAMMA_CONTROL *pArray) {
|
||||
Logger::err("DxgiOutput::GetGammaControl: Not implemented");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::GetGammaControlCapabilities(DXGI_GAMMA_CONTROL_CAPABILITIES *pGammaCaps) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::GetGammaControlCapabilities(DXGI_GAMMA_CONTROL_CAPABILITIES *pGammaCaps) {
|
||||
Logger::err("DxgiOutput::GetGammaControlCapabilities: Not implemented");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
|
||||
void DxgiOutput::ReleaseOwnership() {
|
||||
void STDMETHODCALLTYPE DxgiOutput::ReleaseOwnership() {
|
||||
Logger::warn("DxgiOutput::ReleaseOwnership: Stub");
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::SetDisplaySurface(IDXGISurface *pScanoutSurface) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::SetDisplaySurface(IDXGISurface *pScanoutSurface) {
|
||||
Logger::err("DxgiOutput::SetDisplaySurface: Not implemented");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::SetGammaControl(const DXGI_GAMMA_CONTROL *pArray) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::SetGammaControl(const DXGI_GAMMA_CONTROL *pArray) {
|
||||
Logger::err("DxgiOutput::SetGammaControl: Not implemented");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::TakeOwnership(
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::TakeOwnership(
|
||||
IUnknown *pDevice,
|
||||
BOOL Exclusive) {
|
||||
Logger::warn("DxgiOutput::TakeOwnership: Stub");
|
||||
@ -234,7 +234,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiOutput::WaitForVBlank() {
|
||||
HRESULT STDMETHODCALLTYPE DxgiOutput::WaitForVBlank() {
|
||||
Logger::warn("DxgiOutput::WaitForVBlank: Stub");
|
||||
return S_OK;
|
||||
}
|
||||
|
@ -16,53 +16,53 @@ namespace dxvk {
|
||||
|
||||
~DxgiOutput();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void **ppvObject) final;
|
||||
|
||||
HRESULT GetParent(
|
||||
HRESULT STDMETHODCALLTYPE GetParent(
|
||||
REFIID riid,
|
||||
void **ppParent) final;
|
||||
|
||||
HRESULT FindClosestMatchingMode(
|
||||
HRESULT STDMETHODCALLTYPE FindClosestMatchingMode(
|
||||
const DXGI_MODE_DESC *pModeToMatch,
|
||||
DXGI_MODE_DESC *pClosestMatch,
|
||||
IUnknown *pConcernedDevice) final;
|
||||
|
||||
HRESULT GetDesc(
|
||||
HRESULT STDMETHODCALLTYPE GetDesc(
|
||||
DXGI_OUTPUT_DESC *pDesc) final;
|
||||
|
||||
HRESULT GetDisplayModeList(
|
||||
HRESULT STDMETHODCALLTYPE GetDisplayModeList(
|
||||
DXGI_FORMAT EnumFormat,
|
||||
UINT Flags,
|
||||
UINT *pNumModes,
|
||||
DXGI_MODE_DESC *pDesc) final;
|
||||
|
||||
HRESULT GetDisplaySurfaceData(
|
||||
HRESULT STDMETHODCALLTYPE GetDisplaySurfaceData(
|
||||
IDXGISurface *pDestination) final;
|
||||
|
||||
HRESULT GetFrameStatistics(
|
||||
HRESULT STDMETHODCALLTYPE GetFrameStatistics(
|
||||
DXGI_FRAME_STATISTICS *pStats) final;
|
||||
|
||||
HRESULT GetGammaControl(
|
||||
HRESULT STDMETHODCALLTYPE GetGammaControl(
|
||||
DXGI_GAMMA_CONTROL *pArray) final;
|
||||
|
||||
HRESULT GetGammaControlCapabilities(
|
||||
HRESULT STDMETHODCALLTYPE GetGammaControlCapabilities(
|
||||
DXGI_GAMMA_CONTROL_CAPABILITIES *pGammaCaps) final;
|
||||
|
||||
void ReleaseOwnership() final;
|
||||
void STDMETHODCALLTYPE ReleaseOwnership() final;
|
||||
|
||||
HRESULT SetDisplaySurface(
|
||||
HRESULT STDMETHODCALLTYPE SetDisplaySurface(
|
||||
IDXGISurface *pScanoutSurface) final;
|
||||
|
||||
HRESULT SetGammaControl(
|
||||
HRESULT STDMETHODCALLTYPE SetGammaControl(
|
||||
const DXGI_GAMMA_CONTROL *pArray) final;
|
||||
|
||||
HRESULT TakeOwnership(
|
||||
HRESULT STDMETHODCALLTYPE TakeOwnership(
|
||||
IUnknown *pDevice,
|
||||
BOOL Exclusive) final;
