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[d3d10] added missing __stdcall

This commit is contained in:
Mikhail Paulyshka 2018-08-14 19:45:58 +03:00 committed by Philip Rebohle
parent dad015bd67
commit 5e81b9c88b

View File

@ -44,7 +44,7 @@ extern "C" {
}
DLLEXPORT HRESULT D3D10CreateDevice1(
DLLEXPORT HRESULT __stdcall D3D10CreateDevice1(
IDXGIAdapter* pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,
@ -105,7 +105,7 @@ extern "C" {
}
DLLEXPORT HRESULT D3D10CreateDevice(
DLLEXPORT HRESULT __stdcall D3D10CreateDevice(
IDXGIAdapter* pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,
@ -130,7 +130,7 @@ extern "C" {
}
DLLEXPORT HRESULT D3D10CreateDeviceAndSwapChain1(
DLLEXPORT HRESULT __stdcall D3D10CreateDeviceAndSwapChain1(
IDXGIAdapter* pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,
@ -188,7 +188,7 @@ extern "C" {
}
DLLEXPORT HRESULT D3D10CreateDeviceAndSwapChain(
DLLEXPORT HRESULT __stdcall D3D10CreateDeviceAndSwapChain(
IDXGIAdapter* pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,