mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-02-05 11:52:10 +01:00
138 lines
3.6 KiB
C++
138 lines
3.6 KiB
C++
#include "d3d11_cmdlist.h"
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#include "d3d11_device.h"
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#include "d3d11_buffer.h"
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#include "d3d11_texture.h"
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namespace dxvk {
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D3D11CommandList::D3D11CommandList(
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D3D11Device* pDevice,
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UINT ContextFlags)
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: D3D11DeviceChild<ID3D11CommandList>(pDevice),
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m_contextFlags(ContextFlags) { }
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D3D11CommandList::~D3D11CommandList() {
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}
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HRESULT STDMETHODCALLTYPE D3D11CommandList::QueryInterface(REFIID riid, void** ppvObject) {
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if (ppvObject == nullptr)
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return E_POINTER;
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*ppvObject = nullptr;
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if (riid == __uuidof(IUnknown)
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|| riid == __uuidof(ID3D11DeviceChild)
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|| riid == __uuidof(ID3D11CommandList)) {
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*ppvObject = ref(this);
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return S_OK;
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}
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Logger::warn("D3D11CommandList::QueryInterface: Unknown interface query");
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Logger::warn(str::format(riid));
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return E_NOINTERFACE;
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}
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UINT STDMETHODCALLTYPE D3D11CommandList::GetContextFlags() {
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return m_contextFlags;
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}
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void D3D11CommandList::AddChunk(DxvkCsChunkRef&& Chunk) {
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m_chunks.push_back(std::move(Chunk));
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}
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void D3D11CommandList::AddQuery(D3D11Query* pQuery) {
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m_queries.emplace_back(pQuery);
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}
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void D3D11CommandList::EmitToCommandList(ID3D11CommandList* pCommandList) {
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auto cmdList = static_cast<D3D11CommandList*>(pCommandList);
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for (const auto& chunk : m_chunks)
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cmdList->m_chunks.push_back(chunk);
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for (const auto& query : m_queries)
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cmdList->m_queries.push_back(query);
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for (const auto& resource : m_resources)
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cmdList->m_resources.push_back(resource);
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MarkSubmitted();
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}
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uint64_t D3D11CommandList::EmitToCsThread(DxvkCsThread* CsThread) {
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uint64_t seq = 0;
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for (const auto& query : m_queries)
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query->DoDeferredEnd();
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for (const auto& chunk : m_chunks)
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seq = CsThread->dispatchChunk(DxvkCsChunkRef(chunk));
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for (const auto& resource : m_resources)
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TrackResourceSequenceNumber(resource, seq);
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MarkSubmitted();
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return seq;
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}
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void D3D11CommandList::TrackResourceUsage(
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ID3D11Resource* pResource,
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D3D11_RESOURCE_DIMENSION ResourceType,
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UINT Subresource) {
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m_resources.emplace_back(pResource, Subresource, ResourceType);
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}
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void D3D11CommandList::TrackResourceSequenceNumber(
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const D3D11ResourceRef& Resource,
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uint64_t Seq) {
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ID3D11Resource* iface = Resource.Get();
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UINT subresource = Resource.GetSubresource();
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switch (Resource.GetType()) {
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case D3D11_RESOURCE_DIMENSION_UNKNOWN:
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break;
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case D3D11_RESOURCE_DIMENSION_BUFFER: {
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auto impl = static_cast<D3D11Buffer*>(iface);
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impl->TrackSequenceNumber(Seq);
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} break;
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case D3D11_RESOURCE_DIMENSION_TEXTURE1D: {
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auto impl = static_cast<D3D11Texture1D*>(iface)->GetCommonTexture();
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impl->TrackSequenceNumber(subresource, Seq);
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} break;
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case D3D11_RESOURCE_DIMENSION_TEXTURE2D: {
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auto impl = static_cast<D3D11Texture2D*>(iface)->GetCommonTexture();
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impl->TrackSequenceNumber(subresource, Seq);
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} break;
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case D3D11_RESOURCE_DIMENSION_TEXTURE3D: {
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auto impl = static_cast<D3D11Texture3D*>(iface)->GetCommonTexture();
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impl->TrackSequenceNumber(subresource, Seq);
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} break;
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}
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}
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void D3D11CommandList::MarkSubmitted() {
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if (m_submitted.exchange(true) && !m_warned.exchange(true)
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&& m_parent->GetOptions()->dcSingleUseMode) {
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Logger::warn(
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"D3D11: Command list submitted multiple times,\n"
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" but d3d11.dcSingleUseMode is enabled");
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}
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}
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}
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