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mirror of https://github.com/doitsujin/dxvk.git synced 2025-04-01 09:25:24 +02:00

[dxvk] Don't create shader modules for internal resolve pipelines

This commit is contained in:
Philip Rebohle 2025-03-23 23:14:58 +01:00
parent ca2160c17e
commit 9e33073a5f
2 changed files with 57 additions and 96 deletions

View File

@ -1,5 +1,6 @@
#include "dxvk_device.h" #include "dxvk_device.h"
#include "dxvk_meta_resolve.h" #include "dxvk_meta_resolve.h"
#include "dxvk_util.h"
#include <dxvk_fullscreen_geom.h> #include <dxvk_fullscreen_geom.h>
#include <dxvk_fullscreen_vert.h> #include <dxvk_fullscreen_vert.h>
@ -49,38 +50,20 @@ namespace dxvk {
DxvkMetaResolveObjects::DxvkMetaResolveObjects(const DxvkDevice* device) DxvkMetaResolveObjects::DxvkMetaResolveObjects(DxvkDevice* device)
: m_vkd (device->vkd()), : m_device(device) {
m_shaderFragF (createShaderModule(dxvk_resolve_frag_f)),
m_shaderFragU (createShaderModule(dxvk_resolve_frag_u)),
m_shaderFragI (createShaderModule(dxvk_resolve_frag_i)),
m_shaderFragD (createShaderModule(dxvk_resolve_frag_d)) {
if (device->features().extShaderStencilExport)
m_shaderFragDS = createShaderModule(dxvk_resolve_frag_ds);
if (device->features().vk12.shaderOutputLayer) {
m_shaderVert = createShaderModule(dxvk_fullscreen_layer_vert);
} else {
m_shaderVert = createShaderModule(dxvk_fullscreen_vert);
m_shaderGeom = createShaderModule(dxvk_fullscreen_geom);
}
} }
DxvkMetaResolveObjects::~DxvkMetaResolveObjects() { DxvkMetaResolveObjects::~DxvkMetaResolveObjects() {
for (const auto& pair : m_pipelines) { auto vk = m_device->vkd();
m_vkd->vkDestroyPipeline(m_vkd->device(), pair.second.pipeHandle, nullptr);
m_vkd->vkDestroyPipelineLayout(m_vkd->device(), pair.second.pipeLayout, nullptr);
m_vkd->vkDestroyDescriptorSetLayout(m_vkd->device(), pair.second.dsetLayout, nullptr);
}
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragDS, nullptr); for (const auto& pair : m_pipelines) {
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragD, nullptr); vk->vkDestroyPipeline(vk->device(), pair.second.pipeHandle, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragF, nullptr); vk->vkDestroyPipelineLayout(vk->device(), pair.second.pipeLayout, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragI, nullptr); vk->vkDestroyDescriptorSetLayout(vk->device(), pair.second.dsetLayout, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragU, nullptr); }
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderGeom, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderVert, nullptr);
} }
@ -96,7 +79,7 @@ namespace dxvk {
key.samples = samples; key.samples = samples;
key.modeD = depthResolveMode; key.modeD = depthResolveMode;
key.modeS = stencilResolveMode; key.modeS = stencilResolveMode;
auto entry = m_pipelines.find(key); auto entry = m_pipelines.find(key);
if (entry != m_pipelines.end()) if (entry != m_pipelines.end())
return entry->second; return entry->second;
@ -105,21 +88,8 @@ namespace dxvk {
m_pipelines.insert({ key, pipeline }); m_pipelines.insert({ key, pipeline });
return pipeline; return pipeline;
} }
VkShaderModule DxvkMetaResolveObjects::createShaderModule(
const SpirvCodeBuffer& code) const {
VkShaderModuleCreateInfo info = { VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO };
info.codeSize = code.size();
info.pCode = code.data();
VkShaderModule result = VK_NULL_HANDLE;
if (m_vkd->vkCreateShaderModule(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaCopyObjects: Failed to create shader module");
return result;
}
DxvkMetaResolvePipeline DxvkMetaResolveObjects::createPipeline( DxvkMetaResolvePipeline DxvkMetaResolveObjects::createPipeline(
const DxvkMetaResolvePipelineKey& key) { const DxvkMetaResolvePipelineKey& key) {
DxvkMetaResolvePipeline pipeline; DxvkMetaResolvePipeline pipeline;
@ -132,24 +102,30 @@ namespace dxvk {
VkDescriptorSetLayout DxvkMetaResolveObjects::createDescriptorSetLayout( VkDescriptorSetLayout DxvkMetaResolveObjects::createDescriptorSetLayout(
const DxvkMetaResolvePipelineKey& key) { const DxvkMetaResolvePipelineKey& key) {
auto vk = m_device->vkd();
std::array<VkDescriptorSetLayoutBinding, 2> bindings = {{ std::array<VkDescriptorSetLayoutBinding, 2> bindings = {{
{ 0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr }, { 0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr },
{ 1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr }, { 1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr },
}}; }};
VkDescriptorSetLayoutCreateInfo info = { VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO }; VkDescriptorSetLayoutCreateInfo info = { VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO };
info.bindingCount = bindings.size(); info.bindingCount = bindings.size();
info.pBindings = bindings.data(); info.pBindings = bindings.data();
VkDescriptorSetLayout result = VK_NULL_HANDLE; VkDescriptorSetLayout result = VK_NULL_HANDLE;
if (m_vkd->vkCreateDescriptorSetLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
if (vk->vkCreateDescriptorSetLayout(vk->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveObjects: Failed to create descriptor set layout"); throw DxvkError("DxvkMetaResolveObjects: Failed to create descriptor set layout");
return result; return result;
} }
VkPipelineLayout DxvkMetaResolveObjects::createPipelineLayout( VkPipelineLayout DxvkMetaResolveObjects::createPipelineLayout(
VkDescriptorSetLayout descriptorSetLayout) { VkDescriptorSetLayout descriptorSetLayout) {
auto vk = m_device->vkd();
VkPushConstantRange push = { VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(VkOffset2D) }; VkPushConstantRange push = { VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(VkOffset2D) };
