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54ed8f0bb0
Co-authored-by: Philip Rebohle <philip.rebohle@tu-dortmund.de> Co-authored-by: Robin Kertels <robin.kertels@gmail.com> Co-authored-by: pchome <pchome@users.noreply.github.com> Co-authored-by: Christopher Egert <cme3000@gmail.com> Co-authored-by: Derek Lesho <dereklesho52@Gmail.com> Co-authored-by: Luis Cáceres <lacaceres97@gmail.com> Co-authored-by: Nelson Chen <crazysim@gmail.com> Co-authored-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> Co-authored-by: Riesi <riesi@opentrash.com> Co-authored-by: gbMichelle <gbmichelle.dev@gmail.com>
41 lines
769 B
C++
41 lines
769 B
C++
#include "d3d9_device.h"
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namespace dxvk {
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void D3D9DeviceMutex::lock() {
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while (!try_lock())
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dxvk::this_thread::yield();
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}
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void D3D9DeviceMutex::unlock() {
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if (likely(m_counter == 0))
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m_owner.store(0, std::memory_order_release);
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else
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m_counter -= 1;
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}
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bool D3D9DeviceMutex::try_lock() {
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uint32_t threadId = GetCurrentThreadId();
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uint32_t expected = 0;
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bool status = m_owner.compare_exchange_weak(
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expected, threadId, std::memory_order_acquire);
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if (status)
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return true;
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if (expected != threadId)
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return false;
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m_counter += 1;
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return true;
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}
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D3D9Multithread::D3D9Multithread(
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BOOL Protected)
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: m_protected( Protected ) { }
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} |