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[util] Set invariantPosition for Monster Hunter World (#1850)
Fixes flickering on GFX10.3 with RADV/ACO.
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@ -233,6 +233,7 @@ namespace dxvk {
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/* Monster Hunter World */
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{ R"(\\MonsterHunterWorld\.exe$)", {{
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{ "d3d11.apitraceMode", "True" },
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{ "d3d11.invariantPosition", "True" },
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}} },
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/* The Dungeon of Maheulbeuk */
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{ R"(\\Naheulbeuk\.exe$)", {{
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