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[dxvk] Use VK_EXT_memory_budget to report memory usage
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@ -17,6 +17,8 @@ namespace dxvk {
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this->queryDeviceInfo();
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this->queryDeviceFeatures();
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this->queryDeviceQueues();
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m_hasMemoryBudget = m_deviceExtensions.supports(VK_EXT_MEMORY_BUDGET_EXTENSION_NAME);
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}
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@ -31,15 +33,29 @@ namespace dxvk {
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DxvkAdapterMemoryInfo DxvkAdapter::getMemoryHeapInfo() const {
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VkPhysicalDeviceMemoryProperties props = memoryProperties();
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VkPhysicalDeviceMemoryBudgetPropertiesEXT memBudget = { };
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memBudget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
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memBudget.pNext = nullptr;
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VkPhysicalDeviceMemoryProperties2KHR memProps = { };
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memProps.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR;
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memProps.pNext = m_hasMemoryBudget ? &memBudget : nullptr;
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m_vki->vkGetPhysicalDeviceMemoryProperties2KHR(m_handle, &memProps);
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DxvkAdapterMemoryInfo info = { };
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info.heapCount = props.memoryHeapCount;
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info.heapCount = memProps.memoryProperties.memoryHeapCount;
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for (uint32_t i = 0; i < info.heapCount; i++) {
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info.heaps[i].heapFlags = props.memoryHeaps[i].flags;
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info.heaps[i].memoryAvailable = props.memoryHeaps[i].size;
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info.heaps[i].memoryAllocated = m_heapAlloc[i].load();
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info.heaps[i].heapFlags = memProps.memoryProperties.memoryHeaps[i].flags;
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if (m_hasMemoryBudget) {
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info.heaps[i].memoryAvailable = memBudget.heapBudget[i];
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info.heaps[i].memoryAllocated = memBudget.heapUsage[i];
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} else {
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info.heaps[i].memoryAvailable = memProps.memoryProperties.memoryHeaps[i].size;
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info.heaps[i].memoryAllocated = m_heapAlloc[i].load();
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}
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}
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return info;
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@ -328,14 +344,16 @@ namespace dxvk {
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void DxvkAdapter::notifyHeapMemoryAlloc(
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uint32_t heap,
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VkDeviceSize bytes) {
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m_heapAlloc[heap] += bytes;
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if (!m_hasMemoryBudget)
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m_heapAlloc[heap] += bytes;
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}
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void DxvkAdapter::notifyHeapMemoryFree(
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uint32_t heap,
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VkDeviceSize bytes) {
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m_heapAlloc[heap] -= bytes;
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if (!m_hasMemoryBudget)
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m_heapAlloc[heap] -= bytes;
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}
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@ -259,6 +259,8 @@ namespace dxvk {
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DxvkNameSet m_deviceExtensions;
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DxvkDeviceInfo m_deviceInfo;
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DxvkDeviceFeatures m_deviceFeatures;
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bool m_hasMemoryBudget;
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std::vector<VkQueueFamilyProperties> m_queueFamilies;
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