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mirror of https://github.com/doitsujin/dxvk.git synced 2025-02-20 19:54:19 +01:00

[d3d11] Implement ID3D11UnorderedAccessView1

This commit is contained in:
Philip Rebohle 2019-09-16 14:37:33 +02:00
parent 81935e1684
commit 84c80a4aaf
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99
3 changed files with 116 additions and 20 deletions

View File

@ -286,13 +286,13 @@ namespace dxvk {
// The description is optional. If omitted, we'll create
// a view that covers all subresources of the image.
D3D11_UNORDERED_ACCESS_VIEW_DESC desc;
D3D11_UNORDERED_ACCESS_VIEW_DESC1 desc;
if (pDesc == nullptr) {
if (FAILED(D3D11UnorderedAccessView::GetDescFromResource(pResource, &desc)))
return E_INVALIDARG;
} else {
desc = *pDesc;
desc = D3D11UnorderedAccessView::PromoteDesc(pDesc);
if (FAILED(D3D11UnorderedAccessView::NormalizeDesc(pResource, &desc)))
return E_INVALIDARG;

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@ -7,9 +7,9 @@
namespace dxvk {
D3D11UnorderedAccessView::D3D11UnorderedAccessView(
D3D11Device* pDevice,
ID3D11Resource* pResource,
const D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc)
D3D11Device* pDevice,
ID3D11Resource* pResource,
const D3D11_UNORDERED_ACCESS_VIEW_DESC1* pDesc)
: m_device(pDevice), m_resource(pResource), m_desc(*pDesc) {
ResourceAddRefPrivate(m_resource);
@ -138,7 +138,8 @@ namespace dxvk {
if (riid == __uuidof(IUnknown)
|| riid == __uuidof(ID3D11DeviceChild)
|| riid == __uuidof(ID3D11View)
|| riid == __uuidof(ID3D11UnorderedAccessView)) {
|| riid == __uuidof(ID3D11UnorderedAccessView)
|| riid == __uuidof(ID3D11UnorderedAccessView1)) {
*ppvObject = ref(this);
return S_OK;
}
@ -160,13 +161,50 @@ namespace dxvk {
void STDMETHODCALLTYPE D3D11UnorderedAccessView::GetDesc(D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc) {
pDesc->Format = m_desc.Format;
pDesc->ViewDimension = m_desc.ViewDimension;
switch (m_desc.ViewDimension) {
case D3D11_UAV_DIMENSION_UNKNOWN:
break;
case D3D11_UAV_DIMENSION_BUFFER:
pDesc->Buffer = m_desc.Buffer;
break;
case D3D11_UAV_DIMENSION_TEXTURE1D:
pDesc->Texture1D = m_desc.Texture1D;
break;
case D3D11_UAV_DIMENSION_TEXTURE1DARRAY:
pDesc->Texture1DArray = m_desc.Texture1DArray;
break;
case D3D11_UAV_DIMENSION_TEXTURE2D:
pDesc->Texture2D.MipSlice = m_desc.Texture2D.MipSlice;
break;
case D3D11_UAV_DIMENSION_TEXTURE2DARRAY:
pDesc->Texture2DArray.MipSlice = m_desc.Texture2DArray.MipSlice;
pDesc->Texture2DArray.FirstArraySlice = m_desc.Texture2DArray.FirstArraySlice;
pDesc->Texture2DArray.ArraySize = m_desc.Texture2DArray.ArraySize;
break;
case D3D11_UAV_DIMENSION_TEXTURE3D:
pDesc->Texture3D = m_desc.Texture3D;
break;
}
}
void STDMETHODCALLTYPE D3D11UnorderedAccessView::GetDesc1(D3D11_UNORDERED_ACCESS_VIEW_DESC1* pDesc) {
*pDesc = m_desc;
}
HRESULT D3D11UnorderedAccessView::GetDescFromResource(
ID3D11Resource* pResource,
D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc) {
ID3D11Resource* pResource,
D3D11_UNORDERED_ACCESS_VIEW_DESC1* pDesc) {
D3D11_RESOURCE_DIMENSION resourceDim = D3D11_RESOURCE_DIMENSION_UNKNOWN;
pResource->GetType(&resourceDim);
@ -209,12 +247,14 @@ namespace dxvk {
if (resourceDesc.ArraySize == 1) {
pDesc->ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2D;
pDesc->Texture2D.MipSlice = 0;
pDesc->Texture2D.MipSlice = 0;
pDesc->Texture2D.PlaneSlice = 0;
} else {
pDesc->ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2DARRAY;
pDesc->Texture2DArray.MipSlice = 0;
pDesc->Texture2DArray.FirstArraySlice = 0;
pDesc->Texture2DArray.ArraySize = resourceDesc.ArraySize;
pDesc->Texture2DArray.PlaneSlice = 0;
}
} return S_OK;
@ -237,9 +277,52 @@ namespace dxvk {
}
D3D11_UNORDERED_ACCESS_VIEW_DESC1 D3D11UnorderedAccessView::PromoteDesc(
const D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc) {
D3D11_UNORDERED_ACCESS_VIEW_DESC1 dstDesc;
dstDesc.Format = pDesc->Format;
dstDesc.ViewDimension = pDesc->ViewDimension;
switch (pDesc->ViewDimension) {
case D3D11_UAV_DIMENSION_UNKNOWN:
break;
case D3D11_UAV_DIMENSION_BUFFER:
dstDesc.Buffer = pDesc->Buffer;
break;
case D3D11_UAV_DIMENSION_TEXTURE1D:
dstDesc.Texture1D = pDesc->Texture1D;
break;
case D3D11_UAV_DIMENSION_TEXTURE1DARRAY:
dstDesc.Texture1DArray = pDesc->Texture1DArray;
break;
case D3D11_UAV_DIMENSION_TEXTURE2D:
dstDesc.Texture2D.MipSlice = pDesc->Texture2D.MipSlice;
dstDesc.Texture2D.PlaneSlice = 0;
break;
case D3D11_UAV_DIMENSION_TEXTURE2DARRAY:
dstDesc.Texture2DArray.MipSlice = pDesc->Texture2DArray.MipSlice;
dstDesc.Texture2DArray.FirstArraySlice = pDesc->Texture2DArray.FirstArraySlice;
dstDesc.Texture2DArray.ArraySize = pDesc->Texture2DArray.ArraySize;
dstDesc.Texture2DArray.PlaneSlice = 0;
break;
case D3D11_UAV_DIMENSION_TEXTURE3D:
dstDesc.Texture3D = pDesc->Texture3D;
break;
}
return dstDesc;
}
HRESULT D3D11UnorderedAccessView::NormalizeDesc(
ID3D11Resource* pResource,
D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc) {
ID3D11Resource* pResource,
D3D11_UNORDERED_ACCESS_VIEW_DESC1* pDesc) {
D3D11_RESOURCE_DIMENSION resourceDim = D3D11_RESOURCE_DIMENSION_UNKNOWN;
pResource->GetType(&resourceDim);
@ -313,9 +396,17 @@ namespace dxvk {
pDesc->Texture1DArray.ArraySize = numLayers - pDesc->Texture1DArray.FirstArraySlice;
break;
case D3D11_UAV_DIMENSION_TEXTURE2D:
if (pDesc->Texture2D.PlaneSlice != 0)
return E_INVALIDARG;
break;
case D3D11_UAV_DIMENSION_TEXTURE2DARRAY:
if (pDesc->Texture2DArray.ArraySize > numLayers - pDesc->Texture2DArray.FirstArraySlice)
pDesc->Texture2DArray.ArraySize = numLayers - pDesc->Texture2DArray.FirstArraySlice;
if (pDesc->Texture2DArray.PlaneSlice != 0)
return E_INVALIDARG;
break;
case D3D11_UAV_DIMENSION_TEXTURE3D:

View File

@ -16,14 +16,14 @@ namespace dxvk {
* have counters, which can be used inside shaders to
* atomically append or consume structures.
*/
class D3D11UnorderedAccessView : public D3D11DeviceChild<ID3D11UnorderedAccessView> {
class D3D11UnorderedAccessView : public D3D11DeviceChild<ID3D11UnorderedAccessView1> {
public:
D3D11UnorderedAccessView(
D3D11Device* pDevice,
ID3D11Resource* pResource,
const D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc);
D3D11Device* pDevice,
ID3D11Resource* pResource,
const D3D11_UNORDERED_ACCESS_VIEW_DESC1* pDesc);
~D3D11UnorderedAccessView();
@ -34,6 +34,8 @@ namespace dxvk {
void STDMETHODCALLTYPE GetResource(ID3D11Resource** ppResource) final;
void STDMETHODCALLTYPE GetDesc(D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc) final;
void STDMETHODCALLTYPE GetDesc1(D3D11_UNORDERED_ACCESS_VIEW_DESC1* pDesc) final;
const D3D11_VK_VIEW_INFO& GetViewInfo() const {
return m_info;
@ -62,18 +64,21 @@ namespace dxvk {
}
static HRESULT GetDescFromResource(
ID3D11Resource* pResource,
D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc);
ID3D11Resource* pResource,
D3D11_UNORDERED_ACCESS_VIEW_DESC1* pDesc);
static D3D11_UNORDERED_ACCESS_VIEW_DESC1 PromoteDesc(
const D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc);
static HRESULT NormalizeDesc(
ID3D11Resource* pResource,
D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc);
ID3D11Resource* pResource,
D3D11_UNORDERED_ACCESS_VIEW_DESC1* pDesc);
private:
Com<D3D11Device> m_device;
ID3D11Resource* m_resource;
D3D11_UNORDERED_ACCESS_VIEW_DESC m_desc;
D3D11_UNORDERED_ACCESS_VIEW_DESC1 m_desc;
D3D11_VK_VIEW_INFO m_info;
Rc<DxvkBufferView> m_bufferView;
Rc<DxvkImageView> m_imageView;