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mirror of https://github.com/doitsujin/dxvk.git synced 2025-01-29 17:52:18 +01:00

[d3d11] Removed some uninteresting log messages

Reduces log spamming in Homefront.
This commit is contained in:
Philip Rebohle 2018-01-17 23:49:26 +01:00
parent 8b27dee0e5
commit ade9cd0587
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GPG Key ID: C8CC613427A31C99

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@ -1049,10 +1049,8 @@ namespace dxvk {
if (ppVertexShader != nullptr)
*ppVertexShader = m_state.vs.shader.ref();
if (pNumClassInstances != nullptr) {
Logger::err("D3D11: VSGetShader: Class instances not implemented");
if (pNumClassInstances != nullptr)
*pNumClassInstances = 0;
}
}
@ -1135,10 +1133,8 @@ namespace dxvk {
if (ppHullShader != nullptr)
*ppHullShader = m_state.hs.shader.ref();
if (pNumClassInstances != nullptr) {
Logger::err("D3D11: HSGetShader: Class instances not implemented");
if (pNumClassInstances != nullptr)
*pNumClassInstances = 0;
}
}
@ -1221,10 +1217,8 @@ namespace dxvk {
if (ppDomainShader != nullptr)
*ppDomainShader = m_state.ds.shader.ref();
if (pNumClassInstances != nullptr) {
Logger::err("D3D11: DSGetShader: Class instances not implemented");
if (pNumClassInstances != nullptr)
*pNumClassInstances = 0;
}
}
@ -1316,10 +1310,8 @@ namespace dxvk {
if (ppGeometryShader != nullptr)
*ppGeometryShader = m_state.gs.shader.ref();
if (pNumClassInstances != nullptr) {
Logger::err("D3D11: GSGetShader: Class instances not implemented");
if (pNumClassInstances != nullptr)
*pNumClassInstances = 0;
}
}
@ -1411,10 +1403,8 @@ namespace dxvk {
if (ppPixelShader != nullptr)
*ppPixelShader = m_state.ps.shader.ref();
if (pNumClassInstances != nullptr) {
Logger::err("D3D11: PSGetShader: Class instances not implemented");
if (pNumClassInstances != nullptr)
*pNumClassInstances = 0;
}
}
@ -1525,10 +1515,8 @@ namespace dxvk {
if (ppComputeShader != nullptr)
*ppComputeShader = m_state.cs.shader.ref();
if (pNumClassInstances != nullptr) {
Logger::err("D3D11: CSGetShader: Class instances not implemented");
if (pNumClassInstances != nullptr)
*pNumClassInstances = 0;
}
}