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Co-authored-by: Philip Rebohle <philip.rebohle@tu-dortmund.de> Co-authored-by: Robin Kertels <robin.kertels@gmail.com> Co-authored-by: pchome <pchome@users.noreply.github.com> Co-authored-by: Christopher Egert <cme3000@gmail.com> Co-authored-by: Derek Lesho <dereklesho52@Gmail.com> Co-authored-by: Luis Cáceres <lacaceres97@gmail.com> Co-authored-by: Nelson Chen <crazysim@gmail.com> Co-authored-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> Co-authored-by: Riesi <riesi@opentrash.com> Co-authored-by: gbMichelle <gbmichelle.dev@gmail.com>
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980 B
name | about | title | labels | assignees |
---|---|---|---|---|
Bug report | Report crashes, rendering issues etc. |
Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest master
as well.
Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and a D3D11/D3D9 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced.
In order to create a trace for D3D11/D3D10: Run wine apitrace.exe trace -a dxgi YOURGAME.exe
.
In order to create a trace for D3D9: Follow https://github.com/Joshua-Ashton/d9vk/wiki/Making-a-Trace.
DO NOT use DXVK together with apitrace!
Software information
Name of the game, settings used etc.
System information
- GPU:
- Driver:
- Wine version:
- DXVK version:
Apitrace file(s)
- Put a link here
Log files
- d3d9.log:
- d3d11.log:
- dxgi.log: