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mirror of https://github.com/doitsujin/dxvk.git synced 2024-11-29 01:24:11 +01:00

Commit Graph

  • 54444e6883
    Merge f740918239 into 218b67dd0c Tiagoquix 2024-11-29 04:38:06 +0800
  • 1683900949
    Merge 63c9339369 into 218b67dd0c WinterSnowfall 2024-11-29 00:12:25 +0400
  • 90a208e021
    Merge aea624d162 into 218b67dd0c WinterSnowfall 2024-11-28 19:53:40 +0000
  • aea624d162
    [d3d9] Fixes for state block specific behavior WinterSnowfall 2024-11-27 13:14:50 +0200
  • 4d624b104e
    [d3d9] Adjust device reset failure error codes WinterSnowfall 2024-11-27 11:16:24 +0200
  • 8e25b1a8b3
    [d3d9] Validate supported formats in D3D9Surface::GetDC WinterSnowfall 2024-11-27 00:46:30 +0200
  • 10cf8c80ac
    [d3d9] Adjust out of bounds clip plane index handling WinterSnowfall 2024-11-26 23:41:06 +0200
  • 65ae3f7b24
    [d3d9] Skip recording MultiplyTransform calls in state blocks WinterSnowfall 2024-11-26 00:59:38 +0200
  • a8539a5a07
    [d3d9] Prevent device child refcount underrun WinterSnowfall 2024-11-26 00:16:04 +0200
  • b16deed95c
    [d3d9] Only advertise SRCCOLOR2 & INVSRCCOLOR2 with 9Ex WinterSnowfall 2024-11-25 23:44:52 +0200
  • dd022a3d75
    Merge 1e5555374b into 218b67dd0c meladath 2024-11-28 10:23:54 -0700
  • db288f4d08
    Merge 0882e5320d into 218b67dd0c Jeff 2024-11-28 15:54:29 +0100
  • d96fa54080 [d3d9] Use header back buffer limits during validation proton-9.0-4 WinterSnowfall 2024-11-28 15:25:25 +0200
  • 218b67dd0c [d3d9] Use header back buffer limits during validation master WinterSnowfall 2024-11-28 15:25:25 +0200
  • f428405ece
    Merge 15da4f0890 into 4e07302cbf m1m1k4tz 2024-11-28 11:39:36 -0300
  • eaea1bab32
    [d3d9] Use header back buffer limits during validation WinterSnowfall 2024-11-28 15:25:25 +0200
  • 4e07302cbf [d3d9] Fix race condition in PIX events Jeff 2024-11-27 22:59:33 -0800
  • 8251535308
    [d3d9] Fix race condition in PIX events Jeff 2024-11-27 22:59:33 -0800
  • 0882e5320d
    [dxvk] Create async compute queue Jeff 2024-11-27 22:29:14 -0800
  • eb3150ce6e
    Merge 462614c26a into b8ce414820 Krzysztof Dobrowolski 2024-11-28 12:02:05 +1100
  • 252428ec1a
    Merge 369ee23645 into b8ce414820 Philip Rebohle 2024-11-28 00:02:08 +0200
  • b8ce414820 [util] Enable deferSurfaceCreation for the Codename Panzer series WinterSnowfall 2024-11-27 16:22:14 +0200
  • e1f232abed
    [util] Enable deferSurfaceCreation for the Codename Panzer series WinterSnowfall 2024-11-27 16:22:14 +0200
  • 51bffe6348 [native] Include all supported wsi backend headers Blisto91 2024-11-26 17:17:37 +0100
  • f740918239
    [util] Separate Borderlands 2 fixes from Borderlands: The Pre-Sequel Tiagoquix 2024-11-25 15:35:23 -0300
  • e8f8293b95
    Merge 844e1a2fd9 into d7bd3cd58e Tiagoquix 2024-11-25 13:40:44 +0100
  • d7bd3cd58e [d3d9] Remove d3d9.enableDialogMode option Philip Rebohle 2024-11-23 23:41:58 +0100
  • 15db475edf [dxvk] Always disable exclusive fullscreen Philip Rebohle 2024-11-23 23:41:10 +0100
  • e37986de1d
    Merge a04308b19e into 9e1bc1db23 WinterSnowfall 2024-11-24 23:01:36 -0800
  • 72a2808caa
    [util] Unify Borderlands games fixes Tiagoquix 2024-11-24 03:18:55 -0300
  • fdcce47f33
    Merge d33943f424 into 9e1bc1db23 Robin Kertels 2024-11-23 23:50:48 +0100
  • 63ff153423 [d3d9] Remove d3d9.enableDialogMode option no-fse Philip Rebohle 2024-11-23 23:41:58 +0100