|
||||
|
||||
HRESULT WaitForVBlank() final;
|
||||
HRESULT STDMETHODCALLTYPE WaitForVBlank() final;
|
||||
|
||||
private:
|
||||
|
||||
|
@ -27,7 +27,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiImageResource::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiImageResource::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, IDXGIObject);
|
||||
COM_QUERY_IFACE(riid, ppvObject, IDXGIDeviceSubObject);
|
||||
@ -42,18 +42,18 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiImageResource::GetParent(REFIID riid, void** ppParent) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiImageResource::GetParent(REFIID riid, void** ppParent) {
|
||||
Logger::err("DxgiImageResource::GetParent: Unknown interface query");
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
|
||||
Rc<DxvkImage> DxgiImageResource::GetDXVKImage() {
|
||||
Rc<DxvkImage> STDMETHODCALLTYPE DxgiImageResource::GetDXVKImage() {
|
||||
return m_image;
|
||||
}
|
||||
|
||||
|
||||
void DxgiImageResource::SetResourceLayer(IUnknown* pLayer) {
|
||||
void STDMETHODCALLTYPE DxgiImageResource::SetResourceLayer(IUnknown* pLayer) {
|
||||
m_layer = pLayer;
|
||||
}
|
||||
|
||||
@ -76,7 +76,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiBufferResource::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiBufferResource::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, IDXGIObject);
|
||||
COM_QUERY_IFACE(riid, ppvObject, IDXGIDeviceSubObject);
|
||||
@ -91,18 +91,18 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiBufferResource::GetParent(REFIID riid, void** ppParent) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiBufferResource::GetParent(REFIID riid, void** ppParent) {
|
||||
Logger::err("DxgiBufferResource::GetParent: Unknown interface query");
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
|
||||
Rc<DxvkBuffer> DxgiBufferResource::GetDXVKBuffer() {
|
||||
Rc<DxvkBuffer> STDMETHODCALLTYPE DxgiBufferResource::GetDXVKBuffer() {
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
|
||||
void DxgiBufferResource::SetResourceLayer(IUnknown* pLayer) {
|
||||
void STDMETHODCALLTYPE DxgiBufferResource::SetResourceLayer(IUnknown* pLayer) {
|
||||
m_layer = pLayer;
|
||||
}
|
||||
|
||||
|
@ -18,7 +18,7 @@ namespace dxvk {
|
||||
: m_device (pDevice),
|
||||
m_usageFlags(usage) { }
|
||||
|
||||
HRESULT GetDevice(REFIID riid, void** ppDevice) {
|
||||
HRESULT STDMETHODCALLTYPE GetDevice(REFIID riid, void** ppDevice) {
|
||||
return m_device->QueryInterface(riid, ppDevice);
|
||||
}
|
||||
|
||||
@ -81,17 +81,17 @@ namespace dxvk {
|
||||
|
||||
~DxgiImageResource();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void **ppvObject) final;
|
||||
|
||||
HRESULT GetParent(
|
||||
HRESULT STDMETHODCALLTYPE GetParent(
|
||||
REFIID riid,
|
||||
void **ppParent) final;
|
||||
|
||||
Rc<DxvkImage> GetDXVKImage() final;
|
||||
Rc<DxvkImage> STDMETHODCALLTYPE GetDXVKImage() final;
|
||||
|
||||
void SetResourceLayer(
|
||||
void STDMETHODCALLTYPE SetResourceLayer(
|
||||
IUnknown* pLayer) final;
|
||||
|
||||
private:
|
||||
@ -120,17 +120,17 @@ namespace dxvk {
|
||||
|
||||
~DxgiBufferResource();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void **ppvObject) final;
|
||||
|
||||
HRESULT GetParent(
|
||||
HRESULT STDMETHODCALLTYPE GetParent(
|
||||
REFIID riid,
|
||||
void **ppParent) final;
|
||||
|
||||
Rc<DxvkBuffer> GetDXVKBuffer() final;
|
||||
Rc<DxvkBuffer> STDMETHODCALLTYPE GetDXVKBuffer() final;
|
||||
|
||||
void SetResourceLayer(
|
||||
void STDMETHODCALLTYPE SetResourceLayer(
|
||||
IUnknown* pLayer) final;
|
||||
|
||||
private:
|
||||
|
