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[util] Fix config for EverQuest2
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@ -333,14 +333,12 @@
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# d3d9.longMad = False
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# d3d9.longMad = False
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# Long Mad
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# Alpha Test Wiggle Room
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#
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#
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# Workaround for games using alpha test == 1.0, etc due to wonky interpolation or
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# Workaround for games using alpha test == 1.0, etc due to wonky interpolation or
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# misc. imprecision on some vendors
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# misc. imprecision on some vendors
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#
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#
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# Defaults to enabled on NVIDIA
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#
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# Supported values:
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# Supported values:
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# - True/False
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# - True/False
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# d3d9.alphaTestWiggleRoom = is_nvidia
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# d3d9.alphaTestWiggleRoom = False
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@ -407,7 +407,7 @@ namespace dxvk {
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{ "d3d9.forceSamplerTypeSpecConstants", "True" },
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{ "d3d9.forceSamplerTypeSpecConstants", "True" },
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}} },
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}} },
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/* Everquest 2 */
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/* Everquest 2 */
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{ R"(\\SpellForce2.*\.exe$)", {{
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{ R"(\\EverQuest2.*\.exe$)", {{
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{ "d3d9.alphaTestWiggleRoom", "True" },
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{ "d3d9.alphaTestWiggleRoom", "True" },
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}} },
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}} },
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}};
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}};
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