  • 7054cc235a [dxvk] Always disable exclusive fullscreen Philip Rebohle 2024-11-23 23:41:10 +0100
  • 63c9339369
    [d3d9] Implement several IDirect3DShaderValidator9 validations WinterSnowfall 2024-10-24 19:45:06 +0300
  • 9e1bc1db23 [d3d9] Expand NormalizeTextureProperties validations WinterSnowfall 2024-11-20 19:47:55 +0200
  • 97ad37e409 [d3d9] Validate RT parent device during SetRenderTarget WinterSnowfall 2024-11-20 17:13:18 +0200
  • 77020760f1 [d3d9] Fix behavior on multiple image unlocks WinterSnowfall 2024-11-19 21:58:15 +0200
  • bb227fa850 [d3d8] Partially implement ValidateVertexShader/ValidatePixelShader WinterSnowfall 2024-11-19 20:51:44 +0200
  • 34165f3814 [d3d8] Validate PS/VS version on creation WinterSnowfall 2024-11-19 17:57:56 +0200
  • 423c86bf5e [d3d8] Validate DS dimensions on SetRenderTarget WinterSnowfall 2024-11-19 16:13:14 +0200
  • dd183b4a53 [d3d8] Adjust function, declaration and delete behavior for VS/PS WinterSnowfall 2024-11-19 15:19:11 +0200
  • 4f98844f47 [d3d9] Skip some validations for D3DDEVTYPE_NULLREF devices WinterSnowfall 2024-11-19 13:51:40 +0200
  • a9ad7f8135
    [d3d9] Expand NormalizeTextureProperties validations WinterSnowfall 2024-11-20 19:47:55 +0200
  • 87bbcad25b
    [d3d9] Validate RT parent device during SetRenderTarget WinterSnowfall 2024-11-20 17:13:18 +0200
  • 90382259c1
    [d3d9] Fix behavior on multiple image unlocks WinterSnowfall 2024-11-19 21:58:15 +0200
  • 4b3b691332
    [d3d8] Partially implement ValidateVertexShader/ValidatePixelShader WinterSnowfall 2024-11-19 20:51:44 +0200
  • e512f96bf8
    [d3d8] Validate PS/VS version on creation WinterSnowfall 2024-11-19 17:57:56 +0200
  • 12477021f4
    [d3d8] Validate DS dimensions on SetRenderTarget WinterSnowfall 2024-11-19 16:13:14 +0200
  • 2883164d4d
    [d3d8] Adjust function, declaration and delete behavior for VS/PS WinterSnowfall 2024-11-19 15:19:11 +0200
  • 43b79bcb23 [util] Set Borderlands 2 floatEmulation to Strict Blisto91 2024-11-23 01:23:28 +0100
  • 1ef432401b
    [util] Set Borderlands 2 floatEmulation to Strict Blisto91 2024-11-23 01:23:28 +0100
  • 42f81cf14f
    [d3d9] Skip some validations for D3DDEVTYPE_NULLREF devices WinterSnowfall 2024-11-19 13:51:40 +0200
  • dd15328ccf [build] Remove old d3dcompiler_47 dependency Blisto91 2024-11-19 10:14:09 +0100
  • bb49429c7b
    [build] Remove old d3dcompiler_47 dependency Blisto91 2024-11-19 10:14:09 +0100
  • 7f1e52703d [d3d9] Change correctness factor to 0.5f Blisto91 2024-11-16 21:54:14 +0100
  • b276c60f49 [meta] Release 2.5.1 v2.5.1 Philip Rebohle 2024-11-17 00:12:17 +0100
  • 7ffd6dae2c [meta] Document dxgi.enableUe4Workarounds option Philip Rebohle 2024-11-18 12:32:05 +0100
  • 15da4f0890
    Update README.md m1m1k4tz 2024-11-17 21:04:41 -0500
  • 987c132df2 [util] Don't include original WC3 in Reforged config Blisto91 2024-11-17 19:35:30 +0100
  • 9f38828c24
    [util] Don't include original WC3 in Reforged config Blisto91 2024-11-17 19:35:30 +0100
  • fefa4ee1f6 [util] Hide iGPU for WoW and WC3 Reforged Blisto91 2024-11-17 15:48:36 +0100
  • 52bdae3cf1
    [util] Hide iGPU for WoW and WC3 Reforged Blisto91 2024-11-17 15:48:36 +0100
  • 091fa0f7c5
    [d3d9] Change correctness factor to 0.5f Blisto91 2024-11-16 21:54:14 +0100
  • ce1b06d0c6 [d3d8] Use unsigned values to identify remapped sampler states WinterSnowfall 2024-11-16 18:15:17 +0200
  • 4218b21c40