@ -70,7 +70,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::QueryInterface(REFIID riid, void** ppvObject) {
|
||||
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
||||
COM_QUERY_IFACE(riid, ppvObject, IDXGIObject);
|
||||
COM_QUERY_IFACE(riid, ppvObject, IDXGIDeviceSubObject);
|
||||
@ -81,17 +81,17 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::GetParent(REFIID riid, void** ppParent) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::GetParent(REFIID riid, void** ppParent) {
|
||||
return m_factory->QueryInterface(riid, ppParent);
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::GetDevice(REFIID riid, void** ppDevice) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::GetDevice(REFIID riid, void** ppDevice) {
|
||||
return m_device->QueryInterface(riid, ppDevice);
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::GetBuffer(UINT Buffer, REFIID riid, void** ppSurface) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::GetBuffer(UINT Buffer, REFIID riid, void** ppSurface) {
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
|
||||
if (Buffer > 0) {
|
||||
@ -103,7 +103,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::GetContainingOutput(IDXGIOutput** ppOutput) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::GetContainingOutput(IDXGIOutput** ppOutput) {
|
||||
if (ppOutput != nullptr)
|
||||
return DXGI_ERROR_INVALID_CALL;
|
||||
|
||||
@ -122,7 +122,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::GetDesc(DXGI_SWAP_CHAIN_DESC* pDesc) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::GetDesc(DXGI_SWAP_CHAIN_DESC* pDesc) {
|
||||
if (pDesc == nullptr)
|
||||
return DXGI_ERROR_INVALID_CALL;
|
||||
|
||||
@ -132,7 +132,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::GetFrameStatistics(DXGI_FRAME_STATISTICS* pStats) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::GetFrameStatistics(DXGI_FRAME_STATISTICS* pStats) {
|
||||
if (pStats == nullptr)
|
||||
return DXGI_ERROR_INVALID_CALL;
|
||||
|
||||
@ -142,7 +142,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::GetFullscreenState(
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::GetFullscreenState(
|
||||
BOOL* pFullscreen,
|
||||
IDXGIOutput** ppTarget) {
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
@ -159,7 +159,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::GetLastPresentCount(UINT* pLastPresentCount) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::GetLastPresentCount(UINT* pLastPresentCount) {
|
||||
if (pLastPresentCount == nullptr)
|
||||
return DXGI_ERROR_INVALID_CALL;
|
||||
|
||||
@ -169,7 +169,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::Present(UINT SyncInterval, UINT Flags) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::Present(UINT SyncInterval, UINT Flags) {
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
|
||||
try {
|
||||
@ -188,7 +188,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::ResizeBuffers(
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::ResizeBuffers(
|
||||
UINT BufferCount,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
@ -223,7 +223,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::ResizeTarget(const DXGI_MODE_DESC* pNewTargetParameters) {
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::ResizeTarget(const DXGI_MODE_DESC* pNewTargetParameters) {
|
||||
if (pNewTargetParameters == nullptr)
|
||||
return DXGI_ERROR_INVALID_CALL;
|
||||
|
||||
@ -265,7 +265,7 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
HRESULT DxgiSwapChain::SetFullscreenState(
|
||||
HRESULT STDMETHODCALLTYPE DxgiSwapChain::SetFullscreenState(
|
||||
BOOL Fullscreen,
