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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-04 07:24:15 +01:00
dxvk/src
2023-12-01 14:14:13 +01:00
..
d3d9 [d3d9] Return empty buffer slice for out-of-bounds offsets 2023-11-14 10:54:54 -08:00
d3d10 build: Disable stdcall alias-ing and use kill-at 2023-08-01 23:35:09 +01:00
d3d11 [d3d11] Lock context in KeyedMutex::ReleaseSync 2023-11-16 15:43:07 +01:00
dxbc [dxbc] Fix constant texture offsets with 1D textures 2023-07-22 17:37:37 +02:00
dxgi [dxvk] Add Vulkan instance flag for D3D9 apps 2023-10-31 16:05:58 +01:00
dxso [d3d9+dxso] Consider DMAP sampler in bit masks 2023-08-20 10:21:16 -07:00
dxvk [dxvk] Add option to skip integrated GPU adapters 2023-12-01 14:14:13 +01:00
spirv [spirv] Declare defaulted copy and move constructor for SpirvCodeBuffer. 2023-04-06 10:23:11 +02:00
util [util] Don't spoof Nvidia on AMD GPUs in Hitman 3 2023-11-18 12:18:08 +01:00
vulkan [dxvk] Enable VK_KHR_maintenance5 if available. 2023-08-24 13:12:07 +02:00
wsi [wsi] Add proper values for SDR metadata fallbacks 2023-08-31 22:54:02 +01:00
meson.build [build] Allow standalone DXGI builds 2022-11-28 13:48:05 +01:00