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[d3d9] Fix MinGW compilation

MSVC doesn't care about static.
This commit is contained in:
Joshua Ashton 2020-04-06 20:35:30 +01:00
parent 46329689ba
commit 3f4ffdfba8

View File

@ -71,7 +71,7 @@ namespace dxvk {
} }
static LRESULT CALLBACK D3D9WindowProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam) { LRESULT CALLBACK D3D9WindowProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam) {
if (message == WM_NCCALCSIZE && wparam == TRUE) if (message == WM_NCCALCSIZE && wparam == TRUE)
return 0; return 0;