|
||||
IDXGIOutput* pTarget) {
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
|
@ -28,54 +28,54 @@ namespace dxvk {
|
||||
DXGI_SWAP_CHAIN_DESC* pDesc);
|
||||
~DxgiSwapChain();
|
||||
|
||||
HRESULT QueryInterface(
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(
|
||||
REFIID riid,
|
||||
void** ppvObject) final;
|
||||
|
||||
HRESULT GetParent(
|
||||
HRESULT STDMETHODCALLTYPE GetParent(
|
||||
REFIID riid,
|
||||
void** ppParent) final;
|
||||
|
||||
HRESULT GetDevice(
|
||||
HRESULT STDMETHODCALLTYPE GetDevice(
|
||||
REFIID riid,
|
||||
void** ppDevice) final;
|
||||
|
||||
HRESULT GetBuffer(
|
||||
HRESULT STDMETHODCALLTYPE GetBuffer(
|
||||
UINT Buffer,
|
||||
REFIID riid,
|
||||
void** ppSurface) final;
|
||||
|
||||
HRESULT GetContainingOutput(
|
||||
HRESULT STDMETHODCALLTYPE GetContainingOutput(
|
||||
IDXGIOutput **ppOutput) final;
|
||||
|
||||
HRESULT GetDesc(
|
||||
HRESULT STDMETHODCALLTYPE GetDesc(
|
||||
DXGI_SWAP_CHAIN_DESC *pDesc) final;
|
||||
|
||||
HRESULT GetFrameStatistics(
|
||||
HRESULT STDMETHODCALLTYPE GetFrameStatistics(
|
||||
DXGI_FRAME_STATISTICS *pStats) final;
|
||||
|
||||
HRESULT GetFullscreenState(
|
||||
HRESULT STDMETHODCALLTYPE GetFullscreenState(
|
||||
BOOL *pFullscreen,
|
||||
IDXGIOutput **ppTarget) final;
|
||||
|
||||
HRESULT GetLastPresentCount(
|
||||
HRESULT STDMETHODCALLTYPE GetLastPresentCount(
|
||||
UINT *pLastPresentCount) final;
|
||||
|
||||
HRESULT Present(
|
||||
HRESULT STDMETHODCALLTYPE Present(
|
||||
UINT SyncInterval,
|
||||
UINT Flags) final;
|
||||
|
||||
HRESULT ResizeBuffers(
|
||||
HRESULT STDMETHODCALLTYPE ResizeBuffers(
|
||||
UINT BufferCount,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
DXGI_FORMAT NewFormat,
|
||||
UINT SwapChainFlags) final;
|
||||
|
||||
HRESULT ResizeTarget(
|
||||
HRESULT STDMETHODCALLTYPE ResizeTarget(
|
||||
const DXGI_MODE_DESC *pNewTargetParameters) final;
|
||||
|
||||
HRESULT SetFullscreenState(
|
||||
HRESULT STDMETHODCALLTYPE SetFullscreenState(
|
||||
BOOL Fullscreen,
|
||||
IDXGIOutput *pTarget) final;
|
||||
|
||||
|
@ -172,7 +172,16 @@ namespace dxvk {
|
||||
Rc<DxvkSwapchain> DxvkDevice::createSwapchain(
|
||||
const Rc<DxvkSurface>& surface,
|
||||
const DxvkSwapchainProperties& properties) {
|
||||
return new DxvkSwapchain(this, surface, properties, m_presentQueue);
|
||||
return new DxvkSwapchain(this, surface, properties);
|
||||
}
|
||||
|
||||
|
||||
VkResult DxvkDevice::presentSwapImage(
|
||||
const VkPresentInfoKHR& presentInfo) {
|
||||
m_statCounters.increment(DxvkStat::DevQueuePresents, 1);
|
||||
|
||||
std::lock_guard<std::mutex> lock(m_submissionLock);
|
||||
return m_vkd->vkQueuePresentKHR(m_presentQueue, &presentInfo);
|
||||
}
|
||||
|
||||
|
||||
@ -195,8 +204,11 @@ namespace dxvk {
|
||||
commandList->trackResource(wakeSync);
|
||||
}
|
||||
|
||||
commandList->submit(m_graphicsQueue,
|
||||
waitSemaphore, wakeSemaphore, fence->handle());
|
||||
{ // Queue submissions are not thread safe
|
||||
std::lock_guard<std::mutex> lock(m_submissionLock);
|
||||
commandList->submit(m_graphicsQueue,
|
||||
waitSemaphore, wakeSemaphore, fence->handle());
|
||||
}
|
||||
|
||||
// TODO Delay synchronization by putting these into a ring buffer
|
||||
fence->wait(std::numeric_limits<uint64_t>::max());
|
||||
|
@ -234,6 +234,17 @@ namespace dxvk {
|
||||
const Rc<DxvkSurface>& surface,
|
||||
const DxvkSwapchainProperties& properties);
|
||||
|
||||
/**
|
||||
* \brief Presents a swap chain image
|
||||
*
|
||||
* This is implicitly called by the swap chain class
|
||||
* when presenting an image. Do not use this directly.
