1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2025-03-13 19:29:14 +01:00

Merge pull request #6 from xDShot/patch-1

Add glslang to dependencies
This commit is contained in:
Philip Rebohle 2018-01-13 18:58:50 +01:00 committed by GitHub
commit 9f53521e19
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -10,6 +10,7 @@ For the current status of the project, please refer to the [project wiki](https:
- [wine-staging](https://wine-staging.com/) for Vulkan support
- [Meson](http://mesonbuild.com/) build system
- [MinGW64](http://mingw-w64.org/) compiler and headers
- [glslang](https://github.com/KhronosGroup/glslang) front end and validator
### Building DLLs
Inside the dxvk directory, run:
@ -47,4 +48,4 @@ In addition to the DLLs, the following standalone programs are included in the p
- `dxgi-factory`: Enumerates DXGI adapters and outputs for debugging purposes.
- `dxbc-compiler`: Compiles a DXBC shader to SPIR-V.
- `dxbc-disasm`: Disassembles a DXBC shader. Requires native `d3dcompiler_47.dll`.
- `hlsl-compiler`: Compiles a HLSL shader to DXBC. Requires native `d3dcompiler_47.dll`.
- `hlsl-compiler`: Compiles a HLSL shader to DXBC. Requires native `d3dcompiler_47.dll`.