Philip Rebohle
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fb641a3dc8
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[dxvk] Create dummy sampler
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2018-01-29 20:54:09 +01:00 |
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Philip Rebohle
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cd238df2ca
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[general] Minor compatibility fixes
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2017-12-22 10:37:02 +01:00 |
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Philip Rebohle
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109ce0a695
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[dxbc] Implemented sample_d and vector shift instructions
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2017-12-20 23:50:39 +01:00 |
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Philip Rebohle
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70e5314cc6
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[dxvk] Optimized resource tracking
Putting all resources that are used by a command list
into a vector instead of a hash set is more efficient.
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2017-12-20 02:45:57 +01:00 |
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Philip Rebohle
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1f4d7ae747
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[general] Defining c++17 in project file directly, rather than as a compiler argument
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2017-12-12 13:06:09 +01:00 |
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Philip Rebohle
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19851c8432
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[dxvk] Re-implemented pipeline creation within the backend
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2017-12-07 09:38:31 +01:00 |
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Philip Rebohle
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9017af51ec
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[utils] Added SHA-1 implementation for shader code hashing
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2017-12-06 18:13:51 +01:00 |
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Philip Rebohle
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a6bf7659b0
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[dxvk] Refactored shader binding, client APIs must now create pipelines and pipeline layouts
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2017-12-03 00:40:58 +01:00 |
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Philip Rebohle
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00e63d71a9
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Initial commit
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2017-10-10 23:32:13 +02:00 |
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