|
||||
* \param [in] presentInfo Swap image present info
|
||||
* \returns Present status
|
||||
*/
|
||||
VkResult presentSwapImage(
|
||||
const VkPresentInfoKHR& presentInfo);
|
||||
|
||||
/**
|
||||
* \brief Submits a command list
|
||||
*
|
||||
@ -276,6 +287,7 @@ namespace dxvk {
|
||||
Rc<DxvkRenderPassPool> m_renderPassPool;
|
||||
Rc<DxvkPipelineManager> m_pipelineManager;
|
||||
|
||||
std::mutex m_submissionLock;
|
||||
VkQueue m_graphicsQueue = VK_NULL_HANDLE;
|
||||
VkQueue m_presentQueue = VK_NULL_HANDLE;
|
||||
|
||||
|
@ -10,12 +10,10 @@ namespace dxvk {
|
||||
DxvkSwapchain::DxvkSwapchain(
|
||||
const Rc<DxvkDevice>& device,
|
||||
const Rc<DxvkSurface>& surface,
|
||||
const DxvkSwapchainProperties& properties,
|
||||
VkQueue queue)
|
||||
const DxvkSwapchainProperties& properties)
|
||||
: m_device (device),
|
||||
m_vkd (device->vkd()),
|
||||
m_surface (surface),
|
||||
m_queue (queue),
|
||||
m_properties(properties) {
|
||||
this->recreateSwapchain();
|
||||
}
|
||||
@ -58,7 +56,7 @@ namespace dxvk {
|
||||
info.pImageIndices = &m_imageIndex;
|
||||
info.pResults = nullptr;
|
||||
|
||||
VkResult status = m_vkd->vkQueuePresentKHR(m_queue, &info);
|
||||
VkResult status = m_device->presentSwapImage(info);
|
||||
|
||||
if (status != VK_SUCCESS
|
||||
&& status != VK_SUBOPTIMAL_KHR
|
||||
|
@ -31,8 +31,7 @@ namespace dxvk {
|
||||
DxvkSwapchain(
|
||||
const Rc<DxvkDevice>& device,
|
||||
const Rc<DxvkSurface>& surface,
|
||||
const DxvkSwapchainProperties& properties,
|
||||
VkQueue queue);
|
||||
const DxvkSwapchainProperties& properties);
|
||||
~DxvkSwapchain();
|
||||
|
||||
/**
|
||||
@ -74,8 +73,6 @@ namespace dxvk {
|
||||
Rc<vk::DeviceFn> m_vkd;
|
||||
Rc<DxvkSurface> m_surface;
|
||||
|
||||
VkQueue m_queue;
|
||||
|
||||
DxvkSwapchainProperties m_properties;
|
||||
VkSwapchainKHR m_handle = VK_NULL_HANDLE;
|
||||
uint32_t m_imageIndex = 0;
|
||||
|
@ -22,11 +22,11 @@ namespace dxvk {
|
||||
|
||||
virtual ~ComObject() { }
|
||||
|
||||
ULONG AddRef() {
|
||||
ULONG STDMETHODCALLTYPE AddRef() {
|
||||
return ++m_refCount;
|
||||
}
|
||||
|
||||
ULONG Release() {
|
||||
ULONG STDMETHODCALLTYPE Release() {
|
||||
ULONG refCount = --m_refCount;
|
||||
if (refCount == 0) {
|
||||
m_refCount += 0x80000000u;
|
||||
|
@ -1,7 +1,3 @@
|
||||
lib_d3d11 = dxvk_compiler.find_library('d3d11')
|
||||
lib_dxgi = dxvk_compiler.find_library('dxgi')
|
||||
lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler_47')
|
||||
|
||||
subdir('d3d11')
|
||||
subdir('dxbc')
|
||||
subdir('dxgi')
|
||||
|
Loading…
Reference in New Issue
Block a user