mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-05 01:24:14 +01:00
[util] Set maxDynamicImageBufferSize for Total War: Warhammer III
Massively increases performance since the game otherwise keeps uploading a huge 48 MiB texture in every frame.
This commit is contained in:
parent
603828951c
commit
a37cd46491
@ -260,6 +260,10 @@ namespace dxvk {
|
||||
{ R"(\\AoE2DE_s\.exe$)", {{
|
||||
{ "d3d11.apitraceMode", "True" },
|
||||
}} },
|
||||
/* Total War: Warhammer III */
|
||||
{ R"(\\Warhammer3\.exe$)", {{
|
||||
{ "d3d11.maxDynamicImageBufferSize", "4096" },
|
||||
}} },
|
||||
|
||||
/**********************************************/
|
||||
/* D3D9 GAMES */
|
||||
|
Loading…
Reference in New Issue
Block a user