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[util] Hide Intel for Kena: Bridge of Spirits to skip faulty water rendering path.
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@ -483,6 +483,11 @@ namespace dxvk {
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{ R"(\\EDF6\.exe$)", {{
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{ "d3d11.enableContextLock", "True" },
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}} },
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/* Kena: Bridge of Spirits: intel water *
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flickering issues */
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{ R"(\\Kena-Win64-Shipping\.exe$)", {{
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{ "dxgi.hideIntelGpu", "True" },
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}} },
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/**********************************************/
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/* D3D9 GAMES */
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