VkPipelineLayoutCreateInfo info = { VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO }; VkPipelineLayoutCreateInfo info = { VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO };
@ -159,8 +135,10 @@ namespace dxvk {
info.pPushConstantRanges = &push; info.pPushConstantRanges = &push;
VkPipelineLayout result = VK_NULL_HANDLE; VkPipelineLayout result = VK_NULL_HANDLE;
if (m_vkd->vkCreatePipelineLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
if (vk->vkCreatePipelineLayout(vk->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaCopyObjects: Failed to create pipeline layout"); throw DxvkError("DxvkMetaCopyObjects: Failed to create pipeline layout");
return result; return result;
} }
@ -168,10 +146,10 @@ namespace dxvk {
VkPipeline DxvkMetaResolveObjects::createPipelineObject( VkPipeline DxvkMetaResolveObjects::createPipelineObject(
const DxvkMetaResolvePipelineKey& key, const DxvkMetaResolvePipelineKey& key,
VkPipelineLayout pipelineLayout) { VkPipelineLayout pipelineLayout) {
auto vk = m_device->vkd();
auto formatInfo = lookupFormatInfo(key.format); auto formatInfo = lookupFormatInfo(key.format);
std::array<VkPipelineShaderStageCreateInfo, 3> stages; util::DxvkBuiltInShaderStages stages = { };
uint32_t stageCount = 0;
std::array<VkSpecializationMapEntry, 3> specEntries = {{ std::array<VkSpecializationMapEntry, 3> specEntries = {{
{ 0, offsetof(DxvkMetaResolvePipelineKey, samples), sizeof(VkSampleCountFlagBits) }, { 0, offsetof(DxvkMetaResolvePipelineKey, samples), sizeof(VkSampleCountFlagBits) },
@ -179,43 +157,35 @@ namespace dxvk {
{ 2, offsetof(DxvkMetaResolvePipelineKey, modeS), sizeof(VkResolveModeFlagBits) }, { 2, offsetof(DxvkMetaResolvePipelineKey, modeS), sizeof(VkResolveModeFlagBits) },
}}; }};
VkSpecializationInfo specInfo; VkSpecializationInfo specInfo = { };
specInfo.mapEntryCount = specEntries.size(); specInfo.mapEntryCount = specEntries.size();
specInfo.pMapEntries = specEntries.data(); specInfo.pMapEntries = specEntries.data();
specInfo.dataSize = sizeof(key); specInfo.dataSize = sizeof(key);
specInfo.pData = &key; specInfo.pData = &key;
stages[stageCount++] = VkPipelineShaderStageCreateInfo { if (m_device->features().vk12.shaderOutputLayer) {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0, stages.addStage(VK_SHADER_STAGE_VERTEX_BIT, dxvk_fullscreen_layer_vert, nullptr);
VK_SHADER_STAGE_VERTEX_BIT, m_shaderVert, "main" }; } else {
stages.addStage(VK_SHADER_STAGE_VERTEX_BIT, dxvk_fullscreen_vert, nullptr);
if (m_shaderGeom) { stages.addStage(VK_SHADER_STAGE_GEOMETRY_BIT, dxvk_fullscreen_geom, nullptr);
stages[stageCount++] = VkPipelineShaderStageCreateInfo {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
VK_SHADER_STAGE_GEOMETRY_BIT, m_shaderGeom, "main" };
} }
VkShaderModule psModule = VK_NULL_HANDLE;
if ((formatInfo->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) && key.modeS != VK_RESOLVE_MODE_NONE_KHR) { if (key.modeS && (formatInfo->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)) {
if (m_shaderFragDS) { if (m_device->features().extShaderStencilExport) {
psModule = m_shaderFragDS; stages.addStage(VK_SHADER_STAGE_FRAGMENT_BIT, dxvk_resolve_frag_ds, &specInfo);
} else { } else {
psModule = m_shaderFragD; stages.addStage(VK_SHADER_STAGE_FRAGMENT_BIT, dxvk_resolve_frag_d, &specInfo);
Logger::err("DXVK: Stencil export not supported by device, skipping stencil resolve"); Logger::warn("DXVK: Stencil export not supported by device, skipping stencil resolve");
} }
} else if (formatInfo->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) } else if (formatInfo->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) {
psModule = m_shaderFragD; stages.addStage(VK_SHADER_STAGE_FRAGMENT_BIT, dxvk_resolve_frag_d, &specInfo);
else if (formatInfo->flags.test(DxvkFormatFlag::SampledUInt)) } else if (formatInfo->flags.test(DxvkFormatFlag::SampledUInt)) {
psModule = m_shaderFragU; stages.addStage(VK_SHADER_STAGE_FRAGMENT_BIT, dxvk_resolve_frag_u, &specInfo);
else if (formatInfo->flags.test(DxvkFormatFlag::SampledSInt)) } else if (formatInfo->flags.test(DxvkFormatFlag::SampledSInt)) {
psModule = m_shaderFragI; stages.addStage(VK_SHADER_STAGE_FRAGMENT_BIT, dxvk_resolve_frag_i, &specInfo);
else } else {
psModule = m_shaderFragF; stages.addStage(VK_SHADER_STAGE_FRAGMENT_BIT, dxvk_resolve_frag_f, &specInfo);
}
stages[stageCount++] = VkPipelineShaderStageCreateInfo {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
VK_SHADER_STAGE_FRAGMENT_BIT, psModule, "main", &specInfo };
std::array<VkDynamicState, 2> dynStates = {{ std::array<VkDynamicState, 2> dynStates = {{
VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT, VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT,
@ -283,8 +253,8 @@ namespace dxvk {
} }
VkGraphicsPipelineCreateInfo info = { VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, &rtState }; VkGraphicsPipelineCreateInfo info = { VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, &rtState };
info.stageCount = stageCount; info.stageCount = stages.count();
info.pStages = stages.data(); info.pStages = stages.infos();
info.pVertexInputState = &viState; info.pVertexInputState = &viState;
info.pInputAssemblyState = &iaState; info.pInputAssemblyState = &iaState;
info.pViewportState = &vpState; info.pViewportState = &vpState;
@ -297,8 +267,10 @@ namespace dxvk {
info.basePipelineIndex = -1; info.basePipelineIndex = -1;
VkPipeline result = VK_NULL_HANDLE; VkPipeline result = VK_NULL_HANDLE;
if (m_vkd->vkCreateGraphicsPipelines(m_vkd->device(), VK_NULL_HANDLE, 1, &info, nullptr, &result) != VK_SUCCESS)
if (vk->vkCreateGraphicsPipelines(vk->device(), VK_NULL_HANDLE, 1, &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaCopyObjects: Failed to create graphics pipeline"); throw DxvkError("DxvkMetaCopyObjects: Failed to create graphics pipeline");
return result; return result;
} }

