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[util] Set max frame latency to 1 for Sonic Frontiers

Seems like the only reason this game passes QA is because there *was* no
QA. Seriously broken when GPU-bound even on Windows.
This commit is contained in:
Philip Rebohle 2022-11-21 17:16:36 +01:00
parent 4796eb0b0d
commit 3b9235fe23

View File

@ -319,6 +319,11 @@ namespace dxvk {
{ R"(\\BFBC2Game\.exe$)", {{ { R"(\\BFBC2Game\.exe$)", {{
{ "d3d11.floatControls", "False" }, { "d3d11.floatControls", "False" },
}} }, }} },
/* Sonic Frontiers - flickering shadows and *
* vegetation when GPU-bound */
{ R"(\\SonicFrontiers\.exe$)", {{
{ "dxgi.maxFrameLatency", "1" },
}} },
/**********************************************/ /**********************************************/
/* D3D9 GAMES */ /* D3D9 GAMES */