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[d3d9] Fix MinGW compilation
MSVC doesn't care about static.
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@ -71,7 +71,7 @@ namespace dxvk {
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}
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}
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static LRESULT CALLBACK D3D9WindowProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam) {
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LRESULT CALLBACK D3D9WindowProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam) {
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if (message == WM_NCCALCSIZE && wparam == TRUE)
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if (message == WM_NCCALCSIZE && wparam == TRUE)
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return 0;
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return 0;
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