    [d3d8] Use unsigned values to identify remapped sampler states WinterSnowfall 2024-11-16 18:15:17 +0200
  • 482e758aee [dxgi] Introduce dxgi.enableUe4Workarounds option Philip Rebohle 2024-11-16 16:39:14 +0100
  • 1dcc9f3b6a [dxvk] Fix struct <-> class warning Philip Rebohle 2024-11-16 16:27:37 +0100
  • 4fb6403b8f [d3d11] Store map mode as raw integer Philip Rebohle 2024-11-16 16:23:56 +0100
  • 249921d6f4 [dxgi] Introduce dxgi.enableUe4Workarounds option ue4-workarounds Philip Rebohle 2024-11-16 16:39:14 +0100
  • 22cf703d23 [dxvk] Fix struct <-> class warning clang-fix Philip Rebohle 2024-11-16 16:27:37 +0100
  • f3cb5e7bed [d3d11] Store map mode as raw integer Philip Rebohle 2024-11-16 16:23:56 +0100
  • 58ab90d122 [util] add d3d9.enableDialogMode for CatSystem2 games already on Steam 琴梨梨OvO 2024-11-16 22:51:53 +1000
  • d558a97795 [d3d9] fix non win32 build 琴梨梨OvO 2024-11-16 21:48:56 +1000
  • b2cbc96b43 [d3d9] Disable exclusive fullscreen for KiriKiri Z games 琴梨梨OvO 2024-11-16 21:42:11 +1000
  • 848f9fb0f9
    Update README.md m1m1k4tz 2024-11-16 00:54:09 -0500
  • f0224d4ba4
    Merge 2d062c5cd6 into 12c2b2f81b Rémi Bernon 2024-11-15 22:14:17 +0000
  • 04c942cf51
    [d3d11] Avoid UB declaring the UnmappedSubresource constant Billy Laws 2024-11-15 22:13:22 +0000
  • 12c2b2f81b add --64-only and --32-only build options from package-native.sh 60IQ 2024-11-14 19:04:22 -0600
  • 9bfeeaba0b
    add --64-only and --32-only build options from package-native.sh 60IQ 2024-11-14 19:04:22 -0600
  • cd326df132 frog swapchain-log Philip Rebohle 2024-11-14 17:41:37 +0100
  • 5c8c920f0b logging Philip Rebohle 2024-11-14 10:31:13 +0100
  • 018ca6c7bf
    Update README.md m1m1k4tz 2024-11-13 21:40:57 -0500
  • c40c22b0db
    Update README.md m1m1k4tz 2024-11-13 19:55:35 -0500
  • 525dd70c1d
    moved to -m's list IAmDunningKrugerIncarnate 2024-11-13 18:27:29 -0600
  • 5564d19c06
    avx128 IAmDunningKrugerIncarnate 2024-11-13 17:22:29 -0600
  • 4c09b006a5 [d3d9] Actually use correct sampler state for anisotropy Philip Rebohle 2024-11-13 14:35:02 +0100
  • 2dadad57f0 [util] Hide amd for GTA The Definitive Edition trilogy Blisto91 2024-11-12 22:54:34 +0100
  • 65ae9af81c
    Update README.md m1m1k4tz 2024-11-13 00:10:32 -0500
  • 03b345c6be
    Update README.md m1m1k4tz 2024-11-13 00:01:13 -0500
  • 4170c7f5b8
    [util] Hide amd for GTA The Definitive Edition trilogy Blisto91 2024-11-12 22:54:34 +0100
  • 369ee23645 [d3d9] Do not assume 16-byte alignment in replaceNaN d3d9-no-vector-alignment Philip Rebohle 2024-11-12 18:51:11 +0100
  • 8dc1fe1262 [build] Fix native GLFW build Randy Eckenrode 2024-11-11 15:42:17 -0500
  • 62ef4854a6
    [build] Fix native GLFW build Randy Eckenrode 2024-11-11 15:42:17 -0500
  • e6209d28cd [build] Fix project version for native builds Philip Rebohle 2024-11-11 19:59:39 +0100
  • 56b7c8cd41 [meta] Release 2.5 v2.5 Philip Rebohle 2024-11-11 15:27:07 +0100
  • 757081a55a [hud] Pre-multiply alpha before color space conversion Philip Rebohle 2024-11-11 12:53:52 +0100
  • 3756e83ae4 [dxso] Don't emit FOrdNotEqual Philip Rebohle 2024-11-10 22:16:51 +0100
  • 6610f4237f [dxso] Remove OpCross path for cross products Philip Rebohle 2024-11-10 21:54:55 +0100
  • bca3e8db5a [dxso] Explicitly emit long dot products Philip Rebohle 2024-11-10 21:54:12 +0100
  • a71603a2a4 [dxso] Fix lrp instruction Philip Rebohle 2024-11-10 20:06:11 +0100