mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-01-19 05:52:11 +01:00
[dxgi] Add option to force-enable MAILBOX present mode
Provides Enhanced Sync-like functionality (#678).
This commit is contained in:
parent
6fb09cb9fc
commit
894d9606d5
@ -41,6 +41,7 @@ namespace dxvk {
|
||||
|
||||
this->numBackBuffers = config.getOption<int32_t>("dxgi.numBackBuffers", 0);
|
||||
this->syncInterval = config.getOption<int32_t>("dxgi.syncInterval", -1);
|
||||
this->syncMode = DxgiSyncMode(config.getOption<int32_t>("dxgi.syncMode", 0));
|
||||
|
||||
this->d3d10Enable = config.getOption<bool>("d3d10.enable", true);
|
||||
}
|
||||
|
@ -8,6 +8,14 @@
|
||||
|
||||
namespace dxvk {
|
||||
|
||||
/**
|
||||
* \brief Sync mode
|
||||
*/
|
||||
enum class DxgiSyncMode : int32_t {
|
||||
Default = 0,
|
||||
Mailbox = 1,
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief DXGI options
|
||||
*
|
||||
@ -46,6 +54,9 @@ namespace dxvk {
|
||||
/// passed to IDXGISwapChain::Present.
|
||||
int32_t syncInterval;
|
||||
|
||||
/// Vsync mode
|
||||
DxgiSyncMode syncMode;
|
||||
|
||||
/// Enables D3D10 support
|
||||
bool d3d10Enable;
|
||||
};
|
||||
|
@ -13,7 +13,8 @@ namespace dxvk {
|
||||
HWND window)
|
||||
: m_window (window),
|
||||
m_device (device),
|
||||
m_context (device->createContext()) {
|
||||
m_context (device->createContext()),
|
||||
m_syncMode(pOptions->syncMode) {
|
||||
|
||||
// Some games don't work with deferred surface creation,
|
||||
// so we should default to initializing it immediately.
|
||||
@ -367,6 +368,8 @@ namespace dxvk {
|
||||
size_t n = 0;
|
||||
|
||||
if (Vsync) {
|
||||
if (m_syncMode == DxgiSyncMode::Mailbox)
|
||||
modes[n++] = VK_PRESENT_MODE_MAILBOX_KHR;
|
||||
modes[n++] = VK_PRESENT_MODE_FIFO_KHR;
|
||||
} else {
|
||||
modes[n++] = VK_PRESENT_MODE_IMMEDIATE_KHR;
|
||||
|
@ -163,6 +163,7 @@ namespace dxvk {
|
||||
DxvkLogicOpState m_loState;
|
||||
DxvkBlendMode m_blendMode;
|
||||
DxvkSwapchainProperties m_options;
|
||||
DxgiSyncMode m_syncMode;
|
||||
|
||||
VkSurfaceFormatKHR PickSurfaceFormat(DXGI_FORMAT Fmt) const;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user