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[util] Enable cached vertex and index buffers for FFXIV

Fixes some weird performance issues on the Garlemald map. Doesn't seem
to affect performance in other areas.
This commit is contained in:
Philip Rebohle 2022-02-28 23:33:01 +01:00
parent 2bceeff5f2
commit 5822a8de9f
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@ -248,6 +248,7 @@ namespace dxvk {
/* Final Fantasy XIV - Stuttering on NV */
{ R"(\\ffxiv_dx11\.exe$)", {{
{ "dxvk.shrinkNvidiaHvvHeap", "True" },
{ "d3d11.cachedDynamicResources", "vi" },
}} },
/* God of War - relies on NVAPI/AMDAGS for *
* barrier stuff, needs nvapi for DLSS */