View File

@ -82,7 +82,7 @@ namespace dxvk {
public: public:
DxvkMetaResolveObjects(const DxvkDevice* device); DxvkMetaResolveObjects(DxvkDevice* device);
~DxvkMetaResolveObjects(); ~DxvkMetaResolveObjects();
/** /**
@ -102,15 +102,7 @@ namespace dxvk {
private: private:
Rc<vk::DeviceFn> m_vkd; DxvkDevice* m_device = nullptr;
VkShaderModule m_shaderVert = VK_NULL_HANDLE;
VkShaderModule m_shaderGeom = VK_NULL_HANDLE;
VkShaderModule m_shaderFragF = VK_NULL_HANDLE;
VkShaderModule m_shaderFragU = VK_NULL_HANDLE;
VkShaderModule m_shaderFragI = VK_NULL_HANDLE;
VkShaderModule m_shaderFragD = VK_NULL_HANDLE;
VkShaderModule m_shaderFragDS = VK_NULL_HANDLE;
dxvk::mutex m_mutex; dxvk::mutex m_mutex;
@ -118,23 +110,20 @@ namespace dxvk {
DxvkMetaResolvePipelineKey, DxvkMetaResolvePipelineKey,
DxvkMetaResolvePipeline, DxvkMetaResolvePipeline,
DxvkHash, DxvkEq> m_pipelines; DxvkHash, DxvkEq> m_pipelines;
VkShaderModule createShaderModule(
const SpirvCodeBuffer& code) const;
DxvkMetaResolvePipeline createPipeline( DxvkMetaResolvePipeline createPipeline(
const DxvkMetaResolvePipelineKey& key); const DxvkMetaResolvePipelineKey& key);
VkDescriptorSetLayout createDescriptorSetLayout( VkDescriptorSetLayout createDescriptorSetLayout(
const DxvkMetaResolvePipelineKey& key); const DxvkMetaResolvePipelineKey& key);
VkPipelineLayout createPipelineLayout( VkPipelineLayout createPipelineLayout(
VkDescriptorSetLayout descriptorSetLayout); VkDescriptorSetLayout descriptorSetLayout);
VkPipeline createPipelineObject( VkPipeline createPipelineObject(
const DxvkMetaResolvePipelineKey& key, const DxvkMetaResolvePipelineKey& key,
VkPipelineLayout pipelineLayout); VkPipelineLayout pipelineLayout);
}; };
} }