Joshua Ashton
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7d0ddc4b3b
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[d3d9] Remap texture stage state types onto our own enum
Fits us nicely into a dword for captures while not exclusing D3DTSS_CONSTANT
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2020-01-23 02:05:09 +00:00 |
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Joshua Ashton
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ff2c6a076f
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[d3d9] Fix opSelect condition vector size
Fixes invalid fixed function shaders
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2020-01-22 22:54:27 +00:00 |
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Joshua Ashton
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35a9934cde
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[d3d9] Make unbound textures return (0, 0, 0, 1) (fixed func)
Fixes sky in Ferentus Herrcot Xiones
https://github.com/Joshua-Ashton/d9vk/issues/306
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2020-01-18 03:10:47 +00:00 |
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Philip Rebohle
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7e35a0687b
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[d3d9] Don't enable DrawParameters capability
Not used in D3D9 shaders.
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2020-01-17 17:46:59 +01:00 |
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Philip Rebohle
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31948cae8c
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[spirv] Allow specifying the SPIR-V version explicitly
We're going to use some SPIR-V 1.4 features for D3D11 if supported,
but 1.4 is not supported by all implementations.
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2019-12-18 17:36:46 +01:00 |
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Joshie
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54ed8f0bb0
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[d3d9] Implement Direct3D9 Frontend (#1275)
Co-authored-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Co-authored-by: Robin Kertels <robin.kertels@gmail.com>
Co-authored-by: pchome <pchome@users.noreply.github.com>
Co-authored-by: Christopher Egert <cme3000@gmail.com>
Co-authored-by: Derek Lesho <dereklesho52@Gmail.com>
Co-authored-by: Luis Cáceres <lacaceres97@gmail.com>
Co-authored-by: Nelson Chen <crazysim@gmail.com>
Co-authored-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Co-authored-by: Riesi <riesi@opentrash.com>
Co-authored-by: gbMichelle <gbmichelle.dev@gmail.com>
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2019-12-16 04:28:01 +01:00 |
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